Spectrum 1 Posted April 11, 2022 Posted April 11, 2022 Hey guys, I'm having an issue where a cockpit keeps appearing on the FLIR, this disappears when I uninstall the mod. Never had this issue before. Have attached a picture, sorry for the rubbish VR quality. Any ideas?
zildac Posted April 11, 2022 Posted April 11, 2022 (edited) 1 hour ago, lefuneste01 said: I loose ~4 fps with steamVR, it mat also depend on options activated. I did not test with openXR. It's odd it was a significant drop in the same scenario with the MOD enabled. I haven't had a chance to revert to SVR to try yet. But in terms of options applied I had the defaults except for Shadows off for T + B, Haze reduced by around 50% and shadows softened slightly. That was it as I recall. I’d be interested if anyone who previously used the MOD in SVR has tried the OXR version and has had a similar experience. INI file attached in case there's anything obvious. d3dx_user.ini Edited April 11, 2022 by zildac 14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero
speed-of-heat Posted April 11, 2022 Posted April 11, 2022 Try it without the shadow softening SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
zildac Posted April 11, 2022 Posted April 11, 2022 22 minutes ago, speed-of-heat said: Try it without the shadow softening Thanks @speed-of-heat unfortunately that doesn't appear to have had any real impact. Are you running the MOD with OXR? I also deleted my user.ini file to get back to the defaults and it still goes from around 59-62FPS on the test case down to 51FPS. Very odd. 14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero
lefuneste01 Posted April 11, 2022 Author Posted April 11, 2022 1 hour ago, Spectrum 1 said: Hey guys, I'm having an issue where a cockpit keeps appearing on the FLIR, this disappears when I uninstall the mod. Never had this issue before. Have attached a picture, sorry for the rubbish VR quality. Any ideas? can you post a track ? Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
speed-of-heat Posted April 11, 2022 Posted April 11, 2022 13 minutes ago, zildac said: Thanks @speed-of-heat unfortunately that doesn't appear to have had any real impact. Are you running the MOD with OXR? I also deleted my user.ini file to get back to the defaults and it still goes from around 59-62FPS on the test case down to 51FPS. Very odd. Yes I will give it a go and let you know, my ability to measure is reduce to mk1 eyeball so... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
zildac Posted April 11, 2022 Posted April 11, 2022 Yes I will give it a go and let you know, my ability to measure is reduce to mk1 eyeball so...Thanks. Likewise, I am solely using the FPS indicator with the OXRTK for reference. My test case is simply sitting in the cockpit looking straight ahead in Caucasus ready on the ramp. 14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero
speed-of-heat Posted April 11, 2022 Posted April 11, 2022 so I tested, by running the Persian Gulf Ready on the Ramp , with the headset immobilised and looking forward, i used the built in DCS frame rate: - without the mod i was getting 64-70 = Average 67 - with the mod i was getting 59-65 = Average 62 so that would be 5 FPS difference SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
zildac Posted April 11, 2022 Posted April 11, 2022 Just now, speed-of-heat said: so I tested, by running the Persian Gulf Ready on the Ramp , with the headset immobilised and looking forward, i used the built in DCS frame rate: - without the mod i was getting 64-70 = Average 67 - with the mod i was getting 59-65 = Average 62 so that would be 5 FPS difference Thanks for confirming. I'll try some more testing my end. There's something amiss with my setup on that basis, for sure 14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero
speed-of-heat Posted April 11, 2022 Posted April 11, 2022 @lefuneste01 one thing, because the mod is installed into a directory that doesn't exist, when you uninstall it the d3dx_user.ini seems to get removed as well ? SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Ready Posted April 12, 2022 Posted April 12, 2022 (edited) 5 hours ago, zildac said: It's odd it was a significant drop in the same scenario with the MOD enabled. Yes, I had a similar experience with OXR. I sometimes use DCS's own detailed FPS counter. Will make some screenshots of the differences with the mod enabled/disabled. Edited April 12, 2022 by Ready 1 I fly an A-10C II in VR and post my DCS journey on | Subscribe to my DCS A-10C channel Come check out the 132nd Virtual Wing | My VR Performance Optimization (4090/9800X3D/Aero) SYSTEM SPECS: Ryzen 7 9800X3D, RTX4090, 64GB DDR5-6000, Windows 10, ROG STRIX X870E-E Gaming WIFI, Varjo Aero, VKB Gunfighter MKIII MCG Ultimate with 10cm extension, VPC MongoosT-50CM3 Throttle, VPC Control Panel #2, TM TPR Rudders. Buttkicker, Gametrix Jetseat, PointCTRL, OpenKneeboard, Wacom Intuos Pro Small.
lefuneste01 Posted April 12, 2022 Author Posted April 12, 2022 7 hours ago, speed-of-heat said: @lefuneste01 one thing, because the mod is installed into a directory that doesn't exist, when you uninstall it the d3dx_user.ini seems to get removed as well ? Hello. It depends how you install/uninstall. As the last version is not inluding d3dx_ini, if ypu use jsgme it will keep all files created, so the d3dx_user.ini file. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
TylerPL666 Posted April 12, 2022 Posted April 12, 2022 (edited) 18 hours ago, speed-of-heat said: so I tested, by running the Persian Gulf Ready on the Ramp , with the headset immobilised and looking forward, i used the built in DCS frame rate: - without the mod i was getting 64-70 = Average 67 - with the mod i was getting 59-65 = Average 62 so that would be 5 FPS difference Mod is working with OpenXR very well - in same time with OpenXR Toolkit Companion. Before I had turn all shadows to run 30fps in Apache, now I have still 30fps but with beautifull shadows in cocpit and earth without losing performence. Hope u get it working - with my Samsung Odyssey I finnaly can fly with shadows on crowded servers. + try sometimes hide FPS counter and just enjoy flying, sometimes trying all the time adjust something to perfection can be more frustraiting Edited April 12, 2022 by TylerPL666 HP Reverb G2, Samsung Odyssey Plus+, EVGA GeForce RTX 3080 FTW3 ULTRA GAMING 12GB GDDR6X, 32GB RAM, Intel i7-7700k 5.1GHz (OC), Hydro Series™ H100i v2 Extreme Performance Liquid CPU Cooler, Buttkicker 2 Gamer+SSA Sound Module, Virpil MangoosT-CM2 Base+Grip, Logitech X56 Throttle +Rudder, Logitech Z906 5.1, LG OLED 55'' 4K 120Hz A10-C II, AH-64D, AV88NA, F-14A/B, F-16C, F/A-18C, Ka-50, Mi-24, Mi-8, SA342, UH-1H, SuperCarrier, Persian Gulf, Nevada, Syria, Simshaker for Aviators
Solemn-laugh Posted April 12, 2022 Posted April 12, 2022 I've followed your troubleshoot pdf. I can see where ovegme should install the 'ReplacementTextures' folder etc that you've highlighted yellow. What I can't figure out is where the other files go? '3DMigoto Loader.exe' and the remaining files that are not highlighted yellow in your pdf? Please could someone show me which folder each goes in (I assume '3DMigoto Loader.exe' do not sit in the 'bin' along with others as these are not shown in yellow pdf? Many thanks for your help.
speed-of-heat Posted April 12, 2022 Posted April 12, 2022 1 hour ago, TylerPL666 said: Mod is working with OpenXR very well - in same time with OpenXR Toolkit Companion. Before I had turn all shadows to run 30fps in Apache, now I have still 30fps but with beautifull shadows in cocpit and earth without losing performence. Hope u get it working - with my Samsung Odyssey I finnaly can fly with shadows on crowded servers. + try sometimes hide FPS counter and just enjoy flying, sometimes trying all the time adjust something to perfection can be more frustraiting whilst i agree with you, in principle, i was answering a question that was posted by @zildac. Not measuring and enjoying works when the performance is optimal ... otherwise data helps... 1 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
lefuneste01 Posted April 12, 2022 Author Posted April 12, 2022 2 hours ago, Solemn-laugh said: I've followed your troubleshoot pdf. I can see where ovegme should install the 'ReplacementTextures' folder etc that you've highlighted yellow. What I can't figure out is where the other files go? '3DMigoto Loader.exe' and the remaining files that are not highlighted yellow in your pdf? Please could someone show me which folder each goes in (I assume '3DMigoto Loader.exe' do not sit in the 'bin' along with others as these are not shown in yellow pdf? Many thanks for your help. I did not update the troubleshhoting guide for openXR but main things are the same : make the standard 3dmigoto mod working without any other mod, on a cleaned DCS install. Then try to install other mods and check impact. So please try to test on standard steamVR configuration before looking for OpenXR... Once you'll have it working, uninstall the normal version, install the openXR mod and the opnXR version of 3dmigoto mod, and have a look on [DCSinstallationDirectory]\bin\3dmigoto... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
Solemn-laugh Posted April 13, 2022 Posted April 13, 2022 10 hours ago, lefuneste01 said: I did not update the troubleshhoting guide for openXR but main things are the same : make the standard 3dmigoto mod working without any other mod, on a cleaned DCS install. Then try to install other mods and check impact. So please try to test on standard steamVR configuration before looking for OpenXR... Once you'll have it working, uninstall the normal version, install the openXR mod and the opnXR version of 3dmigoto mod, and have a look on [DCSinstallationDirectory]\bin\3dmigoto... So the files all go inside [DCS install] bin/3DMigoto/ [All files and folders in this 3DMigoto folder] And not [DCS install] bin/ Thanks
DirtyMike0330 Posted April 13, 2022 Posted April 13, 2022 Just to confirm, the OpenXR version can be used without simplex shaders, right? Only the regular version needs the shaders? Thanks for all the hard work! PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro Sims: DCS, IL2, MSFS Pilot Skill: Drunk guy from Independence Day RIO Skill: Goose (post neck-break)
speed-of-heat Posted April 13, 2022 Posted April 13, 2022 (edited) It doesn't need shaders, indeed the shaders seem to intro distortions under openxr Edited April 13, 2022 by speed-of-heat 1 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Fiztex Posted April 13, 2022 Posted April 13, 2022 54 минуты назад, speed-of-heat сказал: It doesn't need shaders, indeed the shaders seem to intro distortions under openxr Tried OpenXR with Quest 2 and performance is great, but distortions are very obvious. Went through different threads here but still no luck. Shaders don't seem to affect this in my case, unfortunately. Anyone has an idea on how to fix/compenstate these distortions? It looks like length of OpenXR presenter with Quest 2 is not in line with focal length used in DCS.. AMD 7800x3d + RTX 4090 + 64 GB RAM + VR Quest 3 VDXR
speed-of-heat Posted April 13, 2022 Posted April 13, 2022 1 hour ago, Fiztex said: Tried OpenXR with Quest 2 and performance is great, but distortions are very obvious. Went through different threads here but still no luck. Shaders don't seem to affect this in my case, unfortunately. Anyone has an idea on how to fix/compenstate these distortions? It looks like length of OpenXR presenter with Quest 2 is not in line with focal length used in DCS.. you should take that to the OpenXR thread... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Fiztex Posted April 13, 2022 Posted April 13, 2022 Только что, speed-of-heat сказал: you should take that to the OpenXR thread... Yep, actually I solved it myself with this one: Yep, sorry for off-topic. It's just OpenXR is so good even for Quest 2 that I want to scream everywhere about it AMD 7800x3d + RTX 4090 + 64 GB RAM + VR Quest 3 VDXR
Sr. Posted April 14, 2022 Posted April 14, 2022 Getting a weird effect... when I look at the TGP or MAV screen in the A-10C II I can see a small transparent outline of the canopy in the screens. Really jacks with the WH/BH polarity. Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | Quest 3 | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark
VR Flight Guy in PJ Pants Posted April 14, 2022 Posted April 14, 2022 18 hours ago, Fiztex said: Tried OpenXR with Quest 2 and performance is great, but distortions are very obvious. Went through different threads here but still no luck. Shaders don't seem to affect this in my case, unfortunately. Anyone has an idea on how to fix/compenstate these distortions? It looks like length of OpenXR presenter with Quest 2 is not in line with focal length used in DCS.. How do you make it to work? Please DM. Sorry for off-topic I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
lefuneste01 Posted April 14, 2022 Author Posted April 14, 2022 9 hours ago, Sr. said: Getting a weird effect... when I look at the TGP or MAV screen in the A-10C II I can see a small transparent outline of the canopy in the screens. Really jacks with the WH/BH polarity. I can not reproduce. Can you post a track ? Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
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