Steve Gee Posted June 7, 2019 Posted June 7, 2019 In NineLine's press release for this week, there's this entry: "Initial, work-in-progress wing tip vortices wakes was added. This must be enabled from Options" I seen the Wake Turbulence checkbox. Anyone seen the Wing Tip Vortice Wake one? I've been through every panel in Options and I can't find it. Or are they combined as part of the wake turbulence effects? "These are NOT 1 to 1 replicas of the real aircraft, there are countless compromises made on each of them" - Senior ED Member Modules - Damn near all of them (no Christian Eagle or Yak) System - Ryzen 9 7900X, 64Gig DDR5 RAM, RTX-4090, 3 32" monitors @1440, default settings of High (plus some)
razo+r Posted June 7, 2019 Posted June 7, 2019 Only one option exists and that is the wake turbulence one.
Steve Gee Posted June 7, 2019 Author Posted June 7, 2019 That's all I could find. Wondering where this missing setting is, or did it not make it in this update? "These are NOT 1 to 1 replicas of the real aircraft, there are countless compromises made on each of them" - Senior ED Member Modules - Damn near all of them (no Christian Eagle or Yak) System - Ryzen 9 7900X, 64Gig DDR5 RAM, RTX-4090, 3 32" monitors @1440, default settings of High (plus some)
Shahdoh Posted June 7, 2019 Posted June 7, 2019 Seems to be all wrapped up in one package "Wake Turbulence". This seems to also include prop wash from the WWII planes (haven't tried them all yet).
BlackLightning Posted June 7, 2019 Posted June 7, 2019 (edited) The jetwash is blatantly there: I've put an SU33 behind a tanker, whose wingtip vortices were visible. When I was right in those vortices, the Aircraft was heavilly rolled to one side. I think that now the propeller wash is there, too: look at this experiment that I carried out in the past versions of DCS without noticing changes when changing the angle of the elevators: EDIT: Sorry, I must have remembered wrongly, because we already had the effect: https://forums.eagle.ru/showpost.php?p=2990927&postcount=20 Edited June 8, 2019 by BlackLightning Planes: FC3, Spitfire, Harrier, F-14, F-18, MiG-21, Edge 540 - Helicopters: UH-1H, Mi-8 - Environments: Persian Gulf, Supercarrier PC specs in the spoiler I run DCS 2.7 using: MasterWatt 550 semi-fanless and semi-modular, core i7-3770 (4 cores @ 3.8 GHz) with 8 GB DDR3, GTX1050 Ti (768 cores @ 1.8 GHz) with 4 GB GDDR5, 5.1 sound card, 240 GB SSD, Windows 8.1, T.16000M FCS Flight Pack (i. e. stick+throttle+rudder pedals), opentrack head trakcer
TWC_Alamo Posted June 9, 2019 Posted June 9, 2019 I just tried it in the F18 by flying in the wing tip votices of the KC-135MRP and felt nothing as did my wing-man. I thought it maybe like other game play options and must be enabled/disabled in the mission editor, but see nothing about wake turbulence in the options. [sIGPIC][/sIGPIC] TWC_Alamo Denver, CO Military Flight Sim I7-7700K, 4.9 GHz, Z270-Gaming MB, 16GB, 512GB EVO-960 NVMe M.2, 512GB WD Black NVMe M.2, 1 TB SSD Raid, EVGA RTX 2080ti, Samsung Odyssey Plus, TM HOTAS/MFDs, MFG Crosswinds, Gametrix 908 JetSeat GA Flight Sim I7-5820K, 4.2Ghz, Godlike Carbon MB, 16GB, 512 GB EVO 960 NVME M.2, 2 X SSD, EVGA 1080ti, HTC Vive, 3 X 4K 55" TVs, 4 X 27" Monitors, CH: Flight Yoke, Throttle Quadrant, Rudder Pedals
unknown Posted June 10, 2019 Posted June 10, 2019 I just tried it in the F18 by flying in the wing tip votices of the KC-135MRP and felt nothing as did my wing-man. I thought it maybe like other game play options and must be enabled/disabled in the mission editor, but see nothing about wake turbulence in the options. I didn't try the KC-135 yet but i did AAR in the F-18 and had the wake turbulence behind the S-3, IL-76, also behiind An-26, Mig-29 in an F-18 and FW-190A8, can't remember if the B-17 had this effect. In the FW-190A8 behinf the Antonov i was surprised by it, got rolled 90° before i could react :joystick: :D Only one option in the gameplay tab to enable it. Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings
Neon67 Posted June 10, 2019 Posted June 10, 2019 (edited) I did try with the kc135 mprs once the option was activated, the effect is here but it still WIP. It's like having no effect on one input. Also I'm not sure if wake turbulence should be only on wing tips, how about just behind and below the front aircraft ? https://www.youtube.com/watch?v=3_WgkVQWtno Edited June 10, 2019 by Neon67
Nagilem Posted June 10, 2019 Posted June 10, 2019 I've enabled it in gameplay and found in the f18 that it DOES push the AC around quite a bit behind the tanker (tried S3 and KC135MPRS) and in BFM when I have crossed behind my target. If you aren't being affected but have the wake turbulence box checked, then it may still be WIP and not work the same for everyone. :pilotfly: Specs: I9-9900k; ROG Strix RTX 2080ti; Valve Index HMD; 32GB DDR4 3200 Ram; Samsung 970 EVO 1TB SSD; TM Warthog with pedals, 3 TM MFDs
TWC_Alamo Posted June 11, 2019 Posted June 11, 2019 Unknown, neon76 & nagilem Were you guys finding the effect in multiplayer or only in single player? I can feel it in SP, but not MP. [sIGPIC][/sIGPIC] TWC_Alamo Denver, CO Military Flight Sim I7-7700K, 4.9 GHz, Z270-Gaming MB, 16GB, 512GB EVO-960 NVMe M.2, 512GB WD Black NVMe M.2, 1 TB SSD Raid, EVGA RTX 2080ti, Samsung Odyssey Plus, TM HOTAS/MFDs, MFG Crosswinds, Gametrix 908 JetSeat GA Flight Sim I7-5820K, 4.2Ghz, Godlike Carbon MB, 16GB, 512 GB EVO 960 NVME M.2, 2 X SSD, EVGA 1080ti, HTC Vive, 3 X 4K 55" TVs, 4 X 27" Monitors, CH: Flight Yoke, Throttle Quadrant, Rudder Pedals
Nagilem Posted June 11, 2019 Posted June 11, 2019 I've only tried SP so far. Will check out MP tonight. :pilotfly: Specs: I9-9900k; ROG Strix RTX 2080ti; Valve Index HMD; 32GB DDR4 3200 Ram; Samsung 970 EVO 1TB SSD; TM Warthog with pedals, 3 TM MFDs
The AMRAAMer Posted June 11, 2019 Posted June 11, 2019 New Open Beta Wake Turbulence Option What does this option do? I know Heatblur added a lot of turbulence into the F14 FM, will unchecking this box remove that?
pimp Posted June 11, 2019 Posted June 11, 2019 It's already been confirmed that the option does nothing atm. i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
M1Combat Posted June 11, 2019 Posted June 11, 2019 Seems to be all wrapped up in one package "Wake Turbulence". This seems to also include prop wash from the WWII planes (haven't tried them all yet). :) Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
Nagilem Posted June 11, 2019 Posted June 11, 2019 @pimp - if you mean the wake turbulence box, then it does enable wake turbulence behind aircraft in SP at least. Where was this confirmed? :pilotfly: Specs: I9-9900k; ROG Strix RTX 2080ti; Valve Index HMD; 32GB DDR4 3200 Ram; Samsung 970 EVO 1TB SSD; TM Warthog with pedals, 3 TM MFDs
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