ACUTech Posted September 20, 2007 Posted September 20, 2007 Ya, they need to get a tan in the summer. lmao :D =ACU=Tech TECH Systemes Computer 1 Computer 2 [sIGPIC][/sIGPIC]
VMFA117_Poko Posted September 20, 2007 Posted September 20, 2007 perhaps give that limp wristed looking dude a special skin - a pink jumpsuit ! oh yep and instead of a box of spanners , give him a handbag :-) Like Twinky Winkie's one? 1
EvilBivol-1 Posted September 20, 2007 Posted September 20, 2007 Research material: http://www.youtube.com/watch?v=AJBBn-9Hzu8 And of course, the classic: http://www.youtube.com/watch?v=gJoXVq2l2OQ 1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Mnemonic Posted September 20, 2007 Posted September 20, 2007 Ha-ha... that's funny stuff :)))) Those motions would be hard to animate, but anyway! ;)
Witchking Posted September 20, 2007 Posted September 20, 2007 I was thinking the exact same thing :D lol! exactly what I was thinking too.... lol! BTW....who ever made the crew models etc...is it possible to move it and localise it to the taxiways?? Possibly... try to get the co-ordinates somehow of the place where a USER aircraft spawns in singleplayer on the taxiway and just a few meters away..place the crew that they start their canned animation and then maybe walk away in like 3 min or so (a 3 min animation to fit the 3 min startup time for aircraft) and then just disappear and let us go on our way. NOw that would be freaking awsome. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
TorwaK Posted September 20, 2007 Posted September 20, 2007 Hello,here you see my Ground Crew, I'm working on more. What you think about that? I need help... I'm searching for Photos of Groundcrews Uniforms and equipment. And need help for the Animation argument or statik objects. Thanks Bye Mitch They looks amazing buddy... looking news from you. [sIGPIC][/sIGPIC] Intel Core i7-6700K, @5GHz | Asus Maximus Hero VIII | 2 x eVGA GTX 970 SLI | Kingston Predator 16GB DDR4-3000Mhz | 2 x Samsung 850 PRO 240GB RAID-0 | AOC G2460PG G-SYNC LCD | OCULUS RIFT CV1 VR | THRUSTMASTER HOTAS WARTHOG | CH PRO PEDALS
Troffmeister Posted September 20, 2007 Posted September 20, 2007 following on from witchkings idea - i suggest the following - once they have refuelled and rearmed the plane , and washed the windshield with a nice soft sponge - get them to line up alongside the runway - pump in an mp3 music track into the Lo game engine , and get the little dudes to dance along to the YMCA theme music with the appropriate actions :-) Y M C A Y M C A Let me here you now ! Y M C A
Vekkinho Posted September 20, 2007 Posted September 20, 2007 I was just kidding with that blowjob scene... Nice work Mitch...have some rep! [sIGPIC][/sIGPIC]
grandsurf Posted September 20, 2007 Posted September 20, 2007 One LITLE Question to this thema ;). Give it a way, to put a argbased controller to an Biped Animation in 3dsMax or would have to be provided this animation from hand :)?
VMFA117_Poko Posted September 20, 2007 Posted September 20, 2007 lol! exactly what I was thinking too.... lol! BTW....who ever made the crew models etc...is it possible to move it and localise it to the taxiways?? Possibly... try to get the co-ordinates somehow of the place where a USER aircraft spawns in singleplayer on the taxiway and just a few meters away..place the crew that they start their canned animation and then maybe walk away in like 3 min or so (a 3 min animation to fit the 3 min startup time for aircraft) and then just disappear and let us go on our way. NOw that would be freaking awsome. Maybe better idea is to implement let say 3 separate crew members (one kind of signal guy and two different weapon guys) to vehicles section to get ability to plan their place of "birth" and set waypoints for walk. Some points can be set as action (i.e. standing in place for half a minute then giving signals for taxi out and salute). After that action he could walk to the next waypoint and taxi out other plane. With a signal guy it should be easy. Problem comes with weapon guys to get them exacly under the wings...
Witchking Posted September 20, 2007 Posted September 20, 2007 but, that means for every mission...we need to manually place them around. Also, that means we have to guess where a player's aircraft is going to start. Where as in the other one....we can have a canned animation that we need to worry about manual setting of waypoints and s on. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
VMFA117_Poko Posted September 20, 2007 Posted September 20, 2007 but, that means for every mission...we need to manually place them around. Also, that means we have to guess where a player's aircraft is going to start. Where as in the other one....we can have a canned animation that we need to worry about manual setting of waypoints and s on.But that's how looks mission planning. So how it should be? You wanna add it to aircraft 3d model?
Witchking Posted September 20, 2007 Posted September 20, 2007 no...more like a scripted object (just remembered scripts are only going to be introduced in BS :p ) but, could it be done as a static object part of the map. We can also have some people doing random fuel checks and servicing to static aircraft if Birdy can do it. That would be freaking yeah. :) WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Mitch Posted September 21, 2007 Author Posted September 21, 2007 Little update Here is a little update. Yes i'm searching for animation arguments for static objects. I must learn. When i can make the people posable then i will do it. I'ts all very early to Mod the Game. http://www.mitch-janssen.de
JaNk0 Posted September 21, 2007 Posted September 21, 2007 WoW cool...soon it's possible to have a full working Airport [sIGPIC][/sIGPIC]
TorwaK Posted September 21, 2007 Posted September 21, 2007 Ho ho! such a nice work mate.:thumbup: [sIGPIC][/sIGPIC] Intel Core i7-6700K, @5GHz | Asus Maximus Hero VIII | 2 x eVGA GTX 970 SLI | Kingston Predator 16GB DDR4-3000Mhz | 2 x Samsung 850 PRO 240GB RAID-0 | AOC G2460PG G-SYNC LCD | OCULUS RIFT CV1 VR | THRUSTMASTER HOTAS WARTHOG | CH PRO PEDALS
Vekkinho Posted September 21, 2007 Posted September 21, 2007 There's no big difference in human 3D model between Russian and NATO guy. [sIGPIC][/sIGPIC]
Vekkinho Posted September 21, 2007 Posted September 21, 2007 We're all human, aren't we?! 1 [sIGPIC][/sIGPIC]
FWT Posted September 21, 2007 Posted September 21, 2007 Hehehe all that ideally needs to be changed is the uniform!:)
Witchking Posted September 22, 2007 Posted September 22, 2007 holy ... that dude on that cart is insanely detailed. Look at his head and fingers. HOLY CRAP! that must be like insane amount of polygons. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
zaelu Posted September 22, 2007 Posted September 22, 2007 We're all human, aren't we?! A detail often very easy to forget :smilewink: . [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Yeniceri Posted September 22, 2007 Posted September 22, 2007 We're all human, aren't we?! That statement deserves Rep.. [sIGPIC]http://i201.photobucket.com/albums/aa200/misikci/41-imza-1.jpg[/sIGPIC] "To infinity...and beyond!.." SIM-MOD Modeler TURK!
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