Lurker Posted October 27, 2020 Posted October 27, 2020 Any news on this feature? Is it still being worked on? Seems like it's been ages since it was introduced and no real work on it has progressed. Thank you. 2 Specs: Win10, i5-13600KF, 32GB DDR4 RAM 3200XMP, 1 TB M2 NVMe SSD, KFA2 RTX3090, VR G2 Headset, Warthog Throttle+Saitek Pedals+MSFFB2 Joystick.
Lurker Posted January 9, 2021 Posted January 9, 2021 Hmm no news on integrated VoiP in the latest newsletter. It's a shame that there is nothing on the horizon for the foreseeable future. 1 Specs: Win10, i5-13600KF, 32GB DDR4 RAM 3200XMP, 1 TB M2 NVMe SSD, KFA2 RTX3090, VR G2 Headset, Warthog Throttle+Saitek Pedals+MSFFB2 Joystick.
Northstar98 Posted January 16, 2021 Posted January 16, 2021 On 1/9/2021 at 1:18 PM, Lurker said: Hmm no news on integrated VoiP in the latest newsletter. It's a shame that there is nothing on the horizon for the foreseeable future. Yeah Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Wood Posted February 1, 2021 Posted February 1, 2021 So let me ask you guys. I'd like to move away from the third party Software like discord and SRS. is this working and how well does it work? Is there any documentation on setting it up for a server and clients. Cheers Wood Windows 10, Intel i7-6700 CPU @3.40GHz, 32GB ram , GTX 4060Ti
Gruman Posted February 2, 2021 Posted February 2, 2021 Not ready if you look for more than two voice chat rooms. Ingame Comms will be great, but it needs to provide at least the basic functions of SRS/Radio integration. Otherwise there is no point switching. Intel I9 10900k @5.1GHz | MSI MEG Z490 Unify | Corsair Vengeance 64GB - 3600MHz | EVGA RTX 3090 FTW3 VPC T-50 Base /w Viper & Hornet Grip | VPC Rotor TCS Pro w/ Hawk-60 Grip | TM TPR LG C2 42" | Reverb G2 | TIR 5 | PointCtrl | OpenKneeboard
Wood Posted February 3, 2021 Posted February 3, 2021 On 2/2/2021 at 2:27 AM, Gruman said: Not ready if you look for more than two voice chat rooms. Ingame Comms will be great, but it needs to provide at least the basic functions of SRS/Radio integration. Otherwise there is no point switching. Gruman thanks for the reply. Step in the right direction but needs work so hopefully they continue to develop this. Cheers Wood Windows 10, Intel i7-6700 CPU @3.40GHz, 32GB ram , GTX 4060Ti
Killerpils Posted May 19, 2021 Posted May 19, 2021 I've got some constructive feedback. For my use-case it's necessary to override the key-binding used for voice communications on a plane-basis. This requires moving the binding away from the UI-Layer. I cannot use the current bindings, as my modifier keys are different based on the plane I'm flying. (The modifier key on the f14, is used as a normal button in the A10 and vice versa. The F18 uses no modifier at all) 1
Damned - Gh0st Posted December 24, 2021 Posted December 24, 2021 RE Latest Open Beta patch - Setup and use went smoothly, but there seems to be a bug with it where when the Radio is active it lowers all audio on Windows. (Confirmed with several people I fly with and by this forum post by another person: It seems to be related to the "Voice Chat Output" setting. When set to another audio device not being used, the volumes remain where they should be (but since its an unused/non active device, you can no longer hear broadcasts over the new VOX Radio). When set to the actual audio device for windows sound output, all audio is lowered system wide. Squadron: The Damned, Est. 1988 Link: The Damned Discord Link: DCS Tutorials Link: S.P.E.C.T.R.E [GUIDE] Multiple DCS Server Instances on a Single Installation + Auto Restarts
TEMPEST.114 Posted December 30, 2021 Posted December 30, 2021 I can't find the control mapping for the "push to talk" button on the "chat room" mode. There was also no mention in the pdf instructions. Also I couldn't find instructions on using/hearing & transmitting on the guard/tactical frequency. On 5/19/2021 at 5:41 PM, Killerpils said: I've got some constructive feedback. For my use-case it's necessary to override the key-binding used for voice communications on a plane-basis. This requires moving the binding away from the UI-Layer. I cannot use the current bindings, as my modifier keys are different based on the plane I'm flying. (The modifier key on the f14, is used as a normal button in the A10 and vice versa. The F18 uses no modifier at all) +1 for aircraft specific bindings. I have the TM Warthog HOTAS and I already don't have enough buttons.
TOViper Posted January 1, 2022 Posted January 1, 2022 (edited) Having Voicechat in "Push to talk" mode, I have assigned "Transmit Switch - UHF (call radio menu)" command to my F-16. If I press the respective button on the stick, Voicechat does not open the mic. Only the communication menu "UHF Radio AN/ARC-164" opens up. If I manually click on "Mic on", I can hear my voice on the other computer. WTF? Is Voicechat really ready for use or what is this? Edited January 1, 2022 by TOViper Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
psimo46 Posted January 1, 2022 Posted January 1, 2022 (edited) 2 ore fa, TOViper ha scritto: Having Voicec hat in "Push to talk" mode, I have assigned "Transmit Switch - UHF (call radio menu)" command to my F-16. If I press the respective button on the stick, Voicechat does not open the mic. Only the communication menu "UHF Radio AN/ARC-164" opens up. If I manually click on "Mic on", I can hear my voice on the other computer. WTF? Is Voicechat really ready for use or what is this? The right assignment is under the "Radio VoIP" menu, that is under the general drop down menu (not the f18 drop down sub menu)... You have to check the That assignment brings only the radio menu as the name says. _____________________________________________________________________________ BREAK BREAK ______________________________________________________________________________ I have, instead, two other issues: The first is, when I plug in a new input device in game, it breaks the microphone input and cannot detect any sound from any mic. When you are the host it's very annoying. The second problem is that I cannot hear anything from ONE SINGLE PLAYER, and that specific player cannot hear anything from me. I can hear all the other players, in any game, but the relationship between me and him seems to be disliked by DCS somehow. Edited January 1, 2022 by psimo46 1
EagleEye.DCS Posted January 4, 2022 Posted January 4, 2022 (edited) Several people cannot transmit, although the indicator shows a transmittion and there are signs of someone else speaking (PTT), But they don't hear each other. On the other hand, someone can listen in one direction. On the other hand, some can both seem normal. What's the problem here? Edited January 4, 2022 by EagleEye11 DCS INDONESIA COMMUNITY Garuda virtual Air Wing Official Website | Discord | Facebook | Instagram
waistcat Posted January 6, 2022 Posted January 6, 2022 My feed back does echo others previously. I found the quality of the audio too good when using the voice chat with the radios. One can’t help making the comparison with SRS and the immersive squelch and radio voice SRS provides. So for my squadron buddies a radio voice would be preferable to maintain the immersion. 1 AMD Ryzen 9 7950X3D @ Nvidia 4090 64gigs of RAM--TH Warthog--Crosswinds rudder--HP Reverb G2--Dedicated Sim room.
redcoat22 Posted January 9, 2022 Posted January 9, 2022 (edited) My thoughts: I’m very excited for this but we need some fixes fast VoIP needs to default on and default to radio (not common room) A player unfamiliar with this at least understands the radios in the cockpit but the UI is hard to find and setup, unless you really want to figure it out. If you do this, a lot of unassuming players might stumble into this and really enjoy it. For this to work we need universal adoption and make the player choose to disable it if he desires, not the other way around key bindings are hard to understand and the universal setting conflicts and plane specific settings are quite confusing Why can’t I bind the interface screen to anything other than a keyboard key? That sucks we really need radio distortion and fast, at least in some basic form. It sucks that it sounds like it does currently Again, so close but so far Edited January 9, 2022 by redcoat22
shagrat Posted January 9, 2022 Posted January 9, 2022 vor 10 Minuten schrieb redcoat22: My thoughts: I’m very excited for this but we need some fixes fast VoIP needs to default on and default to radio (not common room) A player unfamiliar with this at least understands the radios in the cockpit but the UI is hard to find and setup, unless you really want to figure it out. If you do this, a lot of unassuming players might stumble into this and really enjoy it. For this to work we need universal adoption and make the player choose to disable it if he desires, not the other way around key bindings are hard to understand and the universal setting conflicts and plane specific settings are quite confusing Why can’t I bind the interface screen to anything other than a keyboard key? That sucks we really need radio distortion and fast, at least in some basic form. It sucks that it sounds like it does currently Again, so close but so far To have radio as "default" when entering a cockpit, there is an option in the settings. I personally think it's better to have room mode, by default, as especially newcomers to Multiplayer struggle with operating the radios. It's easier for an experienced player/instructor to explain radio and the voice chat in a "room", then show how to switch to the radio mode. Not everyone is an experienced player. 1 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
shagrat Posted January 9, 2022 Posted January 9, 2022 A couple things I would like to see: mic click. Can be placeholder, or a simple "beep" to know the radio transmits the ability to assign different keybinds to the cockpit PTT buttons per each(!) module. This is crucial to address flying planes AND helicopters as you need PTT on different controllers, namely throttle vs. joystick! E.g. F/A-18C COMM switch is on the throttle, in the Mi-24P or AH-64D you have PTT on the cyclic! Room PTT should work with any PTT pressed. Apart from that the implementation is very promising. If we get the effects like "radio/distortion", realistic squelch, clicks, encryption sounds this will be a big ease of use for multiplayer comms. 1 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
redcoat22 Posted January 10, 2022 Posted January 10, 2022 10 hours ago, shagrat said: To have radio as "default" when entering a cockpit, there is an option in the settings. I personally think it's better to have room mode, by default, as especially newcomers to Multiplayer struggle with operating the radios. It's easier for an experienced player/instructor to explain radio and the voice chat in a "room", then show how to switch to the radio mode. Not everyone is an experienced player. I guess We agree but disagree with the process. I feel like the unassuming pilot spawns in the plane and if the radio is on the common room (default) he won’t hear anything happening and not even know a bunch of people are chatting and talking on the radio. He probably won’t know to find the obscure keyboard key bind to open the UI and he won’t know to click the sprocket and switch to radio. Maybe your friends are smarter than mine, as mine wouldn’t do all that without coaching
shagrat Posted January 10, 2022 Posted January 10, 2022 vor 6 Stunden schrieb redcoat22: I guess We agree but disagree with the process. I feel like the unassuming pilot spawns in the plane and if the radio is on the common room (default) he won’t hear anything happening and not even know a bunch of people are chatting and talking on the radio. He probably won’t know to find the obscure keyboard key bind to open the UI and he won’t know to click the sprocket and switch to radio. Maybe your friends are smarter than mine, as mine wouldn’t do all that without coaching Make the overlay visible by default, would fix the "awareness". Anyway, just think about multiple "newbies" to radio ops popping into servers, using the radios to "talk" to the other guys, unaware of the implication and basically blocking/jamming the frequency intermittent. Either everyone else is switching to another frequency (so they can't here them anyway) or they get instructions on how to use / get on the radio, and then there's no problem to add a "first click on the antenna icon, when ready to switch to radio comms mode". But if they run into problems, the default coalition room would be active and any experienced player, just needs to switch back to room and pick them up and help them, with bi-directional comms. Experienced players will simply activate the "switch to radio on start" option. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Airbarba Posted January 29, 2022 Posted January 29, 2022 (edited) On 1/1/2022 at 11:28 PM, psimo46 said: The right assignment is under the "Radio VoIP" menu, that is under the general drop down menu (not the f18 drop down sub menu)... You have to check the That assignment brings only the radio menu as the name says. _____________________________________________________________________________ BREAK BREAK ______________________________________________________________________________ I have, instead, two other issues: The first is, when I plug in a new input device in game, it breaks the microphone input and cannot detect any sound from any mic. When you are the host it's very annoying. The second problem is that I cannot hear anything from ONE SINGLE PLAYER, and that specific player cannot hear anything from me. I can hear all the other players, in any game, but the relationship between me and him seems to be disliked by DCS somehow. Did you resolve this problem? I have same problem when I am a hosting MP, my mic just blocks or player joined to my server also dont have any response on the mic? Thx in advance Edited January 29, 2022 by Airbarba
Snakepit92 Posted January 30, 2022 Posted January 30, 2022 (edited) Love it so far, but please have an input volume that doesn't change the windows volume. For me and the group I play with everyone was incredibly loud by default but changing the input changed windows setting so we couldn't hear each other on discord. Obviously you can change the volume of others but having to do it to everyone would get annoying, and knowing that by default you're all blowing peoples ears out isn't comforting Edited January 30, 2022 by Snakepit92 1
psimo46 Posted February 3, 2022 Posted February 3, 2022 Il 29/1/2022 at 17:17, Airbarba ha scritto: Did you resolve this problem? I have same problem when I am a hosting MP, my mic just blocks or player joined to my server also dont have any response on the mic? Thx in advance Nope, no solution so far. To be honest I have been using DCS not so often lately, so I can't verify, but until the last time I used it I was wishing strongly to revert to SRS
Airbarba Posted February 8, 2022 Posted February 8, 2022 On 2/3/2022 at 3:57 PM, psimo46 said: Nope, no solution so far. To be honest I have been using DCS not so often lately, so I can't verify, but until the last time I used it I was wishing strongly to revert to SRS Well Its working fine with me now...it was on my side as a host to forward 10309 port.(10308,10309,10310) Furthermore MODs like Rafale or Su30MK can make problems as you have to add radio to them too,hope it helps! 1
MilesD Posted February 28, 2022 Posted February 28, 2022 Is anyone else having issues when they respawn? When someone would respawn today, we could all hear them, but the respawned aircraft could not hear any of us. It seemed the only fix was to exit the server, come back in, then all was good again. It was our first go at it today, and other than the respawn issue, it seemed to work well. After just a few checkboxes and PTT bindings, we just turned on our radios and it worked. Miles Now shipping up to website Pre-Order Form date 2022/11/15 Pre-Order Form Submission https://pointctrl.com/preorder-form/ PointCTRL Support Discord https://discord.gg/jH5FktJ PintCTRL Website https://pointctrl.com/
Semaphore Posted October 26, 2023 Posted October 26, 2023 I predominantly fly the Apache and also the F18 even though I have lots of modules. In F18 - Using SRS I would assign each radio to one ear… so in left ear I have Radio 1 and in right ear Radio 2… means I know instantly who is talking to me and on what radio. in the Apache… I do similar, FM1 is in left ear, FM2 is in Right ear… VHF and UHF are in both ears but I dial the volume down on one or the other to help work out which on is calling. Problem with Voice Chat, unless I’ve missed something, you can’t do this. Therefore knowing whose who on which radio is nigh on impossible… therefore you have no idea which radio to use to reply. Also, unlike SRS the overlay is huge, and for those of us who are colourblind, I can’t make out the difference between green and yellow… the colours need to change. Until Voice Chat is more mature and user friendly I’m going back to SRS. 1
SickSidewinder9 Posted October 26, 2023 Posted October 26, 2023 I just get a nightmare buzzing sound when I try to test my mic or effects. I see the volume slider bouncing. So, unusable. It's not my setup because SRS works fine.
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