Raised_Dead85 Posted December 16, 2007 Posted December 16, 2007 He said no new aircraft but a new apache and then a-10! Looks like the reason its taking them so long because they also produce military simulators! |Windows 8 64bit|I7-950| |X58Mobo| |1T HDD| |18gigs PC3-16000 TC 2000mhz||Nvidia GTX 660 Ti Graphics||Cougar HOTAS-CHPedals/TIR5ProClip|
Weta43 Posted December 16, 2007 Posted December 16, 2007 He said no new aircraft but a new apache and then a-10! and then he corrected himself ... http://forums.eagle.ru/showpost.php?p=420579&postcount=22 So - the A-10, then the Apache, and then what :-) ? E.D. must have a rough idea ... (Su-25A ?(T?(K?))) Cheers.
Raised_Dead85 Posted December 16, 2007 Posted December 16, 2007 Looks like they will be working on ground pounders. Expect 2-5 years of getting something after a-10. |Windows 8 64bit|I7-950| |X58Mobo| |1T HDD| |18gigs PC3-16000 TC 2000mhz||Nvidia GTX 660 Ti Graphics||Cougar HOTAS-CHPedals/TIR5ProClip|
Poncho Posted December 16, 2007 Posted December 16, 2007 In Switzerland we have 4 national languages: German, French, Italian and Romansch. I must clarify that the spoken Swiss-German is a form of dialect. (sorry the OT...) Cheers! And also thx for this interwiew!
Alex_rcpilot Posted December 16, 2007 Posted December 16, 2007 Middle of 08, not exactly a bad news. It will give me more time to prepare a new gaming set for this sim.
egaRim Posted December 16, 2007 Posted December 16, 2007 I wouldn't mind an english-only release first... English is kind of pilot language, isn't it? No immidiate need for localization...
uksub Posted December 16, 2007 Posted December 16, 2007 For "Middle 2008" read "probably 2009" Jebus, at this rate I'll be dead and my future grandchildren are the only ones that are going be able to use it.
uksub Posted December 16, 2007 Posted December 16, 2007 Interesting footnote. Jim Mackonochie was 16 years old when they started developing Black Shark! :smilewink:
ED Team Glowing_Amraam Posted December 17, 2007 ED Team Posted December 17, 2007 It seems to me that DCS will include only Ka-50 and AH-64 gunships in the foreseeable future. Maybe A-10A and Su-25T incorporated from LO:FC will follow these helos but anyway it takes many years to come. Because I am not interested in helicopter simulators and Lock On developing path is over I am afraid I must find another "fighter flight-sim" which lacks nowadays. Additionally I have read in DCS announcements its code is partially based on old Lock On code. Sorry guys but making so advanced and thus hardware-consuming simulator without using multi-core CPU features for example is ridiculous! :doh: You can always keep playing Flaming Cliffs. :) Surely, Black Shark will be based on the old Lock On code, but future installements will MOST likely be based on new code/simulation engine. https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
Avimimus Posted December 17, 2007 Posted December 17, 2007 I wouldn't mind an english-only release first... English is kind of pilot language, isn't it? No immidiate need for localization... Taking it a step further I would be happy with a Russian only release. We could translate the manual gradually and figure out the ME's Cyrillic through a mix of random clicking and learning Russian. Mission briefings would be a real killer though.
EvilBivol-1 Posted December 17, 2007 Posted December 17, 2007 It seems to me that DCS will include only Ka-50 and AH-64 gunships in the foreseeable future. Maybe A-10A and Su-25T incorporated from LO:FC will follow these helos but anyway it takes many years to come. As currently planned, the A-10 will be the second module, followed by the AH-64. Additionally I have read in DCS announcements its code is partially based on old Lock On code. Sorry guys but making so advanced and thus hardware-consuming simulator without using multi-core CPU features for example is ridiculous! FPS hit will be immerse once again... :doh: Stop slapping yourself on the head. DCS will be more demanding on the computer, but this has nothing to do with it being "so advanced" and everything to do with increased graphical details, which require more CPU and memory to process. Users with mid to high-end machines should not experience a significant impact on FPS as compared with FC. Users with low-end machines will probably need an upgrade. Is any new LO:FC patch planned in the near future? If resources permit. The new engine should be ED's top priority! The top priority right now is the release of DCS: Black Shark. The new engine is also a priority and work on it is progressing. Taking it a step further I would be happy with a Russian only release. We could translate the manual gradually and figure out the ME's Cyrillic through a mix of random clicking and learning Russian. Mission briefings would be a real killer though. Half measures like this don't make for a solid, professional product. I don't think it's an option ED will take. Pre-releasing the manual for public consumption is being considered though. Perhaps this can be done before all the translations are complete, I don't know. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
egaRim Posted December 18, 2007 Posted December 18, 2007 Taking it a step further I would be happy with a Russian only release. We could translate the manual gradually and figure out the ME's Cyrillic through a mix of random clicking and learning Russian. Mission briefings would be a real killer though. I personally have no problems with cyrillic HUDs or Cockpits (although I'd surrender to a cyrillic ABRIS). But English is quite common as foreign language (in contrast to russian). My point is, that translating the whole sim into several "minor" languages (including my mother tongue German) just delays the release of the sim although it is finished. So maybe a two staged release would be feasible. First finish russian (for it is ED‘s domestic market) and english version for world wide release. Then translate into other languages for non-english speakers. This would also generate some early revenues for the developers...
VMFA117_Poko Posted December 18, 2007 Posted December 18, 2007 Taking it a step further I would be happy with a Russian only release. We could translate the manual gradually and figure out the ME's Cyrillic through a mix of random clicking and learning Russian. Mission briefings would be a real killer though.I know this problem very well. I have FC from 1C release because friend of mine lives in Belarus and bought it for me. It was really cheap there. But I don't speak russian at all. I thought i will be able to choose the language that time. Well, it can't be. I had to change region code to russian in WinXP to fire up FC and friend had to help me with translation of ME options. So I mixed LockOn with some community patches. Now I have english menu and no more changing the code but in ME "?" shows up in some places where should be cyrillic fonts. So what? I remember all on my heart now. Despite this I would like to check some encyclopedia infos but can't - it's still in russian. Should I pay second time for same product to get the translation? /even more because cost of western edition is more expensive/ It would be nice to have DCS at least in two languages - russian & english - in one version to switch easly between them.
Force_Feedback Posted December 18, 2007 Posted December 18, 2007 I have the Russian version as well, but I admit also having the English download version, and that's the one I'm using, although I hate the slowdowns at startup, I'm too lazy to mod it to english, and there is no need to as Russian is my native tounge. But I agree there is no need for the German, French and Spanish localisations, on the other hand it's probably a matter of changing a list of words. As long as it's not Chinese or Arabic writing, I'm ok with it :P With BS I'm getting both versions, the EN ens the RU ones, just for fun. The Russian version does have a slightly better encyclopedia section, which also states what mod of which system is used (the Buk-M1 for example, so it should be capable of shooting down ARMs). Creedence Clearwater Revival:worthy:
Mizzy Posted December 18, 2007 Posted December 18, 2007 Firstly great news and vid. Secondly, there is plenty of mileage in FC yet!! And its the best survey sim out there, even if its medium detail. Oh don't forget we have the best air combat FM as well. That about it. Mizzy
Alex_rcpilot Posted December 18, 2007 Posted December 18, 2007 But I agree there is no need for the German, French and Spanish localisations, on the other hand it's probably a matter of changing a list of words. As long as it's not Chinese or Arabic writing, I'm ok with it Well yea forget the idea of Chinese writing. I read about complains regarding the lack of a Chinese version all the time on a local LO forum. And there would be dozens of replies asking the author to learn English before trying to fly. Being a Chinese speaker I know how difficult it is for Chinese characters to fit in a foreign cockpit. So I'd rather have the thing coming in its original way - Russian or English - I don't care. It's realism we're talking about, not a simplified, "friendly" interface. BTW, LOMAC and LOFC manuals and hundreds of related materials have already been translated into Chinese by local fliers, including Art of The Kill. So there's no need for original developers to waste time in translation. A good product doesn't need much excessive decoration.
ED Team Groove Posted December 18, 2007 ED Team Posted December 18, 2007 I think Jim was referring to a localized manual and not a localized cockpit. Our Forum Rules: http://forums.eagle.ru/rules.php#en
Alex_rcpilot Posted December 18, 2007 Posted December 18, 2007 oops! lol. Neither will be necessary for me, though. I don't read those "locally" localized materials anyway. Original materials are just fine.
Legolasindar Posted December 18, 2007 Posted December 18, 2007 The problem there with the cabin in Russian, which is not only a different language, the letters are also quite different. I was not Italian, not French, but I know all the letters because part of the same vocabulary. But the Russian uses a completely different set of lyrics. I can not hear a word in Italian but more or less tell, and could even decipher meaning. But a word in Russian for me are not more than symbols strange, almost alien:) My view is that the cab should be able to choose between two languages, in the case of Russian Ka-50 and English, the language standard. Ideally, they would be in other languages, such as Spanish that is mine, but I understand that serious option too costly in time, effort and money. Sorry for my english. [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat
VMFA117_Poko Posted December 18, 2007 Posted December 18, 2007 The problem there with the cabin in Russian, which is not only a different language, the letters are also quite different. I was not Italian, not French, but I know all the letters because part of the same vocabulary. But the Russian uses a completely different set of lyrics. I can not hear a word in Italian but more or less tell, and could even decipher meaning. But a word in Russian for me are not more than symbols strange, almost alien:) My view is that the cab should be able to choose between two languages, in the case of Russian Ka-50 and English, the language standard. Ideally, they would be in other languages, such as Spanish that is mine, but I understand that serious option too costly in time, effort and money. Sorry for my english.When You point an arrow on a switch or gauges text will appear explaining what is it in english (just like in FSX). That should be enough to still keep things realistic.
Legolasindar Posted December 18, 2007 Posted December 18, 2007 When You point an arrow on a switch or gauges text will appear explaining what is it in english (just like in FSX). That should be enough to still keep things realistic. Yes, that's a big help, but even so, we have to go by putting the cursor on each button to find out their role, while in English at least the search is much faster. Typically, I study and memorize the placement of various switches, but still always have to go read what puts, and if they have to go with the mouse to exit the text in English a bit tedious. I do not want to be misunderstood, especially because of my bad English. I thank ED for this simulator that surprises me every day with something new and interesting, but why make the same effort my advice to do even better. [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat
VMFA117_Poko Posted December 18, 2007 Posted December 18, 2007 Don't worry mate. You're gonna learn it quickly after some start up procedure session. All switches refering to different systems, engines are placed in groups as ergonomic modern cockpits need it.
Ramstein Posted December 19, 2007 Posted December 19, 2007 after the novelty of running a full start sequence, most people will go back to a 3 step startup.... that what most people opted for in Falcon 4. Doing it was cute a few times.... after that it just took too much time to do a Full Start... :pilotfly: 1 ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
Cadmium77 Posted December 20, 2007 Posted December 20, 2007 My English is very bad, but I have found it that said that the simulator would translate into several languages including Spanish (min 2:05). Is that true? Yes. Spanish, French, German
Captain R Posted January 27, 2008 Posted January 27, 2008 Cool vid. Everyone should see. Jim is the man!
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