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Posted

+1

L'importante non è stabilire se uno ha paura o meno, è saper convivere con la propria paura e non farsi condizionare dalla stessa. Ecco, il coraggio è questo, altrimenti non è più coraggio ma incoscienza.

Posted

Still persistent after yesterday's hotfix. No matter which laser mode the missile heads straight for the ground.

___________________________________________

[sIGPIC][/sIGPIC]

 

Looking forward to it, Belsimtek!:thumbup:

Posted

+1

 

 

No chance to hit anything.:(

System Specs: AMD Ryzen 7 5800X, RX 6900 XT, 64GB RAM // Tobsen CM Kollektiv, VPC CM3 Throttle, VPC WarBRD Rudder Pedals, VPC T-50 CM2 + WarBRD Base  VR: HP Reverb G2

Helis: UH-1H / KA-50 3 / Mi-8 / Mi-24P / SA-342 / AH-64D / OH 58D / CH-47F  Jets: F-5E / F-14A/B / F/A-18C / MC-2000 / A-10C II / AV-8B / AJS 37 / MIG-21bis  / F-16C / F-15E / F-4E 

Maps: Nevada / Persian Gulf / Normandie 2.0 / Syria / South Atlantic / Sina / Cold War Germany  WWII: Spitfire / WWII Assets Pack  Tech.: Combined Arms / NS430 / Supercarrier    

Waiting for:  BO-105 / Tornado IDS / Eurofighter

Posted

gotta wonder if this also is the problem with shcval not snapping to target point using ingress point?

MODUALS OWNED       AH-64D APACHE, Ka-50, UH-1H, Mi-8MTV2, Mi-24,MiG-29 FF, Gazelle, FC3, A-10C, A-10CII, Mirage 2000C, F-14 TOMCAT, F/A-18C HORNET, F-16C VIPER, AV-8B/NA, F-15 E, F-4 Phantom, MiG-21Bis, L-39, F-5E, AJS 37 Viggen, MiG-19, F-86, MiG-15Bis, Spitfire IX, Bf-109K, Fw-190D, P-51D, CA, COLD WAR GERMANY,SYRIA, AFGHANISTAN,NEVADA, NORMANDY, PERSIAN GULF, MARIANA ISLANDS,SUPER CARRIER, WORLD WAR II ASSETS PACK, HAWK T1

SYSTEM SPECS            AMD  7600X 4.7 Ghz CPU , MSI RX 6750 12 gig GPU ,32 gig ram on Win11 64bit.

 

  • 3 weeks later...
Posted

I can confirm this issue as well. The Kh-25MLs are just falling to the ground after being fired as though the laser was not on at all.

Posted
Please attach a track replay showing the issue.

 

In my tests I can not reproduce.

Х-25МЛ теперь летят тока в землю. (Крайняя бета)

 

[ATTACH]239428[/ATTACH]

:rolleyes:

Sorry, I don't speak English, so I use Google Translate.

  • 3 weeks later...
Posted

I came here to report the issue, as I'm getting inconsistent results in 2.5.6.52196 (in which this bug is meant to be fixed).

 

It's possible the issue is that I don't have the designate/range finder switch in the right position but I've never touched that switch before and the Kh-25L always worked.

 

However, I see that flankerOne said: 'autonomous and remote engagement modes'. Can I ask what this means? I didn't know there was more than one way to employ the weapon.

  • 2 months later...
Posted

Apparently they unfixed it again...

 

It seems that if you lock a target the laser needs some cooldown-seconds. If you fire within that period the counter doesn't restart so it wil termintate after a few seconds. Something like that.

I also don't understand the russian text that appears after the first missile hit.

25 2.trk

25 1.trk

25 3.trk

Posted (edited)

MarcT-NL,

 

Your bug report is compounded by your incorrect use of the laser for the Kh-25ML. I needed some practice, but I was eventually able to take control of "25 1.trk" and strike both bunkers with the missiles. It does a weird lofting maneuver that is obviously not correct... but they both followed the guidance to the target. They're very finicky to use. :music_whistling:

 

EDIT: Another user reports that the loft is actually correct? I don't know...

 

I also don't understand the russian text that appears after the first missile hit.
Well, it's in the manual. I won't spoil it for you with the laser error, but I will tell you that "Пауза" is "Pause," and you need to let the laser (incorrectly used) cool down before the next use. Edited by randomTOTEN
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