Tank50us Posted January 21, 2021 Posted January 21, 2021 I mean, technically you can increase poly counts safely, you just have to remember several important factors. But the key one is "What can be seen from the outside at any angle". However, it's not always worth it in the end, especially in a simulator like DCS where you can be be a few dozen miles from the ship looking at it through a T-Pod. There are ships in DCS that could do with a massive facelift, but some of that could be accomplished with newer, better looking textures, while the rest simply need a new model. That begs the question Admiral, how do you feel about giving some of those ships a facelift in the texture department? Also, any leads on the MP issues?
Admiral189 Posted January 22, 2021 Author Posted January 22, 2021 i'm not tech savvy at textures yet.. that is something i'm still learning... No, nothing on the MP yet. I seen something not too long ago about MP but its mostly about aircraft...
Admiral189 Posted January 24, 2021 Author Posted January 24, 2021 (edited) HMS Duncan on final Sea Trials.. I will be updating the hull number next! The forward and Aft flag poles along with the Flight decks lower.. It has Navigation light.. i will be adding some light to the flight deck as well.. Edited January 24, 2021 by Admiral189 3
Oban Posted January 25, 2021 Posted January 25, 2021 Sweet, You should look at post war RAF Fonts for the Ships numbers. AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit
Admiral189 Posted January 25, 2021 Author Posted January 25, 2021 Hey Oban, I think i may have a found a match here. https://www.1001freefonts.com/typewriter-fonts-4.php 1
Admiral189 Posted January 25, 2021 Author Posted January 25, 2021 Hey Guys! I have added the link to the updated Tarantula Class Corvette to page 1 for download. As always if you see any major issues let me know! I just tested her against the HMS Duncan and lets just say Duncan could barley hold up to her..
Cdodders Posted January 25, 2021 Posted January 25, 2021 Will the Type 45 come with the Aster missiles or will that be added later?
Seaeagle Posted January 25, 2021 Posted January 25, 2021 4 hours ago, Admiral189 said: Hey Guys! I have added the link to the updated Tarantula Class Corvette to page 1 for download. Nice! 4 hours ago, Admiral189 said: As always if you see any major issues let me know! Wrong missile type - those are Uran launchers.
Admiral189 Posted January 25, 2021 Author Posted January 25, 2021 Right now it will only be missiles from DCS until i learn how to declare other missiles..
Seaeagle Posted January 25, 2021 Posted January 25, 2021 17 minutes ago, Admiral189 said: Right now it will only be missiles from DCS until i learn how to declare other missiles.. Well the missile as such is in DCS, but I guess it only exists as the air-launched variant(Kh-35), so I don't know if its possible to get it to launch from a ship.....visually it also lacks the booster section of the SSM variant.
Admiral189 Posted January 25, 2021 Author Posted January 25, 2021 Another thing with missiles. Some missiles will not work on some ships. I could only get one version to work with Tarantula. It's same with mini-guns.. some guns will not shoot on certain ships. I started working on USNS Patuxent deck lights.. I will release her with the Kidd soon.. Those are all amber decks lights! We spent a lot of nights conducting Underway Replenishment Operations. 3 1
NavigatorS53 Posted January 27, 2021 Posted January 27, 2021 Am 21.12.2020 um 13:44 schrieb Admiral189: Is there a way to get the 3d Data of this ship? I went to sea 2 years with this vessel....
Admiral189 Posted January 27, 2021 Author Posted January 27, 2021 I usually looks for the specs on Wikipedia.. This is not a great model but i can get it to work.. It's an old model as well from the Combat Ace website. 1
NavigatorS53 Posted January 27, 2021 Posted January 27, 2021 But it seems, that I have no possibilities to work with emd data. Is there an 3ds, stl, stp.....format thinkable....? Just asking, your work is great and I have some comrades, that would wish to have their old vessel as a printable file....one of them is now an admiral. A real one....
Cdodders Posted January 27, 2021 Posted January 27, 2021 The Land based LCAC, is that separate to the LCAC or is it an update?
Looney Posted January 27, 2021 Posted January 27, 2021 OOohh, can't wait for the oiler to come out! [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
Admiral189 Posted January 28, 2021 Author Posted January 28, 2021 Land based LCAC is separate.. I will be finishing the Oiler up soon and soon to follow USS Kidd DD-993. HMS Duncan is ready to hit the high seas thanks to Eddie. He contributed some great textures to bring the colors out. I'm fine tuning now for a weekend release! Stay Tuned! 1
Cdodders Posted January 28, 2021 Posted January 28, 2021 1 minute ago, Admiral189 said: Land based LCAC is separate.. I will be finishing the Oiler up soon and soon to follow USS Kidd DD-993. HMS Duncan is ready to hit the high seas thanks to Eddie. He contributed some great textures to bring the colors out. I'm fine tuning now for a weekend release! Stay Tuned! I can't wait to put together a task force with this and Joey45's QE carrier!
aviation360 Posted January 28, 2021 Posted January 28, 2021 It’s amazing how much good textures can make a mode look
aviation360 Posted January 28, 2021 Posted January 28, 2021 @Admiral189 will the CWIS, VLS, Anti ship missles work?
aviation360 Posted January 28, 2021 Posted January 28, 2021 Also I noticed the CIWS and the RAM on the USS San Antonio and USS Oak Hill are broken. They ether don’t work at all, or the bullets of the CIWS come from a different location than the barrel on the Phalanx, and the RAM (the RAM is the entire RIM-116 system with its launcher) spins facing up like a radar and dosen’t fire, and the RAM tracks a target inverted, EG if a target is approaching from behind the RAM tracks from the back so it’ll fire the missile the oposite direction of e incoming target. Not sure if that all makes sense hope it does
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