RWC Posted September 28 Posted September 28 (edited) Hi Admiral Sir, As always, I do not wish to cause any fuzz, but the updated Rebel ship v 1.03 seems to have an issue causing DCS graphics to stop loading. This was the only new thing i added, and after adding this update, all DCS stopped loading. Executing the update by overwriting i did, same result. Extracting it as a single file, same result. Then I removed the new version and dropped in the old version again to see if this would help, and all worked fine again. I wonder if you could check on this matter. Kind regards, RWC Edited September 28 by RWC 1
CRUD Posted October 5 Posted October 5 (edited) Just curious, can we get wartime liveries for the USCG Vessels and maybe a generic livery for the Coast Guard Response Boat? Also, I think the current update busted the Tarantul Corvettes. Edited October 5 by CRUD 1
Admiral189 Posted October 5 Author Posted October 5 Hey RWC & CRUD thanks for the feedback. RWC, sorry to hear you're having issues with the latest Rebel mod. I also updated DCS to the latest version but I didn't have any graphics issues. I'm using an NVIDIA GeForce RTX 3080 TI graphics card. Did you see anything in the DCS Logs that would give you an indication of what it might be? Let me know. Thanks. CRUD, you're right the Tarantul Corvette has stopped working in DCS. ED has probably updated their weapons code which caused the existing code to stop working. Whenever a mod doesn't appear in DCS. The first thing I do is disable all the weapons and or a few weapons and that helps me determine sometimes where the problem lies. --- CRUD, I have all new USCGC mods. To include the Island, Sentinel-class, and new small patrol boats including a new USCG Response boat so there coming. Maybe one month i will just create all small patrol boats. 99% of the time when a mod doesn't appear in DCS it's usually because of the weapons code at least that's what I see. So I disabled all the weapons in the Tarantul mod files and it appeared in DCS. So I need to rework the weapon code on the Tarantul mod. With that said, I will bring it into the shipyard and work on her. Thanks again CRUD. --- Concerning the Italian Fleet. For some reason, the hull numbers on the FREMM are blurry when looking at them from a distance in DCS. Once completed, I will release them. Sorry, it's taking a while but it seems Medical appointments have become my part-time job and I'm not getting paid for them. --- On another note. Thank you all for your continued interest in the mods. Otherwise, I probably would have stopped creating mods by now due to the ongoing health issues but as long as you all have an interest the more AI DCS Ship mods I will create. The Horizon Class Missile Frigates are next in line. Stay safe out there. 15 1
nghitran Posted October 5 Posted October 5 3 hours ago, Admiral189 said: Hey RWC & CRUD thanks for the feedback. RWC, sorry to hear you're having issues with the latest Rebel mod. I also updated DCS to the latest version but I didn't have any graphics issues. I'm using an NVIDIA GeForce RTX 3080 TI graphics card. Did you see anything in the DCS Logs that would give you an indication of what it might be? Let me know. Thanks. CRUD, you're right the Tarantul Corvette has stopped working in DCS. ED has probably updated their weapons code which caused the existing code to stop working. Whenever a mod doesn't appear in DCS. The first thing I do is disable all the weapons and or a few weapons and that helps me determine sometimes where the problem lies. --- CRUD, I have all new USCGC mods. To include the Island, Sentinel-class, and new small patrol boats including a new USCG Response boat so there coming. Maybe one month i will just create all small patrol boats. 99% of the time when a mod doesn't appear in DCS it's usually because of the weapons code at least that's what I see. So I disabled all the weapons in the Tarantul mod files and it appeared in DCS. So I need to rework the weapon code on the Tarantul mod. With that said, I will bring it into the shipyard and work on her. Thanks again CRUD. --- Concerning the Italian Fleet. For some reason, the hull numbers on the FREMM are blurry when looking at them from a distance in DCS. Once completed, I will release them. Sorry, it's taking a while but it seems Medical appointments have become my part-time job and I'm not getting paid for them. --- On another note. Thank you all for your continued interest in the mods. Otherwise, I probably would have stopped creating mods by now due to the ongoing health issues but as long as you all have an interest the more AI DCS Ship mods I will create. The Horizon Class Missile Frigates are next in line. Stay safe out there. Hi Admiral Could you include the VCM-01 missile version when you update the Molniya/Tarantul ship? It is the domestically produced version of the KH-35E by Vietnam, but using the engine from South Korea's SSM-750k missile, so it might be a little bit faster than the KH-35E. Thanks you.
RWC Posted October 6 Posted October 6 (edited) 15 hours ago, Admiral189 said: Hey RWC & CRUD thanks for the feedback. RWC, sorry to hear you're having issues with the latest Rebel mod. I also updated DCS to the latest version but I didn't have any graphics issues. I'm using an NVIDIA GeForce RTX 3080 TI graphics card. Did you see anything in the DCS Logs that would give you an indication of what it might be? Let me know. Thanks. CRUD, you're right the Tarantul Corvette has stopped working in DCS. ED has probably updated their weapons code which caused the existing code to stop working. Whenever a mod doesn't appear in DCS. The first thing I do is disable all the weapons and or a few weapons and that helps me determine sometimes where the problem lies. --- CRUD, I have all new USCGC mods. To include the Island, Sentinel-class, and new small patrol boats including a new USCG Response boat so there coming. Maybe one month i will just create all small patrol boats. 99% of the time when a mod doesn't appear in DCS it's usually because of the weapons code at least that's what I see. So I disabled all the weapons in the Tarantul mod files and it appeared in DCS. So I need to rework the weapon code on the Tarantul mod. With that said, I will bring it into the shipyard and work on her. Thanks again CRUD. --- Concerning the Italian Fleet. For some reason, the hull numbers on the FREMM are blurry when looking at them from a distance in DCS. Once completed, I will release them. Sorry, it's taking a while but it seems Medical appointments have become my part-time job and I'm not getting paid for them. --- On another note. Thank you all for your continued interest in the mods. Otherwise, I probably would have stopped creating mods by now due to the ongoing health issues but as long as you all have an interest the more AI DCS Ship mods I will create. The Horizon Class Missile Frigates are next in line. Stay safe out there. Hi Admiral Sir. Thanks for responding. I actually solved the issue already. The issue with the new 103 version was simply because in the ship's LUA file, line 87 GT Countries, was blanked out. So the ship was nowhere to be found once loaded into DCS. ( LOG: 2024-10-06 07:10:06.799 ALERT Scripting (Main): loadfile: [string "C:\Users\*\Saved Games\DCS\Mods/tech/Rebel Ship Oscar 1.0.3..."]:87: unexpected symbol near '-' referring to line 87 >> - GT.Countries = line. So i removed the -, and there she was. Also, the change in the GT DisplayName (V 102 >>GT.DisplayName = "Rebel_Ship_Oscar" // V 103 GT.DisplayName = _("[CIV] Rebel_Ship_Oscar"), caused created missions with the V 102 name not to load, simply because it could not find the new GT name that changed. So i guess it's just worth mentioning when updating a vessel, to just keep the GT names the same, if possible. Request : The previous version had the missiles uncovered, and the new version has them covered. Is it possible to add both versions as liveries ? That's all for me, Sir. Thank you for your time. Kind regards, RWC. Edited October 6 by RWC
Admiral189 Posted October 7 Author Posted October 7 Hello Nghitran, I don't see a problem with upgrading the missile as long as it's part of the load out of the Molniya/Tarantul ship. I will make a note of it. Yes, we may have to adjust the speed of the missile probably. Hey RWC, happy to hear you worked it out. I try to keep the names as close as possible because it brings on conflicts. That's another issue I see. Wrong name spelling is another reason why mods don't appear in the game as well. --- You know RWC there's a livery # or name we can use to remove certain textures on a mod which would be much easier than creating two separate mods. That way I can just create two Lua files vice two shape files. I need to find it though but I know it's possible. Honestly, I didn't think there would be much interest in the Suspect/Rogue ship. Happy to hear you all play with it. I will create a new one but much smaller. I have the perfect vessel in mind. 3 3
RWC Posted October 9 Posted October 9 On 10/7/2024 at 9:48 PM, Admiral189 said: Hello Nghitran, I don't see a problem with upgrading the missile as long as it's part of the load out of the Molniya/Tarantul ship. I will make a note of it. Yes, we may have to adjust the speed of the missile probably. Hey RWC, happy to hear you worked it out. I try to keep the names as close as possible because it brings on conflicts. That's another issue I see. Wrong name spelling is another reason why mods don't appear in the game as well. --- You know RWC there's a livery # or name we can use to remove certain textures on a mod which would be much easier than creating two separate mods. That way I can just create two Lua files vice two shape files. I need to find it though but I know it's possible. Honestly, I didn't think there would be much interest in the Suspect/Rogue ship. Happy to hear you all play with it. I will create a new one but much smaller. I have the perfect vessel in mind. Hi Admiral Sir, thanks for the response. I actually love this vessel, since it ships actual visible weaponry, instead of just cargo or containers. It is the ONLY vessel available that does ! I was actually having the same thoughts. Still, it would be greater if we could use both types in the same convoy. Kind regards, RWC. P.s. reminder to other enjoying users on the blanked out GT.countries line 87 to be removed, so it can be actually found by country.
Admiral189 Posted October 9 Author Posted October 9 (edited) RWC that's great to hear. I assume you create missions with her. Maybe for the next ship, I will be more creative. The sky is the limit regarding ships in DCS with what we can do with them. I may add missiles to the next ship to make it more interesting and challenging. -- The Rebel ship falls under Iran but if you want to add more countries, add these line items inside the brackets @ line 87 { "Russia", "Yemen", "Syria", } . Whatever country you like. Thanks, RWC. Everyone check out the Royal Netherlands ships. This is what keeps me motivated watching things like this. I have two of these ships in my inventory. Enjoy. Edited October 9 by Admiral189 12
RWC Posted October 10 Posted October 10 On 10/9/2024 at 3:36 PM, Admiral189 said: RWC that's great to hear. I assume you create missions with her. Maybe for the next ship, I will be more creative. The sky is the limit regarding ships in DCS with what we can do with them. I may add missiles to the next ship to make it more interesting and challenging. -- The Rebel ship falls under Iran but if you want to add more countries, add these line items inside the brackets @ line 87 { "Russia", "Yemen", "Syria", } . Whatever country you like. Thanks, RWC. Everyone check out the Royal Netherlands ships. This is what keeps me motivated watching things like this. I have two of these ships in my inventory. Enjoy. Hi Admiral Sir, thanks for your response. I have indeed added some other countries already to the line. I have been working on a mission for a while, which includes most of your ships. Also am glad to see you love our short to middle range dutch LCF, which is a air defence and command fregat that uses the LAMS (Local Area Missle System) and can scan a area of 200 miles using a SMART-L radar system. Here is another one from the Zeven provinces- Series, the Zr. Ms. Tromp. (apologies as the video is in dutch) Please enjoy. 1
Admiral189 Posted October 10 Author Posted October 10 Beautiful Photo. I remember the days of sailing and couldn't see any land—only stars in the sky. 20
Admiral189 Posted October 19 Author Posted October 19 Hello, Everyone. I'm sorry I've been absent, but I had another back procedure last week that took a toll on my back. It's called a Discogram. I honestly think it made my condition worse but they found more issues with the discs in my spine. I can possibly see back surgery in the near future. I'm still recovering from that procedure. As soon as I feel better I will release the Italian Mod pack. Thank you all for your patience. Admiral189 34
RichCotte Posted October 20 Posted October 20 You take care of you Admiral. The ships will sail in due time, once you’re feeling better. 4
MAXsenna Posted October 20 Posted October 20 Take care and get well! That's all that matters! Sent from my SM-A536B using Tapatalk 4
GOA_Escorpion (R) Posted October 22 Posted October 22 En 19/10/2024 a las 16:13, Admiral189 dijo: Hola a todos. Lamento haber estado ausente, pero tuve otro procedimiento de espalda la semana pasada que me pasó factura en la espalda. Se llama Discograma. Honestamente, creo que empeoró mi condición, pero encontraron más problemas con los discos en mi columna vertebral. Posiblemente pueda ver una cirugía de espalda en un futuro cercano. Todavía me estoy recuperando de ese procedimiento. Tan pronto como me sienta mejor, lanzaré el paquete Italian Mod. Gracias a todos por su paciencia. Almirante189 Take your time my friend, get well soon. When you return we will be happy to enjoy your boats!!! 3
audiodistortion Posted October 23 Posted October 23 Loving your sub pack Admiral, thank you. Best wishes.
Rene Coulon Posted October 29 Posted October 29 Hi Guys, Is there any news on WW2 warships and or support vessels ? 2 Asus ROG MAXIMUS X Formula Intel i7- 8700K 4.8ghz Asus GTX 2080ti OC edition 64 Gb RAM at 3200mhz Kraken X 72 cooler Samsung CHG90 monitor at 144 htz DCS on M.2 drive 500 Gb
Slippa Posted October 29 Posted October 29 Discogram sounds like fun, imagining being surprised by a load of Lycra clad hotties dancing under a glitterball. Boogie wonderland style. I’m sure in reality it isn’t so much fun so try not to do any Travolta moves and just take it easy. Best of health to ya Admiral, be well soon. 1
ggrewe Posted October 29 Posted October 29 Wishing you all the best Admiral, hope your feeling better soon 4 hours ago, Rene Coulon said: Hi Guys, Is there any news on WW2 warships and or support vessels ? Hawkeye60 is the man to see for WWII stuff WWII Allied Carriers Pacific Fleet WWII Axis Naval Assets Markindel's USS Iowa, Late War Vietnam/Korea Eagle Dynamics Aircraft Carrier Mod The Knights of the Sea - A DCS Add on WWII Cargo and Transport Ships. 2 1
RWC Posted November 1 Posted November 1 (edited) Hi Admiral Sir, Guess what ! After the USS Ford, now the USS aircraft carrier USS Harry S. Truman visits Oslo after undertaking NATO exercises. The carrier has just taken part in NATO exercises in the North Sea and is accompanied by an American cruiser and an Italian frigate. According to the Norwegian Armed Forces, the stay in Oslo and Norway underscores the importance to the US of stability and security in northern Europe. It shows that NATO is ready to defend itself and that we stand together. Edited November 1 by RWC 4
Havoc86 Posted November 5 Posted November 5 (edited) On 8/21/2024 at 3:36 AM, lomatoq said: Hi @Admiral189 ! I remember you wrote that you will release marine drones! Very, very much looking forward to test scenarios close to modern times! Also very interested in this! P.S. Wishing you all the best, Admiral! Edited November 5 by Havoc86 3 1
Admiral189 Posted November 8 Author Posted November 8 Hello everyone, I hope everyone is doing well. I just wanted to give you all an update on where I stand. I will be having back surgery the first week of Dec. Something I have been trying to avoid for the past 9 1/2 years. However, all my other options to get back pain relief have been exhausted. So this is it for me. I'm just praying for relief. So to not think about surgery so much I have been working on AI Ship mods. They include Kidd, Spruance Class destroyers, the USS Bowen, and the Thaon di Revel class frigate. I'm hoping to release the Thaon di Revel class frigate with the Italian pack before my surgery. I will be releasing them as a Beta version although I'm not happy with the textures of the FREMM class. I plan to completely redo the FREEM Class as I have been software to help with creating UVs. Anyway, that's the plan. I don't have any specific time frame to release them. I will just release them so stay tuned and thanks for your patience. Photos are below of the AI Mods I'm working on. All are still a WIP. 21 3
Admiral189 Posted November 9 Author Posted November 9 RWC, do you live in Norway? I know the USS Gerald Ford was there last year or early this year but I didn't know the USS Harry Truman was visiting as well. When I was stationed in Virginia in the 90s I saw four carriers in port at once. It's unusual but it was during the holidays. 5
Slippa Posted November 9 Posted November 9 ED should be paying you or at least let you have all their modules for doing what you do. Take my best wishes with ya in December. I’ve been there and done that with avoiding serious doctors. Best get it sorted and put it behind you (no pun intended), hope you can get some relief from it. take it easy . 1
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