-akyla- Posted March 25, 2008 Share Posted March 25, 2008 Man, you are FAST! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted March 25, 2008 Share Posted March 25, 2008 Speed AND quality! No longer active in DCS... Link to comment Share on other sites More sharing options...
Laud Posted March 25, 2008 Share Posted March 25, 2008 :surprise: [sIGPIC][/sIGPIC] Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200 Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD) TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5 Link to comment Share on other sites More sharing options...
Sabertooth Posted March 26, 2008 Author Share Posted March 26, 2008 A update from Racer: "I have isolated the first component of the F-14D fuselage to begin texturing. I have included a picture which shows some of the existing detail for reference. You will now also see outlines in the texture which should help you to isloate key areas to avoid painting overlap where you do not want it. Next piece coming up." 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted March 26, 2008 Share Posted March 26, 2008 WOW!!!! You have to be joking... this is coming along so nicely at such a fast paste... you guys rock!!! No longer active in DCS... Link to comment Share on other sites More sharing options...
Yeniceri Posted March 26, 2008 Share Posted March 26, 2008 wow... fast AND Good :) [sIGPIC]http://i201.photobucket.com/albums/aa200/misikci/41-imza-1.jpg[/sIGPIC] "To infinity...and beyond!.." SIM-MOD Modeler TURK! Link to comment Share on other sites More sharing options...
Sabertooth Posted March 27, 2008 Author Share Posted March 27, 2008 Racer is at it again. :thumbup: Racer: "I have isolated the bottom fuselage portion of the F-14D and have added this new piece to the texture 2 map. You can see the spaces of white which represent the wheel doors. I would texture right over these area as I will just add the map to these pieces. Please update your map file with the link provided below." [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
TorwaK Posted March 27, 2008 Share Posted March 27, 2008 looking good, nice work ;) [sIGPIC][/sIGPIC] Intel Core i7-6700K, @5GHz | Asus Maximus Hero VIII | 2 x eVGA GTX 970 SLI | Kingston Predator 16GB DDR4-3000Mhz | 2 x Samsung 850 PRO 240GB RAID-0 | AOC G2460PG G-SYNC LCD | OCULUS RIFT CV1 VR | THRUSTMASTER HOTAS WARTHOG | CH PRO PEDALS Link to comment Share on other sites More sharing options...
Sabertooth Posted March 27, 2008 Author Share Posted March 27, 2008 A poly count update: Thus far everything you see done on the F-14D has a total poly count thus far of: 9230 For the F-18F we are up to: 5764 thus far. So far I am feeling really good we can hit the 25000-35000 range for both and retain exceptional detail. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
bigbelgian Posted March 27, 2008 Share Posted March 27, 2008 Although everything you guys are talking about is Chinese for me......................i find it awsome stuff and its for the good of the Lock-on community................keep up the good work...........you guys rock!!!!!:thumbup: [sIGPIC][/sIGPIC]cure"Biggy"bigbelgian Link to comment Share on other sites More sharing options...
-akyla- Posted March 27, 2008 Share Posted March 27, 2008 it would take me a year to make this progress .. thats FAST! and thats soo pretty !:thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sabertooth Posted March 28, 2008 Author Share Posted March 28, 2008 Eric...I just emailed them to Racer. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rhino104 Posted March 28, 2008 Share Posted March 28, 2008 Looking great guys. Can you say "Fleet Flyby" for VFAT 08? http://youtube.com/watch?v=Ey-rAEbKl_k Link to comment Share on other sites More sharing options...
sv-rus Posted March 28, 2008 Share Posted March 28, 2008 Cool! Good job. **** * ***** Link to comment Share on other sites More sharing options...
Sabertooth Posted March 28, 2008 Author Share Posted March 28, 2008 Rhino...you were thinking right up my alley kid. :thumbup: :pilotfly: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sabertooth Posted March 29, 2008 Author Share Posted March 29, 2008 The Super Hornet is starting to come to life...:thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sabertooth Posted March 29, 2008 Author Share Posted March 29, 2008 The F-14D is starting to come alive.... Racer: "Well I finally got my newer version of 3ds Max 2008 running on my Macbook Pro . This newer version has much better math modifiers when it comes to reducing the polys. In version 8 the lowest I could get the fuselage down to was 13,135 before distortion occured. In this new one you see pictured the fuslage is only 4356 poly's with NO distortion at all. So when we add it all together thus far, here are the results. Total Polygon count to date: 11,293 I have had to re-do the fuslage texture map as I have had to separate the components of the fuslage a little differently. (Always learning.....it is the best part)" Racer: "Well guys, I have finished the fuselage of the F14-D whewwww. As you can see from the different colors each one is its own texture to keep the writing right side up and keep pieces from overlaping other pieces. This should keep the F14D texture guys busy for awhile. . Now we are onto the F-18F fuslage to get it to this same point before we come back to the F-14D to start the little detail pieces. Total F-14D Polygon Count to Date: 11,838" [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sabertooth Posted March 29, 2008 Author Share Posted March 29, 2008 Racer is at it again. Some Super Hornet updates this time. 3 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mnemonic Posted March 29, 2008 Share Posted March 29, 2008 mmm... very nice! :) Link to comment Share on other sites More sharing options...
-akyla- Posted March 29, 2008 Share Posted March 29, 2008 :wub: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
nesher Posted March 29, 2008 Share Posted March 29, 2008 Amazing progress you got here...!!!:surprise: Link to comment Share on other sites More sharing options...
Aeroscout Posted March 29, 2008 Share Posted March 29, 2008 DAMN! thats awesome! Working on 2 models at once must be crazy! DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices Link to comment Share on other sites More sharing options...
Sabertooth Posted April 2, 2008 Author Share Posted April 2, 2008 Hold on to your socks ladies and gentlemen. The F-14D Tomcat is getting some animations. :thumbup: Some notes from Racer. "I have decided to start adding some of the animations onto the F-14D model. Makes it look like it is getting somewhere. You can see the stabilizers and the rudders at there max throws. I will go after the wings and their components next." "Here are the wings in the various positions. It is interesting that the model in its normal state will have the wings sweep back to the 68 degrees high speed flight attitude. It is when we drop the first notch flaps when they will swing to the 20 degree position. I am thinking that with the first notch flaps position I will still have the flaps in the up postion even though the flight model will have them at first notch down. This will give the illusion of manuvering with the wings out without flaps hanging down. It is when we fo full flaps that the flaps will move and the spoilers pop up. Got to love the Lock-On workarounds. :)" [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
JaNk0 Posted April 2, 2008 Share Posted April 2, 2008 awesome!!! :D keep it up [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sabertooth Posted April 5, 2008 Author Share Posted April 5, 2008 Racer is still working on the Animations for the Tomcat...he is cookin with gas baby. :pilotfly: Racer:" Things are going very well with the F-14D wing animations. In the first shot this is the first flap position which is the low speed manuvering position of the sweep. Notice the front slat is also deployed 7 degrees at this attitude. In the sencond picture, as we go to full flaps for landing, the slat extends to 17 degrees and the flap are down 35 degrees. Also, the spoilers will pop up to their landing position of 15 degrees. The aileron will be able to move independently." [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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