theropod Posted April 17, 2024 Posted April 17, 2024 A great plane, a great visual. Thank you for the effort you put in each update. The new version doesn't include a flight modeling update, does it? 1
freebirddz Posted April 17, 2024 Author Posted April 17, 2024 3 hours ago, theropod said: A great plane, a great visual. Thank you for the effort you put in each update. The new version doesn't include a flight modeling update, does it? thank you for your support, with great pleasure, you right last update there was no changes on FM, TEAM work hard to improve and master the EFM code and numbers to offer better experience and this take time, since we all work on free time Have Fun 2 1
crazyru gt Posted April 18, 2024 Posted April 18, 2024 It would be great if there were some docs about MFD. Also pilot's model looks glossy and reminds me of rubber or smth... Otherwise i love your mod and I see it got such a big progress since I first time played it Когда уже выйдет этот 9-12...
theropod Posted April 18, 2024 Posted April 18, 2024 22 hours ago, freebirddz said: thank you for your support, with great pleasure, you right last update there was no changes on FM, TEAM work hard to improve and master the EFM code and numbers to offer better experience and this take time, since we all work on free time Have Fun This mod is definitely on its way to becoming the best mod for sukhoi enthusiasts. 1
freebirddz Posted April 18, 2024 Author Posted April 18, 2024 10 hours ago, HAZA799 said: What's the difference between AG and AA versions? AG= Air to Ground based on Su25T AA = Air to Air based on Su33 Due to DCS modding limitation we can't build multirole so we use 2 variants to simulate Su30 capabilities 6 hours ago, crazyru gt said: It would be great if there were some docs about MFD. Also pilot's model looks glossy and reminds me of rubber or smth... Otherwise i love your mod and I see it got such a big progress since I first time played it For sure we'll have such as doc in future, for now it's beta and subjected to changes any time, still learning and discovering DCS modding sutff to try to simulate the best we can real Su30 feature for better experience and free bug MOD. Apologies about 3D we just have things for free in free time, you any one have better models he is welcome to provide them to as and we'll be happy to use them, like the MOD original author did. regardless you hope you having fun to flight the bird 1
clanitho Posted May 10, 2024 Posted May 10, 2024 Hello, New update (2.7.72b) and more important, a dlc that brings A2A and A2G functions to the SU-30, eliminating the need to select a specific version in the mission editor. So we have a multi-role SU-30. available on the discord. https://discord.com/channels/839196573228335185/839204422332841995/1237763748161261699 3 6 MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
theropod Posted May 10, 2024 Posted May 10, 2024 9 hours ago, clanitho said: Hello, New update (2.7.72b) and more important, a dlc that brings A2A and A2G functions to the SU-30, eliminating the need to select a specific version in the mission editor. So we have a multi-role SU-30. available on the discord. https://discord.com/channels/839196573228335185/839204422332841995/1237763748161261699 Another update on the way to becoming the best aircraft mod. 5
Jerec Posted May 11, 2024 Posted May 11, 2024 Yes! Now we have a real russian multirole aircraft. How did the devs get this working??? It was formerly known to be impossible! 1
Jerec Posted May 12, 2024 Posted May 12, 2024 You have to download the latest version of the SU-30 mod AND the CWS 1.8 zip file both available under download section on the Discord server. Unpack the CWS 1.8 and overwrite. 1
VR Flight Guy in PJ Pants Posted May 12, 2024 Posted May 12, 2024 (edited) I think there is a lot of potential here, here are a couple of gripes I have had so far: Edited May 12, 2024 by VR Flight Guy in PJ Pants 1 I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
VR Flight Guy in PJ Pants Posted May 12, 2024 Posted May 12, 2024 (edited) Same here, strange... Edited May 12, 2024 by VR Flight Guy in PJ Pants I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
VR Flight Guy in PJ Pants Posted May 12, 2024 Posted May 12, 2024 (edited) Well, I am not critising the mod, it is a great one and I have been following it for quite some time. However, I would like to point out some issues I encounter: The initial "seating" position, at least in VR, is way too much to the front. I move the position using RSHFT+RCTRL+/ to move behind but still, by looking back, there is still some noticeable space between the seat back and the view. I have to lean back further to make it feel more in the cockpit. The animation of the stick could return to centre automatically even when the stick is not. It also shows ghostly image when moving to the right. May be this is an operation error, when R-77-1 is used, I can only selected one target in TWS mode, and there was no LA even when the range is reached. I check that the radar is on and it is in A/A mode. I will try other AAM. Not repeating the HMD mode, actually the longitude mode also has this problem. There is not sunglasses. Binding the lowering landing gear key does nothing, raising landing gear does not just raising the landing gear, but it is toggling between lowering and raising gear. I am not sure how to turn on vector thrusting here, I try to bind it onto a key on the throttle, does nothing, tries S key, does not work neither. Note that V2.7.72b and CWS version 1.8 are installed. Thank you very much for your kind attention. Edited May 12, 2024 by VR Flight Guy in PJ Pants 1 1 I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
Havoc86 Posted May 14, 2024 Posted May 14, 2024 I have 2 suggestions for the next release: 1) Add a hotkey for chaff/flares; 2) Add FAB-1500 UMPK. 2
Fab8ball Posted May 24, 2024 Posted May 24, 2024 Hi There seems there's a compatibility issue with V2.7.72b and the new F-4E module from Heatblur. When you spawn any carrier in the game, you can see the carrier in the mission page, however as soon as you launch the mission, the carrier disappears together with any plane on it, from both game and F10 map. This happens only if V2.7.72b and the F4-E are installed, no other mod has the same issue. Did you already noticed this?
ВитаLiy Posted May 24, 2024 Posted May 24, 2024 Su-30 v2.7.72Beta does not work correctly with DCS 2.9.5.55300 1
freebirddz Posted May 24, 2024 Author Posted May 24, 2024 31 minutes ago, ВитаLiy said: Su-30 v2.7.72Beta does not work correctly with DCS 2.9.5.55300 known issue, fix in progress. 1
Morpheus Posted May 24, 2024 Posted May 24, 2024 2 hours ago, freebirddz said: known issue, fix in progress. Couldn't join multiplayer server with mod installed
freebirddz Posted May 24, 2024 Author Posted May 24, 2024 1 hour ago, Morpheus said: Couldn't join multiplayer server with mod installed you can just remove the MOD for now, we fixing some issue since last DCS update, will publish new update asap 6
freebirddz Posted May 26, 2024 Author Posted May 26, 2024 New Features/Additions: New Engine behavior. Thrust has been adjusted as well as fuel consumption. Turbine cooling is enabled based on the position of the throttle Long awaited revamp of Sideslip force for EFM. Plane will now behave more realistically in bank Reworked nozzle open close behavior. It is now more akin to real life Added R-37M Hypersonic Air-to-Air missile to Su-30SM Updated textures for some weapons Bug Fixes: Fixed CTD due to recent DCS update Fixed Ships/Ground unit disappearing Fixed some AG Pylons incorrect position Have fun. 17 3
pepin1234 Posted May 26, 2024 Posted May 26, 2024 (edited) 11 minutes ago, freebirddz said: New Features/Additions: New Engine behavior. Thrust has been adjusted as well as fuel consumption. Turbine cooling is enabled based on the position of the throttle Long awaited revamp of Sideslip force for EFM. Plane will now behave more realistically in bank Reworked nozzle open close behavior. It is now more akin to real life Added R-37M Hypersonic Air-to-Air missile to Su-30SM Updated textures for some weapons Bug Fixes: Fixed CTD due to recent DCS update Fixed Ships/Ground unit disappearing Fixed some AG Pylons incorrect position Have fun. The Beast being more beast! Thank you Edited May 26, 2024 by pepin1234 2 [sIGPIC][/sIGPIC]
mikko.1842 Posted May 26, 2024 Posted May 26, 2024 30 minutes ago, freebirddz said: Long awaited revamp of Sideslip force for EFM. Plane will now behave more realistically in bank Fixed CTD due to recent DCS update Fixed Ships/Ground unit disappearing Fixed some AG Pylons incorrect position YES, YES, YES and YES !!! Awesome mod ! 4
Shahriar0 Posted May 26, 2024 Posted May 26, 2024 Could this "CWS 1.8" zip file also be made available for those of use who are not on Discord? Thanks!
ВитаLiy Posted May 28, 2024 Posted May 28, 2024 (edited) Thanks for fixing a great mod. However, the missiles R-73M, R-73L and RVV-MD for dog fight are still performing abnormally. Only native R-73 one is aimed well. Edited June 18, 2024 by ВитаLiy
CommandT Posted June 20, 2024 Posted June 20, 2024 @freebirddz Thanks for your efforts on improving the Su-30 mod especially for cutting down the long tails. I made an airshow display video comparing the Su-30 mod with real world airshow manoeuvres. It feels very believable overall. Perhaps a little bit overpowered and with a lack of yaw authority with TVC on. The nose feels a bit lethargic in terms of flight path changes when inputting small corrections off-centre in pitch. Just some constructive criticisms there. Also, do you have any plans to improve the cockpit model a little bit? Especially the IRST dome from the inside? And also you can see gaps in the external skin when looking from inside the cockpit if you move your head left or right off-centre. Would be nice to get that sorted. There's also some 3D model issues still - the tail fins should extend beyond the flaperons at the bottom and the tail boom and canards could do with some slight tweaking in terms of geometry. Either way this mod has come a super long way compared to what it was before! Thanks for all your efforts! 10 1
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