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Posted
8 hours ago, CommandT said:

@freebirddz Спасибо за ваши усилия по улучшению мода Су-30, особенно за сокращение длинных хвостов. Я сделал демонстрационное видео, сравнивающее модификацию Су-30 с реальными авиашоу. В целом это кажется очень правдоподобным. Возможно, немного перегруженный и с недостаточным рысканием при включенном TVC. Нос кажется немного вялым при изменении траектории полета при внесении небольших поправок не от центра тангажа. Там просто конструктивная критика. 

И есть ли у вас планы немного улучшить модель кабины? Особенно купол IRST изнутри? А также вы можете увидеть разрывы во внешней обшивке, глядя изнутри кабины, если повернуть голову влево или вправо от центра. Было бы неплохо разобраться с этим.

Есть также некоторые проблемы с 3D-моделью: хвостовое оперение должно выходить за пределы флаперонов внизу, а хвостовую балку и переднее оперение можно было бы немного подкорректировать с точки зрения геометрии. 

В любом случае, этот мод прошел очень долгий путь по сравнению с тем, что было раньше! Спасибо за все ваши усилия!
 

 

Бросается в глаза разница в пилотаже: насколько энергично и бодро выполняет фигуры реальный самолёт в сравнении с вялыми и сонными движениями самолёта в моде. Не в обиду разработчикам. Это, увы, объективный факт.

  • Like 1
  • 2 weeks later...
Posted
2 hours ago, CommandT said:

New and improved airshow display with thrust vectoring using the Su-30 mod:
 

 

What amusing show, Great videos so far. We trying our best to make it better and better  after each update, for sure your reviews will be taken fully, thank you again.

  • Like 4
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MOD Logo - 100.png

Posted

An addictive flight model.  With every update, it is on its way to become the best mod for su-30 enthusiasts.
We are still at version 2.7, but developments have progressed a lot. I'm very curious what will happen in 2.8 and further. Thank you very much Codename team!

  • Like 4
Posted

In addition to "Dragging Chute" and 'Release Dragging Chute" commands, can we have a toggle one so chute can be operated using a single command much like all other modules? This would be greatly appreciated.

Posted
On 7/7/2024 at 11:58 AM, Shahriar0 said:

In addition to "Dragging Chute" and 'Release Dragging Chute" commands, can we have a toggle one so chute can be operated using a single command much like all other modules? This would be greatly appreciated.

Hello, they are separated button, no toggle key

for the HUD it's know issue with FC3 no fix for current time

Thank you and have fun.

MOD Logo - 100.png

Posted

Unfortunately the mod no longer works with the recent update 2.9.6.57650 (11 July). When a mission with the Su-30SM is started, the game crashes.

  • Like 2
Posted
2024/7/14 AM1点40分,flavnet说:

Unfortunately the mod no longer works with the recent update 2.9.6.57650 (11 July). When a mission with the Su-30SM is started, the game crashes.

My situation here is that I can only watch the battle and not sit in the cockpit😭

Posted (edited)

Hello Every one, since last DCS update, the MOD is broken, we don't have fix yet, only AG variants works at current time.
We work hard to find solution or alternative.
We apologize.

Привет всем, с момента последнего обновления DCS мод не работает, исправления пока нет, в настоящее время работают только варианты AG. Мы прилагаем все усилия, чтобы найти решение или альтернативу. Мы приносим свои извинения.

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Edited by freebirddz
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Posted

Quick question, that may have been answered before...does the thrust vectoring not animate in replays?  In cockpit replays have different lights and sounds than when in game, and external replays don't seem to show the TV even though it's technically working and the maneuvering is the same.  

http://www.youtube.com/user/311Gryphon

i7-8700, 32 GB DDR4 3000, GTX 1080 TI 11GB, 240 GB SSD, 2TB HDD, Dual (sometimes Triple) monitor, TM Warthog HOTAS, Saitek Pro Combat Pedals, TrackIR

 

[sIGPIC][/sIGPIC]

Posted
4 hours ago, 311Gryphon said:

Quick question, that may have been answered before...does the thrust vectoring not animate in replays?  In cockpit replays have different lights and sounds than when in game, and external replays don't seem to show the TV even though it's technically working and the maneuvering is the same.  

Nope, no thrust vectoring animation during replay. It is a known issue.

Posted (edited)

Mod launches in 3rd person view only, despite I choose "Player" (yellow colour) in the editor.

What could be wrong?

EDIT: 

 

Edited by solus

Извините за внимание

Posted

Real_vs._DCS_3.png

HOT FIX

Download this lua file (FlankerCFG.lua) and paste inside: "\Saved Games\DCS\Mods\aircraft\Su-30_EFM_V2.7.xxb\FM\ " (Replace if asked) This should fix A/A configuration of the Base version of the mod. Do not install CWS until further notice. Note: CWS 1.8 is outdated and an update will be provided soon along with an overall mod update with many changes. Please keep an eye on this channel for future news 😄

FlankerCFG.lua

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Posted
2 hours ago, freebirddz said:

Real_vs._DCS_3.png

HOT FIX

Download this lua file (FlankerCFG.lua) and paste inside: "\Saved Games\DCS\Mods\aircraft\Su-30_EFM_V2.7.xxb\FM\ " (Replace if asked) This should fix A/A configuration of the Base version of the mod. Do not install CWS until further notice. Note: CWS 1.8 is outdated and an update will be provided soon along with an overall mod update with many changes. Please keep an eye on this channel for future news 😄

FlankerCFG.lua 13.17 kB · 6 downloads

Thanks for the patch. With this fix, I can occupy the pilot seat but for some unknown reason I cannot steer the plane! Control surfaces do not move. My controls are mapped so I don't understand what the issue is.

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Posted
22 hours ago, Shahriar0 said:

Thanks for the patch. With this fix, I can occupy the pilot seat but for some unknown reason I cannot steer the plane! Control surfaces do not move. My controls are mapped so I don't understand what the issue is.

 

22 hours ago, Shahriar0 said:

Thanks for the patch. With this fix, I can occupy the pilot seat but for some unknown reason I cannot steer the plane! Control surfaces do not move. My controls are mapped so I don't understand what the issue is.

Same here - tested also without any other mod installed, so it's not a mod conflict. Same issue also happens with the Gripen mod BTW

 

Posted

The make flyable line and the CFG needs to be updated, along with the \FM\Config.lua

  • Like 1

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
On 8/5/2024 at 1:08 AM, SkateZilla said:

The make flyable line and the CFG needs to be updated, along with the \FM\Config.lua

How to make it?

  • Like 1
Posted
On 8/10/2024 at 10:42 AM, alrisha said:

How to make it?

I already explained this multiple times and multiple places, this is the author's responsibility to update,

I do not have the time allotment for fixing every FC3 Based mod.

  • Like 2

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
On 8/13/2024 at 3:32 AM, SkateZilla said:

I already explained this multiple times and multiple places, this is the author's responsibility to update,

I do not have the time allotment for fixing every FC3 Based mod.

But you did. For me, anyway. Thanks

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