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[OLD BUG REPORTS] Cleaning and Organization of old posts


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Posted (edited)
You can't mix any weapon except magics.

 

Examples:

 

530+magics = ok

530+magics+mk-82 = not ok

BLG+GBU = not ok

Rockets+magics = ok

Rockets+mk-82+magics = not ok

 

etc...

 

The plane can only have one extra weapon to the magics and the guns.

 

 

OK

 

 

What I found was the PCA light for the LGB button (EF1) was not lit up. If I selected the PCA button anyway, I could get the LGB's to drop. (Think it was PCA #3, the one to the right of the BFG PCA.

 

 

I carried the Cluster Bomb and LGB's in 2.5.5, no problem. The difference in 2.5.6 is the darned lamp wont light up so you think you cant arm the LGB!

 

 

Load was 4 Cluster Bombs and 4 LGB's, with 2 Magic's on outer pylons. Got em all off eventually.

 

 

The Charlie was always a favourite. Still is, although I need three HOTAS sticks plugged in to operate all the weapons! LOL!!

 

 

Cheers

 

 

BTW. The M2k Red Flag is now bugged. Baltic Dragon is having to squash the new bugs with 2.5.6!!

Edited by Accipiter
typo

[sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS.

Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky

Posted
Eh...I don't think this is correct?

 

From the DCS M-2000C Manual, page 218

 

WEAPONS

 

The M-2000C can load a number of different air - to - air missiles and air - to -

ground munitions. However, due to limitations of the targeting computer, it is not

possible to mix Super 530D missiles with air-to-ground weapons, and not possible

either to mix different kinds of air-to-ground weapons. Doing so (for instance

rockets and bombs, Mk-82s and Belougas etc.) may result in system not being able

to handle the configuration and thus not work properly.

 

Caution

 

Do not mix air - to ground weapons, use only one type for the mission.

Failing to do so may result in inability to deliver any munitions.

i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440

Posted

I do confirm. Pull some g and cross other aircraft (friend or foe) and (raz)BAAAAMMMM ! Twice this afternoon. Obviously not fixed in 2.5.6 :-/

10700K / 4090 / 32Go / 34" curved Gigabyte / Reverb G1 / Thrustmaster hardware among other harderware things.

I find your lack of FPS disturbing...
C8<]

Posted

I did think that there was still a general issue with wake turbulence, resulting in the potential for an aircraft to experience upto nearly 30g?

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Posted

It may be called impossible but you can quite sure use Magic, 530 and for example Mk82. I did it sometimes and Growling Sidewinder lately did as well in his mission on YT.

 

It might not be "right" to be able to do this but in fact you can in DCS..

 

EDIT: check it here...

Posted
I do confirm. Pull some g and cross other aircraft (friend or foe) and (raz)BAAAAMMMM ! Twice this afternoon. Obviously not fixed in 2.5.6 :-/

 

It isn't specific to M-2000C. It's happening to F-16 too.

There was some HUD recording, and both modules have been seen suffering 25G+.

 

So it isn't about the module, it is about the wake turbulence simulation which is totally excessive. The best thing to do is too disable it right now since it's optional.

Mirage fanatic !

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Posted

I have asked Zues to look at this one guys, will add to the tracker



 

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Posted
I have asked Zues to look at this one guys, will add to the tracker

 

Swell! :)

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Posted (edited)

I took off with 2x 1700L Wing Tanks + 2x MAGIC + 2x GBU12.

I dropped the GBUs on target and went Back to base.

I used the Vide Vite to dump fuel before landing (open cache + press button), keeping the tanks under the wings, no drop in the beautiful sea.

After landing I went to refuel + rearm with the same configuration but the Wing Tanks remained empty.

Thinking I did it bad I tried to rearm a second time, but wing tanks still empty.

I rearmed with configuration without wing tanks: 2x MAGIC + 2x GBU12, and after that rearmed with initial configuration, here I got full petrol.

 

 

Thanks RAZBAM for your efforts.

Edited by arnokm
Posted
From the DCS M-2000C Manual, page 218

 

 

Thanks for the heads up from the manual.

 

 

However if you load CBU's outboard and LGB's inboard, you wont see the LGB (EF1) on the PCA button. In spite of this they still show on the weapons display as loaded ordinance. However, if you select the next (unlit) PCA button inboard of the CBU, the weapon will drop and use the CCRP (auto) system.

 

 

We are told that the weapon system will select certain delivery methods for each munitions type. SO cbu HAS ccip AND lgb ccrp.

 

 

I miss the CCRP marker cross, but apparently its not available on the Charlie, only on the "D".

 

 

 

 

Cheers

[sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS.

Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky

Posted
I have asked Zues to look at this one guys, will add to the tracker

 

Thx DECOY ;)

--------------------------------------------------------------------------

EASA CPL IRME/SE PBN - FI / FE - Yak-52 F-WRYJ owner

Posted
The best thing to do is too disable it right now since it's optional.

 

In ou squadron, since the begining of this "incredible damn new bug", sorry feature :megalol: we never never never activate that on our training / mission ...

--------------------------------------------------------------------------

EASA CPL IRME/SE PBN - FI / FE - Yak-52 F-WRYJ owner

Posted
Is the fix out in last week's update ? I don't see any differences in the seat max positions.

 

Still don't see a difference in latest version. Has the fix been pushed in the last couple of updates or is it yet to be published on a future update?

Posted

Hello,

 

 

I remarked that since recently my wingmen are taxiing through me when I am waiting for ATC clearance to take off (red flag campaign).

Thus killing both of us.

Happened with #2 and #3...

 

 

Anyone?

Posted

Hello,

 

 

Slight discrepancy: codes on the IFF can only be chosen between 0000 and 7777 for mode 3, and between 00 and 55 for mode 1.

We should not have the digits above that on the cog-wheels...

 

 

Thanks!

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