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Posted

done some further testing, it the canopy, open the canopy problem goes away. it does not change with any settings that I tested, thought an update may be helpfull

Posted

hi! I've been trouble shooting for a couple hours now, i have no choice but to bug you lol im sorry @SkateZilla would you by chance know how to fix the pitch being broken? i plugged in the new code you kindly gave everyone and now i can fly! except my pitch, when i pull up and i look at the flight control surface in game i can see it glitching out and leveling and like spazzing out, any ideas?

Posted
2 hours ago, hyper_cons said:

hi! I've been trouble shooting for a couple hours now, i have no choice but to bug you lol im sorry @SkateZilla would you by chance know how to fix the pitch being broken? i plugged in the new code you kindly gave everyone and now i can fly! except my pitch, when i pull up and i look at the flight control surface in game i can see it glitching out and leveling and like spazzing out, any ideas?

This happens when there is a broken link to the flight model, mostly from past edits changing FM Names in the config.lua etc.

Pretty sure GD released an update that fixes everything without a need to edit files.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
25 minutes ago, SkateZilla said:

This happens when there is a broken link to the flight model, mostly from past edits changing FM Names in the config.lua etc.

Pretty sure GD released an update that fixes everything without a need to edit files.

where could i find that if it do exist? ive scoured the website and discord LOL

Posted
On 8/26/2024 at 6:08 PM, LHP said:

done some further testing, it the canopy, open the canopy problem goes away. it does not change with any settings that I tested, thought an update may be helpfull

Has anybody found a fix for this?

Main Pit: i7 13700KF, RTX 4090, Pimax Crystal Super

Co-Pilot Pit: i7 11700K, RTX 3090, Pimax Crystal OG

Posted

I'm still sadly unable to get my plane to respond to pitch inputs. I'm using the latest F-22 release from GD and am 99% sure I've installed the enhancement correctly. I've tried changing binds and restarting the game but no luck. Hoping I can get some help fixing it here.

Posted
31 minutes ago, OnTheSpaceship said:

I'm still sadly unable to get my plane to respond to pitch inputs. I'm using the latest F-22 release from GD and am 99% sure I've installed the enhancement correctly. I've tried changing binds and restarting the game but no luck. Hoping I can get some help fixing it here.

Not at home at the moment but I downloaded V3 the day it was released and had problems with he pitch as well, I tried clearing the bindings and re-adding but still had no pitch as such.

I solved it by using the normal pitch settings when assigning the axis, rather than the F-22 ones that where previously used. I think the graphic image on the website has been updated now, several former F-22 bindings now require the normal DCS ones to work correctly, when I downloaded originally it still had everything saying you had to use dedicated F-22 settings.

Also what's the enhancement you installed? The F-22A V3 should really be installed fresh, not overwriting anything so I just removed the original folder and replaced it with the V3 folder. Some people where making the mistake of installing V3 then adding the few lines of code from the original fix by SkateZilla which broke it as it's been re-coded.  

Posted
20 hours ago, TKhaos said:

Not at home at the moment but I downloaded V3 the day it was released and had problems with he pitch as well, I tried clearing the bindings and re-adding but still had no pitch as such.

I solved it by using the normal pitch settings when assigning the axis, rather than the F-22 ones that where previously used. I think the graphic image on the website has been updated now, several former F-22 bindings now require the normal DCS ones to work correctly, when I downloaded originally it still had everything saying you had to use dedicated F-22 settings.

Also what's the enhancement you installed? The F-22A V3 should really be installed fresh, not overwriting anything so I just removed the original folder and replaced it with the V3 folder. Some people where making the mistake of installing V3 then adding the few lines of code from the original fix by SkateZilla which broke it as it's been re-coded.  

I'm using the enhancement mod from Nightstorm, is it out dated now? To be honest I didn't really wanna read 55 pages so that's on me if so. When using the F-22A alone it works fine I was just wanting the enhancement for my singleplayer shenanigans.

Posted

What I did was remove the entire F-22 folder from:

Local Drive/ users/saved games/ DCS/ mods/ aircraft… and installed the recent 3.0 version, mapped controls like you would with a vanilla DCS plane and it works.

The plane works alright however I can’t load any A2G ordinance, only A2A. 
 

I miss the B-61 nukes. I created a mission where I used the F22 to wipe out a city full of bad guys. Morbid, I know but what the heck, it’s only Sim.

F-4E, F-5E-3, F-14, F-15E, F-16C, FA18-C, F-86, A-10C, Spitfire, AJS-37, KA50, MiG-19, L-39, P-51, Flaming Cliffs, All maps, WWII Assets, Combined Arms, Super Carrier.

Posted
1 hour ago, OnTheSpaceship said:

I'm using the enhancement mod from Nightstorm, is it out dated now? To be honest I didn't really wanna read 55 pages so that's on me if so. When using the F-22A alone it works fine I was just wanting the enhancement for my singleplayer shenanigans.

I haven't used the Nightstorm mod but unless it's had a recent update there's a chance it's outdated and the recent changes to both DCS and the F-22A might cause a few issues, looks that was as it works okay if you use it alone.

59 minutes ago, Archangel44 said:

What I did was remove the entire F-22 folder from:

Local Drive/ users/saved games/ DCS/ mods/ aircraft… and installed the recent 3.0 version, mapped controls like you would with a vanilla DCS plane and it works.

The plane works alright however I can’t load any A2G ordinance, only A2A. 

I did the same as you, I always start fresh with a new version unless it's just an update patch. I've saved all my profiles as well for the controllers so if there is an issue I can just load them back rather than re-adding them.

I notice that as well it's only A2A now, like you I miss loading up on A2G as I normally have a play about in some test missions and start off with the ground attack then have a couple of A2A on board for any aircraft coming my way.

  • Thanks 1
Posted

Today installed version 3.0 of the mod. Please help to solve the problem with HUD. Full restoration of DCS I have done. No other mods are installed. The F-15C HUD is displayed correctly.

2.jpg

Posted
2 hours ago, Sindar said:

Today installed version 3.0 of the mod. Please help to solve the problem with HUD. Full restoration of DCS I have done. No other mods are installed. The F-15C HUD is displayed correctly.

2.jpg

All you need to do is move your head/view forward.

Posted
5 hours ago, Sindar said:

Today installed version 3.0 of the mod. Please help to solve the problem with HUD. Full restoration of DCS I have done. No other mods are installed. The F-15C HUD is displayed correctly.

2.jpg

Use the Numeric / and * keys to zoom in and out to see if anything changes and the hud displays correctly.

Also when you installed did you overwrite the files, ideally it needs to be a fresh install so better off removing the F-22A folder completely. If you just dragged across and the files were over written try doing a fresh install of the F-22A v3.0 using only the files within that, only thing you can save if you got any is Liveries.

Posted
On 8/22/2024 at 1:37 AM, LHP said:

Found a bug, i had posted this in the 2d video forums but on further testing, I found out it's the f22 with the problem... no other aircraft have the issue

 

the sun is a huge big blinding blur and it comes through walls and everything, first-person only, 3rd is fine, pictures belowScreenshot 16-11-42 17-08-2024.pngScreenshot 16-11-30 17-08-2024.png

Screenshot 16-12-15 17-08-2024.png

 

Here too I have "seen the light" after updating from an older F-22A mod version to v3.0.

It seems the file  F22_CANOPY_GLASS_NRM.dds  is missing in the v3.0 cockpit textures located in  <username>\Saved Games\DCS\Mods\aircraft\F-22A\Textures\F-22A_Cockpit.zip

Adding the missing DDS from the previous version of the F-22A mod to the v3.0 cockpit texture ZIP file mentioned above solved the problem.

 

 

  • Like 3
Posted (edited)
19 часов назад, TKhaos сказал:

Use the Numeric / and * keys to zoom in and out to see if anything changes and the hud displays correctly.

Also when you installed did you overwrite the files, ideally it needs to be a fresh install so better off removing the F-22A folder completely. If you just dragged across and the files were over written try doing a fresh install of the F-22A v3.0 using only the files within that, only thing you can save if you got any is Liveries.

I did this with the Z axis and with the Numeric control keys ‘/’ and ‘*’.   Corrected! You need to assign the axis to ‘’cockpit camera, longitudinal offset (absolute)‘’. Zoom Numeric control keys / and * are increase/decrease view angle. It's very strange that it works that way.

Edited by Sindar
Posted
17 hours ago, Sindar said:

I did this with the Z axis and with the Numeric control keys ‘/’ and ‘*’.   Corrected! You need to assign the axis to ‘’cockpit camera, longitudinal offset (absolute)‘’. Zoom Numeric control keys / and * are increase/decrease view angle. It's very strange that it works that way.

 

Yeah does seem a bit odd, although for me I've not got any axis assigned just the Numeric keys. Will have a look later but sure my none of my axis are used, I cleared them all to set up from scratch after messing with the settings when stuff wouldn't work.

Posted

The HUD being too large like that is usually a symptom of a bad "Views.lua" file

  • Like 1

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

  • 2 weeks later...
Posted
On 9/12/2024 at 1:55 AM, Wacky said:

 

Here too I have "seen the light" after updating from an older F-22A mod version to v3.0.

It seems the file  F22_CANOPY_GLASS_NRM.dds  is missing in the v3.0 cockpit textures located in  <username>\Saved Games\DCS\Mods\aircraft\F-22A\Textures\F-22A_Cockpit.zip

Adding the missing DDS from the previous version of the F-22A mod to the v3.0 cockpit texture ZIP file mentioned above solved the problem.

 

 

worked like a charm,

downloaded this:

https://www.dropbox.com/s/47d2gu21874torf/F-22A Multi Player.7z?dl=0

opened the zip, grabbed the .dds file and dropped it into the zip in the new raptor (v3) folder and now we are away

great catch, thank you so much for finding that!

  • Like 2
Posted

ok, stupid question time, 

 

how do you use the autopilot?

I've been flying around trying to figure it out, I've tried pushing shortcut keys, tried pressing "ap" on the ufc then selecting the modes I want, but it just keeps doing what it wants, no ap at all.

I watched a growling sidewinder video that showed the FCS page with FCS auto but I don't see that either

 

what am I missing?

Posted

The FCS is not functional at this time.

As far as the autopilot, I believe you are doing it right, there on the UFC and perhaps it’s not working now.

Since those last couple of updates, the F-22 hasn’t worked like it used to.

I believe the creator of this mod is still in the process of bringing things back to 100%.
 

Its a great player created mod.

  • Like 1

F-4E, F-5E-3, F-14, F-15E, F-16C, FA18-C, F-86, A-10C, Spitfire, AJS-37, KA50, MiG-19, L-39, P-51, Flaming Cliffs, All maps, WWII Assets, Combined Arms, Super Carrier.

Posted
2 hours ago, mrjay said:

A lot of things doesn't work in mod v3.0.

Does gear up/down, air brake and flaps works for you guys?

Works fine for me, only thing I found now is it's A/A only, no A/G capabilities but not come across anything that's not working. I know a few people had issues that was mainly caused by people installing v3.0 then applying one of the previous fixes so breaking it. Personally I saved the liveries folder then deleted the F-22A folder completely and just did a fresh copy and had no issues at all. 

Only thing I will say is I had to change some of the key bindings, the original ones that had to be bound to F-22 HOTAS no longer work, you have to revert to the DCS key bindings but can't remember off hand which ones it was.

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