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Posted

Whats happend , a few months back i could see black dots on the skyline in fact videos were made and we could see up to 22 miles .

Now i cant see a dam thing in close combat i cant see any black dots some times the aircraft disappear this was online .

F14 - jester calling out stuff and i cant see them even when in close .

Without jester its just as bad . ???

What went wrong . !

This is a Combat flight sim . We should be able to see things zoom out i see white dots on the ground zoom in it disappears . FOV .

One flight simulator has just updated its poor spotting due to Deferred shading why cant DCS .

Come on guys our computers are getting faster and faster yet still we cant see . !!!!!!

What is the plan here this has been going on for quite some time .. its 2020 .

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Posted

Well being a bit more specific could be helpful. Maybe a screenshot? Are u on VR? To me it looks the same as before last update. I even have some frames more. AI is detecting hostiles from over the horizon ever since...

Brrrrrrrrrrrt

I'd rather call in a Strike Eagle...

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Posted

Also, are you using 4K? The pixels are much smaller than 1080p making spotting more difficult.

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Posted
Whats happend , a few months back i could see black dots on the skyline in fact videos were made and we could see up to 22 miles .

 

What is likely very unrealistic to be able spot any smaller than like 747 from 40 km distance.

 

Now i cant see a dam thing in close combat i cant see any black dots some times the aircraft disappear this was online .

 

The update on 4th broke the system by fixing the night view where units were white dots. Now the white dots are on the day time. You can spot individual units from 100 km distance as white dots. So you are looking white dot against a bright blue/white sky and you can't see them. But the whole spotting distance system is broken, it is too unrealistic distances that people can spot things while they really shouldn't.

 

Although World War II also witnessed some degree of radar-directed BVR air-to-air night combat, the story of night fighters is 3 ©Adams Center Virginia Military Institute. beyond the scope of this paper, which focuses on radar-guided missile platforms vice radar-guided gun platforms used at very close ranges. BVR theory entails a technologically sophisticated fighter, equipped with a powerful radar and fire control system, launching accurate radar-guided missiles at distant enemy aircraft.ii In the Cold War context, these enemy aircraft might be Soviet bombers attacking the US homeland or droves of Soviet fighters seeking to establish air supremacy over Western Europe. In either case, the intended targets are well out of sight—beyond visual range. Visual range depends on various factors: visual acuity, visual enhancements (e.g. binoculars or long-range imaging devices), visual inhibitors (e.g. clouds or dirt on the canopy), light conditions, target aspect, and target size. Colonel James Burton selected five nautical miles—in daylight—as his BVR limit for evaluating air-to-air missiles.iii Alternatively, the Gulf War Air Power Survey (GWAPS) BVR criteria depended upon whether the target was visually identified.iv Table 1 is adapted from Stevensonv and shows the average distance (in nautical miles) at which different aircraft are visible during daytime, based on airframe size. Factors such as engine smoke for the F-4 are not included. The dotted line shows Burton’s five nautical mile criteria.

 

47606276_BVRspottingrange.jpg.69905ca428adfee12ecd48b8ff8b6268.jpg

 

 

This is a Combat flight sim . We should be able to see things zoom out i see white dots on the ground zoom in it disappears . FOV .

One flight simulator has just updated its poor spotting due to Deferred shading why cant DCS .

Come on guys our computers are getting faster and faster yet still we cant see . !!!!!!

What is the plan here this has been going on for quite some time .. its 2020 .

 

Because you are not suppose to see far. Really, to spot something is extremely difficult. Aircrafts are painted purposely so their spotting is difficult. The pilots choose approaches that will conceal their approach.

Example the F-5 and MiG-21 as famous for that when their pilots turn their nose at you, they become invisible even when you star them straight. That causes nervous pilots to panic as they just lost the visual and the enemy can have flown anywhere.

 

It is said for nothing that in dog fight you need to keep your eyes constantly on the target, and even then you can lose it, and if you lose it, you very likely die as you can't acquire targets anymore if pilot knows what they are doing. In DCS that spotting is still way too easy as there is no weather conditions causing the trouble for spotting and tracking, as well technical performance can't render targets so well hidden as suppose.

 

 

1848287554_BVRspottingrange.jpg.fa89d6e7673092a057bb3fd067a657dd.jpg

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Posted
Also, are you using 4K? The pixels are much smaller than 1080p making spotting more difficult.

 

Yes im at 3200x1800 . 1080p looks awful now i cant go back to that . lol

im hoping to go VR next year with the new cards on the market . and these run at nearly 4k res .

So spotting has been broken am i right thinking that .

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

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Posted

 

Yes im at 3200x1800 . 1080p looks awful now i cant go back to that . lol

im hoping to go VR next year with the new cards on the market . and these run at nearly 4k res .

So spotting has been broken am i right thinking that .

 

Nothing significant has changed since 2.5.6 so no it's not ''broken'' persay. Whether or not you're having issues spotting, there's a lot of things that can contribute to that, for example MSAA and especially FXAA can ''smooth away'' contacts when they're just a pixel or two by virtue of how they work.

 

-edit

You said at close range, too... The issues are typically at long range. At close range it's a user issue / poor situational awareness, cause within 2-3 miles the contact is definitely there and very visible. Nobody but you can fix THAT issue.

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Posted

4k is 3840x2160 but if you are using anything over 1080, then yes ur going to have a rough time spotting things.

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Posted

I'm also running at over 1080 resolution and it surely got worse lately, even before the colour of dots was changed to white. What used to be the case for me was that I could see contacts as black dots when completely zooming out, but they would disappear in normal zoom.

 

I wouldn't very much mind having a hard time spotting targets if all users with different resolutions should get equal chances (althought, to be honest, flying over the map of Normandy on a scattered 6vs6 isn't realistic already, so spotting targets even with those unrealistic dots is good for having a good time playing).

 

 

By the way, the size of a pixel isn't a problem. I have a single dead pixel and it cannot be unseen even on 1440px :)

 

Sent from my SM-J510FN using Tapatalk

 

 

  • Like 1
Posted

Oh boy, I thought I was alone in this.

 

I am not a "super dogfighter", but I could easily ID targets at about 5, 6 or 7 miles out, no problem. Since this update, I LITERALLY cannot see anything as close as 3 nm. That's just not normal or even realistic. Something must have changed in this last update, maybe in the last one, I can't say because I only returned to DCS to fly the F-14A yesterday after a brief break from my computer.

 

I also like to see people popping out charts to attempt to explain how a videogame is trying to be realistic. Even considering realism is a valid point, 3nm and no visual on locked target, something must be wrong... even according to those pretty charts.

  • Like 1

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Posted

Ive been playing this game since it was on windows 95 . Not a Noob to flight sims .

There is definitely problems since last patch i am online most nights .

Aircraft are not seen . Use zoom axis they disappear . Some thing is not right with Zoom .

Multiplayer might have some thing to do with this . Warping planes some crazy stuff last night on PGAW.

And as you can see from reply's i am not making this stuff up .

I don`t come here if its not broken .

Jester is calling out targets 12 o'clock yet its not there maybe going over 1080p has some thing to do with it , Who here is online flying at 4k res .

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

I'm a dot . Pico Nero 3 link VR . @ 4k

Win 11 Pro 64Bit . No longer Supporting DCS . 

  • ED Team
Posted

Hi

 

See attached an image of a simple lock on another F-16 at 2.8nm. There's no target there. If I zoom in that image I can see a whitish "blob" of 4pixels. This is clearly not an acceptable depiction of an airplane at that range.

8afb6b8c0dcf26b04185d6810312f53f.thumb.png.3ff4f5c86be85027745b571a4abdee9d.png

dcsvader.png
Esquadra 701 - DCS Portugal - Discord

Posted
Hi

 

See attached an image of a simple lock on another F-16 at 2.8nm. There's no target there. If I zoom in that image I can see a whitish "blob" of 4pixels. This is clearly not an acceptable depiction of an airplane at that range.

 

Thank you ``Now thats what im talking about .

Tonight again Mig-21 got on my six and we didn`t even see it . This is with constant zig - zagging and looking around "Even jester didn`t call it .

This is no good for multiplayer .

At $60 for a module yet cant see targets this needs addressing .

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

I'm a dot . Pico Nero 3 link VR . @ 4k

Win 11 Pro 64Bit . No longer Supporting DCS . 

Posted
Whats happend , a few months back i could see black dots on the skyline in fact videos were made and we could see up to 22 miles .

Now i cant see a dam thing in close combat i cant see any black dots some times the aircraft disappear this was online .

F14 - jester calling out stuff and i cant see them even when in close .

Without jester its just as bad . ???

What went wrong . !

This is a Combat flight sim . We should be able to see things zoom out i see white dots on the ground zoom in it disappears . FOV .

One flight simulator has just updated its poor spotting due to Deferred shading why cant DCS .

Come on guys our computers are getting faster and faster yet still we cant see . !!!!!!

What is the plan here this has been going on for quite some time .. its 2020 .

 

Oh dear - because 22 miles is realistic lol, neither is zooming the view snapshotting. Time for a reality check, IRL if the target is below you especially and over uneven terrain you will do well to pick up small aircraft past 7/8 miles, add in the met factors and that can be brought down even further.

 

We do not need white dots or black dots to define where units are, its a terrible step backwards, might as well have labels on. Use the systems, learn to build your SA to track where targets are likely to be - once you get visual do everything in your power to not let your eyes lose the target. Stop wanting a war thunder style of game.

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Posted

 

Oh dear - because 22 miles is realistic lol, neither is zooming the view snapshotting. Time for a reality check, IRL if the target is below you especially and over uneven terrain you will do well to pick up small aircraft past 7/8 miles, add in the met factors and that can be brought down even further.

 

We do not need white dots or black dots to define where units are, its a terrible step backwards, might as well have labels on. Use the systems, learn to build your SA to track where targets are likely to be - once you get visual do everything in your power to not let your eyes lose the target. Stop wanting a war thunder style of game.

 

Are you a real pilot . ?

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

I'm a dot . Pico Nero 3 link VR . @ 4k

Win 11 Pro 64Bit . No longer Supporting DCS . 

Posted

From my days as a real-life general aviation pilot I can say it depends so much on numerous factors from what distance you can spot an aircraft. Light, clouds, haze, angle of the sun, aspect to plane, color scheme, altitude, background, shape, size...

Brrrrrrrrrrrt

I'd rather call in a Strike Eagle...

I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5

  • ED Team
Posted

 

Oh dear - because 22 miles is realistic lol, neither is zooming the view snapshotting. Time for a reality check, IRL if the target is below you especially and over uneven terrain you will do well to pick up small aircraft past 7/8 miles, add in the met factors and that can be brought down even further.

 

We do not need white dots or black dots to define where units are, its a terrible step backwards, might as well have labels on. Use the systems, learn to build your SA to track where targets are likely to be - once you get visual do everything in your power to not let your eyes lose the target. Stop wanting a war thunder style of game.

 

I bet you haven't seen my picture. Tell me how backwards it is to be able to see a target at 3nm.

This isn't about making this a game, it IS a game. There is a certain compromise between realism and gameplay. I would prefer to be able to see targets at 5nm than rely on SA with non existing donors to the system, enemies with radar off or no AWACS. Even WWII pilots needed to see the germans before they could engage. Guessing is part of flying, I agree, but this is too much.

dcsvader.png
Esquadra 701 - DCS Portugal - Discord

Posted

There is some thing wrong with the spotting again today 3 miles 12 o'clock couldn't see it and right in front of me . Online .

Just like 701 photo .

Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER -  XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 .

I'm a dot . Pico Nero 3 link VR . @ 4k

Win 11 Pro 64Bit . No longer Supporting DCS . 

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