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WW2 assets for F4U-1D - Essex Class carrier


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12 hours ago, Lieuie said:

As far as I know about the Forrestal Supercarrier integration Heatblur was discussing it with ED but so far no news.

I haven't found any newer information than this one.

I was right there are at least plans 

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  • 1 year later...

I was just talking about this with the group I'm part of. The last time there was any update on Assets and the Essex class aircraft carrier was back in 2022 on their Facebook page. I think I remember hearing about a light carrier that was also in the works but that was a while ago.

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Edited by navyBtown
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  • 1 month later...
On 11/24/2023 at 10:31 AM, AG-51_Razor said:

I seem to recall my Dad telling me that the deck edge lights that define the landing area were what he called, "dustpan lights" which could only be seen from astern. 

Troublemaker.

Ha!

Keep up the good work.

 

 

Bowie

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  • 2 weeks later...

A detail, M3 has making some your PTO assets and ED your PTO asses, not sure if join work of them. By now:

  • M3 (PTO assets pack)
    • Essex Long Hull class carrier.
    • Ground IJA units (Tanks, atrillery, AAA)
    • IJN A6M Zero
  • ED (WW2 Assets Pack) (Show on 2024 and beyond video)
    • Yorktown class carrier (USS Enterprise) - new
    • Mogami class Heavy cruiser (Post refit 1939) - new
    • LCVP
    • LST
    • Arthur Middleton-class attack transport (USS Samuel Chase)

The "2024 and beyond" dont show a Liberty ship, has the APA Arthur Middleton. The funnel  and superstructure dont math with the ship form.
Liberty ship:

1280px-SS_John_W._Brown_aerial_photo.jpg

Arthur Middleton-class APA

USS_Samuel_Chase_(APA-26)_at_anchor,_cir


Edited by Silver_Dragon
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On 1/8/2024 at 12:23 PM, Silver_Dragon said:

The "2024 and beyond" dont show a Liberty ship, has the APA Arthur Middleton.

Thanks for the info, Silver Dragon, I stand corrected. Is the Samuel Chase already in DCS? Oh, boy, I should play more often!


Edited by Peq
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On 1/9/2024 at 6:15 PM, Peq said:

Thanks for the info, Silver Dragon, I stand corrected. Is the Samuel Chase already in DCS? Oh, boy, I should play more often!

 

From the "WW2 Assets Pack" initialy some years ago.

https://en.wikipedia.org/wiki/Arthur_Middleton-class_attack_transport

Ships on class:

  • Arthur Middleton
  • Samuel Chase
  • George Clymer

Edited by Silver_Dragon
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That's from the 2024 & Beyond video, I believe. Not completely new.

Beautiful anyhow.


Edited by Ala13_ManOWar
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"I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war."

-- Major-General Frederick B. Maurice

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On 1/9/2024 at 6:15 PM, Peq said:

Thanks for the info, Silver Dragon, I stand corrected. Is the Samuel Chase already in DCS? Oh, boy, I should play more often!

Well, it's called "LS Samuel Chase" in the unit list but despite "Samuel Chase" being written on the lifebuoys, it actually has the hull number of the Arthur Middleton.

Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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  • 3 months later...
On 1/14/2024 at 4:21 AM, rkk01 said:

Try flying close to the Chase as an opfor….

 

(I tried to use it as a merchant type stand in for a Victory ship - did I get an unpleasant surprise 🙄)

Have you tried placing three Samuel Chase's in a line about 4000' apart, in-trail, going about 12 knots, on the Marianas map, and then have about 6 flights of 4 Fw190's with "Zero" skins attack from high-level with 250kg bombs?  They make diving attacks.  Maybe a Fletcher-class mod destroyer (or 2) a mile to port, on a parallel course.  And then man the 5" gun on the center ship and try to shoot some of them down?  It creates quite a show.  Unfortunately, when you man a gun on the Chase (the only ship on which you can man a gun), AI does not operate any of the other guns on that ship.  That's why you need the other ships nearby.  And in the middle of that, add a few Ju-88's with "Betty Bomber" skins to make low-level torpedo attacks.  You'll have a Pacific theater airshow.  There's a mod ship of the USS Pensacola heavy cruiser.  If you add that, it helps a bit with anti-aircraft fire...or an Iowa battleship.  But not all guns fire on those.

We need Fletcher-class and Sumner-class destroyers and Cleveland-class and Oakland-class light cruisers in DCS.  Where we can man one of the Mk37 directors to aim the ship's battery of 5-inch guns or Mk51 directors to aim one or more 40mm twin or quad mounts...and yet have the AI continue to operate the guns we don't control.


Edited by Andrew8604
Mk37, not Mk38
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