Jump to content

Recommended Posts

Posted
32 minutes ago, Harlikwin said:

 

The real question is always how well it will run. Flight sims right now (not just DCS) suck at VR. I really don't know why, but MSFS and DCS are both dogs even with a 3090. Sure I can turn stuff down and they run, but still, every other title is like stable 90 on high settings. So unless apple has some magic goin on there (likely upscaling) then its gonna run bad. And really even a G2 reverb "looks" pretty good really even with turned down settings. I'm way more interested in terms of innovations for interacting with a cockpit.

 

 

I am pretty happy running DCS at high GFX settings in my Reverb G2 at 100% resolution in Steam VR.

I just run with Motion Smoothing on and forced at 45 fps. Very smooth and looks gorgeous to me.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Posted
1 hour ago, Harlikwin said:

 

The real question is always how well it will run. Flight sims right now (not just DCS) suck at VR. I really don't know why, but MSFS and DCS are both dogs even with a 3090.

 

Well hopefully this is something eye tracking can help solve because the PC will only have to render in high res the direct part of the screen that the eye is looking at the rest can be lower resolution saving a lot on gpu power. 

Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

Processor: Intel Q6600 @ 3.00GHz

GPU: GeForce MSI RTX 2060 6GB

RAM: Crucial 8GB DDR2

HDD: 1TBGB Crucial SSD

OS: Windows 10, 64-bit

Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey

Posted (edited)
2 hours ago, Lt_Jaeger said:

I killed my cable that way.... Just check for bend marks and maybe think about fixing it a different way. 

 

 

 

The clip that comes with the headset is a stupid idea and should be replaced right away. I'm going to use those thin velcro-straps to fix the cable to the back of the headset. No chance of the cable breaking that way.

Edited by chaos

"It's not the years, honey. It's the mileage..."

Posted (edited)
2 hours ago, jib said:

Well hopefully this is something eye tracking can help solve because the PC will only have to render in high res the direct part of the screen that the eye is looking at the rest can be lower resolution saving a lot on gpu power. 

 

I mean it will save some. But are willing to sell ( and by sell I mean hand 3000 dollars to) your retina print to Apple/gazoogle or Mark Fuckerberg? For a 20-30% framerates boost?

Edited by Harlikwin

New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1)

Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).

Posted
7 hours ago, chaos said:

 

 

The clip that comes with the headset is a stupid idea and should be replaced right away. I'm going to use those thin velcro-straps to fix the cable to the back of the headset. No chance of the cable breaking that way.

 

That's exactly what I did, and it is the reason why it broke. I did the same to my index, even with the clip intact. I checked right away and see "bending marks" develop, thus I removed the zip ties right away and leave it as index decided it should be.

 

I will never ever do it again on the G2, specially since the cable looks more flimsy to me than the one of the Index.

 

Just saying...obviously you could do whatever you want, but I'm waiting for weeks now to get a replacement from HP and wasn't it for the Index I would be totally out of DCS and my Squad life for the time being.

Posted
On 3/21/2021 at 3:28 PM, dburne said:

 

I am pretty happy running DCS at high GFX settings in my Reverb G2 at 100% resolution in Steam VR.

I just run with Motion Smoothing on and forced at 45 fps. Very smooth and looks gorgeous to me.

same

Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC  | Samsung 970 Evo 2TB NVME | Quest 3 |  Logitech X-56 throttle | VKB NXT Premium |  Win 11

"Any sufficiently advanced technology is indistinguishable from magic."

--Arthur C Clark

Posted

Specs on the Decagear look pretty good but unless the site I was looking at have got it wrong, it doesn't have a microphone.

Z790, 13700K, RTX4080, 32 gig RAM, Warthog,  WarBRD base , Virpil Pedals, Pico 4

 

Posted

Decagear 1 is the one I’m looking forward to. SteamVR platform, resolution on par with Reverb, full facial tracking, body tracking module, wireless option. Q3 2021 release.  This might be the equivalent of Valve Index 2 for me. 

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

Posted (edited)

Valve Index 2 wanted specs (no special order):

- Same overall design;
- 2880 line displays;
- Minimum 135º effective Horizontal FOV;
- Preferable OLED displays;
- A bit lighter;
- A bit better ergonomics and weight distribution;
- Rear adjusting knob less protruded to accommodate seating in racing car seats without players head being uncomfortably pushed forward;
- Auto/manual mechanical IPD adjustment;
- Varifocal;
- Better lenses with wider clarity area (sweet spot) and less light glare;
- High quality cabled DP 1.4a;
- Hybrid selectable tracking (either with Base Station, stand alone or both);
- A bit less heat on the display/frontal area;
- A bit improved (more durable mini-sticks) controllers.

Edited by Shrimp
Typo & expanded description
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...