Coyote_One Posted March 15, 2021 Posted March 15, 2021 This is something probably not many people have posted. However I feel its important for accuracy in carrier ops. The wake of the carrier is not near as noticeable when rounding the corner in the groove. It needs a lot more white-water wake behind that ship for at least a quarter to half mile. I know the SC is coming with lots of updates soon so maybe its already thought of. But it would be not only more immersive but more real to life and easier to actually see the the ships path when lining up in the groove in close. Its also what they use IRL when turning in close. I know water is 2D right now which presents a big problem but I think with the current wake it wouldnt be too difficult to extend it out more and make it much more prominent. Looking forward to the future of the SC! Thanks 12
Silver_Dragon Posted March 15, 2021 Posted March 15, 2021 Ship water wake and other ship effects has a core feature, and has not exclusive of SuperCarrier module. 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
ED Team BIGNEWY Posted March 15, 2021 ED Team Posted March 15, 2021 Ship wake improvements are planned but I do not have an ETA for you all at the moment. The wake improvements will be for all ships when it happens. thank you 9 4 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Coyote_One Posted March 15, 2021 Author Posted March 15, 2021 4 hours ago, BIGNEWY said: Ship wake improvements are planned but I do not have an ETA for you all at the moment. The wake improvements will be for all ships when it happens. thank you Thank you for the reply NEWY! I appreciate that its on the agenda. Looking forward to the improvements! 3
Coyote_One Posted October 15, 2021 Author Posted October 15, 2021 On 3/15/2021 at 12:02 PM, BIGNEWY said: Ship wake improvements are planned but I do not have an ETA for you all at the moment. The wake improvements will be for all ships when it happens. thank you Just curious with todays newsletter focused on the supercarrier. Has there been any progress on ship wake visuals? Or has been moved back on the priority list. @BIGNEWY Thanks 3
cochise Posted December 4, 2021 Posted December 4, 2021 The 5:55 mark says it all! Looking forward to this!
Boosterdog Posted December 4, 2021 Posted December 4, 2021 (edited) 58 minutes ago, cochise said: The 5:55 mark says it all! Looking forward to this! Theres no wake cos he has his water settings on low?. EDIT - so thats wrong - there is a wake. Didnt realise it was so indistinct! Edited December 4, 2021 by Boosterdog MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.
cochise Posted December 4, 2021 Posted December 4, 2021 @Boosterdog Yes there is a wake but it's extremely small and indistinguishable when you're trying to use it for a lineup. VR makes it even trickier to spot.
Boosterdog Posted December 4, 2021 Posted December 4, 2021 5 minutes ago, cochise said: @Boosterdog Yes there is a wake but it's extremely small and indistinguishable when you're trying to use it for a lineup. VR makes it even trickier to spot. Yeah I can see why! - I watched the video twice and didnt even notice them. Went in to the ME and, having gotten over the WTF of the STILL missing deck marking on the SC, was stunned at how quickly those wakes fade away in all but the kindest pond like seas. Hopefully, like the missing deck markings in the ME, on the ED fix list..........somewhere.... 3 MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.
fagulha Posted December 4, 2021 Posted December 4, 2021 Meanwhile you can use Taz1004 awesome mod with longer wake 1 3 About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Boosterdog Posted December 4, 2021 Posted December 4, 2021 28 minutes ago, fagulha said: Meanwhile you can use Taz1004 awesome mod with longer wake Why Taz1004 isnt a beta tester of even a bloody consultant for ED is beyond me. He should at least have a little tag below his name "there, fixed that for you" 7 MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.
Thanatos31 Posted April 29, 2022 Posted April 29, 2022 I guess "priorities" ... Come fly with us : https://discord.gg/tawdcs TAW CJTF 13 - EU TZ MilSim Squadron Ryzen 5 5600X | 32GB DDR4 3733| ASUS Radeon RX 6700 XT | ASrock B550 Phantom Gaming 4 | HP Reverb G2 | Thrustmaster Warthog Throttle , F16 & F18 grips , TFRP Rudders | Win 10
MemphisBelle Posted June 16, 2022 Posted June 16, 2022 On 3/15/2021 at 6:02 PM, BIGNEWY said: Ship wake improvements are planned but I do not have an ETA for you all at the moment. The wake improvements will be for all ships when it happens. thank you Hey there @BIGNEWY are there any Infor about Carrier wake? I´ve tested it 2 days ago in 2D with settings all maxed up and the wake looks good from the top down view (even though a bit short), but from the actual approach perspective its still not much usable. In VR its even worse. Is the wake still under development? Thx in advance. regards 1 BlackSharkDen | BSD Discord | DCS Tutorial Collection
ED Team BIGNEWY Posted June 16, 2022 ED Team Posted June 16, 2022 Hi, we have a improvement report open but I can not give a timeline for it. thanks 4 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
MemphisBelle Posted June 16, 2022 Posted June 16, 2022 40 minutes ago, BIGNEWY said: Hi, we have a improvement report open but I can not give a timeline for it. thanks Thanks a lot BlackSharkDen | BSD Discord | DCS Tutorial Collection
Alpiinoo Posted September 2, 2023 Posted September 2, 2023 Is there any improvement? After one year. 2 1
MAXsenna Posted September 3, 2023 Posted September 3, 2023 21 hours ago, Alpiinoo said: Is there any improvement? After one year. I think they added @Taz1004's tweaks to the core, but I still have pretty invisible wakes. 2
Raisuli Posted September 3, 2023 Posted September 3, 2023 (edited) Just to complicate this to death speed is everything. From the looks of the photo in the OP they were making some turns. If you're doing 30(+) knots there's a lot of froth; I have pictures of that from a two screw ship boat. If you're doing 15, which is a pretty common 'get from point a to point b' speed, there's not nearly as much wake. I have those pictures as well. It's all about power curves; power is a cube function of speed, wake is a function of the amount of power being applied to the water, cavitation, blah blah blah. So if the boat needs to make all thirty knots of wind across the deck, big wake. If there's a ten knot wind, less wake. If it's doing five turning circles on station, you get the DCS wake. That doesn't even get in to the bit about the tail end oscillating when all those turns are happening. Not sure if that affects the deck in close because I've never been above (or on) the deck of a carrier doing 30(+) knots, but it sure gives you a ride on smaller boats. Then there are the poor slaves in the berthing compartment converted from the ships brig, with port/starboard racks right over the top of the screws. Above 15 that 'sleeping' area is a hazardous noise area, and the whine from the steering hydraulics, which never ends, is loud enough to keep the dead awake. <edit> That was unsat. Got my power curves bass-ackwards. Good thing I don't do that stuff anymore... </edit> Edited September 3, 2023 by Raisuli
draconus Posted September 8, 2023 Posted September 8, 2023 On 9/2/2023 at 11:52 AM, Alpiinoo said: Is there any improvement? After one year. Last time I checked it was fine. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
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