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Civilian Objects And Vehicles


Eight Ball

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1. CIVILIAN ASSETS PACK - NAUTICAL

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DOWNLOAD

⚠️ Some people reported bad frame rates when they tried to land on the LNG Tanker. You can download a simplified collision model here. Place it in the shapes folder of the mod and overwrite. It will be added to the pack with a future update.

Content, installation, credits, etc: README.pdf

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Old post (these vehicles will be upgraded soon):

Spoiler

- Airport Services Vehicles (CA compatible):

ZetFt5M.png

click on the spoiler for download link and instructions

Spoiler

 

 

additional liveries made by Backy 51, included with V1.2

Fleet Nellis.JPG

 

DOWNLOAD V1.2.1

 

Installation:
Drop the "Airport Services Vehicles" into C:\Users\%username%\Saved Games\DCS.openbeta\Mods\tech
Drop the missions into C:\Users\%yourusername%\Saved Games\DCS.openbeta\Missions

 

Beacons usage

The beacons are linked to the alarm state (Green = OFF, Red = ON)

2 example missions are included, check the trigger rules window for more info:

Follow Me Truck - Radio : turn the beacons on and off with the radio (F10 menu)

Follow Me Truck - Space Bar : turn the beacons on and off with the space bar (not suitable for MP)

 

Limitations

Regardless of the alarm state the beacon "beam" will not show up during the day on a non moving AI unit.

As soon as the AI starts to move the beams will show up but they will freeze in place once the vehicle comes to a stop.

This limitation only occurs during daytime and only applies to the AI

 

Livery Template

photoshop

paint.NET

 

Credits:
Base model by Renafox on sketchfab (CC BY-NC 4.0)
Converted into a follow me truck by Eight Ball

Reworked normals and polishing by Black Library

USAF liveries by Backy 51

 

Special thanks to:

Upuaut for the original idea and letting me adapt his ambulance.lua

Grajo for the various mod templates he made

Tobi for the blender edm exporter

 

 

 

- European Sedan - Police/Civilian (CA compatible):

wDd69KL.png

click on the spoiler for download link and instructions

Spoiler

 

DOWNLOAD V1.0

 

Installation:
Drop the "European Sedan" folder into C:\Users\%username%\Saved Games\DCS.openbeta\Mods\tech

 

Beacons usage

Works the same as the follow me trucks

The beacons are linked to the alarm state (Green = OFF, Red = ON)

 

Limitations

Regardless of the alarm state the beacon "beam" will not show up during the day on a non moving AI unit.

As soon as the AI starts to move the beams will show up but they will freeze in place once the vehicle comes to a stop.

This limitation only occurs during daytime and only applies to the AI.

 

Livery Template

photoshop

paint.NET

 

Credits:
Base model by 3D Error 404 on sketchfab (CC BY 4.0)
Converted by Eight Ball

 

Special thanks to:

Upuaut for the original idea and letting me adapt his ambulance.lua

Grajo for the various mod templates he made

Tobi for the blender edm exporter

 

 

 

- UAZ-452 (CA compatible): DOWNLOAD V.1.1

Original model by Sergey Egelsky on sketchfab

Wheels YA-101 for Gaz69 by Dimal965

Check out Freddie's liveries!: https://www.digitalcombatsimulator.com/en/files/3320644/

xL67Caz.png

 

- Nissan Pickup Truck (CA compatible): DOWNLOAD

Original model by Gabee on sketchfab

SIfjIyR.png

 

- Old Generic Van (CA compatible): DOWNLOAD

Original model by Daniel Zhabotinsky on sketchfab

FIqzm4y.png

 

More coming soon...

 


Edited by Eight Ball
  • Like 23
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Thank you for your work and for sharing.

Side note, no textures in the windows.

 

Regards,

F.


Edited by fagulha

- Motto: Takeoffs are optional. Landings are mandatory.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat.

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26 minutes ago, fagulha said:

Side note, no textures in the windows.

It's doesnt look like this for you?

ox0Ldzs.png

 

Or you mean from the driver POV? If so, yes indeed. I'm still working on a generic interior for this one and other models I'm converting.

 

 

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9 hours ago, Eight Ball said:

Ah crap, indeed, the glass object in the 3d model was pointing at the original GMC pickup truck.

I've updated the file, should be all good now.

 

@Backy 51Thanks mate 🙂

Thank you once again :)

- Motto: Takeoffs are optional. Landings are mandatory.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat.

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7 hours ago, Jason32 said:

Would it be possible to change the spinning lights to a more flashing on and off just i personally find the spinning lights offputting.

 

Spinning lights are actually very common at airports as they're required by law. While many vehicles also use flashing lights, a lot of other things use flashing lights, so rotating lights are often used to avoid confusion. Also, I think the lights are tied to the units alert status, so he may not be able to make it flash.

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20 hours ago, Jason32 said:

Would it be possible to change the spinning lights to a more flashing on and off just i personally find the spinning lights offputting.

I'll make a variant with flashing LEDs. It's gonna take a few days coz I have other vehicles on the grill right now.

 

The excellent liveries made by Backy were incorporated to the mod (link in the first post updated), many thanks to you mate!

 

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Nice work ,thanks 👍


Edited by EL_LEJI

 

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