ruddy122 Posted July 20, 2021 Posted July 20, 2021 I’ve noticed I put too much trim or not enough on landing Is there a ball park setting and then fine tune? Sent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
Hulkbust44 Posted July 20, 2021 Posted July 20, 2021 Fly onspeed AoA. Trim means nothing. You want 8.1° alpha and the orange donut to the right of your HUD. This is very important in the Hornet and basically the only way you land.Mobius708
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 I get the AOA but can’t keep it for long any tipsSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
Hulkbust44 Posted July 20, 2021 Posted July 20, 2021 I get the AOA but can’t keep it for long any tipsSent from my iPhone using TapatalkDon't touch the stick. Trim to onspeed and only use the stick for lateral adjustments.Mobius708 1
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 The nose either goes up or down never stays where I want it for hands free pitchI’m thinking throttle controlSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
Scotch75 Posted July 20, 2021 Posted July 20, 2021 You trim to be on-speed in level flight, which is a function of the aircraft weight and angle of attack. Therefore, different landing weights will have different trim to always have a constant angle of attack (on-speed). This is achieved by trimming the velocity vector to be in the middle of the landing bracket, which gives you optimum aoa in landing configuration. You then control your rate of descent with power (throttle up/down). Hope that helps.Cheers!Sent from my SM-G950F using Tapatalk 1 W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 I think I’m fighting the FBWNeed to settle down and not fight itSent from my iPhone using TapatalkThanks I’ll try the tips tonightSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
Scotch75 Posted July 20, 2021 Posted July 20, 2021 You'll never get hands-free trim. Your throttle control needs to be quite small movements up and down to achieve an "average" power, the Hornet's engines are quite responsive. You should be able to find in cockpit youtube videos of us navy Hornets making approaches to the carrier. The pilots are constantly moving the throttles up and down. The same method is applied to air-to-air refuelling.Sent from my SM-G950F using Tapatalk W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 Cool I’ll try thatIn heavies like the KC-10 you leave throttle alone once set and trim for hands freeSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 I got some negative training going onFix up and down first before tackling left and rightSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
oldpop Posted July 20, 2021 Posted July 20, 2021 Make sure you have a "dead zone" as per "Chuck's" guide set up
Dragon1-1 Posted July 20, 2021 Posted July 20, 2021 Also, contrary to what someone said, DCS Hornet's throttle is currently not very responsive. You really need to be a few seconds ahead of the aircraft. The real Hornet is different, the response is supposedly nearly immediate. 1
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 For all you valued viewers it’s a deadzone of 4 and a curvature of 15Sent from my iPhone using TapatalkRemind me of real life AR with the throttlesPut the power where you need it to be and wait a potato Don’t add more throttles unless you want to be under the tankerSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
Steel Jaw Posted July 20, 2021 Posted July 20, 2021 I find Hornet trim very twitchy at low speeds. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 That’s what I noticed too the DCS Hornet likes to go fast more stableIf the tips don’t help with full flaps going to try half flapsSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
WobblyFlops Posted July 20, 2021 Posted July 20, 2021 3 hours ago, ruddy122 said: That’s what I noticed too the DCS Hornet likes to go fast more stable If you still have issues with this, can you please upload a recording of this issue with the control overlay enabled? It'd much easier to give additional tips.
evilnate Posted July 20, 2021 Posted July 20, 2021 In my experience I adjust trim to get on speed with gears down, flaps full, and hook. If my weight doesn’t change, I never need to adjust trim anymore. Adjust power to keep velocity vector where I need it and roll to turn. A good practice drill is getting on speed, hold 1000 ft. AGL, and do 180 degree turns with 30 degrees angle of bank and then make wings level again. See if you can maintain 1000 ft. at all times. 2
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 I think I’m doing too much at the same time getting down, slowing down, getting dirty too fastTry to be a more methodical so the LSO in super carrier doesn’t yell at meSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
SharpeXB Posted July 20, 2021 Posted July 20, 2021 (edited) 7 hours ago, oldpop said: Make sure you have a "dead zone" as per "Chuck's" guide set up Its all personal taste but I think a dead zone is only necessary for a broken (spiking or drifting) controller. With a dead zone you’ll move the stick.. nothing… then get some surprise reaction, like sticky axis behavior. It’s better to feel control through the entire range of input IMO Edited July 20, 2021 by SharpeXB 2 i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
ruddy122 Posted July 20, 2021 Author Posted July 20, 2021 I know you need a deadzone of 1 for the autopilot to workI might reduce my deadzone in roll and pitch less than 4Sent from my iPhone using TapatalkI pio cause I maybe have a deadzone issueSent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] LUCKY:pilotfly::joystick: Computer Specs CPU: AMD Ryzen 5 2600 6-Core 3.4 GHz| GPU: Nvidia GeForce GTX 1660 6Gb | RAM: 32 GB DDR4 @ 3000 MHz | OS: Win 10 64 bit | HD: 500 Gb SSD
Hulkbust44 Posted July 20, 2021 Posted July 20, 2021 I know you need a deadzone of 1 for the autopilot to workI might reduce my deadzone in roll and pitch less than 4Sent from my iPhone using TapatalkI pio cause I maybe have a deadzone issueSent from my iPhone using TapatalkNot true at all. You just can't have an extreme bank or dive/climb initially. Or excessive inputs on the stick. (half throw)Mobius708
randomTOTEN Posted July 20, 2021 Posted July 20, 2021 Why don't you post a short track so we can see what's going on?
rob10 Posted July 21, 2021 Posted July 21, 2021 2 hours ago, ruddy122 said: I know you need a deadzone of 1 for the autopilot to work That is not true depending what joystick base you're using. I've never had an issue with activating AP with my WarBrd base and both pitch and roll deadzones are zero. I personally don't like any curves on it either.
Nealius Posted July 21, 2021 Posted July 21, 2021 (edited) 11 hours ago, ruddy122 said: I’ve noticed I put too much trim or not enough on landing Is there a ball park setting and then fine tune? Sent from my iPhone using Tapatalk In my experience, horizontal stab trim when on-speed has consistently been 11° NU. That ballparks me around slightly fast or slightly slow. Then I fine-tune the trim to get the sweet spot, since there is still quite a bit of trim play between each degree of stab deflection. "8.1° AoA" gets thrown around a lot when people ask about landing trim, and that is correct, but not applicable to what is being asked. 8.1/on-speed doesn't happen until after trimming. Landing trim questions are asking about the trimming process itself, before you arrive at 8.1/on-speed. On that note, has the AoA indication on the FCS (I think?) page been updated to work? Last I flew the Hornet it was pegged at 00.0° AoA, so there was no way to see your actual AoA anyway. Edited July 21, 2021 by Nealius
Bunny Clark Posted July 21, 2021 Posted July 21, 2021 11 hours ago, ruddy122 said: I get the AOA but can’t keep it for long any tips In landing configuration, the Hornet's FCS holds AoA, and you set what AoS is held with the trim switch. So long as you're not making any pitch inputs, you will stay glued to the commanded AoA without effort. A simple tip: the trim hat will control the direction the AoA bracket moves - so if the TVV is below the AoA bracket on the HUD, trim hat down to bring the jet to on-speed. You should be able to maintain on-speed level flight with your hand off the stick and just manipulating the throttle to control decent rate. Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
Recommended Posts