speed-of-heat Posted July 31, 2021 Share Posted July 31, 2021 does anyone know the current max take off weight for AI from a cat shot, (as we know its bugged at the moment)? SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, T-50CM2 Base & Constellation Alpha + MFG Crosswinds V2, HP Reverb G2 SOFTWARE: Microsoft Windows 11, VoiceAttack & VIACOM PRO VR Stuff: My Settings for 3090 and G2 , My Settings for 1080ti , Shaders MOD for VR , Patch Status Link to comment Share on other sites More sharing options...
Ginsu80 Posted August 2, 2021 Share Posted August 2, 2021 I haven’t had a crash yet with the AI on takeoffs, even with normal max take off weight but I know others have. The AI does pull stupid aoa, and come really close. I have also seen the AI get slow, 115kts or so and get stuck and fail to recover. Literally just fall out of the sky. Hoping it will be fixed this week as it’s caused me to be unable to work on t a campaign I’m building. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Jenson Posted August 2, 2021 Share Posted August 2, 2021 In the supercarrier cold start mission, I've removed external tanks for all the AI aircrafts, and they are able to survive from crashing into the sea now, although still struggle. I didn't check the weight but I guess less than 43k lbs. 1 PC Specs: Intel i7 9700, Nvidia RTX 2080S, Corsair 64G DDR4, MSI B360M Mortar Titanium, Intel 760P M.2 256GB SSD + Samsung 1TB SSD, Corsair RM650x Flight Gears: Logitech X56 HOTAS & Flight Rudder Pedals, HP Reverb G2 Modules: F-14A/B, F-15C, F-16C, F/A-18C, AV-8B, A-10C I/II, Supercarrier, Nevada, Persian Gulf, Syria Location: Shanghai, CHINA Project: Operation Hormuz [F/A-18C Multiplayer Campaign] Link to comment Share on other sites More sharing options...
Stearmandriver Posted August 2, 2021 Share Posted August 2, 2021 The only ones I've ever seen survive have a light CAP loadout; even one bag plus any A/G stores is too much. It basically makes carrier-based aircraft useless in a campaign. Link to comment Share on other sites More sharing options...
speed-of-heat Posted August 2, 2021 Author Share Posted August 2, 2021 I just got 1 Bag, 4xJSOW (on the outer station) 2x9x , 2xAMMRAM and full internal fuel to go SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, T-50CM2 Base & Constellation Alpha + MFG Crosswinds V2, HP Reverb G2 SOFTWARE: Microsoft Windows 11, VoiceAttack & VIACOM PRO VR Stuff: My Settings for 3090 and G2 , My Settings for 1080ti , Shaders MOD for VR , Patch Status Link to comment Share on other sites More sharing options...
Stearmandriver Posted August 2, 2021 Share Posted August 2, 2021 How? I've seen literally dozens of aircraft loaded much lighter than that crash, with no successes at all! Link to comment Share on other sites More sharing options...
speed-of-heat Posted August 2, 2021 Author Share Posted August 2, 2021 I was flying oil in the water mission 8… SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, T-50CM2 Base & Constellation Alpha + MFG Crosswinds V2, HP Reverb G2 SOFTWARE: Microsoft Windows 11, VoiceAttack & VIACOM PRO VR Stuff: My Settings for 3090 and G2 , My Settings for 1080ti , Shaders MOD for VR , Patch Status Link to comment Share on other sites More sharing options...
Bunny Clark Posted August 2, 2021 Share Posted August 2, 2021 21 hours ago, Ginsu80 said: Hoping it will be fixed this week as it’s caused me to be unable to work on t a campaign I’m building. Unless there are features in Beta you absolutely need, I recommend working on Stable. Crap like this doesn't tend to make it to the Stable build nearly as often. Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards Link to comment Share on other sites More sharing options...
Stearmandriver Posted August 3, 2021 Share Posted August 3, 2021 7 hours ago, speed-of-heat said: I was flying oil in the water mission 8… Interesting. Just curious, is that with the Stennis or Supercarrier? I haven't thought to try the Stennis. Link to comment Share on other sites More sharing options...
speed-of-heat Posted August 3, 2021 Author Share Posted August 3, 2021 Super carrier SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, T-50CM2 Base & Constellation Alpha + MFG Crosswinds V2, HP Reverb G2 SOFTWARE: Microsoft Windows 11, VoiceAttack & VIACOM PRO VR Stuff: My Settings for 3090 and G2 , My Settings for 1080ti , Shaders MOD for VR , Patch Status Link to comment Share on other sites More sharing options...
Stearmandriver Posted August 3, 2021 Share Posted August 3, 2021 Huh. Wonder if there's anything else that makes it work on that mission, or if it was some kind of fluke. They sure won't go with that kind of loadout if you create a new mission. Link to comment Share on other sites More sharing options...
Bunny Clark Posted August 3, 2021 Share Posted August 3, 2021 12 hours ago, Stearmandriver said: Interesting. Just curious, is that with the Stennis or Supercarrier? I haven't thought to try the Stennis. In my testing, it happens with both the Stennis and SC module ships. 1 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards Link to comment Share on other sites More sharing options...
Curly Posted August 3, 2021 Share Posted August 3, 2021 It looks like a change to lift coefficient in the simple flight model also increased the drag 6 times. Resulting in degraded performance. In the last patch, the Cl max in Simple Flight Model for the F-18C was doubled. It went from 1.2 to 2.4. This also caused the drag to increase. In the SFM the drag is computed directly from the lift. The drag computation is given as: Cx = Cx_0 + Cy^2*B2 +Cy^4*B4. Where B2 and B4 are coefficients also defined in the SFM. Cx is the drag and Cy is lift coefficient. Previously Cl max was capped at 1.2. it is now 2.4 This meant the drag at Cl max with flaps was Cx = (Cx0 + Cx Flaps) + (Cy^2*B2) + (Cy^4* B4) The old SFM F-18C, at mach .2 at CL max, 1.2, with the flaps down, had a drag coefficient of .584 Cx .584 = (Cx0 .0154)+ .(Cx Flaps. 23) + (Cy Max 1.2)^2*(B2 .134) + (Cy max 1.2)^4* (B4 .056) The new SFM at Cl max, 2.4 with flaps down has a drag coefficient of 2.905 Cx 2.905= (Cx0 .0154)+ .(Cx Flaps .23) + (Cy Max 2.4)^2*(B2 .134) + (Cy max 2.4)^4* (B4 .056) The previous version, Cl max of the F-18C was capped at 1.2 it is now 2.4. Based on the the ratio of Cl to alpha as defined in the SFM; If the current SFM F-18C goes over 13.8 AOA with the flaps down, then it will have more drag than previous previous version of the SFM F-18C was capable of producing. 2 Link to comment Share on other sites More sharing options...
sigfan86 Posted August 4, 2021 Share Posted August 4, 2021 2 hours ago, Curly said: It looks like a change to lift coefficient in the simple flight model also increased the drag 6 times. Resulting in degraded performance. In the last patch, the Cl max in Simple Flight Model for the F-18C was doubled. It went from 1.2 to 2.4. This also caused the drag to increase. In the SFM the drag is computed directly from the lift. The drag computation is given as: Cx = Cx_0 + Cy^2*B2 +Cy^4*B4. Where B2 and B4 are coefficients also defined in the SFM. Cx is the drag and Cy is lift coefficient. Previously Cl max was capped at 1.2. it is now 2.4 This meant the drag at Cl max with flaps was Cx = (Cx0 + Cx Flaps) + (Cy^2*B2) + (Cy^4* B4) The old SFM F-18C, at mach .2 at CL max, 1.2, with the flaps down, had a drag coefficient of .584 Cx .584 = (Cx0 .0154)+ .(Cx Flaps. 23) + (Cy Max 1.2)^2*(B2 .134) + (Cy max 1.2)^4* (B4 .056) The new SFM at Cl max, 2.4 with flaps down has a drag coefficient of 2.905 Cx 2.905= (Cx0 .0154)+ .(Cx Flaps .23) + (Cy Max 2.4)^2*(B2 .134) + (Cy max 2.4)^4* (B4 .056) The previous version, Cl max of the F-18C was capped at 1.2 it is now 2.4. Based on the the ratio of Cl to alpha as defined in the SFM; If the current SFM F-18C goes over 13.8 AOA with the flaps down, then it will have more drag than previous previous version of the SFM F-18C was capable of producing. Personally i find it ridiculous that paying customers have to dig in and figure out the math for the programmers, in my line of work, mistakes like this cost programmers their jobs... 1 System: Ryzen 5900x, G.Skill 3600 32GB, MSI 4090 suprim liquid X, samsung odyssey+ headset Link to comment Share on other sites More sharing options...
Stearmandriver Posted August 4, 2021 Share Posted August 4, 2021 3 hours ago, Curly said: It looks like a change to lift coefficient in the simple flight model also increased the drag 6 times. Resulting in degraded performance. In the last patch, the Cl max in Simple Flight Model for the F-18C was doubled. It went from 1.2 to 2.4. This also caused the drag to increase. In the SFM the drag is computed directly from the lift. The drag computation is given as: Cx = Cx_0 + Cy^2*B2 +Cy^4*B4. Where B2 and B4 are coefficients also defined in the SFM. Cx is the drag and Cy is lift coefficient. Previously Cl max was capped at 1.2. it is now 2.4 This meant the drag at Cl max with flaps was Cx = (Cx0 + Cx Flaps) + (Cy^2*B2) + (Cy^4* B4) The old SFM F-18C, at mach .2 at CL max, 1.2, with the flaps down, had a drag coefficient of .584 Cx .584 = (Cx0 .0154)+ .(Cx Flaps. 23) + (Cy Max 1.2)^2*(B2 .134) + (Cy max 1.2)^4* (B4 .056) The new SFM at Cl max, 2.4 with flaps down has a drag coefficient of 2.905 Cx 2.905= (Cx0 .0154)+ .(Cx Flaps .23) + (Cy Max 2.4)^2*(B2 .134) + (Cy max 2.4)^4* (B4 .056) The previous version, Cl max of the F-18C was capped at 1.2 it is now 2.4. Based on the the ratio of Cl to alpha as defined in the SFM; If the current SFM F-18C goes over 13.8 AOA with the flaps down, then it will have more drag than previous previous version of the SFM F-18C was capable of producing. Excellent analysis! The question now is... can the current SFM be easily replaced by the old one (from the current stable build)? Link to comment Share on other sites More sharing options...
oldcrusty Posted August 4, 2021 Share Posted August 4, 2021 6 hours ago, Curly said: It looks like a change to lift coefficient in the simple flight model also increased the drag 6 times. Resulting in degraded performance. In the last patch, the Cl max in Simple Flight Model for the F-18C was doubled. It went from 1.2 to 2.4. This also caused the drag to increase. In the SFM the drag is computed directly from the lift. The drag computation is given as: Cx = Cx_0 + Cy^2*B2 +Cy^4*B4. Where B2 and B4 are coefficients also defined in the SFM. Cx is the drag and Cy is lift coefficient. Previously Cl max was capped at 1.2. it is now 2.4 This meant the drag at Cl max with flaps was Cx = (Cx0 + Cx Flaps) + (Cy^2*B2) + (Cy^4* B4) The old SFM F-18C, at mach .2 at CL max, 1.2, with the flaps down, had a drag coefficient of .584 Cx .584 = (Cx0 .0154)+ .(Cx Flaps. 23) + (Cy Max 1.2)^2*(B2 .134) + (Cy max 1.2)^4* (B4 .056) The new SFM at Cl max, 2.4 with flaps down has a drag coefficient of 2.905 Cx 2.905= (Cx0 .0154)+ .(Cx Flaps .23) + (Cy Max 2.4)^2*(B2 .134) + (Cy max 2.4)^4* (B4 .056) The previous version, Cl max of the F-18C was capped at 1.2 it is now 2.4. Based on the the ratio of Cl to alpha as defined in the SFM; If the current SFM F-18C goes over 13.8 AOA with the flaps down, then it will have more drag than previous previous version of the SFM F-18C was capable of producing. Do all AI FA18C's use this model or only Lot 20s ? Link to comment Share on other sites More sharing options...
Nealius Posted August 4, 2021 Share Posted August 4, 2021 The big question is why was that even changed....I don't know of anything particularly broken with the previous AI flight model to warrant such a change. Link to comment Share on other sites More sharing options...
Curly Posted August 4, 2021 Share Posted August 4, 2021 1 minute ago, Gripes323 said: Do all AI FA18C's use this model or only Lot 20s ? FA-18A.lua has the old Cl Max of 1.2 FA-18C.lua has the old Cl Max of 1.2 FA-18C_Hornet.lua has a Cl max of 2.4 Link to comment Share on other sites More sharing options...
oldcrusty Posted August 4, 2021 Share Posted August 4, 2021 13 minutes ago, Curly said: FA-18A.lua has the old Cl Max of 1.2 FA-18C.lua has the old Cl Max of 1.2 FA-18C_Hornet.lua has a Cl max of 2.4 Copy, thanks. Link to comment Share on other sites More sharing options...
Dave317 Posted August 4, 2021 Share Posted August 4, 2021 Can one be swapped with another for a short term fix? Link to comment Share on other sites More sharing options...
frosen Posted August 5, 2021 Share Posted August 5, 2021 21 hours ago, Dave317 said: Can one be swapped with another for a short term fix? +1 i7-7700K @ 4.9 GHz | Gigabyte Aorus Geforce GTX 1080 Ti | 32 GB DDR4 Corsair Vengeance @ 2400 MHz (2800 OC) | Asus Strix Z270E Gaming | Samsung 970 EVO M.2 SSD 1 TB | Samsung 960 EVO M.2 SSD 500 GB | WD NAS Red 2TB SATA3 | Corsair Cooling Hydro Series H80i v2 | Thrustmaster Hotas Warthog | Saitek PRO rudder pedals | Valve Index Link to comment Share on other sites More sharing options...
Stearmandriver Posted August 8, 2021 Share Posted August 8, 2021 On 8/3/2021 at 9:12 PM, Curly said: FA-18A.lua has the old Cl Max of 1.2 FA-18C.lua has the old Cl Max of 1.2 FA-18C_Hornet.lua has a Cl max of 2.4 Could you point me to the locations of these files? I was going to try a quick replacement, but I'm only able to find two different FA-18C.lua files, and no FA-18A.lua or FA-18C_Hornet.lua at all. Where are these located? Thanks... Link to comment Share on other sites More sharing options...
Curly Posted August 8, 2021 Share Posted August 8, 2021 47 minutes ago, Stearmandriver said: Could you point me to the locations of these files? I was going to try a quick replacement, but I'm only able to find two different FA-18C.lua files, and no FA-18A.lua or FA-18C_Hornet.lua at all. Where are these located? Thanks... They in the encrypted Database files. https://github.com/Quaggles/dcs-lua-datamine/tree/master/_G/db/Units/Planes/Plane Link to comment Share on other sites More sharing options...
Stearmandriver Posted August 8, 2021 Share Posted August 8, 2021 Gotcha, thanks. If encrypted, I guess there's no replacing or modifying the files though huh? Link to comment Share on other sites More sharing options...
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