Thomas_LOLW Posted September 24, 2022 Posted September 24, 2022 ...Do I still need a Steam Account for downloading the WMR software, or can I get it somewhere else? I have Windows 11 and it seems it is not installed by default... Thanks, Thomas Intel Core i5-12600KF, 6x 3.60 GHz, 4xE, NVIDIA GeForce RTX 3080, Windows 11. VR in Reverb G2 and Oculus Quest 2
edmuss Posted September 24, 2022 Posted September 24, 2022 No need for steam at all, openxr for WMR is on the MS store, open composite and openxr toolkit are on GitHub. 1 1 Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
coldViPer Posted September 24, 2022 Posted September 24, 2022 On 3/17/2022 at 11:33 AM, nikoel said: OpenXR Toolkit - (Do it!) 5) If the game fails to launch after the installation of OpenXR Toolkit then please see here: https://mbucchia.github.io/OpenXR-Toolkit/troubleshooting.html#missing-visual-c-system-component I noticed that this package is mandatory if you do a clean Windows 11 22H2 installation. Without this DCS doesn't open in VR mode and OpenXR Developers Tools Demo Scene not working. Asus Prime X570-P * Ryzen 5800X3D + Scythe Fuma cooler * RTX 4080 Super * Corsair 64GB DDR4 3600MHz * Samsung 980 pro 2Tb + 1Tb nvme * Samsung 850 EVO 512Gb SSD * Corsair RM850x V2/2018 * HP Reverb G2 * CH Fighterstick/Pedals/Throttle * Win11 Pro
Thomas_LOLW Posted September 28, 2022 Posted September 28, 2022 (edited) First of all, many thanks to Nikoel for creating this post and and keeping it updated, I am sure it took (and still takes) a lot of time. Everything worked fine for me, without any hassles. However, I noticed that the performance with my new Reverb GT2 is worse than with my old Oculus Quest 2 (running with Oculus software). With the Quest 2, I had stable 45 frames (AWS turned on), with the Reverb, frames drop down to 30 quite often - using the same DCS settings of course. Seems that Quest is doing a better job with the VR drivers, since the screen resolution between the 2 headsets is not so much different. I wonder if some else here has the same experience? Cheers, Thomas Edited September 28, 2022 by Thomas_LOLW Intel Core i5-12600KF, 6x 3.60 GHz, 4xE, NVIDIA GeForce RTX 3080, Windows 11. VR in Reverb G2 and Oculus Quest 2
speed-of-heat Posted September 28, 2022 Posted September 28, 2022 (edited) 22 minutes ago, Thomas_LOLW said: First of all, many thanks to Nikoel for creating this post and and keeping it updated, I am sure it took (and still takes) a lot of time. Everything worked fine for me, without Andy hassles. However, I noticed that the performance with my new Reverb GT2 is worse than with my old Oculus Quest 2 (running with Oculus software). With the Quest 2, I had stable 45 frames (AWS turned on), with the Reverb, frames drop down to 30 quite often - using the same DCS settings of course. Seems that Quest is doing a better job with the VR drivers, since the screen resolution between the 2 headsets is not so much different. I wonder if some else here has the same experience? Cheers, Thomas You are driving about tripple or so the pixels with the G2, than the quest 2... Q2=1832 x 1920= 3517440 G2=3124 x 3056= 9546944 Edited September 28, 2022 by speed-of-heat 2 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Thomas_LOLW Posted September 28, 2022 Posted September 28, 2022 7 hours ago, speed-of-heat said: You are driving about tripple or so the pixels with the G2, than the quest 2... Q2=1832 x 1920= 3517440 G2=3124 x 3056= 9546944 according to HP, the resolution is 2160 x 2160 (per eye) Intel Core i5-12600KF, 6x 3.60 GHz, 4xE, NVIDIA GeForce RTX 3080, Windows 11. VR in Reverb G2 and Oculus Quest 2
edmuss Posted September 28, 2022 Posted September 28, 2022 5 minutes ago, Thomas_LOLW said: according to HP, the resolution is 2160 x 2160 (per eye) No, the panel resolution is 2160 per eye, the render resolution to account for lense distortion is closer to 3200 wide (2160x1.477), set the render resolution to 2160 wide and it looks terrible. Don't ask why the render resolution on the G2 was far higher than it was on the G1 when they both use 2160 panels but the resolution when set by steam supersampling and openxr resolution overrides at 100% has been confirmed by HP tech to be correct at 3100ish wide. 3 Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
speed-of-heat Posted September 28, 2022 Posted September 28, 2022 As @edmusssays.... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Hunter Joker Posted September 29, 2022 Posted September 29, 2022 Probably a stupid question, before OpenXR to run DCS with my G2 I must use SteamVR and so to see the performance I have and use fpsVR. But now that (luckily) I can rund DCS only with WMR what software I can use similar to fpsVR? Thank. https://www.youtube.com/user/garaganotube
Ghostman Posted September 29, 2022 Posted September 29, 2022 this will fill your needs https://mbucchia.github.io/OpenXR-Toolkit/ 1 Flight Rig: Ryzen 7 5800X; 32 Gig DDR4 3600; Focus 1000W; ASUS TUF RTX 3090 TI OC Edition; Corsair 500D Airflow VR: HP Reverb G2 Gaming Rig: Ryzen 9 3900X; 32 Gig DDR4 3000; Gigabyte 3070 TI OC Edition; Phanteks Eclipse P400
edmuss Posted September 29, 2022 Posted September 29, 2022 56 minutes ago, Hunter Joker said: Probably a stupid question, before OpenXR to run DCS with my G2 I must use SteamVR and so to see the performance I have and use fpsVR. But now that (luckily) I can rund DCS only with WMR what software I can use similar to fpsVR? Thank. 49 minutes ago, Ghostman said: this will fill your needs https://mbucchia.github.io/OpenXR-Toolkit/ Either use the performance overlay in openxr for WMR or the overlay in the toolkit (or both if you so desire). The toolkit does performance logging now though so you can more reliably benchmark Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
Burt Posted September 29, 2022 Posted September 29, 2022 Any idea why msi afterburner display overlay doesn’t work with oxr? Like in the monitor vr window. ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090 - XFURY 64GB -3400 MHz RAM Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia Start Date April 2020
edmuss Posted September 29, 2022 Posted September 29, 2022 Because it can't inject into the vr compositor probably. What is it you're wanting to check? Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
Burt Posted September 29, 2022 Posted September 29, 2022 Well edmuss, the other week I wanted to do some undervolting with my gpu while DCS was running and with my G2 off my head and looking and tweaking watching on the monitor kinda like benchmarking with DCS. Use to do it with steamvr with my other machine. Now the detached graph works but not monitoring display feature. ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090 - XFURY 64GB -3400 MHz RAM Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia Start Date April 2020
edmuss Posted September 29, 2022 Posted September 29, 2022 I used heaven benchmark to do exactly that, it's DX11 so a pretty good analogue for DCS but more repeatable and easy to record/tweak/set. Over a couple of hours of benching I got the sweet spot of 875mv with a core offset enough to hold 1860ish boost clocks and +1200 on the VRAM. Even if I ramped the voltage right up it still couldn't hold the boost much higher so save the heat, energy and noise and it's a nice consistent high clock. 1 Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
Burt Posted September 30, 2022 Posted September 30, 2022 Yeah I have and used Heaven Benchmark also but I was really just wondering why msi/af doesn’t show the monitoring display. I’m gonna do alittle tweaking this weekend I’m not really having any issues as far a temps/freq and perf but this tweaking stuff with numbers and performance is getting kinda fun really. Thanks as always ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090 - XFURY 64GB -3400 MHz RAM Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia Start Date April 2020
dureiken Posted September 30, 2022 Posted September 30, 2022 Hi, are shaders still useful with that awesome tool ? like simplex ? and shadow optimization ? thanks
speed-of-heat Posted September 30, 2022 Posted September 30, 2022 I no longer use the shader mods simplex/kegetys, i do use 3dmigoto to turn off tree shadows as well as https://forum.dcs.world/applications/core/interface/file/attachment.php?id=185130 which essentially gives me medium shadows in the cockpit and my own plane casts as shadow, but others dont unless very close to you (only works in the cockpit view) SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
dureiken Posted September 30, 2022 Posted September 30, 2022 15 minutes ago, speed-of-heat said: I no longer use the shader mods simplex/kegetys, i do use 3dmigoto to turn off tree shadows as well as https://forum.dcs.world/applications/core/interface/file/attachment.php?id=185130 866 B · 1601 downloads which essentially gives me medium shadows in the cockpit and my own plane casts as shadow, but others dont unless very close to you (only works in the cockpit view) thanks for answer you use 3d midgoto to remove shadows AND the mod you linked for reducing impact (I already use it, but to be sure)
tomeye Posted September 30, 2022 Posted September 30, 2022 27 minutes ago, speed-of-heat said: I no longer use the shader mods simplex/kegetys, i do use 3dmigoto to turn off tree shadows as well as https://forum.dcs.world/applications/core/interface/file/attachment.php?id=185130 866 B · 1603 downloads which essentially gives me medium shadows in the cockpit and my own plane casts as shadow, but others dont unless very close to you (only works in the cockpit view) qq this mod goes in saved games or dcs folder?
speed-of-heat Posted September 30, 2022 Posted September 30, 2022 Dcs main 1 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
tomeye Posted September 30, 2022 Posted September 30, 2022 Using 3d migoto to hide shadows does it save CPU and fps or it does the calculation but it does not display the results?
speed-of-heat Posted October 1, 2022 Posted October 1, 2022 I use it for: 1) Haze reduction 2) shadow removal 3) cbu fix 4) glass reflection removal 5) rotor removal for the apache I need to measure the full impact, but some of it is situational, some of it is cosmetic. SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Ready Posted October 2, 2022 Posted October 2, 2022 On 10/1/2022 at 5:58 AM, speed-of-heat said: I use it for: 1) Haze reduction 2) shadow removal 3) cbu fix 4) glass reflection removal 5) rotor removal for the apache I need to measure the full impact, but some of it is situational, some of it is cosmetic. Last time I checked I was getting quite an FPS-hit with 3dMigoto, so stopped using it because my FPS tended to drop below 20 on our groups busy NTTR map. The CBU-issue is still not fixed? What is the Apache rotor removal? Is that giving an FPS advantage? I fly an A-10C II in VR and post my DCS journey on | Subscribe to my DCS A-10C channel Come check out the 132nd Virtual Wing | My VR Performance Optimization (4090/9800X3D/Aero) SYSTEM SPECS: Ryzen 7 9800X3D, RTX4090, 64GB DDR5-6000, Windows 10, ROG STRIX X870E-E Gaming WIFI, Varjo Aero, VKB Gunfighter MKIII MCG Ultimate with 10cm extension, VPC MongoosT-50CM3 Throttle, VPC Control Panel #2, TM TPR Rudders. Buttkicker, Gametrix Jetseat, PointCTRL, OpenKneeboard, Wacom Intuos Pro Small.
edmuss Posted October 2, 2022 Posted October 2, 2022 59 minutes ago, Ready said: What is the Apache rotor removal? Is that giving an FPS advantage? I think it's more to alleviate the reprojection artifacts associated with openxr and helo rotors, could be wrong though Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
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