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Posted (edited)

Hi ED,

 are there still scheduled performance improvements coming for the marianas map?

Compared to the other maps, it still runs very badly in regards to FPS ,even when lowering  shadows or switching them off.
However it seems, there havent been a lot of significant updates to the map after release and it has been been quiet about this map for quite a while now. The scenery is very beautiful, but the performance really reduces the immersion, unless you have an extremely powerful machine, but even high end users seem to report significantly less frames.



Do you still have any performance improvement updates planned for this map?

Anyway, thanks a lot for making the map available for free.

Regards,
Snappy

Edited by Snappy
  • Like 13
Posted

I'm also interested if there are any performance improvements planned? I can put all my setting on the lowest and its a slideshow but I can play Syria for example which is a demanding map in its own right without much issue on medium to high settings.

  • Like 1

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Posted

i also hope, it can be optimized further. i want to like the map, as it is really beautiful and a nice change of scenery, but the performance impact really takes away from the experience. i only fly around the northern islands, because they are less taxing, but even there i get less frames than on every other map i have...

  • Like 5

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  • 3 weeks later...
  • 2 months later...
Posted

Flying Ka-50, I stay barely above 40 fps on Guam, (Flat screen, RTX3080, 10600K and 32gb ram) visibility High, shadows high and default, the rest of the settings highish. That's pretty unaccaptable performance with this rig. And I definitely won't be buying Black Shark 3 update, when it will most definitely lock me out of this map with it's millions of polygons.

Posted (edited)
14 minutes ago, ouky1991 said:

Flying Ka-50, I stay barely above 40 fps on Guam, (Flat screen, RTX3080, 10600K and 32gb ram) visibility High, shadows high and default, the rest of the settings highish. That's pretty unaccaptable performance with this rig. And I definitely won't be buying Black Shark 3 update, when it will most definitely lock me out of this map with it's millions of polygons.

Reading these forums, I remember the time when people were writing about buying 3070, 3080, and at extreme 3090. Now it seams the way to go is to go straight to 4090.

I will try replicate your experience with more modest hardware...

 

Laptop Dell G7 7700, I7 10750H, 64 GB RAM, 39 FPS, with 99% above 32. Actually playable when you are into chasing speeding cars only...

Edited by okopanja
Posted
2022/9/1 AM1点35分,pixie说:

bump !

Still wondering if ED has figured out what's wrong with this map.

the west of Antoneo int airfield still looks terrible today, got only 11 fps in the town there 

  • Like 1

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  • 1 month later...
Posted

This map looks so beautiful but it's too low FPS. I wonder why some small islands are so heavy.

I have a GTX 1070, I know, I should have a GTX 1080 to run better.

Next year I will upgrade to a RTX 3070 Ti, I expect to run well with high settings.

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Posted (edited)

Turn down scenery lod...im on a 3090 but play marianas at 0.8 lod for smoother fps.

You will not notice the difference in scenery.

The multiple buildings at very high detail are a significant fps hit.

Edited by aceviper
  • 1 month later...
Posted

+1 for better optimalization.

  • Like 5

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  • 1 month later...
Posted

Try in MT and see how it works for you. 

I had 0 issues with this map on 1440p screen with 3 MFDs (800x600) since it was released. 

I guess we would need to compare settings: (C:\Users\giera\Saved Games\DCS.openbeta\Config\Options.lua)

    ["graphics"] = {
        ["BlurFlatShadows"] = 1,
        ["DOF"] = 0,
        ["LensEffects"] = 3,
        ["MSAA"] = 2,
        ["SSAA"] = 0,
        ["SSAO"] = 1,
        ["SSLR"] = 1,
        ["ScreenshotExt"] = "jpg",
        ["anisotropy"] = 4,
        ["aspect"] = 3.4444444444444,
        ["box_mouse_cursor"] = false,
        ["chimneySmokeDensity"] = 5,
        ["civTraffic"] = "high",
        ["clouds"] = 3,
        ["clutterMaxDistance"] = 1500,
        ["cockpitGI"] = 1,
        ["defaultFOV"] = 78,
        ["effects"] = 3,
        ["flatTerrainShadows"] = 0,
        ["forestDetailsFactor"] = 1,
        ["forestDistanceFactor"] = 1,
        ["fullScreen"] = false,
        ["heatBlr"] = 2,
        ["height"] = 1440,
        ["lights"] = 2,
        ["messagesFontScale"] = 1.5,
        ["motionBlur"] = 0,
        ["motionBlurAmount"] = 1,
        ["multiMonitorSetup"] = "fa18chornet3",
        ["outputGamma"] = 2.2,
        ["preloadRadius"] = 150000,
        ["rainDroplets"] = true,
        ["scaleGui"] = 1,
        ["sceneryDetailsFactor"] = 1,
        ["secondaryShadows"] = 1,
        ["shadowTree"] = false,
        ["shadows"] = 4,
        ["sync"] = true,
        ["terrainTextures"] = "max",
        ["textures"] = 2,
        ["useDeferredShading"] = 1,
        ["visibRange"] = "Extreme",
        ["water"] = 2,
        ["width"] = 4960,
 

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Posted

The amount of VRAM this map requires is insane. Unplayable in VR unless you reduce textures. 

For a 3080, Syria runs beautifully in VR high/high textures with Taz and Barthek mods, but this tiny map this requires +25% more VRAM.

ED, I know this is free, but definitely this needs serious improvement....

  • Like 1
  • 1 year later...
Posted (edited)

Hi, Indeed have tried again this map with the newest version DCS 2.9.12.5336, 

and not only stutters are present, but pauses / freezes of 1 / 2 seconds. (no VR).

Similar missions on ANY of the other maps (PG,Nevada,Caucasus, etc) present no such issues.

Please advise.....

Mainboard: ASUS Maximus X Hero Intel Z 370
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Edited by ac5

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Posted (edited)
10 hours ago, ac5 said:

Hi, Indeed have tried again this map with the newest version DCS 2.9.12.5336, 

and not only stutters are present, but pauses / freezes of 1 / 2 seconds. (no VR).

Similar missions on ANY of the other maps (PG,Nevada,Caucasus, etc) present no such issues.

Please advise.....

Mainboard: ASUS Maximus X Hero Intel Z 370
CPU: Intel 12-Core i7-8086K @ 4.0 GHz
Memory: 32GB Corsair DDR4-3000 MHz
Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB
Monitor ASUS - Oled PG42UQ 41.5" @ 4K
1 SSD Samsung 860 PRO 256 GB
1 SSD Samsung 990 PRO NVMe M.2 4 TB
1 SSD Samsung 860 PRO 2 TB
Windows 11 Home - 64
CH Products Combatstick, Throttle and Pedals

Screen_250211_184036.jpg

Set Preload Radius to a reasonable value.

Edited by twistking

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Posted (edited)
22 hours ago, twistking said:

Set Preload Radius to a reasonable value.

Well, Thanks... But using this very same  Preload Radius unreasonable value

ANY of the other maps (PG,Nevada,Caucasus, even Normandy2.0) present no such issues.....

Edited by ac5

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CPU: Intel Core i7-8086K @ 4.0 GHz

Memory: 32GB Corsair Dominator Platinum DDR4-3000

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Posted
37 minutes ago, ac5 said:

Well, Thanks... But using this very same  Preload Radius unreasonable value

ANY of the other maps (PG,Nevada,Caucasus, even Normandy2.0) present no such issues.....

But you could say that about any other tip people give you. "The other maps run fine, therefore this setting cannot be the reason Marianas runs bad." Bit of a flawed logic.
Different maps in DCS show different memory behavior. Turning down Preload seems like a good thing to try. And generally you should not have it that high anyway...
Is there a specific reason you run it at max?

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*now with 17% more wishes compared to the original

Posted
2 hours ago, twistking said:

But you could say that about any other tip people give you. "The other maps run fine, therefore this setting cannot be the reason Marianas runs bad." Bit of a flawed logic.
Different maps in DCS show different memory behavior. Turning down Preload seems like a good thing to try. And generally you should not have it that high anyway...
Is there a specific reason you run it at max?

Well, I don't believe it is a flawed logic. I mean, Any other map I have without any exception run flawlessly, so the problem must lie in the Marianas map.

You might remember, when it was launched, it was pretty much unplayable, and now it is at least better.  Agreed, different maps in DCS show different memory behaviour, but again, on none of the other maps I have perceived stutters and pauses / freezes of 1 / 2 seconds. And as a pensioner, I am daily on DCS... Don't get me wrong I appreciate your help, and will try to reduce that Preload Radius to a "reasonable value". What would this reasonable value be? And  what makes you assert that I should not have it that high anyway?    

  • Like 1

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1 SSD Samsung 860 PRO 256 GB

1 SSD Samsung 860 PRO 4 TB

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Posted
33 minutes ago, ac5 said:

I mean, Any other map I have without any exception run flawlessly, so the problem must lie in the Marianas map.

You might remember, when it was launched, it was pretty much unplayable, and now it is at least better.

Yes, other maps run better and it was always a problem with Marianas. You just own better PC now so it's playable but not much optimisations were done here.

Lower the settings and check again.

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Posted (edited)
7 hours ago, ac5 said:

Well, I don't believe it is a flawed logic. I mean, Any other map I have without any exception run flawlessly, so the problem must lie in the Marianas map.

You might remember, when it was launched, it was pretty much unplayable, and now it is at least better.  Agreed, different maps in DCS show different memory behaviour, but again, on none of the other maps I have perceived stutters and pauses / freezes of 1 / 2 seconds. And as a pensioner, I am daily on DCS... Don't get me wrong I appreciate your help, and will try to reduce that Preload Radius to a "reasonable value". What would this reasonable value be? And  what makes you assert that I should not have it that high anyway?    

I would advise to set Preload as low as you can get away with (if you set it too low, you might get occasional freezes from data streaming). I would try 1/3 or 1/2 of the max value. Load times should be faster and ideally ram usage should be a bit lower.
If you have a fast SSD, data streaming should be fast enough and there is no reason to buffer so much stuff preemptively.

Edited by twistking

My improved* wishlist after a decade with DCS ⭐⭐⭐⭐🌟

*now with 17% more wishes compared to the original

Posted

Hi twistking,

Well THANK YOU VERY MUCH INDEED! Reducing that preload radius to 7100

did solve the problem, no more stutters, and more importantly no freezes!

And yes, DCS is installed in my SSD Samsung 990 PRO NVMe M.2 4 TB, so no issues there.

Though I really wonder WHY IN THIS EARTH does ED offer the possibility to crank up to such extent the preload radius,

if, as it seems, only leads to problems... Thanks again. 

Mainboard: ASUS Maximus X Hero Intel Z 370

CPU: Intel Core i7-8086K @ 4.0 GHz

Memory: 32GB Corsair Dominator Platinum DDR4-3000

Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB

Monitor ASUS PA 329 32" @ 4K

1 SSD Samsung 860 PRO 256 GB

1 SSD Samsung 860 PRO 4 TB

Windows 10 - 64 V. 2004

CH Pro combatstick, throttle and pedals

Posted
4 minutes ago, ac5 said:

Hi twistking,

Well THANK YOU VERY MUCH INDEED! Reducing that preload radius to 7100

did solve the problem, no more stutters, and more importantly no freezes!

And yes, DCS is installed in my SSD Samsung 990 PRO NVMe M.2 4 TB, so no issues there.

Though I really wonder WHY IN THIS EARTH does ED offer the possibility to crank up to such extent the preload radius,

if, as it seems, only leads to problems... Thanks again. 

Glad to hear that.
Yeah, it's a bit of a head-scratcher. To be fair to ED, if you select one of the profile presets, Preload is always set to a "reasonable" value.
I think the fact that those high values are even possible is a relic from the old engine (which streamed less data) in combination with potentially extremely slow HDD drives.
Unfortunately i often see people cranking it up, because "bigger is better" i guess. ED would need to communicate better what these settings do or simply remove the option to set bad values (i doubt that with the current engine there would be any system configuration that would benefit from high preload).

My improved* wishlist after a decade with DCS ⭐⭐⭐⭐🌟

*now with 17% more wishes compared to the original

Posted (edited)
1 hour ago, ac5 said:

Though I really wonder WHY IN THIS EARTH does ED offer the possibility to crank up to such extent the preload radius,

I actually had my slider all the way to the max level without any problems. Although I don't see anything different now that I lowered it to the normal preset of 60,000. Of course that’s with 64GB of memory. 

Edited by SharpeXB
  • Like 1

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  • 1 month later...
Posted
On 2/13/2025 at 4:29 PM, ac5 said:

Hi twistking,

Well THANK YOU VERY MUCH INDEED! Reducing that preload radius to 7100

did solve the problem, no more stutters, and more importantly no freezes!

And yes, DCS is installed in my SSD Samsung 990 PRO NVMe M.2 4 TB, so no issues there.

Though I really wonder WHY IN THIS EARTH does ED offer the possibility to crank up to such extent the preload radius,

if, as it seems, only leads to problems... Thanks again. 

This might be related to VRAM. I did a comparison of 60 vs 150k preload and there was about a 1Gb difference. In VR though but probably similar to 4k flat screen. 

 

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