Arrow11 Posted January 17, 2023 Posted January 17, 2023 8 hours ago, truebrit said: Great work. Is there a way to put the animated crew on a Ship? I haven't tried with these personel but my experience has been that whenever you try to place infantry or ground vehicles on a ship, they either sink to the bottom of the sea or float in mid air alongside the ship. You can very well place static versions of the ground crew but then, they aren't animated.
FTV-Randy Posted January 17, 2023 Posted January 17, 2023 On 1/10/2023 at 9:43 PM, Massun92 said: @TAT0R, @Eight Ball , @Arrow11 , @Geschirre , @corbu1 , @Esac_mirmidon , @ineth , @CallsignPunch The update is live now! Enjoy! great mod!!! plans to add the crew animation with the crossed arms for the stop on parking?
Rudel_chw Posted January 17, 2023 Posted January 17, 2023 19 minutes ago, FTV-Randy said: plans to add the crew animation with the crossed arms for the stop on parking? I believe it’s already there, try "M92_personnel_giving_directives" For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
western_JPN Posted January 17, 2023 Posted January 17, 2023 Hi, Massun92. Thanks for the great assets. I'm trying to retouch your TUG texture as civilian airlines' liveries like ... 7 2 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
Gideon312 Posted January 17, 2023 Posted January 17, 2023 6 hours ago, Rudel_chw said: I believe it’s already there, try "M92_personnel_giving_directives" Do you know the “ALARM STATE” for the crossed arm position? System: Win11 Pro, X870Pro RS Wifi 7 AM5, AMD Ryzen 7 7800X3D, 64GB RAM, NVIDIA GeForce RTX 4090, Corsair MP400 SSD (1TB for WIN), Corsair MP700 PRO (2TB for DCS), VR PIMAX Crystal.
Rudel_chw Posted January 17, 2023 Posted January 17, 2023 1 hour ago, Gideon312 said: Do you know the “ALARM STATE” for the crossed arm position? Red For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Gideon312 Posted January 17, 2023 Posted January 17, 2023 2 hours ago, Rudel_chw said: Red Isn’t that the “point in direction “ stance!? System: Win11 Pro, X870Pro RS Wifi 7 AM5, AMD Ryzen 7 7800X3D, 64GB RAM, NVIDIA GeForce RTX 4090, Corsair MP400 SSD (1TB for WIN), Corsair MP700 PRO (2TB for DCS), VR PIMAX Crystal.
Rudel_chw Posted January 17, 2023 Posted January 17, 2023 1 hour ago, Gideon312 said: Isn’t that the “point in direction “ stance!? Yes, my memory failed me and you are right: I was confusing with this other guy, but he is static: 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Massun92 Posted January 18, 2023 Author Posted January 18, 2023 2 hours ago, Rudel_chw said: Yes, my memory failed me and you are right: I was confusing with this other guy, but he is static: the problem with this animation is I´m not able to react to the distance to the plane - 1
Neo47 Posted January 18, 2023 Posted January 18, 2023 First of all, thank you Patricio for the great (mod) update! That's what I thought, but we could solve it again using trigger. Doesn't look quite as real, but better than nothing. So if you have something Patricio we are happy... Regards / Grüße Neo -- AMD RYZEN 7800X3D | ASUS ROG STRIX B650E-E | 64 GB RAM | GeForce RTX 4080 | WIN 11 Pro | VPC WarBRD base | VPC MongoosT-50CM2 Grip | WINWING F/A-18 H.O.T.A.S | MFG Crosswind | TIR5 | HELIOS --
western_JPN Posted January 19, 2023 Posted January 19, 2023 I've completed my paint works for B600 tug. The skinpack is uploaded to User Files section. Please wait ED staff's review. 3 4 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
Mike145 Posted January 20, 2023 Posted January 20, 2023 Works with Helicopters too Clear to taxi That `a` way. AMD Ryzen 5, 32 GB DDR4, AMD XFX Radeon RX590 8GB, 27" curved Samsung monitor.
Screamer63 Posted January 20, 2023 Posted January 20, 2023 (edited) A HUGE AttaBoy to Tanax and AirwolfD for the Help finally got it working and understand WTF it all does lol Waiting for the 2.2 update with direction pointing Right lol TY Everyone <S>... Edited January 20, 2023 by Screamer63
crazyeddie Posted January 22, 2023 Posted January 22, 2023 (edited) Doing a couple of skins for the R11 Tanker and spotted a small error around the port headlight, not sure what is causing it, suspect its and edm issue. The bit of the skins that refers to is completely covered in yellow but these errors still appear. I should mention this is the textures for the larger edm file model, not the smaller one which is a completely different texture. Edited January 22, 2023 by crazyeddie
western_JPN Posted January 23, 2023 Posted January 23, 2023 21 hours ago, crazyeddie said: Doing a couple of skins for the R11 Tanker and spotted a small error around the port headlight, not sure what is causing it, suspect its and edm issue. The bit of the skins that refers to is completely covered in yellow but these errors still appear. I should mention this is the textures for the larger edm file model, not the smaller one which is a completely different texture. Hi, crazyeddie. Those odd triangles can be seen in ModelViewer and some uv glitch / polygon glitch to be fixed might exist there, I also think. Only temporary solution and not creative, those uv are on the same R11_Frame.dds somewhere instead of different texture file. When I paint ALL area of R11_Frame.dds in yellow, its result is here. To find where uv ? umm... that's another trouble. Panel Finder work or ... ? Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
crazyeddie Posted January 23, 2023 Posted January 23, 2023 (edited) 6 hours ago, western_JPN said: Hi, crazyeddie. Those odd triangles can be seen in ModelViewer and some uv glitch / polygon glitch to be fixed might exist there, I also think. Only temporary solution and not creative, those uv are on the same R11_Frame.dds somewhere instead of different texture file. When I paint ALL area of R11_Frame.dds in yellow, its result is here. To find where uv ? umm... that's another trouble. Panel Finder work or ... ? Many thanks Western, That tells me how to fix it, I wondered if they were on that texture file somewhere. I will find them by trial and error if I can. You help very much appreciated. AND and hour or so later - I found them all, now got them in the right colour. Issues like this often take weeks to fix, you saved me a lot of extra work. Edited January 23, 2023 by crazyeddie
crazyeddie Posted January 26, 2023 Posted January 26, 2023 Liveries file passed to Mod owners for inclusion as they see fit. 9 4
Jason32 Posted January 26, 2023 Posted January 26, 2023 4 hours ago, crazyeddie said: Liveries file passed to Mod owners for inclusion as they see fit. Fantastic textures, this will bring DCS to even more realism. Thanks.
Massun92 Posted January 27, 2023 Author Posted January 27, 2023 On 1/26/2023 at 1:51 PM, crazyeddie said: Liveries file passed to Mod owners for inclusion as they see fit. Hi Crazyeddie ! They looks very good! Unfurtabelly I´m very busy with work to test them on DCS but you can share them in the user files (we have anothers working livreries for the mod out there) Cheers!
western_JPN Posted January 28, 2023 Posted January 28, 2023 My B600 tug skinpack is replaced as Rev2. Added 8x skins. -2x new colors -2x Air France , -USAir , -US Airways -AviaPartner , -TGS 1 2 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
HawaiianRyan Posted January 28, 2023 Posted January 28, 2023 15 minutes ago, western_JPN said: My B600 tug skinpack is replaced as Rev2. Direct link for those that want a one-click solution: https://www.digitalcombatsimulator.com/en/files/3328454/ 3
azzameen Posted January 31, 2023 Posted January 31, 2023 Hello, as an improvement, would it be possible to "duplicate" the signaler, but that the animation is with the other arm? I mean, to have "left direction" and "right direction"... maybe it is possible to add another one that makes the X with the arms above... By the way, the mod is awesome, it gives a lot of life... Thanks you!!! 1 I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3
FTV-Randy Posted January 31, 2023 Posted January 31, 2023 On 1/18/2023 at 1:17 AM, Massun92 said: the problem with this animation is I´m not able to react to the distance to the plane - will be cool to have it anyway, we can play with the trigger distance and found out the right position
Eisprinzessin Posted February 1, 2023 Posted February 1, 2023 Works for me Pretty good. Leaving Trigger zone after start rolling Flag2 which gives the advice to salute, and time since flag 2 = 3 to set Falg On 4 to stop it. What i did not get to work is a saluting guy on a second plane (so my wingman). I tried with different flags (4 and 5) but it didnt work. he salutes when pilot 1 does his triggers. Any help? Specs: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz, RAM 128 GB, Win11 Home, RTX3080Ti
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