RafaPolit Posted June 16, 2023 Posted June 16, 2023 25 minutes ago, Abburo said: No... CH wanted to make them independent, people will be using only those they will want to. This way is also easier to get updates. You'll get use to it ! There was an offer a while back to configure a remote repo with all the assets. That would be the "best of both worlds" as OVGME could detect new versions of packages and download them, instead of us having to do this manually. I think it's something I would prefer over the current delivery method. I'm Dragon in the Multiplayer servers.
Sierra99 Posted June 16, 2023 Posted June 16, 2023 Sorry, I'm late to the party and have a question... First are there any 3d Models out there of this system? https://www.northropgrumman.com/what-we-do/air/joint-threat-emitter-jte/ They would be handy to have for use on the Nellis Map. Maybe with the ability to select different sams? Second, any chance of adding the Tall King Radar? https://www.turbosquid.com/3d-models/3d-tall-king/513588 1 [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
BioZ Posted June 16, 2023 Posted June 16, 2023 (edited) Just discovered these mods, jeez they are so good. I wonder if anything here will ever make it into DCS World as an official free module. Frankly, the quality is even better than newer DCS assets. Edited June 16, 2023 by BioZ 2
currenthill Posted June 16, 2023 Author Posted June 16, 2023 23 hours ago, AvgeekJoe said: Thanks @currenthill - I think you are right to not make that compromise. 19 hours ago, christopher m said: i wholeheartedly agree with CH and AvgGeek 13 hours ago, ivan-ivanov-1902 said: Undestand,it's just that ED could have purchased mods from many modders and integrated them into the game, it's unclear why they don't do this, then we wouldn't have bothered to figure out what-how to make everything work for the player Yeah, I understand your frustration. I would also like to get better tools to be able to implement even better assets. 12 hours ago, clanitho said: I agree, CH don't touch anything, your mods are perfect in their current state. 10 hours ago, The_Jab said: Hello CH I'm making a SAM template on the Sinai map, and I'd like to put your mods in it. I would then like to make these templates available on the DCS users page. Is that ok? And thanks again for your work.XXL!!!!! Thanks! If no actual assets are re-distributed I'm all for it! 9 hours ago, tripod3 said: I've just asked ED about updating old Combined arms code and they replied that they are thinking about new version of the module! Dreams come true if you believe 3 hours ago, BioZ said: Is there a way to download all the vehicles as a pack and not 1 by 1? Nope, they currently come as separate assets. 1 hour ago, Abburo said: No... CH wanted to make them independent, people will be using only those they will want to. This way is also easier to get updates. You'll get use to it ! Correct. At the moment, this is the least worst solution so to say. I tried the large zip solution for the Swedish Military Assets pack. It created a lot of problems with downloading and updating. 1 hour ago, RafaPolit said: There was an offer a while back to configure a remote repo with all the assets. That would be the "best of both worlds" as OVGME could detect new versions of packages and download them, instead of us having to do this manually. I think it's something I would prefer over the current delivery method. Yep, it's still on the table to investigate. I have done some minor testing so far. I would have to find a place to host the XML file though as my Google Site doesn't support it. 57 minutes ago, Sierra99 said: Sorry, I'm late to the party and have a question... First are there any 3d Models out there of this system? https://www.northropgrumman.com/what-we-do/air/joint-threat-emitter-jte/ They would be handy to have for use on the Nellis Map. Maybe with the ability to select different sams? Second, any chance of adding the Tall King Radar? https://www.turbosquid.com/3d-models/3d-tall-king/513588 Well, I won't rule anything out. 12 minutes ago, BioZ said: Just discovered these mods, jeez they are so good. I wonder if anything here will ever make it into DCS World as an official free module. Frankly, the quality is even better than newer DCS assets. Thank you, much appreciated! 2 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
currenthill Posted June 16, 2023 Author Posted June 16, 2023 By the way, here's a short update of what I'm working on right now. It was suppose to be a rather small project with a single unit asset and nothing super fancy. But it turned out to be fighting me on every part of the journey. Here's a sneak peek of it though. 17 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
tripod3 Posted June 16, 2023 Posted June 16, 2023 (edited) 2 hours ago, Sierra99 said: Sorry, I'm late to the party and have a question... First are there any 3d Models out there of this system? https://www.northropgrumman.com/what-we-do/air/joint-threat-emitter-jte/ They would be handy to have for use on the Nellis Map. Maybe with the ability to select different sams? Second, any chance of adding the Tall King Radar? https://www.turbosquid.com/3d-models/3d-tall-king/513588 I think we will see this radar in action soon. It's a prototype, model WIP now. Edited June 16, 2023 by tripod3 6 Mr. Croco
VFA41_Lion Posted June 16, 2023 Posted June 16, 2023 1 hour ago, currenthill said: By the way, here's a short update of what I'm working on right now. It was suppose to be a rather small project with a single unit asset and nothing super fancy. But it turned out to be fighting me on every part of the journey. Here's a sneak peek of it though. BGM-109G Gryphon! 1
VFA41_Lion Posted June 16, 2023 Posted June 16, 2023 That is definitely a Tomahawk that unit is launching. Plus the camo scheme matches exactly to reference images:
Nick_17 Posted June 16, 2023 Posted June 16, 2023 16 minutes ago, VFA41_Lion said: That is definitely a Tomahawk that unit is launching. Plus the camo scheme matches exactly to reference images: Nah, the shape of the vehicle does not match, it does not quite look like a tomahawk and the camo looks different too, i bet on a chinese CJ-10 Long Sword 5 1) Asus ROG Strix Z690-A Gaming Wifi D4 / i9 13900K @ 5,5 Ghz / Corsair Vengeance RGB Pro 128 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 4090 / 2 x 4 TB SSD Samsung 870 Evo / 2 x 1 TB M.2 SSD Samsung 980 Pro / Meta Quest Pro 2) Asus ROG Strix Z490-E Gaming / i9 10900K @ 4,9 Ghz / Corsair Vengeance RGB Pro 64 GB DDR4 RAM @ 3200 Mhz / Asus ROG Strix RTX 3090 / 1 TB SSD Samsung 870 Evo / 500 GB M.2 SSD Samsung 980 Pro / HP Reverb G2
currenthill Posted June 17, 2023 Author Posted June 17, 2023 9 hours ago, VFA41_Lion said: BGM-109G Gryphon! 9 hours ago, AvgeekJoe said: Or @VFA41_Lion could be RK-55. 9 hours ago, VFA41_Lion said: That is definitely a Tomahawk that unit is launching. Plus the camo scheme matches exactly to reference images: 9 hours ago, Nick_17 said: Nah, the shape of the vehicle does not match, it does not quite look like a tomahawk and the camo looks different too, i bet on a chinese CJ-10 Long Sword Haha! I love these 'guess what it is' challenges! And the winner is @Nick_17 ! It is the Chinese CJ-10 (earlier called the DH-10) ground launched land attack cruise missile. It's based on the Kh-55 and the Tomahawk, capable of subsonic terrain following long range strikes. There are three of them mounted on a WS2400 8x8 chassis. 6 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
chen Posted June 17, 2023 Posted June 17, 2023 1小时前,currenthill说: Haha! I love these 'guess what it is' challenges! And the winner is @Nick_17 ! It is the Chinese CJ-10 (earlier called the DH-10) ground launched land attack cruise missile. It's based on the Kh-55 and the Tomahawk, capable of subsonic terrain following long range strikes. There are three of them mounted on a WS2400 8x8 chassis. hi ,Currenthill ,you are high-producing and effiction ! I‘m looking forward it ! 1
The_Jab Posted June 17, 2023 Posted June 17, 2023 Hello C-H, it's just a Mission / Template with your Patriot 104 mod in it. I attach the mission to you. Jab_Sinai_SAM_Templates-Mods-CH-dl.miz 2
currenthill Posted June 17, 2023 Author Posted June 17, 2023 CJ-10 GLCM 1.0.0 released! Changelog Version 1.0.0 Release version 11 7 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Gogi12 Posted June 17, 2023 Posted June 17, 2023 36 minutes ago, currenthill said: CJ-10 GLCM 1.0.0 released! Changelog Version 1.0.0 Release version Great mod, Thank You very much. I hope samo Iranian SAM or land attack missiles are possible in the future? 3
akitaken Posted June 17, 2023 Posted June 17, 2023 Thanks again for your work, and I'd like to point out a slight bug with the missiles... 1
currenthill Posted June 17, 2023 Author Posted June 17, 2023 (edited) 9 minutes ago, akitaken said: Thanks again for your work, and I'd like to point out a slight bug with the missiles... Thanks! Is it this one (from the readme): Known issues: - When missile leaves launcher it will rotate towards the target for a split second That's an issue I've spent hours trying to fix with this one. This looks like a pretty easy to make asset, but there is a difference. This launcher doesn't traverse, it only elevates - and it doesn't elevate to 90 degrees. This combination (not VLS launched, fixed traverse and an advanced cruise missile scheme) introduces this bug, and it doesn't look like I can do anything to fix it. Edited June 17, 2023 by currenthill 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
rwbishUP Posted June 17, 2023 Posted June 17, 2023 Just learned about these assets, these are fantastic! I would imagine this took A LOT of hard, tedious work. Thanks a-ton for sharing all of this with us, @currenthill! 2 AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
tripod3 Posted June 17, 2023 Posted June 17, 2023 Very glad to play with this new asset. Thanks a lot. when cruise missile starts from plane or ship it looks small, but when it leaves truck, it looks so large! 2 Mr. Croco
currenthill Posted June 17, 2023 Author Posted June 17, 2023 1 minute ago, tripod3 said: Very glad to play with this new asset. Thanks a lot. when cruise missile starts from plane or ship it looks small, but when it leaves truck, it looks so large! Haha, yeah, that always gets me. _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Timex3 Posted June 17, 2023 Posted June 17, 2023 2 hours ago, currenthill said: Haha, yeah, that always gets me. Another great job Currenthill. Like I have said you have brought so much life with DCS World. So thank you for all you're hard work, it's appreciated. Timex 3 1
akitaken Posted June 18, 2023 Posted June 18, 2023 8 hours ago, currenthill said: Thanks! Is it this one (from the readme): Known issues: - When missile leaves launcher it will rotate towards the target for a split second That's an issue I've spent hours trying to fix with this one. This looks like a pretty easy to make asset, but there is a difference. This launcher doesn't traverse, it only elevates - and it doesn't elevate to 90 degrees. This combination (not VLS launched, fixed traverse and an advanced cruise missile scheme) introduces this bug, and it doesn't look like I can do anything to fix it. That's it... sorry 1
currenthill Posted June 18, 2023 Author Posted June 18, 2023 A little teaser... 20 4 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Gogi12 Posted June 18, 2023 Posted June 18, 2023 15 minutes ago, currenthill said: A little teaser... Panzerhaubitze 2000, Yessss 6 1
HighMaintenanceB Posted June 18, 2023 Posted June 18, 2023 Great work with the PzH 2000 - looks great. On the subject of ground vehicles, would you consider someday bringing us the FV107 Scimitar? It's a lightly-armored tracked reconnaissance vehicle armed with a 30mm autocannon and a 7.62mm NATO machine gun, in use with the British army and Latvian Land Forces. Here's a decent-looking 3d model but you may have to contact the modeler(s) as it doesn't appear to be for sale or download. https://sketchfab.com/3d-models/cvr-t-scimitar-armoured-reconnaissance-vehicle-ca5cb3e3b63e4c3e8d0c365608692967
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