Shibbyland Posted March 19, 2023 Posted March 19, 2023 I've trialed the aircraft twice, it's great but I'm holding off purchase as it's development appears to have stagnated. Can somebody point me to a roadmap or recent dev update, preferably with a timeline of some description please. I've seen others make similar posts but as yet haven't seen much info that addresses what they've raised. For me the primary stuff remaining is: -Some means of pilot controlling the aircraft while player is in navigators seat tuning radios/navaids. -Some means of directing the navigator to tune radios/navaids without me having to change the seat. Is this happening? 1
razo+r Posted March 19, 2023 Posted March 19, 2023 There is no roadmap, there is no info. We dont know what the plan is. The latest update to the Mosquito was the addition of internal structures for what I assume will be the same feature as in the Ka-50-3 with the ability to open the service hatches.
Ala13_ManOWar Posted March 19, 2023 Posted March 19, 2023 Well, perhaps the problem is those "missing features" you point out, aren't features at all but items from the wishlist. Those "features" asked by some (only some, remember) might be nice but all of them mean thinking about single player, however Mosquito is a multiplayer module. Perhaps what you're asking for (and those asking for those "features") is a mate to fly online with, right? "I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war." -- Major-General Frederick B. Maurice
Art-J Posted March 19, 2023 Posted March 19, 2023 Normally I would agree about "wishlist" notion, but it's worth reminding that official module FAQ mentoned Petrovich-like AI being planned to be included "later in the Early Access". Granted, that was published in September '21, so just like in case of Fw-190F8, it's impossible do say if it's still "planned" nowadays, or put on eternal backburner. 1 2 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Ala13_ManOWar Posted March 19, 2023 Posted March 19, 2023 Yep, didn't recall that, some Petrovich like IA would be nice to have and probably will be able to do all that's being requested. 1 "I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war." -- Major-General Frederick B. Maurice
Shibbyland Posted March 19, 2023 Author Posted March 19, 2023 (edited) 11 hours ago, Ala13_ManOWar said: Well, perhaps the problem is those "missing features" you point out, aren't features at all but items from the wishlist. Those "features" asked by some (only some, remember) might be nice but all of them mean thinking about single player, however Mosquito is a multiplayer module. Perhaps what you're asking for (and those asking for those "features") is a mate to fly online with, right? No, I'm asking for an idea of when the single player features previously mentioned will be implemented. If you either have incomplete information, or nothing to contribute, please kindly refrain from commenting. Edited March 19, 2023 by Shibbyland 3
bones1014 Posted March 20, 2023 Posted March 20, 2023 20 hours ago, Ala13_ManOWar said: Yep, didn't recall that, some Petrovich like IA would be nice to have and probably will be able to do all that's being requested. Having something to either adjust the radios in the back or keep the plane in level flight while the player does so would be nice. 2
Art-J Posted March 20, 2023 Posted March 20, 2023 (edited) I don't own AH-64 module, but I think I've read it features an option of handing over the piloting to AI while you're switching to front seat, is that correct? I recall apparently AI can't do much, if anything, beyond flying in the straight line or hovering, but it's better than nothing and if it already works in the Apache, Mossie players would definitely appreciate having at least the level-flying AI pilot as well. That would be a good start. Then the extended AI navigator functionality could be developed and added in the future. Edited March 20, 2023 by Art-J i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Shibbyland Posted March 20, 2023 Author Posted March 20, 2023 (edited) I wasn't aware DCS had such things as exclusively single player or multiplayer modules. As I understand, all modules are suitable for single or multiplayer. The AH-64 does have AI piloting control. It's reasonably good for keeping the aircraft in one place or steering it while you're doing other things from the front seat. Conversely, the gunner AI isn't too bad either if you just want to change weapon selection, burst mode or engage a target. Given the AH-64, Mi-24 and F-14 (which as we know has a really good AI functionality) feature AI, it seems reasonable to expect the Mosquito will as well, particularly as it has been mentioned by developers as a feature to be added in the later stages of early access. I don't expect much from the Mosquito AI if it ever does come. It needs to be able to hold level flight on a constant heading, hold level flight onto a heading, and orbit. For navigator AI, it seems reasonable to expect it will be able to tune a frequency. I'm not sure what the navigators other roles were on the Mosquito but it would be usual in a multi crew aircraft for the extra crew member to handle feathering of the engines and fire extinguishing. However I recognise this is normally a function of a co-pilot/pilot monitoring rather than a navigator. I would very much like to buy the Mosquito, I think it's a really cool module but the stagnation in it's development doesn't fill me with confidence that these features will be implemented. Given I'm almost exclusively single player, that makes it a no go for me at it's current price. For $30 USD, I'd buy it as is. Edited March 20, 2023 by Shibbyland
Bozon Posted March 21, 2023 Posted March 21, 2023 There are numerous issues with the Mosquito that are still open. While most of them are quite minor, two stand out to me as the most critical ones: 1. Navigator and pilot AI discussed above. 2. Piloting feedback - the mosquito feels completely bland. There is little to no indication to how much angle of attack we are pulling, how deep into the stall we are, or how many G. Since we are not in the plane we cannot feel this through the seat and stick - we need audio and visual cues that are missing, or just too minor to notice. Sound of wind flutter, vibrations, creaking (high G), etc. I don’t feel this in the Mosquito as much as I do in the other modules. 2 “Mosquitoes fly, but flies don’t Mosquito” :pilotfly: - Geoffrey de Havilland. ... well, he could have said it!
Kang Posted March 21, 2023 Posted March 21, 2023 I'm really not sold on the multiplayer aspect of that. a) does it actually have working multicrew? b) somehow I have the feeling that few people will be captivated for long by mostly tuning the radio As for AI: it probably wouldn't even have to be as complicated as our recent helicopter gunners. I mean, the Huey had a simple 'autopilot' that could either keep on going straight or circle to simulate the copilot taking over for a short while; that would already to wonders for the Mosquito. 1
ED Team BIGNEWY Posted March 21, 2023 ED Team Posted March 21, 2023 Hi, the mossie is still in early access and all features from the store page will be completed during the development. https://www.digitalcombatsimulator.com/en/shop/modules/mosquito/ Early Access Features: High-quality external 3D model 6 Degree of Freedom fully clickable cockpit with latest visual effects Flight Dynamics based on official reports, our own CFD research and pilot feedback Full Fuel system and optional external tanks Full electrical system Full hydraulic and pneumatic system Propeller feathering Radio units T1154 (transmitter) & R1155 (receiver) Support of the new internal structure-based damage model Early Access Armament: 4 British Browning .303 machine guns 4 Hispano Mk.II 20mm guns 250lbs and 500lbs bombs in the bomb bay and under each wing Our FAQ has some more details about development tasks thank you for your patience. 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Shibbyland Posted March 21, 2023 Author Posted March 21, 2023 Thanks Newy, There's no mention of AI on the module early access page but it does come up in the FAQ. Is this something that will be done or is it more of a nice to have? It feels like the Mosquito is on the backburner a bit but it's arguably the best WW2 module we have (or the P-47, it's a hard choice). Would just be really good to have an idea of where it's sitting in the priority list.
Holbeach Posted March 22, 2023 Posted March 22, 2023 8 hours ago, Shibbyland said: Thanks Newy, There's no mention of AI on the module early access page but it does come up in the FAQ. Is this something that will be done or is it more of a nice to have? It feels like the Mosquito is on the backburner a bit but it's arguably the best WW2 module we have (or the P-47, it's a hard choice). Would just be really good to have an idea of where it's sitting in the priority list. Is there AI like Petrovich? This is planned for later on in Early Access 2 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
unlikely_spider Posted March 22, 2023 Posted March 22, 2023 On 3/19/2023 at 7:28 AM, Ala13_ManOWar said: Well, perhaps the problem is those "missing features" you point out, aren't features at all but items from the wishlist. Those "features" asked by some (only some, remember) might be nice but all of them mean thinking about single player, however Mosquito is a multiplayer module. Perhaps what you're asking for (and those asking for those "features") is a mate to fly online with, right? That's weird... The main reason why I bought the Mosquito was because Reflected announced a single player campaign for it. Modules: Wright Flyer, Spruce Goose, Voyager 1
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