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  • Skyhammer changed the title to FC3 aircraft have blurry HUDs with DLSS/DLAA ON // DCS 2.9 Update
Posted

Yup, noticed this with Su-25T as well. Seems to be caused by DLAA, as it blurs the HUD with or without DLSS when DLAA is enabled. RTX 3060 12GB in my case.

✈️ L-39, F-4E, F-5E, F-14, F/A-18C, MiG-15, F-86F, AJS-37, C-101, FC2024 🛩️ Yak-52, P-47, Spitfire, CE2 🚁 UH-1H, Mi-8, Ka-50 III, SA342 🗺️ NTTR, PG, SY, Chnl, Norm2, Kola, DE 📦 Supercarrier, NS430, WWII, CA 🕹️ VKB STECS+Gladiator/Kosmosima+TPR ▶️ DCS Unscripted YouTube 🐛 "Favourite" bugs: 1) gates not growing regress (FIXED 2025-03 👍), 2) L-39 target size cockpit animation regress (FIXED 2025-02👍), 3) Yak-52 toggles not toggling, 4) all Caucasus ATC bugs

Posted (edited)

F15c also affected but less.

RTX 2070 Super here

Just to be precise fc3 huds get motion blurred on moves. Tho perhaps indicate issue with either motion blur feature or with heat bloor when facing someones engine. Would be nice to take a look of that one at zhe same time.

Edited by okopanja
Posted (edited)
vor einer Stunde schrieb okopanja:

F15c also affected but less.

RTX 2070 Super here

Just to be precise fc3 huds get motion blurred on moves. Tho perhaps indicate issue with either motion blur feature or with heat bloor when facing someones engine. Would be nice to take a look of that one at zhe same time.

 

i my opinion something is wrong with motion blur because every time time the aircraft moves the HUD gets messed up.

 

The first screenshot shows the aircraft lurching left right on the runway.Screen_231020_021624.jpg

The second one directly behind an engine with high heat blur settingsScreen_231020_021753.jpg 

Surprisingly there is no heat blur effect when you are in flight and direct behind the other aircrafts engines in full AB

Screen_231020_024737.jpg

 

Edited by Skyhammer
Posted (edited)

I thought I would stick this under General to make it easy!

I flew Multi Thread (Beta) tonight on VR.  I was on the 4YA Multi-Player Servers.

Overall a really great experience.  Issues I had -

  • I noticed while taxi-ing around the HUD characters had a noticeable blurring effect.
  • Hitting F2, I could view my airplane fine.  Viewing others, I got the blurring/shimmer/shaking effect.
  • Hitting F6 to see missiles in flight, the same blurring/shimmer/shaking effect.
  • While maneuvering around an enemy base that had JTAC and red smoke, sometimes I would get a black vertical line appear from the smoke.  I wasn't able to screenshot this.

Here's my settings in the screen shot below.

p.s. Using Oculus Quest Pro, OpenXR native to Oculus,  Foveated Rendering plug in (in case this helps debug?)

p.s.s. I used to work in software development so I hope I gave enough details to appease the dev gods!

p.s.s.s. - Wow even the screen shot from 2D is a bit blurry!

Screenshot DCS 2.9B Settings.png

Edited by LePaul
  • Like 1
Posted (edited)
1 hour ago, Dginn69 said:

I have noticed the blur as well. As said above it seems to be all the FC3 aircraft. Is there a work around? Turn off DLAA?

Yes you can not use DLSS/DLAA with FC3.

 

4 hours ago, Skyhammer said:

Surprisingly there is no heat blur effect when you are in flight and direct behind the other aircrafts engines in full AB

This engine blur is long time there, and I kind off always ignored it. It must be very near to motion blur in rendering chain.

Btw on ground if you switch the modes you will notice that lines from previous mode disappear slowly.

Edited by okopanja
Posted
On 10/6/2023 at 7:04 PM, WHOGX5 said:

Remember that in DCS the ILS will only be turned on for the active runway. If the ILS for one runway doesn't work, try tuning the ILS for the opposite runway. If they're inactive in both directions, then something is wrong.

 

4 hours ago, LePaul said:

I thought I would stick this under General to make it easy!

I flew Multi Thread (Beta) tonight on VR.  I was on the 4YA Multi-Player Servers.

Overall a really great experience.  Issues I had -

  • I noticed while taxi-ing around the HUD characters had a noticeable blurring effect.
  • Hitting F2, I could view my airplane fine.  Viewing others, I got the blurring/shimmer/shaking effect.
  • Hitting F6 to see missiles in flight, the same blurring/shimmer/shaking effect.
  • While maneuvering around an enemy base that had JTAC and red smoke, sometimes I would get a black vertical line appear from the smoke.  I wasn't able to screenshot this.

Here's my settings in the screen shot below.

p.s. Using Oculus Quest Pro, OpenXR native to Oculus,  Foveated Rendering plug in (in case this helps debug?)

p.s.s. I used to work in software development so I hope I gave enough details to appease the dev gods!

p.s.s.s. - Wow even the screen shot from 2D is a bit blurry!

 

 

Several members of my squadron and I have the same bugs, and more...  The F6 view stutters, shakes. Objects and aircraft in F2 sometimes do the same thing.

Posted (edited)
19 minutes ago, BIGNEWY said:

Please test using the sharpening slider in graphics options and report back.

I tried Su-25T HUD, Caucasus Free Flight, just turning a bit and pitching up/down. It was always ghosty/blurry, with DLAA alone or with DLSS Quality. I had head-tracking off, so the HUD was moving only against the sky/ground.

I tried both with sharpness 0, 0.5 and 1, it seems to do something, but I'm not really sure, because it doesn't help.

Edited by virgo47

✈️ L-39, F-4E, F-5E, F-14, F/A-18C, MiG-15, F-86F, AJS-37, C-101, FC2024 🛩️ Yak-52, P-47, Spitfire, CE2 🚁 UH-1H, Mi-8, Ka-50 III, SA342 🗺️ NTTR, PG, SY, Chnl, Norm2, Kola, DE 📦 Supercarrier, NS430, WWII, CA 🕹️ VKB STECS+Gladiator/Kosmosima+TPR ▶️ DCS Unscripted YouTube 🐛 "Favourite" bugs: 1) gates not growing regress (FIXED 2025-03 👍), 2) L-39 target size cockpit animation regress (FIXED 2025-02👍), 3) Yak-52 toggles not toggling, 4) all Caucasus ATC bugs

Posted (edited)

I would add that it seems like the culprit is how FC3 HUD’s are implemented and rendered in DCS. Just like they all got very dim the last time we had a major graphics update.

We did a 3 player flight last night and all FC3 aircraft demonstrated the same issues for us. DLSS on and to Quality.

Ghosting really messes with the HUD (on all FC3 modules)

*In level flight the vertical lines in HUD pulsates and jitter.

*In a hard bank, the HUD numbers starts to mix into eachother. Very evident on Su-25T altitude readout.

*This only affects the HUD. Looking at F-15C. Grid on radar scope is perfectly fine under same conditions.

Edited by Schmidtfire
Posted (edited)
25 minutes ago, Schmidtfire said:

*This only affects the HUD. Looking at F-15C. Grid on radar scope is perfectly fine under same conditions.

MFD is affected too, but less obvious: switch between the modes and you wil notice delay in removing old elements and appearance of new. I noticed this in Flanker/Fulcrum.

Edited by okopanja
Posted

Hallo 
Thanks for new update I love it but I´m having so problems. 

I´m having issues with my graphics setup after the update. 
The hub is blurry then I move the plane, the harder I pull the blurrier it gets. (see photos). (heat blur if off in DCS settings) 
I have also noticed that the clouds are blurred which are further away and I see small lines that flash on the screen very small anyway. 

My thinking is that maybe I´m not setting up graphic right or this is bug, I´m not sure. If someone can take a look at how I did setup my graphic. 

Processor 13th Gen Intel(R) Core(TM) i7-13700   2.10 GHz 
Installed RAM 64.0 GB 
GPU RTX 3060 12 GB 
 

 

  

Screen_231020_141505.jpg

Screen_231020_141855.jpg

Screen_231021_170713.jpg

Posted

Thanks for pointing that out.

I am certainly seeing a lot of posts about the same thing here and on the VR DCS Players group on FB

 

Posted
On 10/20/2023 at 4:46 AM, LePaul said:

While maneuvering around an enemy base that had JTAC and red smoke, sometimes I would get a black vertical line appear from the smoke.  I wasn't able to screenshot this.

Screen_231020_074855.jpg

 

Reaper has the line altho white.

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