falcon_120 Posted July 12, 2024 Posted July 12, 2024 @YoYo@falcon_120What "improved spotting dots" setting do you use?So i was surprised to see i have it on "ON" since the update. I wpuñd swear i had it on OFF before.Enviado desde mi ELE-L29 mediante Tapatalk
Why485 Posted July 12, 2024 Posted July 12, 2024 (edited) Anecdotally, it does seem like the VR specific issues the dots had were addressed, and appear to roughly match how they work in 2D. I was flying with a friend who plays in VR (Quest 3) last night and we were comparing what we could say and his visibility seemed to be similar to mine (2D, 1440p), whereas before he was able to spot what he called "flying blocks" from twice the range that I could see anything. Edited July 12, 2024 by Why485
YoYo Posted July 12, 2024 Posted July 12, 2024 3 hours ago, draconus said: @YoYo@falcon_120What "improved spotting dots" setting do you use? Default. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
SharpeXB Posted July 12, 2024 Posted July 12, 2024 3 hours ago, Alves_o_Craque said: The only difference I noticed is that with it OFF you can see the dot at like 30nm If nothing has changed, the “Off” setting reverts the dots to the 2.8 version where these were indeed visible at great distances. From the reports above it seems like the setting is moving in the right direction. If so it’s time to get rid of version 2.8. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Alves_o_Craque Posted July 15, 2024 Posted July 15, 2024 On the other hand with the dot gone it's now much easier to VID at stupid ranges with spyglass zoom like it used to be before the dots were intoduced. Great for 3rd partying on ECW furballs 1
josef Posted July 22, 2024 Posted July 22, 2024 After upgrading to theVer 2.9.6.57650 of the DCS, I noticed that in VR mode, the ability to visually see the aircraft is greatly reduced, and I can barely see the aircraft at close range. It's understandable that you can't see the plane clearly on a 2D screen, but intentionally adjusting the 3D mode to be almost as good as 2D is not realistic.Please take care to fix this in the next version.thanks 2
ED Team BIGNEWY Posted July 22, 2024 ED Team Posted July 22, 2024 this has been reported to the team and we are looking at tweaks thank you 1 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
YoYo Posted July 22, 2024 Posted July 22, 2024 (edited) From Today's changelog: Edited July 22, 2024 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
KoN Posted July 22, 2024 Posted July 22, 2024 (edited) 58 minutes ago, YoYo said: From Today's changelog: Is this with DOTs on or off . I've just checked and I've been flying with them on . And I cant see <profanity>e in VR . Turned dots off will test . Edited July 22, 2024 by KoN 1 Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER - XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 . I'm a dot . Pico Nero 3 link VR . @ 4k Win 11 Pro 64Bit . No longer Supporting DCS .
YoYo Posted July 22, 2024 Posted July 22, 2024 (edited) 50 minutes ago, KoN said: Is this with DOTs on or off . I've just checked and I've been flying with them on . "On" is the best and most wanted version. For me its perfect now (2.9.6.).I checked my previous missions and the default setting, i.e. ON, is very good now. I see that again I have Easy com turned on, so Todays patch didnt solved this? Have to check again why. Edited July 22, 2024 by YoYo 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
KoN Posted July 22, 2024 Posted July 22, 2024 (edited) 28 minutes ago, YoYo said: "On" is the best and most wanted version. For me its perfect now (2.9.6.).I checked my previous missions and the default setting, i.e. ON, is very good now. I see that again I have Easy com turned on, so Todays patch didnt solved this? Have to check again why. You can see air targets in VR . ??? I can hear them , but I don't see them , I see no black dot Edited July 22, 2024 by KoN 1 Gigabyte - X570UD ~ Ryzen - 5600X @ 4.7 - RTX-4070 SUPER - XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 . I'm a dot . Pico Nero 3 link VR . @ 4k Win 11 Pro 64Bit . No longer Supporting DCS .
YoYo Posted July 22, 2024 Posted July 22, 2024 (edited) 8 hours ago, josef said: After upgrading to theVer 2.9.6.57650 of the DCS, I noticed that in VR mode, the ability to visually see the aircraft is greatly reduced, and I can barely see the aircraft at close range. It's understandable that you can't see the plane clearly on a 2D screen, but intentionally adjusting the 3D mode to be almost as good as 2D is not realistic.Please take care to fix this in the next version.thanks No any issue, its great now. The 2.9.6. improved it. Also, you have partially fake and kind of middle system - just use off option if you like. 8 hours ago, BIGNEWY said: this has been reported to the team and we are looking at tweaks thank you Please keep those settings, its a lot better now, than before with this fake box dot. Edited July 22, 2024 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Panzerlang Posted July 23, 2024 Posted July 23, 2024 I see no dots, just a very tiny plane at max distances (exactly how I think such things would appear in real life). Any further and I wouldn't expect to be able to see a real one. In my opinion the viewing experience is pretty much full-real. Pimax Crystal. 2 1
YoYo Posted July 23, 2024 Posted July 23, 2024 6 hours ago, Panzerlang said: I see no dots, just a very tiny plane at max distances (exactly how I think such things would appear in real life). Any further and I wouldn't expect to be able to see a real one. In my opinion the viewing experience is pretty much full-real. Pimax Crystal. Correct. Moreover, there are even "about dot" statements from pilots in this topic, the contact should be visible at a distance of a few or a dozen or so miles. In the case of a small plane, such as the F-16, large ones are a different story, there may even be several dozen. Now you can even see the silhouette. I think it's very ok now. This requires even more testing, but I'm happy with what we have. Anyway, let's not make another topic here, they are about the same thing, so I don't know why another one. @BIGNEWY Maybe it's worth connect them? 2 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
ED Team BIGNEWY Posted July 23, 2024 ED Team Posted July 23, 2024 threads merged. Please keep the feedback coming thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
draconus Posted July 23, 2024 Posted July 23, 2024 16 hours ago, josef said: After upgrading to theVer 2.9.6.57650 of the DCS, I noticed that in VR mode, the ability to visually see the aircraft is greatly reduced, and I can barely see the aircraft at close range. It's understandable that you can't see the plane clearly on a 2D screen, but intentionally adjusting the 3D mode to be almost as good as 2D is not realistic. It's best to be specific when making statements like that: what range, aircraft, attitude, wheather, time of day, direction, background (against clear sky?), fov, display type, resolution, AA mode? The goal is to get to as close as possible to realistic visibility ranges, at least for VR (in this thread), since we have fixed natural fov in the headsets. Last time I made VR aircraft visibility tests in 2.9.5 they were fine with "improved spotting dots: off" but had way unrealistic spotting range, while "on" option would attack me with black blobs, a bit reduced max distance but still far unrealistic. I'm about to test it again in 2.9.6. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
YoYo Posted July 23, 2024 Posted July 23, 2024 22 minutes ago, draconus said: It's best to be specific when making statements like that: what range, aircraft, attitude, wheather, time of day, direction, background (against clear sky?), fov, display type, resolution, AA mode? The goal is to get to as close as possible to realistic visibility ranges, at least for VR (in this thread), since we have fixed natural fov in the headsets. Last time I made VR aircraft visibility tests in 2.9.5 they were fine with "improved spotting dots: off" but had way unrealistic spotting range, while "on" option would attack me with black blobs, a bit reduced max distance but still far unrealistic. I'm about to test it again in 2.9.6. Right. It's also worth adding that if someone uses DLSS / DLAA, they will generally never be satisfied, especially in VR. If you want to have a sharp "dot", you should use MSAA or even without it, but with high resolution in the goggles. I use MSAA=2x myself and Im very satisfied with the current version in 2.9.6 finally. 2 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
WipeUout Posted July 23, 2024 Posted July 23, 2024 VR vs Pancake and who as an advantage in spotting targets. Pancake use a monitor that has a very good resolution, in most cases over 50 PPD. If you consider that you have a 4k 32'' monitor about 60 cm from your eyes, it would cover about 67 degree of your horitonzal filed of view resulting in a 57 PPD angular resolution. My HMD has a 25 PPD which is less than half of a monitor. To simplify the issue: If we consider a target at a distance that is showing as one pixel in size on the monitor screen, it would need to be at least two pixels in size in the HMD in order to see it. This means that for me (VR user) to be able to see a target at a similar distance as a pancake simmer, I need to have twice the size target to nullify the monitor user advantage. Hense, the case of having adjustable dot size for taking into account resolution. Not all HMD have the same angular resolution and dot size need to be different to account for this. I think that prior to 2.9.6, VR had dots way too big and now it seems smaller but more fair. It is important though to keep in mind that resolution of VR HMDs varies a lot and there need to be different dot sizes, maybe set by DCS automatically? 1 ------------------------------------------------------------------------------------------------------------------------------------------------------------ 9800X3D, RTX 4090, 96GB DDR 5, MSI Tomahawk 870E, Crucial 2TB x 2, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.
draconus Posted July 23, 2024 Posted July 23, 2024 11 minutes ago, WipeUout said: If we consider a target at a distance that is showing as one pixel in size on the monitor screen, it would need to be at least two pixels in size in the HMD in order to see it. Wrong. Since the apparent size of the pixel is bigger in VR headset the target should still be 1 pixel but a fainter one and will still have similar visibility. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
WipeUout Posted July 23, 2024 Posted July 23, 2024 37 minutes ago, draconus said: Wrong. Since the apparent size of the pixel is bigger in VR headset the target should still be 1 pixel but a fainter one and will still have similar visibility. Yes you are right, it is the other way around. Still, we need some sort of adjustement to ensure everyone see target at similar distances to ensure fairness, and it should be automatic to avoid tempering. ------------------------------------------------------------------------------------------------------------------------------------------------------------ 9800X3D, RTX 4090, 96GB DDR 5, MSI Tomahawk 870E, Crucial 2TB x 2, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.
josef Posted July 23, 2024 Posted July 23, 2024 (edited) 1 hour ago, draconus said: It's best to be specific when making statements like that: what range, aircraft, attitude, wheather, time of day, direction, background (against clear sky?), fov, display type, resolution, AA mode? The goal is to get to as close as possible to realistic visibility ranges, at least for VR (in this thread), since we have fixed natural fov in the headsets. Last time I made VR aircraft visibility tests in 2.9.5 they were fine with "improved spotting dots: off" but had way unrealistic spotting range, while "on" option would attack me with black blobs, a bit reduced max distance but still far unrealistic. I'm about to test it again in 2.9.6. The state of the flight is changing all the time, so how is it possible to name so many parameters at once as you asked. I haven't seen anyone quote that many parameters in previous discussions. I can only say that compared to the older version, the current version can't even see the flight status of a fighter on a clear day when they are close to a few nautical miles. That must be a lot different from the real thing. The previous simulation was a bit more realistic. I use a Pimax Crystal, and there are definitely no problems with the hardware. Edited July 23, 2024 by josef
draconus Posted July 23, 2024 Posted July 23, 2024 20 minutes ago, josef said: I can only say that compared to the older version, the current version can't even see the flight status of a fighter on a clear day when they are close to a few nautical miles. You mean flight status as target attitude? Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
josef Posted July 23, 2024 Posted July 23, 2024 In reality, as long as the weather is OK, when you are a few nautical miles away, you can see where the fighters are heading, whether they are higher or lower than you, and you can tell the model. In the current version the point is too small. You can hear the engines roaring, but it's hard to find the airplane. Whereas in the previous version, it was much easier to see the plane in VR mode. Did I make myself clear? 13 minutes ago, draconus said: You mean flight status as target attitude?
draconus Posted July 23, 2024 Posted July 23, 2024 8 minutes ago, josef said: Did I make myself clear? Yes, fair enough. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
YoYo Posted July 23, 2024 Posted July 23, 2024 8 minutes ago, josef said: In reality, as long as the weather is OK, when you are a few nautical miles away, you can see where the fighters are heading, whether they are higher or lower than you, and you can tell the model. In the current version the point is too small. You can hear the engines roaring, but it's hard to find the airplane. Whereas in the previous version, it was much easier to see the plane in VR mode. Did I make myself clear? Show your DCS graphics settings and VR tab from DCS too. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
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