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Posted

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Posted

As I said before,
If you really want to know what a good and realistic spotting mechanic is, just try IL2!

I cannot see any artificial dots there and it overall looks supercrisp in my headset. Spotting max distance is heavily dependant on the light conditions, whether it´s a sunny day, dawn or sunset, rainy, fog, and most important; direction of the sun makes a noticeable difference. The sunrays can reflect off any surface, when the right conditions are met. 
Looking towards the sun isn´t the best idea be able to spot something but is still possible, if you´re lucky.
Looking directly into the sun an you´re blinded for that moment.
Camouflage works pretty good as well.
 

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Planes: Bf109, FW190 A8/D9, F4-U Corsair, P51, P47, Spitfire, Mosquito, Mig15, F86, Mig21, F4, F5, F14, F16, F/A18, JF17, UH-1, AH-64, Mi-24, Ka50III
Maps: Nevada, Normandy, The Channel, Persian Gulf, Syria, Germany
Campaigns: many 😄
Hours in game: 3500+
AMD7800X3D RTX4090 64GB RAM Quest3 Win11

Posted (edited)

Anyone can check if dots gone after todays patch? I am far away from home so cant check myself.

I know that sometimes they don't write everything in the patch notes, either intentionally or unintentionally, so I hope that maybe they worked on the spotting dots situation, even though the entire patch is primarily intended for campaign improvements

Thanks 

Edited by Avenger31

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Posted

alien invasion.... it's here hahaaha. Don't fix ....

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Posted
6 ore fa, Turbonix ha scritto:

If you really want to know what a good and realistic spotting mechanic is, just try IL2!

You're right, but you are not allowed to say it due to 1.15 rule. 🤷‍♂️

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Posted
58 minutes ago, nessuno0505 said:

You're right, but you are not allowed to say it due to 1.15 rule. 🤷‍♂️

Some one has to say something it's not a dictatorship here , or is it . LoL 😆 

Most of us have spent plenty of money blood and guts working hard to pay and play here . 

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Posted
2 hours ago, Branimir76 said:

You had old spotting dot implemented before.
You don't need to reinvent it.
Just put it back where you found it.

The old spotting dots were a horrid implementation and desperately needed to be reinvented. It was bad and wrong in almost every conceivable way at the same time.

❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧

Posted
2 hours ago, Tippis said:

The old spotting dots were a horrid implementation and desperately needed to be reinvented. It was bad and wrong in almost every conceivable way at the same time.

No. For me and my team they worked fine. 
What we have now is totally unplayable. 
Not going back to DCS until they fix it because there is no point.

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Posted
7 hours ago, Tippis said:

The old spotting dots were a horrid implementation and desperately needed to be reinvented. It was bad and wrong in almost every conceivable way at the same time.

However it was, it's even worse now.

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Posted (edited)
15 hours ago, Parkour said:

The patch did NOT fix the spotting dots. Even with "Improved Spotting Dots" turned OFF, the same horrible big blue to black squares exist. I just tested it after downloading 2.9.8.1214.1.

They fixed nothing.  😞

Here is what they felt was more important: https://www.digitalcombatsimulator.com/en/news/changelog/

The patch yesterday was literally only a campaign patch - it was titled/headed as such in the notes. So wasn't aimed at fixing anything other than campaign bugs.....

Edited by AhSoul
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Soul's pit thread

Posted
6 hours ago, nessuno0505 said:

Could it be possible to implement different dot logics and let the users choose the option that better fit for them?

That is the idea ED is using. And it's a fine idea. Issue here is that they removed what was working before before they implemented their new idea.

And now we are stuck with this until ED fix it. Another issue is that we have no idea how long it will take. And I'm not sure ED has an idea of how long it will take.

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Posted
7 hours ago, nessuno0505 said:

Could it be possible to implement different dot logics and let the users choose the option that better fit for them?

That wouldn’t work for multiplayer. Letting players decide on their own dot sizes would be a form of cheating or exploiting the system. 

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Posted (edited)
On 10/16/2024 at 1:55 AM, Branimir76 said:

No. For me and my team they worked fine. 
What we have now is totally unplayable. 
Not going back to DCS until they fix it because there is no point.

It only worked fine on 2D flat screen, VR had issues , and still does on most headsets . ED has not kept up with times and implemented a decent guns only solution to how the aircraft and ground units are drawn .!!!!!!

A unofficial mod was created because people in the online community were complaining that they could not see any target . 

Ed stopped this mod but took the idea and this is what you have today . However it's been overcooked and looks awful. 

You will get your opinion to turn these blobs off as this is the second time this has happened.

Now is this ED making things so bad that you scream for it to be put back to how it was , so that ED,  don't need to make a new spotting system , because let's be honest here,  they have done jack , with this for YEARS . So why start now .

I have my tinfoil hat on . 😆 

Edited by KoN

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Posted
17 hours ago, Branimir76 said:

No. For me and my team they worked fine.

They really didn't. You just didn't notice it.

They were just as huge as the new ones. For some.
They were visible at outrageous ranges. For some.
They were invisible at far too close ranges. For some.

They were wholly divorced from any kind of realism. For everyone — it just differed exactly how from one client to the next. Graphics settings bled into the lack-of-simulation in the most nonsensical ways possible. They were fundamentally incompatible with modern hardware, either because they didn't show up or because they showed up too well — pick your poison. Consequently, they were exploitable, and unfairly so (on top of the exploits themselves being unfair, obviously, since that's the whole point and goes without saying).

17 hours ago, Branimir76 said:

Not going back to DCS until they fix it because there is no point.

You'll be happy to learn that there would be even less of a point if they went back to the old system due to how broken it was. There's a reason why a certain set of posters are so rabidly against any kind of iteration on the system, because every such step moves them away from their preferred state where they used to have advantages over other players. They want those advantages returned, and preferably having some additional disadvantages applied to anyone who isn't them.

If that happens, you'd get a far less playable game that has completely abandoned all pretences of realism, and playing it would truly be pointless.

 

11 hours ago, draconus said:

However it was, it's even worse now.

No, because all the above issues have been toned down significantly and it's now actually a workable basis to create a sensible and modern spotting simulation. The old one wasn't, so it is inherently and unquestionably worse in all the ways that matter. Is it there yet? No, but it is an improvement by pretty much every conceivable measure. Perhaps not over the previous iterations, but absolutely over the old dots.

The old system was only “good” for people who wanted to exploit the system. That's why they want it back.

1 hour ago, SharpeXB said:

That wouldn’t work for multiplayer. Letting players decide on their own dot sizes would be a form of cheating or exploiting the system. 

It would work about as well in multiplayer as the system you're in favour of, where players can decide their own spotting distance and exploit the system. Which, as you once let slip, is why you like it.

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❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧

Posted
Just now, Tippis said:

They were just as huge as the new ones. For some.
They were visible at outrageous ranges. For some.
They were invisible at far too close ranges. For some.

Actually I was just thinking about this. Back than when this topic started I did not need glasses, but now I do. Therefore I think they eyesight condition of the user should be also considered.

In fact if I was ED, I would ask: "What is your diopter? Please submit your lens prescription along trk file".

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Posted
2 minutes ago, okopanja said:

In fact if I was ED, I would ask: "What is your diopter? Please submit your lens prescription along trk file".

Oh god… don't give them ideas. 🤣

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❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧

Posted
5 minutes ago, okopanja said:

Actually I was just thinking about this. Back than when this topic started I did not need glasses, but now I do. Therefore I think they eyesight condition of the user should be also considered.

I honestly think this is a big part of the problem. Yeah this will creep up on you as you get older 🙁 one day you’ll wonder why you can’t read your phone. 

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Posted (edited)
1 hour ago, Tippis said:

No, because all the above issues have been toned down significantly and it's now actually a workable basis to create a sensible and modern spotting simulation.

No, it's not. The blobs are unrealistically big, ugly and visible from unrealistic ranges like over 20nmi for a fighter head on. Then it becomes tiny dot at 1.5nmi and it starts to look realistic up to a close up. This is a regression, not improvement and even ED said that's what they did.

You think all of us complaining about targets too big now are MP cheaters? Take off your tin foil hat please. I'm playing SP, very rarely MP and I beg for this handicap - make my targets smaller (realistic). Let them disappear much earlier.

Edited by draconus
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Posted

If you are so worried about cheaters, make it a Server/Mission setting that enforces them to be ON. Done.

Otherwise, let the user choose to turn them OFF or ON as they like. For now, my entire squad has moved on from DCS, most playing IL-2 - which doesn't have this issue.

The only reason I keep posting about this is due to the HUNDREDS of dollars I have invest in this game.  I do not want BIG BLACK SQUARES covering the aircraft when I fly single player or with my squad against the AI.  It's just insane this is even an issue. Has anyone from Eagle Dynamics actually played other flight sims to see how targets appear?  It's unbelievable this is even a discussion.

I just want to play single player - I don't care about multiplayer, exploits, cheaters or anything else. For those that do, demand a server setting. For the rest of us, get rid of spotting dots.

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Posted
5 hours ago, SharpeXB said:

I honestly think this is a big part of the problem. Yeah this will creep up on you as you get older 🙁 one day you’ll wonder why you can’t read your phone. 

What dope is going to fly without corrective lenses if needed?

This is just more proof you don’t have a clue. 
 

In VR, the most common vision problem associated with age, presbyopia, disappears. 
 

On a flat screen, you can just sit farther away, wear glasses or adjust resolution. Or all three. 
 

 

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