Jump to content

Recommended Posts

Posted
It won't have a radar, since it will be the AH-64A.

 

owe yea...thats right..

but i still humbly await for the AH-64A Apache..

i really hope it has the cooperative pilot gunner setup...

 

DCS..i dont mean to bash. i am not trying to bash

by far, black shark is a unique product that nothing else comes close.

as for X plane and FSX, i am happy that black shark at least gives me the opportunity to shoot something down..

 

as stated before, i am give my two cents.

im sure it will be even bigger when patch comes out along with dvd release...

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted (edited)
its ok..i would also be jealous if someone had a cyclic, collective, and torque pedals w/ a networked touch buddy PC...

what are you talking about?? big deal

i went out and bought the top HP touch smart PC with saitek x52 in one hit like it was lunch.

just play the game!

Edited by spyda

HP TouchSmart IQ816 / 25.5" HD touch screen / 9600GS 512/ Core 2 Duo 2.16 / 4GB RAM / VISTA 64 / CH Fighterstick

Posted
what are you talking about?? big deal

i went out and bought the top HP touch smart PC with saitek x52 in one hit like it was lunch.

 

just play the game!

 

I can't afford lunch since getting all my hardware for black shark.

Posted

I just don't think this style of sim , or at least the missions developed so far are suited for large groups to play online in an airquake fashion / adversarial and unplanned.

Most people playing multiplayer will be doing it on closed privately hosted peer games.

I strongly suspect it will be exactly the same for the A10

 

However, with that in mind, the 104th Lockon Server will be running as a DCS server on Mondays and Tuesdays.. come and check it out....theres a few new features running that might just help out a little..

  • Like 1
Posted
what are you talking about?? big deal

i went out and bought the top HP touch smart PC with saitek x52 in one hit like it was lunch.

just play the game!

 

well, if you go on youtube, and imageshack, you get drawn in to other peoples hardware & cockpit setup... checkout hovercontrol.com... thats what got me into cockpit building...

 

I just don't think this style of sim is suited for large groups to play online in an airquake fashion.

Most people playing multiplayer will be doing it on privately hosted peer games.

 

However, with that in mind, the 104th Lockon Server will be running as a DCS server on Mondays and Tuesdays.. come and check it out....theres a few new features running that might just help out a little..

 

i will check it out when ever the patch comes out... i removed my cyclic and collective and setup a fixed wing type setup...

Airquake... interesting term.. i like this...

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted

 

im sorry to say BLACK SHARK was getting boring... its like you fly...approach some area with targets, someone points out the targets, and then everyone puts the shkval where the fish shooting begins on the Ai....

 

You want Structure?

 

 

Join a Squad ;)

 

 

There's a reason why it's the Soldiers raising the Metal-Air Index as opposed to the Week-End Flyboys in their Bell-Jets...........It's all about Structure and Discipline!

 

What you seek is out there.......Whether you want to find it - Now that's another question in it's entirety :)

  • Like 1

Novice or Veteran looking for an alternative MP career?

Click me to commence your Journey of Pillage and Plunder!

[sIGPIC][/sIGPIC]

'....And when I get to Heaven, to St Peter I will tell....

One more Soldier reporting Sir, I've served my time in Hell......'

Posted

My two cents:

 

This doesn't seem like the type of game in which you'd be looking for competitive multiplayer. Coop, sure, and it's a blast I'm certain (I'm still novice enough that I haven't found the guts to venture online yet). And about the lack of radar, who cares if you're "blindfolded", if everyone is equal in that regard? Frankly, I prefer no radar in some ways; some modern jet sims are like playing a video game INSIDE a video game!

 

Based on the huge level of traffic in this forum, I'd say the game has a pretty darn strong fanbase. I really can't imagine a day when you could log in to a DCS-type sim and find more than a handful of public servers up. After all, IL-2 is wildly popular (for a flight sim), and has been for years, and is much simpler to fly than BS, but The Interwebs have certainly never been in danger of collapsing under the weight of all those IL-2 servers, if you know what I mean... :)

 

I agree that more people might be apt to buy the A-10 edition of DCS when it arrives, due to it being a bit more mainstream of an aircraft, but many of those people will be immediately turned off by the sheer level of detail packed into DCS. And if they don't get turned off, they're probably the kind of people who have already purchased Black Shark. People who like this kind of sim saw Black Shark coming a mile away...

  • Like 1
Posted

i like detail.. its great..

 

just the helicopter... so far (i have lots to learn) it just feels limited on what i can do..

 

times that i was playing seriously, it feels like i have to fly to a way point, and then inch my way two the next in order to scan the area for targets..

 

your right, being in a group is the way to go, so that you can cover more of the approaching area, find contact and then the shooting fish in the barrel begins (a la shkval)..

 

like i said i will jump into it again.. when the patch comes out .. (very soon)

 

this is me, by the way..

 

just doing a test.... who ever made the mission put the FARP so close to the radio tower....

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted

My 2 cents so please don't flame. I'm just trying to be honest.

 

Playability and AI, There's only so much tank killing I can do, the AI really doesn't help. I think DCS needs fast movers, there are alot of Falcon fans out there with itchy thumbs, I think DCS will come into it's own when we see the fast movers appear. An F-16 modelled correctly will see a mass exodus of F4 fans, the F-16 will probably be the most profitable module for ED.

[sIGPIC][/sIGPIC]

Posted

I would say your problem is that you don't know how to take off ... to start with.

  • Like 1

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted (edited)
....cover more of the approaching area, find contact and then the shooting fish in the barrel begins (a la shkval)..

 

But that's pretty much 95% of real llife though isn't it ?

IRL the Ka-50 is used for low level conflicts / COIN work.

With a 7km range on your weapons system against targets that have a much smaller engagement range, unless you're not careful enough, the actual weapons deployment role of the pilot is shooting fish in a barrel. Compared to a well made mission with triggers, it wouldn't make much difference if the AI autonomously popped smoke, jinked or ran away. At 7 km if you have time to pop up, lock & shoot, it's a lop sided engagement.

 

If you don't like sniping, load S-8 & don't use the shkval ...

Edited by Weta43

Cheers.

Posted

Going back to our old Q&A thread, originally started over a year a go now, we had anticipated and discussed the MP issue. Given the nature of the platform and that it is the only flyable in the sim, it is hardly a surprise.

Q: Considering the Ka-50 is the only flyable aircraft in DCS v.1.0, how will you handle head to head multiplayer?

A: Head to head play will certainly be possible by adding the Ka-50 to another coalition. However, we expect the emphasis in the first DCS modules to be on cooperative multiplayer games. In particular, the Ka-50 includes datalink equipment that allows up to four aircraft to work together and exchange aircraft position and targeting information. This capability is modeled in both singleplayer with AI wingmen and multiplayer with player-controlled Ka-50s.

- EB

[sIGPIC][/sIGPIC]

Nothing is easy. Everything takes much longer.

The Parable of Jane's A-10

Forum Rules

Posted
My 2 cents so please don't flame. I'm just trying to be honest.

 

Playability and AI, There's only so much tank killing I can do, the AI really doesn't help. I think DCS needs fast movers, there are alot of Falcon fans out there with itchy thumbs, I think DCS will come into it's own when we see the fast movers appear. An F-16 modelled correctly will see a mass exodus of F4 fans, the F-16 will probably be the most profitable module for ED.

I think you vastly underestimate the amount of helicopter versus jet fans playing this game. How do you get the impression that everyone playing this game wants to fly a jet. I for one won't buy the A-10 addon or an F-16 addon if they had made one. I much prefer the helicopter over the jet. I played Longbow, and Longbow 2 and found those sims to be much more entertaining than any jet simulator. I personally find jet sims to be boring. Having a radar to scope out your targets and using awacs to tell you where the target is so you can blast it out of the sky with an amraam is so boring. Not to mention using an aim 9X sidewinder and looking at the target so you can shoot your weapon is just not fun. Don't get me wrong, if I were to fly in a real fighter jet I would be eating these words. But the fact of the matter is that this is just a computer simulation. This Ka-50 sim provides so much more entertainment than the jet sims I have flown in the past. If I were to choose a career however, it would be a Helicopter pilot over a Jet pilot. I know I'm not the only one in here that thinks this or this game wouldnt be so popular. So I can guarantee that there won't be a mass exodus like you seem to think. :P

  • Like 1

[sIGPIC][/sIGPIC]

Call Sign: Warhammer

Posted

Some of us are still just figuring the game out, and aren't quite ready for multiplayer yet. Feels like the game is still pretty new. I think there are a bunch of single players out there still learning. Multiplayer seems daunting at this level, but give us some time.

  • Like 1

CRX-Intel(R) Core(TM) i9-13900K;4090; Varjo Aero; Winwing UFC/HUD/MFDs/Throttle/PTO Panel/Combat Panel; Winwing F-18 joystick; Buttkickers; Monstertech flight seat; PointCTRL.

Posted

I agree the multiplayer base is lacking :/ Once the game hits regular retail chanels I hope we see an influx of new players. Maybee if they ever release on Steam there will be a bunch of new people and more servers poping up.

 

I read somewhere that ED figured like 90% of the people wouldn't fly online...kind of depressing. The online community and servers is what keeps game interest going. Beating the AI up over and over again even with a dynamic campaign gets booring after a while. It's the comradarie and friends you meet online that keep you coming back....the human element, the stuff you remember for years and years. Obviously people are buying this game since up to this point it has only been available for online purchase. I think ED just needs to figure out a way to get their product out in front of more people. There are thousands and thousands of people who play FSX online, do they know about DCS:BS? Probably not....would they like it? Probably.

  • Like 2

[sIGPIC][/sIGPIC]

 

System Specs

 

Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit

 

Posted

Personally I prefer the co-op play over the competitive multi player. I enjoy the team aspect and simply deplore the Quake shoot everything in sight style.:pilotfly:

Posted
I personally find jet sims to be boring. Having a radar to scope out your targets and using awacs to tell you where the target is so you can blast it out of the sky with an amraam is so boring. Not to mention using an aim 9X sidewinder and looking at the target so you can shoot your weapon is just not fun.

 

You are oversimplifying things. I hope ED doesn't do the same when developing Jets, or we will end with another LOMAC.

 

Read "Vipers in the Storm" by Keith Rosenkranz, or talk to a real one, then come back and tell me how it is boring being a jet pilot.

  • Like 1
Posted (edited)

its 2009...i am just recently discovering LOMAC Flaming Cliffs...

i have to tell you, it is a blast flying with others ON MULTIPLAYER.

i messed around with LO FC last year for a month.. but lost interest because of the depth of the sim, and not being able to find players on a regular basis...

everytime i am on hyper lobby...there is alot of people on iL2 Forgotten Battles, and a handful on LO FC, even at this date and time. (LO FC doing better than other sims..no one else on them but LOFC and iL FOrgotten Battles)

 

recently through Black shark , i met guys that are into LO FC playing DCS and then they dragged me into LO FC, and now im having a blast...

today i just setup my networked mini PC to use that LockOn virtual Panel...(display guage info of LOMAC onto networked PC)

 

time will tell... not only i hope that DCS is successful with DVD release, but release patch to fix bugs, to make current players happy, making a bigger community means $$$ for DCS, equals A-10 and AH64A to come soon!

Edited by hannibal

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
[raptor];660809']You are oversimplifying things. I hope ED doesn't do the same when developing Jets, or we will end with another LOMAC.

 

Read "Vipers in the Storm" by Keith Rosenkranz, or talk to a real one, then come back and tell me how it is boring being a jet pilot.

In that same respect, talk to a helicopter bush pilot, or a helilogger pilot and ask them how boring their job is. Besides, you obviously didn't read my whole post. I said if I were in a REAL jet, that I would be eating those words. But we are talking about a simulation which has a tendency to make jet sims boring.

[sIGPIC][/sIGPIC]

Call Sign: Warhammer

Posted

 

I read somewhere that ED figured like 90% of the people wouldn't fly online...kind of depressing.

 

That's the numbers for pretty much every videogame, even online videogames like Unreal Tournament have a ridiculous amount of people who buy the game and never go online.

Posted
That's the numbers for pretty much every videogame, even online videogames like Unreal Tournament have a ridiculous amount of people who buy the game and never go online.

I rarely fly online. I would love to fly online, but you just cant pause an online game. Unfortunately I just can't get through a mission without getting up in the middle of the game to do something for my wife to make her happy. Online games are grounds for divorce apparently. If I was single, I'd spend alot more time online. I bet that there are alot of people in the same boat.

[sIGPIC][/sIGPIC]

Call Sign: Warhammer

Posted
I think you vastly underestimate the amount of helicopter versus jet fans playing this game. How do you get the impression that everyone playing this game wants to fly a jet. I for one won't buy the A-10 addon or an F-16 addon if they had made one.

 

Yes but you vastly underestimate their jealousy of seeing a jet aircraft fly in the same missions as them online. Their curiosity will grow and eventually would make a purchase. I agree that there are some who don't want to purchase a specific aircraft for whatever the reason. It's going to create some interesting situations later down the line when we have several DCS modules (ED made or 3rd party) where people really have to make a decision to spend x$ for one aircraft.

 

The only thing that really bothers me about the planned release schedule is that each one is standalone, yet it works in conjunction with a previous module, via a patch to allow them to talk. But all "new content" outside of that which is directly related to the new aircraft, would need to be patched in. Then wouldn't we be paying full price a new a/c, missions, and training, while getting all of the other new models, textures, and what not for free in a compatibility patch?

 

Obviously they havn't set anything into stone, but its still a complex issue.

The right man in the wrong place makes all the difference in the world.

Current Projects:  Grayflag ServerScripting Wiki

Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread)

 SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...