SGT Toffee Posted December 10, 2023 Posted December 10, 2023 Hi Drivers and Developers, Cruise Missile Issue still persists with the updates, but my squadron and I discovered something interesting in the TacViews: From the Player launching a SLAM/ER to a target with radar, it shows as a hit with the BDA Report From the Spectator, it shows going in circles. All which seen on two different tacview angles. TLAMs still go in a circle, but less of them are doing this. Whatever y'all have done this time, its working! Hope this new information helps moving forward. Y'all are doing a great job. - Toffee
aitoa_tavaraa Posted December 16, 2023 Posted December 16, 2023 Today I launched two slam-ers at two different waypoints in TOO mode. About halfway the first missile started going in circles. First one was set to low and second to high and it reached it's target.
Flappie Posted December 17, 2023 Posted December 17, 2023 @SGT Toffee This was fixed internally some days ago. The fix will be part of the next OB update. 1 ---
SGT Toffee Posted December 17, 2023 Author Posted December 17, 2023 Terrific! Thank you for the update.
currenthill Posted December 20, 2023 Posted December 20, 2023 Nice! _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
SGT Toffee Posted December 21, 2023 Author Posted December 21, 2023 Thank you guys for doing this. I don't know how you guys do it, but you know how to work your magic. Cheers!
Diablo 1-1 Posted January 18, 2024 Posted January 18, 2024 On 12/19/2023 at 11:04 AM, Flappie said: Fixed with today's OB update. Am I doing something wrong then? I'm trying to get a Tu-160 to launch 6 cruise missiles at Senaki's Ammo area. The cruise missiles are just going into orbit until they run out of fuel(didn't stay long enough to test). Out of the 6 targets, the Tu-160 only launched 5 (fixed this by recreating target 6). Out of the 5 launched this iteration, none of the missiles reached the target; Sometimes only 1 will hit. I did a test with 12 targets, 11 launched and 3 hit the target. It seems very inconsistent. I've tried different ways to do it. By adding advance waypoint actions and they current way by using trigger actions. CruiseMissileBug.trk Battle for GA.miz 1
Flappie Posted January 18, 2024 Posted January 18, 2024 Thanks @Diablo 1-1. Kh-65 issue reported. If you notice any other cruise missile still affected by this bug, please tell us. 1 ---
Gosling Posted February 17, 2024 Posted February 17, 2024 F-18 SLAM-ER when launched with Steer Points stills seem to circle…. It was at an SA-10, so near a SAM site. I’ll attach a Tacview later.
Flappie Posted February 22, 2024 Posted February 22, 2024 (edited) Kh-65 issue fixed with today's update (2.9.3.51704). @Gosling If you keep seeing an issue with the SLAM-ER, please tell me. Edited February 22, 2024 by Flappie ---
lester Posted February 26, 2024 Posted February 26, 2024 (edited) @Flappie Looks like I have issue with SLAM-ER after the last update (2.9.3.51704): when programming 2 intermediate waypoints before target (I created them manually during mission, not in ME), SLAM-ER follows first one correctly but doesn't turn to the target after reaching second waypoint (there were some slight movements on external view as if it couldn't turn for some reason). First faced it during MP mission on the server, then reproduced it locally. I recorded track for the local test, but it might be too long (I used time acceleration). Had no issues with the missile flying directly to the target without intermediate waypoins. It still might have been some mistake on my end (I didn't touch SLEM-ER for some time), but it definitely worked before with the same sequence of actions. UPDATE: it seems SLAM-ER can't turn to the target even when there's just one intermediate waypoint. Thank you hornet_slam_er_29_broken.trk Edited February 27, 2024 by lester Все написанное выше является моим оценочным суждением Everything written above reflects my personal opinion Занимаюсь "активной пропагандой Американцев на данном форуме" © Flanker
Gosling Posted March 5, 2024 Posted March 5, 2024 On 2/22/2024 at 5:58 PM, Flappie said: Kh-65 issue fixed with today's update (2.9.3.51704). @Gosling If you keep seeing an issue with the SLAM-ER, please tell me. I’ll give it another try…
Solo_Turk Posted April 6, 2024 Posted April 6, 2024 I created a tomahawk attack on a airbase with 50 tomahawk. 10 out of 50 hit irrelevant places. it used to make circles which was fixed. but now it turns left slightly and hits random points. uploaded track and mission. you can start attack via radio menu-flag 98 toma bug.trk Suriye Kaplanı-3.miz
mono6020 Posted June 3, 2024 Posted June 3, 2024 same problem. tomahawks launched from ships sometimes completely miss the target and keep flying forever in a straight line at 25k feet and 670 kts
Solo_Turk Posted October 12, 2024 Posted October 12, 2024 On 4/6/2024 at 4:37 PM, Solo_Turk said: I created a tomahawk attack on a airbase with 50 tomahawk. 10 out of 50 hit irrelevant places. it used to make circles which was fixed. but now it turns left slightly and hits random points. uploaded track and mission. you can start attack via radio menu-flag 98 toma bug.trk 3.42 MB · 16 downloads Suriye Kaplanı-3.miz 2.36 MB · 14 downloads Same bug reappeared. FYI. Version 2.9.8.1214 MT (up to date)
lester Posted January 6 Posted January 6 (edited) On 2/25/2024 at 11:56 PM, lester said: @Flappie Looks like I have issue with SLAM-ER after the last update (2.9.3.51704): when programming 2 intermediate waypoints before target (I created them manually during mission, not in ME), SLAM-ER follows first one correctly but doesn't turn to the target after reaching second waypoint (there were some slight movements on external view as if it couldn't turn for some reason). First faced it during MP mission on the server, then reproduced it locally. I recorded track for the local test, but it might be too long (I used time acceleration). Had no issues with the missile flying directly to the target without intermediate waypoins. It still might have been some mistake on my end (I didn't touch SLEM-ER for some time), but it definitely worked before with the same sequence of actions. UPDATE: it seems SLAM-ER can't turn to the target even when there's just one intermediate waypoint. Thank you hornet_slam_er_29_broken.trk 7.48 MB · 23 downloads @BIGNEWY I know that SLAM-ER thread was locked and the issue has been taken into work, just wanted to link the message above ^ with track recorded in SP reproducing it (still present on 2.9.11.4686 MT) in case it's needed for testing. Edited January 6 by lester Все написанное выше является моим оценочным суждением Everything written above reflects my personal opinion Занимаюсь "активной пропагандой Американцев на данном форуме" © Flanker
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