Flia Posted May 23, 2024 Posted May 23, 2024 Hello I have this stupid question: Is it correct to start with afcs on ? To achieve a smoother takeoff ? PC: i7 9700K, 32 GB RAM, RTX 2080 SUPER, Tir 5, Hotas Warthog Throttle, VPC MongoosT-50CM2 Base with VPC MongoosT-50CM2 Grip, VKB-SIM T-RUDDER PEDALS MK.IV. Modules : NEVADA, F-5E, M-2000C, BF-109K4, A-10C, FC3, P-51D, MIG-21BIS, MI-8MTV2, F-86F, FW-190D9, UH-1H, L-39, MIG-15BIS, AJS37, SPITFIRE-MKIX, AV8BNA, PERSIAN GULF, F/A-18C HORNET, YAK-52, KA-50, F-14,SA342, C-101, F-16, JF-17, Supercarrier,I-16,MIG-19P, P-47D,A-10C_II
Elf1606688794 Posted May 23, 2024 Posted May 23, 2024 13 minutes ago, Ghostmaker said: Does anyone have this issue? When started in instant action in free flight, why is my F4 Completly powered down and juat falls out of the sky? When start from ramp - usually your all setup hot ready for take off.. my F4 is powered down?? Can anyone help please? Move your throttle just a bit and your engines will power up. I've noticed that when starting an instant action mission my engines will be at idle regardless of their actual physical position.
Ghostmaker Posted May 23, 2024 Posted May 23, 2024 4 minutes ago, Elf1606688794 said: Move your throttle just a bit and your engines will power up. I've noticed that when starting an instant action mission my engines will be at idle regardless of their actual physical position. Ill give it ago, i also sat waiting for alignment for about 10/15 mins from cold start, when all ready to taxi i applied slight throttle and when i lowered throttle the jet cut out. Is this normal?
Elf1606688794 Posted May 23, 2024 Posted May 23, 2024 14 minutes ago, Ghostmaker said: when all ready to taxi i applied slight throttle and when i lowered throttle the jet cut out. I haven't noticed that.
Raven (Elysian Angel) Posted May 23, 2024 Posted May 23, 2024 59 minutes ago, Ghostmaker said: powered down?? Do you have HOTAS synchronisation at mission start enabled in the main DCS settings? 1 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Ghostmaker Posted May 23, 2024 Posted May 23, 2024 4 minutes ago, Raven (Elysian Angel) said: Do you have HOTAS synchronisation at mission start enabled in the main DCS settings? How do i check this? All my other jets work. F15C and fa18C just when i load up the phantom its awsome on startup but then shut down when i pulled the throttle back on taxi Left and right throttle are set joystick is setup all axix only. Rudder peddals and break are setup flaps and air break setup. The rest is a learning curve. Thought i must have done or not donrle something but i did aito startup.
Victory205 Posted May 23, 2024 Author Posted May 23, 2024 Please ask your free flight spawn issue question in the Bugs and Problems sub forum. You’ll get a quicker response and help others who may be having the same issue. AFCS should be off on the ground. If you are trying to learn to fly the thing, keep it off in the air too. Takeoffs are pretty simple, are you using the recommended technique described in the OP here and in the manual? ROLL AUG off for maneuvering flight in the air, reasons are similar to the Tomcat. It makes departure resistance worse. There are a few pilots reporting that they have spun the Phantom. I have my doubts, because the soft winged slatted E model isn’t prone to spinning, even intentionally. It will enter an oscillatory departure, but it isn’t a developed spin. Do you gents know how to recognize a spin? 3 Fly Pretty, anyone can Fly Safe.
Ghostmaker Posted May 23, 2024 Posted May 23, 2024 I cant even fly it in the air when i start even free flight my engines are off.????
gulredrel Posted May 23, 2024 Posted May 23, 2024 20 hours ago, TOViper said: Hey gulredrel! If you have been on the ground, and moved the slats/flaps switch from "OUT & DOWN" position to "OUT" position (which is one step up), then both the slats and the flaps do not change their positions, the will stay in "OUT" and "DOWN". Only when you set the switch to "NORM" position, slats & flaps change to "IN" and "UP". If you'd go for the training lessons, both the switch AND the indications are being checked by the trigger logic in most cases. So if a lesson requires you to set slats & flaps to OUT & DOWN, but only set the switch to "OUT", the lesson usually will not continue. You can read about this system behavior here: https://f4.manuals.heatblur.se/cockpit/pilot/left_console/wall.html#nose-gear-down Just if that was the problem at your first try ... Thanks, yeah, in today's attempt on the ground the flaps moved as intended with the buttons I've assigned. Currently no time to investigate and actually go flying, being busy with work and real life Hopefully weekend will be better.
Victory205 Posted May 23, 2024 Author Posted May 23, 2024 Before posting non-flying questions in this thread, please check here for answers to common issues- 3 2 Fly Pretty, anyone can Fly Safe.
Nealius Posted May 24, 2024 Posted May 24, 2024 (edited) After my first flight I notice a tendency for the nose to overshoot neutral when neutralizing/unloading/easing off aft pressure on the stick, acting as if I shoved the stick full forward. This is most noticeable when unloading G before rolling wings level after a turn. The only way I have (so far) found to avoid this pitch overshoot is to keep some G on the jet while rolling level, which I always thought was a big no-no in older jets ("fly the cross"). Is this intended behavior, or is something whack with my stick calibration? (FFB off, 20cm extension) Edited May 24, 2024 by Nealius 3
reemit0772 Posted May 24, 2024 Posted May 24, 2024 1 hour ago, Nealius said: After my first flight I notice a tendency for the nose to overshoot neutral when neutralizing/unloading/easing off aft pressure on the stick, acting as if I shoved the stick full forward. This is most noticeable when unloading G before rolling wings level after a turn. The only way I have (so far) found to avoid this pitch overshoot is to keep some G on the jet while rolling level, which I always thought was a big no-no in older jets ("fly the cross"). Is this intended behavior, or is something whack with my stick calibration? (FFB off, 20cm extension) I have noticed the same, and I am also perplexed. 4 i5/9600K wc, Z390XP, 32Gb/DDR4, 1080ti wc, 850 Evo SSD, TMWH, DSD FLT1, ORs. A10C, UH1, MI8, BF109K4, SA342M, L39C, M2000C, Mig21BIS, Mig15, F86, C101, Hawk, F-14, F-5E, Spitfire MkIX, AV8B N/A, FA-18C, P51-D, Yak 52, Mig19p, F-16C, JF-17 OPF, Red Flag2, MusRel, BnboB, Tbs, TEW 3.0, TTQ, MI8 OFC, SC.
HawkEXO Posted May 24, 2024 Posted May 24, 2024 (edited) What a great read! I spent the last couple days just flying her. Lots of approaches, experimenting with all the navigation instruments, watching the needles and evaluating various performances. I'm only now starting my weapons training. I can't overstate how much I enjoy flying this aircraft. It has so much character and it's both a beast and a sweetheart. Heatblur has really created something special here. Reading Victory's post really captures all the things that stood out in my first few flights, but it also provided quite a few nuggets of info that I will be adding to my procedures and checklists tomorrow. Thank you for that. My only difference of opinion is... make time for that cold start vs the runway start. I always have a better flight after a proper start-up... with my whole cockpit setup well before I get my nose pointed down the runway. It's a pretty quick start&go process, especially with the cartridges. Thanks again OP. Edited May 24, 2024 by HawkEXO 1
Kirk66 Posted May 24, 2024 Posted May 24, 2024 2 hours ago, Nealius said: After my first flight I notice a tendency for the nose to overshoot neutral when neutralizing/unloading/easing off aft pressure on the stick, acting as if I shoved the stick full forward. This is most noticeable when unloading G before rolling wings level after a turn. The only way I have (so far) found to avoid this pitch overshoot is to keep some G on the jet while rolling level, which I always thought was a big no-no in older jets ("fly the cross"). Is this intended behavior, or is something whack with my stick calibration? (FFB off, 20cm extension) Hi Nealius, This is not normal, and I have not seen this while flying the jet. I also use a 20 cm extension. I find it flies best with the blending option enabled and set to the default 60 (both options checked), and at first a 10 curve on pitch to take some edge off pitch on the tanker, but otherwise you have to be easy on the stick - it doesn't need to move very far, and it's important to keep an eye on AOA (the tones help a lot). Trim it a lot (small inputs at a time). But yes, to roll, either unload and roll, or use lots of rudder if loaded up. Vulture 2
Raven (Elysian Angel) Posted May 24, 2024 Posted May 24, 2024 2 hours ago, HawkEXO said: I spent the last couple days just flying Indeed, there’s no rush. I do the same: the “aviate navigate communicate” part comes first and the “shooting stuff” training can wait I actually felt nervous during my first few Phantom flights, which IMO is a testament to how well made this module is, and how good it feels to fly in VR 1 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Massifontana Posted May 24, 2024 Posted May 24, 2024 6 ore fa, reemit0772 ha scritto: I have noticed the same, and I am also perplexed. Dunno if it's the same thing I noticed me too..it's like a tendency of the plane to pitch down while rolling, forcing you to always pull a little while turning..with a lot of speed bleeding
Arecibo Posted May 24, 2024 Posted May 24, 2024 First flight and I accidentally popped the canopy, turned the engines off and blacked out But wow, immensely impressed with the job Heatblur have done. 1 In Training: Phantom F-4E / In the Hanger: F-14, F-16 Maps: Afghanistan / Syria / Nevada Hardware: Winwing Orion2 HOTAS Metal Warthog / Winwing Orion2 ViperAce EX Throttle / Thrustmaster T-Flight Rudders Head Tracking: AI Track + OpenTrack
bfr Posted May 25, 2024 Posted May 25, 2024 On 5/24/2024 at 10:09 AM, Arecibo said: First flight and I accidentally popped the canopy, turned the engines off and blacked out But wow, immensely impressed with the job Heatblur have done. Normal day at the office then. 3
VirusAM Posted May 25, 2024 Posted May 25, 2024 I am reading the book scream of eagles.In a chapter they talk about a maneuver called rudder reversal.Does someone know how to perform it? R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
Grundar Posted May 25, 2024 Posted May 25, 2024 (edited) 1 hour ago, VirusAM said: I am reading the book scream of eagles. In a chapter they talk about a maneuver called rudder reversal. Does someone know how to perform it? You probably know it from other names - Hammerhead or Wing Over. It is a vertical maneuver where your aim is to quickly switch your heading 180 degrees (from going up to going down) and come out at the same altitude and airspeed you entered on. Essentially you climb into the vertical, trim it up to hold vertical. As you near the stall you want to apply rudder to one side, not abruptly and not at the stall but before you reach the stall. Your nose should then drift over and start to head to the ground, keep rudder applied until gravity takes over and starts pulling you to the ground in the opposite direction. Then you smoothly pull out to the altitude you came from. Edit: Hmm I may be wrong on that and thinking of something else (like a wingover or hammerhead lmao). Maybe it is instead the maneuver where you throw in rudder when an enemy is close behind you and the idea is that you pull G vertical and immediately throw in top rudder and it will effectively use your wings to greatly reduce your airspeed (works better with large wing surface areas). This will throw you vertical and then quickly flip you onto your back and then you keep rudder in and you will come up behind the enemy aircraft - presuming they haven't reacted to the maneuver. You will be very slow after this and you will need to get speed up quickly. Ideally it places you behind your enemy in a gun kill or missile kill position. Don't bother attempting the maneuver at low speeds. So it's like a rapid wingover maneuver at much higher speeds. Edited May 26, 2024 by Grundar 1
VirusAM Posted May 26, 2024 Posted May 26, 2024 3 hours ago, Grundar said: You probably know it from other names - Hammerhead or Wing Over. It is a vertical maneuver where your aim is to quickly switch your heading 180 degrees (from going up to going down) and come out at the same altitude and airspeed you entered on. Essentially you climb into the vertical, trim it up to hold vertical. As you near the stall you want to apply rudder to one side, not abruptly and not at the stall but before you reach the stall. Your nose should then drift over and start to head to the ground, keep rudder applied until gravity takes over and starts pulling you to the ground in the opposite direction. Then you smoothly pull out to the altitude you came from. Edit: Hmm I may be wrong on that and thinking of something else (like a wingover or hammerhead lmao). Maybe it is instead the maneuver where you throw in rudder when an enemy is close behind you and the idea is that you pull G vertical and immediately throw in top rudder and it will effectively use your wings to greatly reduce your airspeed (works better with large wing surface areas). This will throw you vertical and then quickly flip you onto your back and then you keep rudder in and you will come up behind the enemy aircraft - presuming they haven't reacted to the maneuver. You will be very slow after this and you will need to get speed up quickly. Ideally it places you behind your enemy in a gun kill or missile kill position. Don't bother attempting the maneuver at low speeds. So it's like a rapid wingover maneuver at much higher speeds. Yeah that's what I thought, but I found this video and it seems something different, also it does explain the visualization of it, but not a procedure https://youtu.be/5ab6Ek1UCcM?si=3XV97C2sMWAeIxcz 1 R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
Victory205 Posted May 26, 2024 Author Posted May 26, 2024 (edited) That ain’t it. While “planes on sticks” can be a useful training tool, many instructors perform physics defying maneuvers with them, inches apart, when he should be standing across the room to make the relative maneuver to scale. The gent in the video was describing a high G roll guns defense, rolling with rudder at high alpha. He reversed the roll with his sticks, but stated that he was “continuing the roll”, implying same direction. The delta winged 106 could do a single bat turn, after which it was dead in the water. I can “sort of” do the NFWS rudder reversal in our F-4E, but it takes a long time to execute, and isn’t what I would call an easily “repeatable” maneuver. It’s quicker to just roll and put the lift vector on your opponent than to attempt a reversal that swaps ends at low speed. Two things to keep in mind- • It was an extension used to gain separation and geometry from an opponent that had either only a guns or rear aspect IR missiles. • In contrast to the hard winged Navy F-4B/J’s in the aforementioned book, we have a “soft winged” F-4E. Even with our slats locked in (which I also tried), the F-4E has fixed slats on the outer wing panels, not to mention a different CG and aerodynamic profile due to the under nose gun installation. Vertical rudder reversals by the way, were being done in the F8 community before the Phantom guys adopted it during the unpleasantries in Southeast Asia. Don’t want to spoil the fun for you, so I’ll let you guys figure it out. It’s sort of an inertial maneuver, to give you a hint. Edited May 26, 2024 by Victory205 3 1 Fly Pretty, anyone can Fly Safe.
Grundar Posted May 26, 2024 Posted May 26, 2024 (edited) 1 hour ago, VirusAM said: Yeah that's what I thought, but I found this video and it seems something different, also it does explain the visualization of it, but not a procedure https://youtu.be/5ab6Ek1UCcM?si=3XV97C2sMWAeIxcz That was a good video, it is very interesting to see how regretful he was of that in combat. I imagine that in latest gen fighters it is a no go, too many safety systems and fly by wire would prevent it I think. In the F4e? I imagine the wing is "biggish" enough, you would have to flick the stabilisation switches to off. Really need an SME to explain it. Edit: and there you go Victory205 to the rescue. Edited May 26, 2024 by Grundar 1
Phantom12 Posted May 26, 2024 Posted May 26, 2024 Not sure how it compares to the real technique but for me best technique of reversing at the top of a zoom is to use full rudder at about 40-50 kts. Works best if you are not purely vertical but maybe 80 deg nose high with wings perpedicular to the horizon. I tried a couple different things out and for me this is the most repeatable, and "clean" way of getting the nose back down. I can also leave it in burner without running into compressor stalls. I tried the tail slides Victory described in the OP but I usually end up tumbling somewhat on the way down, and if you dont go to idle you get that loud unpleasant sounding banging from the compressor stalls. Probably I wasnt perfectly vertical enough, or too impatient and started pulling on the stick before getting slow enough. At least for me the rudder technique is easier in practice as well as its hard to look at the ADI to get perfectly vertical while looking over your shoulder. Here is Shaw's description of Rudder Reversal FWIW:
jojo Posted May 27, 2024 Posted May 27, 2024 Am I the only to struggle with the trim ? I always get a click too much or not enough. Especially in landing configuration, I can't manage to trim "hands free" for landing AoA... 2 Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
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