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DCS F-16C Early Access, what's left, what's next.


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Posted

I got into DCS "late" (Early 2024), and quickly got sucked into the F-16. I've missed most of the Early Access. I really love the module. Yes there are niggles, but has there ever been a flight sim without niggles? I enjoy the endless learning that comes from the depth of the avionics and modern EW environment. 

I was just reading the road map, and the last thing on it for EA is the Sniper ATP. Exciting. The existing targeting pod and DMS logic seems to be one of the more frustrating things on the forum.

-Ryan

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  • ED Team
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Posted

Hey Ryan, 

good to hear you enjoy the F-16C yes just the sniper pod for end of early access, there are some other features planned after and tweaks and bug fixing will continue with everyone's great feed back. 

thank you 

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Posted

Are we ever going to see OBOGS BIT (it just turns a light on if everything is good), PFL startup faults (PFL items that come up on startup and need to be cleared once up and running), AAR door/NWS logic fix (with AAR door open on the ground, AR/NWS button operates the AAR disconnect, not NWS) and other such details? They're not super-important, but they do contribute to immersion.

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Posted
6 hours ago, BIGNEWY said:

Hey Ryan, 

good to hear you enjoy the F-16C yes just the sniper pod for end of early access, there are some other features planned after and tweaks and bug fixing will continue with everyone's great feed back. 

thank you 

Does this mean that some of the features listed on the official DCS F-16C product page are not to be expected as a part of the full release DCS F-16C product? I'm thinking in particular of these two points:

  • The most realistic model of the F-16C imaginable, down to each bolt and flake of paint, animated controls surfaces, lights, damage model, and landing gear.
  • Detailed simulation of the Viper’s engines, fuel, electrical, hydraulic, comms, lighting and emergency systems and many more.

Out of these two points, many of the systems mentioned are left in a kind of half-baked state. Whether it's all the external infrared emitters who are completely missing, the lack of cockpit spotlights, different systems not being electrically powered correctly during different tests and operating modes, SEC mode not functioning correctly, implemented systems not giving off MFL/PFL messages as they should, entire panels missing from the external textures of the aircraft, etc., etc..

I think it would be interesting for the community to know which features on the product page can be expected at full release, and in general if ED is planning to cut out any features which would be present in a USAF F-16CM-50 M4.2+ circa 2007 from the full release, or even post-early access? The list of post-early access features is quite limited, so are those the only features which will be added post-release?

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Posted

What about selecting a threat on the HSD as a steerpoint, as those are stored as steerpoints?

What about a DTC? And the option to draw lines and custom text and threats in that DTC that help you with keeping border, for example? 

Will these ever come then?

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Posted

What about the multiple model/textures issues? Notably the completely untextured part of the rear cockpit that has been there since the alpha release?

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Posted
6 hours ago, TobiasA said:

What about selecting a threat on the HSD as a steerpoint, as those are stored as steerpoints?

What about a DTC? And the option to draw lines and custom text and threats in that DTC that help you with keeping border, for example? 

Will these ever come then?

I believe a DTC is confirmed to be coming. And I would assume those features you mention to come with the DTC update.

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Posted
On 5/31/2024 at 6:15 PM, WHOGX5 said:

Does this mean that some of the features listed on the official DCS F-16C product page are not to be expected as a part of the full release DCS F-16C product? I'm thinking in particular of these two points:

  • The most realistic model of the F-16C imaginable, down to each bolt and flake of paint, animated controls surfaces, lights, damage model, and landing gear.
  • Detailed simulation of the Viper’s engines, fuel, electrical, hydraulic, comms, lighting and emergency systems and many more.

Out of these two points, many of the systems mentioned are left in a kind of half-baked state. Whether it's all the external infrared emitters who are completely missing, the lack of cockpit spotlights, different systems not being electrically powered correctly during different tests and operating modes, SEC mode not functioning correctly, implemented systems not giving off MFL/PFL messages as they should, entire panels missing from the external textures of the aircraft, etc., etc..

I think it would be interesting for the community to know which features on the product page can be expected at full release, and in general if ED is planning to cut out any features which would be present in a USAF F-16CM-50 M4.2+ circa 2007 from the full release, or even post-early access? The list of post-early access features is quite limited, so are those the only features which will be added post-release?

All very good stuff.

Also, as I have essentially proven elsewhere, the Viper still lacks the appropriate AIM-120 variants and of course a litany of training munitions. Sim pilots desiring to accurately simulate the operations of a 2007 Viper cannot do so for the most part because the appropriate training munitions do not exist.

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Posted
On 5/31/2024 at 11:12 AM, BIGNEWY said:

Hey Ryan, 

good to hear you enjoy the F-16C yes just the sniper pod for end of early access, there are some other features planned after and tweaks and bug fixing will continue with everyone's great feed back. 

thank you 

I hope one of those tweaks/features for shortly after EA ends is IAM tossing... because who doesn't love a 12nmi CBU-105 toss?

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Posted

I'd also kind of expect the model and textures to be finished for an EA release as currently we have untextured parts still and missing screws in the MFD's (how did this even get past the QM)?

Posted
On 6/15/2024 at 7:28 PM, Viper33 said:

I'd also kind of expect the model and textures to be finished for an EA release as currently we have untextured parts still and missing screws in the MFD's (how did this even get past the QM)?

Those are minor issues that can be fleshed out later

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  • ED Team
Posted
18 minutes ago, Eviscerador said:

Eh... I just checked the roadmap and why is the LANTIRN on green but we are still using the Litening/LANTIRN frankenpod?

We had to use the public data available. It is complete. 

thank you 

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Posted

@BIGNEWY

I am sincerely flabergasted by the constant non sense excuse of this public data thing.

We have an Apache that has more detailed systems than the F-16C.

We have an A-10C that has more complete systems than the F-16C.

We have many other platforms that have more complete systems than the F-16c and yet you still have this same lame excuse. Why don't you guys just admit that the F-16C is something you want to distance yourself with because of some obscure reasons. 

You Ed are telling me that you produced an A-10C with complete systems including the same TGP and you can't get the F-16C to a descent state and you call it almost out of early access ? Just admit you did not do the A-10C by yourself, the team that worked on the A-10C is not the same that worked on the Viper and Hornet. 

Just stop with the excuses please.

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Posted (edited)
4 hours ago, BIGNEWY said:

We had to use the public data available. It is complete. 

thank you 

You guys said after you guys release the sniper you are going to fix the lantirn and make it accurate but in the roadmap the LANTIRN is marked complete even though it isn't 

image.png

Edited by SeeYouAtTheMerge
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Posted
4 hours ago, BIGNEWY said:

We had to use the public data available. It is complete. 

thank you 

That I can understand but then why does it remain on the roadmap? If we are not using lantirn because legal and open source reasons, then just remove it. You can't say it's complete when we are using a litening with made up symbology that might be similar to Lantirn one.

Lantirn is IR only, lantirn doesn't have mechanical zoom, just two lenses and a digital expand mode. Lantirn resolution is worse than litening by a lot.

And above all, when I put a pod on the arming screen it says "Litening pod" there isn't any Lantirn available to fit in the jet.

Saying the Lantirn as a completed feature in the roadmap is just false advertising. We don't have a complete lantirn. We don't have a Lantirn at all. Just scratch that from the roadmap, just cross out the feature, explain that it is not coming due to lack of open sources and everything is fine.

Pushing "complete features" which are non existent is not the best PR strategy when ED is now in a PR battle with one of its 3rd parties, which coincidentally have developed a Lantirn.

I hope the company reconsider this issue.

 

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Posted
On 6/11/2024 at 5:12 AM, Whiskey11 said:

I hope one of those tweaks/features for shortly after EA ends is IAM tossing... because who doesn't love a 12nmi CBU-105 toss?

Probably what you are lofting it towards

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Posted
On 6/28/2024 at 6:53 PM, greenmamba said:

@BIGNEWY

I am sincerely flabergasted by the constant non sense excuse of this public data thing.

We have an Apache that has more detailed systems than the F-16C.

We have an A-10C that has more complete systems than the F-16C.

We have many other platforms that have more complete systems than the F-16c and yet you still have this same lame excuse. Why don't you guys just admit that the F-16C is something you want to distance yourself with because of some obscure reasons. 

You Ed are telling me that you produced an A-10C with complete systems including the same TGP and you can't get the F-16C to a descent state and you call it almost out of early access ? Just admit you did not do the A-10C by yourself, the team that worked on the A-10C is not the same that worked on the Viper and Hornet. 

Just stop with the excuses please.

Hi,

public references are very important,

we have public references for the work we do. If we don’t have public references, it does not go in it is that simple. 

You mention other aircraft in comparison, and we have public references or permission reference AH-64 and the A-10C

thank you 

 

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Posted
On 6/28/2024 at 8:37 PM, Eviscerador said:

That I can understand but then why does it remain on the roadmap? If we are not using lantirn because legal and open source reasons, then just remove it. You can't say it's complete when we are using a litening with made up symbology that might be similar to Lantirn one.

Lantirn is IR only, lantirn doesn't have mechanical zoom, just two lenses and a digital expand mode. Lantirn resolution is worse than litening by a lot.

And above all, when I put a pod on the arming screen it says "Litening pod" there isn't any Lantirn available to fit in the jet.

Saying the Lantirn as a completed feature in the roadmap is just false advertising. We don't have a complete lantirn. We don't have a Lantirn at all. Just scratch that from the roadmap, just cross out the feature, explain that it is not coming due to lack of open sources and everything is fine.

Pushing "complete features" which are non existent is not the best PR strategy when ED is now in a PR battle with one of its 3rd parties, which coincidentally have developed a Lantirn.

I hope the company reconsider this issue.

 

As we’ve said in the past, the current TGP is a mashup and we had planned to replace it with a full up LANTIRN but resulted in mass push back from customers. 

Once sniper is available, we will then re-evaluate doing a more accurate LANTIRN 

thank you 

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Posted (edited)

There are other items on the roadmap not nearly complete like. You can easily see that when you try to access some control pages,

GBU-24 Paweway III missing some stuff,

HTS some buttons don't do anything etc.

FCR not fully complete,

AGM-154A control page is not even accessible.

CBU-105 we can only change BA in the control page.

or TEST page in the Viper, non of the buttons work on this screenshot:

Screen_240701_074536.jpg

DTE - none of the buttons work:

Screen_240701_074647.jpg

 

 

Labeling stuff complete on the roadmap is really not fair.

And in my opinion F-16C is more than just SNIPER XR away from leaving EA state.

This is just my uneducated point of view, imagine how someone that worked on Viper feels when he sits is this digital cockpit.

Edited by Furiz
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Posted
8 hours ago, Furiz said:

Labeling stuff complete on the roadmap is really not fair.

And in my opinion F-16C is more than just SNIPER XR away from leaving EA state.

This is just my uneducated point of view, imagine how someone that worked on Viper feels when he sits is this digital cockpit.

It is complete in regards to what we intend for the module. Our modules are never intended to be 100% replication to the real aircraft.

And as we've said, we'll still continue to work on the Viper even after it's out of EA

Thank you 

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Posted

Off course you can't make it 100% copy of the real deal, and that is completely understandable.

However I'm sure no one was expecting completely unusable pages like the ones shown above, and I'm sure you gonna point out to the roadmap but since you have changed it so many times the roadmap gives the wrong impression.

Our F-16C really needs more systems done, that TEST page would be great to have working.

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  • ED Team
Posted
37 minutes ago, Furiz said:

Off course you can't make it 100% copy of the real deal, and that is completely understandable.

However I'm sure no one was expecting completely unusable pages like the ones shown above, and I'm sure you gonna point out to the roadmap but since you have changed it so many times the roadmap gives the wrong impression.

Our F-16C really needs more systems done, that TEST page would be great to have working.

This would be nice to have but it will not stop the module from leaving EA. Thanks

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