Jump to content

F-104 Video Report | Fog Progress | Supercarrier Deck Crew | F-16C Arctic Thunder Campaign


Recommended Posts

Posted

The last few newsletters were like early Christmas. I really appreciate the effort of new Core functions. Really looking forward what we can expect in 2025 and beyond. I also like the white papers with more and additional information of new functions like the new fog system. Thank you ED for all your effort and for making our dreams come true

  • Like 5
Posted

For me, the only bright spot in this Newsletter is to see the dedication and professionalism with which Aerges pushes his projects forward. The F1 is awesome but the F-104 looks to be even better. 

‘New fog effects’ a nice-to-have feature for 8500 man hours. Who asked for it?

Many core aspects of DCS are in a bad state and are lagging far behind. To name just the most important:

- notorious performance instability in MT

- serious AI problems. Special FM of AI aircraft. Keyword: General Flight Model Program

- basic mission editor functions are broken and are ignored by ED

- some game assets are so old and outdated (e.g. 3D models of ED and FC3 planes) that they completely destroy game immersion.

- dynamic campaign, GFM, ATC and Vulkan are promises that are still far from being implemented

I speak for myself, but I think that you (ED) should finally address the essential issues and the aging problems in this flight simulation. Please start finishing the things you have started and make the sim more stable overall.

  • Like 8
  • Thanks 2
Posted
38 minutes ago, irisono said:

‘New fog effects’ a nice-to-have feature for 8500 man hours. Who asked for it?

 

I did. :smoke:

  • Like 15

Some of the planes, but all of the maps!

Posted
vor 16 Minuten schrieb Beirut:

 

I did. :smoke:

Great, I see a white knight for DCS.

Well, show me which post you used to make this request to DCS and tell me whether you expected 8500 development hours. Development time that could have been used much more sensibly for more important things.

  • Like 5
  • Thanks 1
Posted (edited)
1 hour ago, irisono said:

Great, I see a white knight for DCS.

Well, show me which post you used to make this request to DCS and tell me whether you expected 8500 development hours. Development time that could have been used much more sensibly for more important things.

Imagine being mad because ED improves weather in a FLIGHT sim... 

I often criticize them, but come on.

Edited by Mad_Shell
  • Like 17
  • Thanks 2
Posted
4 hours ago, irisono said:

For me, the only bright spot in this Newsletter is to see the dedication and professionalism with which Aerges pushes his projects forward. The F1 is awesome but the F-104 looks to be even better. 

‘New fog effects’ a nice-to-have feature for 8500 man hours. Who asked for it?

Many core aspects of DCS are in a bad state and are lagging far behind. To name just the most important:

- notorious performance instability in MT

- serious AI problems. Special FM of AI aircraft. Keyword: General Flight Model Program

- basic mission editor functions are broken and are ignored by ED

- some game assets are so old and outdated (e.g. 3D models of ED and FC3 planes) that they completely destroy game immersion.

- dynamic campaign, GFM, ATC and Vulkan are promises that are still far from being implemented

I speak for myself, but I think that you (ED) should finally address the essential issues and the aging problems in this flight simulation. Please start finishing the things you have started and make the sim more stable overall.

What's given in most sim AI? AI that is both dumb, and all-seeing. The fog and clouds are a pre-requisite to make the AI dumb only 🙂 Have you also missed the part about the design criteria to have everything fluffy (including the AI sight blocking) syncable via net?

Not to mention the rendering. To some degree DCS still looks worse than old Rise of Flight, not to mention the Il-2 we don't mention, as far as atmosphere rendering goes. Hell, the new cloud system was the single feature that got me back in the DCS saddle over a year ago!

TLDR: The fog is as core as it can be.

  • Like 3
Posted
6 hours ago, irisono said:

‘New fog effects’ a nice-to-have feature for 8500 man hours. Who asked for it?

Are you serious? Been asked for by the community as long as I've been here! 

5 hours ago, Beirut said:

 

I did. :smoke:

You're not alone buddy! 😄 

5 hours ago, irisono said:

Great, I see a white knight for DCS.

Our numbers are numerous! 😄 😈 

4 hours ago, Mad_Shell said:

Imagine being mad because ED improves weather in a FLIGHT sim... 

🎯 

3 hours ago, TheFreshPrince said:

I have only one question: How strongly will it affect performance?

Fair question! 👍🏻

@Bucic Everything you wrote! 😉🥂

  • Like 4
Posted
8 hours ago, Beirut said:

 

I did. :smoke:

Of course you did, inconsiderate as you are. I am trying not to buy a new rig. And this is the kind of stuff making a sim alive. It is the blood in the vain for a living sim. These kind of improvements are much more important than a failed dart named F104 😬

  • Like 2
Posted

The fog and the deck crew features are looking pretty good and are certainly welcome.

That F-104, though. That's the real winner.

  • Like 3

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

Posted
10 hours ago, irisono said:

For me, the only bright spot in this Newsletter is to see the dedication and professionalism with which Aerges pushes his projects forward. The F1 is awesome but the F-104 looks to be even better. 

‘New fog effects’ a nice-to-have feature for 8500 man hours. Who asked for it?

Many core aspects of DCS are in a bad state and are lagging far behind. To name just the most important:

- notorious performance instability in MT

- serious AI problems. Special FM of AI aircraft. Keyword: General Flight Model Program

- basic mission editor functions are broken and are ignored by ED

- some game assets are so old and outdated (e.g. 3D models of ED and FC3 planes) that they completely destroy game immersion.

- dynamic campaign, GFM, ATC and Vulkan are promises that are still far from being implemented

I speak for myself, but I think that you (ED) should finally address the essential issues and the aging problems in this flight simulation. Please start finishing the things you have started and make the sim more stable overall.

To be honest, the deck crew is kind of an essential issue. As is the weather effect. We gotta give 'em this one.

  • Like 2

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

Posted
10 hours ago, irisono said:

Great, I see a white knight for DCS.

 

Don't assume my pigmentation.

 

10 hours ago, irisono said:

Well, show me which post you used to make this request to DCS . . .

 

No. :smoke:

 

10 hours ago, irisono said:

and tell me whether you expected 8500 development hours.

 

I specifically asked for a minimum of 10,000 development hours. I admit to being disappointed at the reduced workload. Notwithstanding that, I remain very pleased to see the new fog effect implemented.

  • Like 9

Some of the planes, but all of the maps!

Posted
On 11/15/2024 at 12:51 PM, YoYo said:

The fog looks very nice, if anyone wants more screenshots it's worth taking a look here: https://www.digitalcombatsimulator.com/en/downloads/screenshots/572/

In_Dev_15.11.2024.3.jpg

In_Dev_15.11.2024.4.jpg

In_Dev_15.11.2024.7.jpg

In_Dev_15.11.2024.2.jpg

 

just wow.. not too long ago we got amazing clouds.. this is just going to add just an extra layer of immersion.

yesterday i saw my first Ice Halo for first time...

i guess i will have to hold off from my F14 motion flight with fog and carrier update coming!

  • Like 4

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
1 hour ago, Beirut said:

I specifically asked for a minimum of 10,000 development hours. I admit to being disappointed at the reduced workload. Notwithstanding that, I remain very pleased to see the new fog effect implemented.

Nearly spat my cup of tea out all over the keyboard.

  • Like 4
Posted (edited)

Not convinced about the final teleport rotation at the end of the yellow shirts taxi directions returning to the assigned parking area, why point the aircraft in the wrong direction before having to teleport it the opposite way?. On previous version AI planes used to turn just in front of their assigned parking and then reverse simulating a push back. Hooking a push back vehicle at this stage or even allowing AI to work as they used to would be a better solution in my opinion. Else the teleport function if stock is a good idea, the SC should also be able to delete any airplane stock on the deck to avoid traffic jam and compromising the mission.

Thanks,

Edited by Lau

F4E, F14B, F18C, F16C, M2KC, A10C, C101, AH64D, BSHARK3, SA342M, MI8, P51D, SPIT, MOSSIE

PG, NTTR, SYR, NORM2, WW2PK, CMBARMS, SCVN

Asus F17 RG I9 RTX3060 64RAM NVME 2To, TMWarthog, Saitekpedals, TrackIR, 

 

Posted

Current fog really need some service. It really can bring you out of the mood at times. Good news!
(But so does a few of the old boxy vehicles in the traffic. Popping up in the TDU gives me eh.. high eyebrows. Need some weeding outing or smth.)
 

ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X  - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8

Posted
2 hours ago, TheFreshPrince said:

This video is really gorgeous, can't wait. Thank you very much ED for this superlative update that will make the activities on flight deck much more realistic and immersive. Excellent job!

Just a couple of questions

- will these new crew deck features also be available for F-14 and any other aircraft that uses SC?

- please, will the time ever come for the animated crew deck to be available also on third-party aircraft carriers, for example CV-59 Forrestal by HB? Even for a fee, of course, at least as far as I'm concerned.

  • Like 2
Posted
20 hours ago, irisono said:

Great, I see a white knight for DCS.

Well, show me which post you used to make this request to DCS and tell me whether you expected 8500 development hours. Development time that could have been used much more sensibly for more important things.

And you are the black knight? Show me the knowledge you have on ED ‘s development plan. Do you know for a fact that people working on supercarrier and fog would do new modules? Is it the same competence?

And do you really know if your opinion is on line with rest of the community. Be careful about that approach, I would have respected your opinion if it was intended as one. By your logic we would fly in a dead environment with 3 times more modules. And I for one find it boring. 

  • Like 6
Posted
29 minutes ago, joker62 said:

This video is really gorgeous, can't wait. Thank you very much ED for this superlative update that will make the activities on flight deck much more realistic and immersive. Excellent job!

Just a couple of questions

- will these new crew deck features also be available for F-14 and any other aircraft that uses SC?

- please, will the time ever come for the animated crew deck to be available also on third-party aircraft carriers, for example CV-59 Forrestal by HB? Even for a fee, of course, at least as far as I'm concerned.

F-14 yes. 

No for Forrestal ( maybe in the future )

  • Like 1
  • Thanks 1

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted
21 minutes ago, MAXsenna said:

You pink too? 😉 

 

Any colour you like. 

 

Can't wait to fart around with the lighting and the fog and get that perfect tasty sunrise. ⛅

  • Like 1

Some of the planes, but all of the maps!

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...