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Super Carrier with new deckcrew won't launch F-14A/B


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Posted

I don't know if this a issue with the Super Carrier module or the Heatblur F-14A/B module, so I'm gonna put it here :
Looovvveee the new deckcrew, but I'm hittinh a problem I can't figure out what teh cause could be.

So up to launch I'm doing the same as I use to do with the F-14 :
Taxi, being guided to CAT 1, wings out, flaps down, launch bar kneel, drive over cat , stop, tension catapult and getting signal from the shooter to throttle up, and salute :
This is were it goes wrong.
Even at full throttle (in afterburner) and saluting (I tried saluting in the comms menu and using the keybinding, the shooter just keeps giving the signal to throttle up : he won't launch.

Then I tried it with the F/A-18C : works like a charm.

So am I doing something wrong or is it a Super Carrier/Heatblur F-14 A/B bug ?
(I've bin searching the forum last night and this morning and I haven't found any topic reporting the same issue I'm having)

Posted
4 hours ago, Viral-51st-Vfw said:

What time of day/ case are you launching under? I'm guessing you need to turn your lights on if my assumption is on

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Early morning , Kola map , on local time (07:45 december 2024) so still dark.
I had the lights on the F-14B on, except taxi.
Lights were on bright.

Tried every thing now :
Mil power (nozzle gauge 0)
Full afterburner
Flaps down, flaps up.

Nothing nada zero : no launch.
 

Posted
1 hour ago, rob10 said:

I don't really fly the F-14, but have you tried turning the lights OFF and back ON?  I think you need to flash them maybe?

I'll give it a go, thanks.

Posted

I think you need to use the "catapult salute " keybind, rather than "salute" ....try that

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Posted

With the F14, you need to salute befit starting the cold start, then again at launch from the cat

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Posted
1 hour ago, markturner1960 said:

I think you need to use the "catapult salute " keybind, rather than "salute" ....try that

 

48 minutes ago, Mr_sukebe said:

With the F14, you need to salute befit starting the cold start, then again at launch from the cat


I tried it :
No response on radio menu salute.
Binded catapult salute to a knob on 1 of my controllers :
This works for being guided from the start position on carrier to the ramp, yet when your in the launch position : no response (aka no launch)

Posted

If at night salute doesn't work in the Tomcat. External lights need to be turned on, as is real procedure. The Hornet's procedure is still unrealistic in that the launch crew doesn't respond to lights, and still requires salute at night.

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Posted

Just modified a different scenario :
Syria, daylight, and in this scenario the Tomcat DOES get launched.

Got a feeling I know what going on my Kola scenario :
I have a S-3B that's getting launched before me and my wingman, got the feeling this is screwing up the launch.

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Posted

yeah, AI flights spawning around your start do seem to mess things up, buty I have not yet been able to figure out exactly how and why and therefore be able to work around it. Its complicated also by the fact that what happens depends on how many AI you have spawning or taking off and indeed, how many players you have spawning and taking off. There does not see to be an order they follow. In a mission I am working on, for example, I have deliberately left spawn points 0,1,2,3 free of statics and other flights, yet the AI flights dont spawn there.....I cant figure it out.....

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Posted
5 minutes ago, Mac D said:

FOUND IT :
When on catapult, turn external lights off and back on again, salute and off you go 🙂

In RL lights should be off on deck; you turn them on only to signify ready to launch and turn them off as you taxi out of the landing area once you have successfully trapped.

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Posted

The true solution is to use the "external lights switch" binding for the night launch. The crew does not react to the actual lights at all. It was reported to HB but they don't give a ... enough care.

There's also special option for F-14 to use "salute" binding also for the night launches.

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