Mr_sukebe Posted 6 hours ago Posted 6 hours ago I did think that I'd read recently a comment that ED Dev resources were fully directed onto the Mig29. Whilst I assume that excludes devs working on say Vulkan or the maps, that does still infer that no dev "effort" is being spent on older modules. It would be good to clarify either way what was meant by that, as it's not a good look to infer that modules already paid for are ignored just to allow onboarding of something snazzy and new. 1 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Rudel_chw Posted 6 hours ago Posted 6 hours ago (edited) 13 hours ago, Terry Dactil said: Once again there is nothing for the Mosquito in the latest updates. 11 minutes ago, Hotdognz said: Yep feels like its certainly has no interest with the dev's any more, when was the last time it got updated I have forgotten ??. Do you realize that this kind of threads only serve to drive away any potential new customers of this aircraft? which in turn only discourages ED from investing anymore on it? you are shooting onto your own feet here ... and why it needs updates if the aircraft has no real serious issues? Edited 6 hours ago by Rudel_chw 1 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Silver_Dragon Posted 5 hours ago Posted 5 hours ago (edited) 1 hour ago, Mr_sukebe said: I did think that I'd read recently a comment that ED Dev resources were fully directed onto the Mig29. Whilst I assume that excludes devs working on say Vulkan or the maps, that does still infer that no dev "effort" is being spent on older modules. It would be good to clarify either way what was meant by that, as it's not a good look to infer that modules already paid for are ignored just to allow onboarding of something snazzy and new. Last path show many bugfixing on old modules (F/A-18C/F-16/AH-64/Mi-24/Mi-8), as previos patchs. And remember ED has working on F6F Hellcat module to WW2 and PTO Assets Pack Units. Edited 4 hours ago by Silver_Dragon 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
MAXsenna Posted 5 hours ago Posted 5 hours ago Last path show many bugfixing on old modules (F/A-18C/F-16/AH-64/Mi-24/Mi-8), as previos patchs. And remember ED has working on F6F Hellcat module to WW2.I believe SD is right, and the WWII team has their hands full with the Hellcat. Sent from my SM-A536B using Tapatalk
MasaMan Posted 4 hours ago Posted 4 hours ago 25 minutes ago, MAXsenna said: I believe SD is right, and the WWII team has their hands full with the Hellcat. Sent from my SM-A536B using Tapatalk Which means there's little to none of that dev time dedicated for the Mosquito. It's only natural to feel dissatisfaction and feel like it's abandoned. I bought the moment it came out, it's been gathering dust in the hangar most of the time. Then I had to take a break from games for 2 years, when I get back and check on the mossie, it's the same when I left... Difficult to find positivity in that and why should I anyway. I admit this has changed the way I purchase modules these days but that causality.
MAXsenna Posted 4 hours ago Posted 4 hours ago Which means there's little to none of that dev time dedicated for the Mosquito. It's only natural to feel dissatisfaction and feel like it's abandoned. I bought the moment it came out, it's been gathering dust in the hangar most of the time. Then I had to take a break from games for 2 years, when I get back and check on the mossie, it's the same when I left... Difficult to find positivity in that and why should I anyway. I admit this has changed the way I purchase modules these days but that causality.I don't disagree. It was just an observation on how ED prioritises WWII, and a hope that they will give the Mossie some love post the Hellcat release.I sorely wishes that ED had multiple WWII teams like they have for helis and jets. But it is what it is, and most of all speculations on my behalf.Cheers! Sent from my SM-A536B using Tapatalk
MasaMan Posted 3 hours ago Posted 3 hours ago 24 minutes ago, MAXsenna said: I sorely wishes that ED had multiple WWII teams like they have for helis and jets. Oh man do I wish that as well, I want to believe. I hope they'd hire more faculty even tho. it's always expensive. 1
Rudel_chw Posted 3 hours ago Posted 3 hours ago 48 minutes ago, MAXsenna said: hope that they will give the Mossie some love I find this thread odd ... Can someone tell me what issues the Mosquito has? on my DCS it seems to work fine, so I fail to see the need to have it "fixed" ... of course I'd like to have some kind of autopilot that can take over while I fiddle with the radios, but that is hardly a bug and I get that it would be unrealistic. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Ornithopter Posted 2 hours ago Posted 2 hours ago 23 minutes ago, Rudel_chw said: I find this thread odd ... Can someone tell me what issues the Mosquito has? on my DCS it seems to work fine, so I fail to see the need to have it "fixed" ... of course I'd like to have some kind of autopilot that can take over while I fiddle with the radios, but that is hardly a bug and I get that it would be unrealistic. I find it more "unrealistic" and slightly immersion breaking to have to switch seats to tune radios in the first place. I would really like to see some simple AI for the right hand seat to tune the radios or give a rough nav heading, controlled by something similar to the "Jester Wheel". The Mosquito feels very lonely. 1
MAXsenna Posted 2 hours ago Posted 2 hours ago I find this thread odd ... Can someone tell me what issues the Mosquito has? on my DCS it seems to work fine, so I fail to see the need to have it "fixed" ... of course I'd like to have some kind of autopilot that can take over while I fiddle with the radios, but that is hardly a bug and I get that it would be unrealistic.Not sure, while there are a list of missing features somewhere IIRC. I believe that's what people are hinting at. Personally, I have some issues with FFB I can work around, and with the autopilot mod, that radios aren't really an issue. For the fuel switches I can use VoiceAttack. Sent from my SM-A536B using Tapatalk 1
Rudel_chw Posted 2 hours ago Posted 2 hours ago 15 minutes ago, MAXsenna said: Not sure, while there are a list of missing features somewhere IIRC. I believe that's what people are hinting at. OK, I actually searched before posting here, but I was looking for bug reports, not wished features. So, the thread's title is a bit dramatic it seems, because I can fly the Mosquito with no real problems, even managed to finish Reflected's Campaign without encountering any show stopping bug. I believe that asking developers to constantly invest man-hours on a DCS Module is a bit unrealistic, but of course we can ask for real bugs to be solved in a timely fashion ... that does not means a module is "abandoned", I wish ED updated its "early access tag" and replaced it with a "Fully Released" tag instead. 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
dryheat94 Posted 1 hour ago Posted 1 hour ago 1 hour ago, Rudel_chw said: I believe that asking developers to constantly invest man-hours on a DCS Module is a bit unrealistic, but of course we can ask for real bugs to be solved in a timely fashion ... that does not means a module is "abandoned", I wish ED updated its "early access tag" and replaced it with a "Fully Released" tag instead. In my opinion, until it leaves EA it SHOULD be under constant development. We buy these modules in EA to support their development, not to have them left to die. 1
MAXsenna Posted 1 hour ago Posted 1 hour ago 11 minutes ago, dryheat94 said: In my opinion, until it leaves EA it SHOULD be under constant development. We buy these modules in EA to support their development, not to have them left to die. That is actually a fair point, while I agree with @Rudel_chw calling it "abandoned" is the wrong term for it. I'd say that the EA tag shows that it's not abandoned at all. Cheers!
jspec3 Posted 1 hour ago Posted 1 hour ago Well to be fair, the OP was inquiring about the "controllable AI Navigator/radio operator". Granted, this was listed as a feature coming "after early access" so technically it's not missing (as 'after' could be anytime in the future), but I don't think it makes sense to call it a 'wished feature'. I was (and still am!) looking forward to it 1
MAXsenna Posted 14 minutes ago Posted 14 minutes ago Well to be fair, the OP was inquiring about the "controllable AI Navigator/radio operator". Granted, this was listed as a feature coming "after early access" so technically it's not missing (as 'after' could be anytime in the future), but I don't think it makes sense to call it a 'wished feature'. I was (and still am!) looking forward to itBetter have it out of EA then. Sent from my SM-A536B using Tapatalk 1
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