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Is there some kind of enter waypoint function in F5E? or at least work with coordinates?


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Posted

There is no INS or computer in our F-5. You will have to rely on your map(s) and TACAN to get where you want to go.

Though ED is looking into modeling the INS for F-5.

  • Like 1
Posted
2 minutes ago, razo+r said:

There is no INS or computer in our F-5. You will have to rely on your map(s) and TACAN to get where you want to go.

Though ED is looking into modeling the INS for F-5.

i just learned how to sling GBUs with F14, by means of JTAC and entering waypoint.. was hoping to do the same with F5 tiger..

if INS is a thing for F5E, would waypoints be a thing for the tiger?

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
On 2/25/2025 at 9:52 AM, twistking said:

when you build missions yourself, use the mobile tacan unit to help with navigation...

I did this to fly to the location of NAS Fallon on the Nevada map. Works very good! 👍🏼

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Posted

Air to air TACAN only gives distance but no bearing information. So you still need to know his rough direction (or you can trial and error that...), so you might aswell use a normal TACAN station with radial and distance to a certain place, which is way more accurate than the other, a-a TCN.

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Posted
5 minutes ago, hannibal said:

how about Air to Air Tacan on F5E?

@twistking @VZ_342

 

since F5E has capability to carry GBU, can i enable TACAN on an F14 tomcat, and have the F5E tiger TACAN navigate to the Tomcat so that the F5E can deliver GBU's that the tomcat is lasing?

You're overcomplicating things. You have to drop the GBU more or less on target for it to track. You need to follow some legit attack profile, not just drop it near a tacan. For this, you need to see the target. 

If you want to find your tomcat buddy, just use the radar and your eyes.

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Posted (edited)
1 hour ago, hannibal said:

how about Air to Air Tacan on F5E?

@twistking @VZ_342

 

since F5E has capability to carry GBU, can i enable TACAN on an F14 tomcat, and have the F5E tiger TACAN navigate to the Tomcat so that the F5E can deliver GBU's that the tomcat is lasing?

You can use TACAN "yardstick" to help with finding your buddy, but as @razo+r pointed out already, just using a proper TACAN station is probably easier. Just do the rejoin at a set radial and distance.

Edited by twistking
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  • 4 weeks later...
Posted
On 2/28/2025 at 12:13 AM, PawlaczGMD said:

You're overcomplicating things. You have to drop the GBU more or less on target for it to track. You need to follow some legit attack profile, not just drop it near a tacan. For this, you need to see the target. 

Actually, if you have a proper (ground) TACAN station and the TACAN location of the target, you can try level bombing without a visual contact. Now, I don't know what the distance would have to be for the GBU to hit (ideally, we'd have a level bombing table for this), but it's perfectly possible to fly a TACAN radial that crosses the target and look at DME in order to put you on the release point.

This would be actually be pretty similar to some of the bombing systems used in WWII, and would have a similar accuracy. Should be good enough for LGBs, if you get your speed, altitude and alignment exactly right.

Posted

450 knots IAS, altitude in the Twenties and a level drop 7 miles from the target will get you in the ballpark for GBU.

We used to do this all the time in Alpenwolf's Cold War with a human JTAC lasing on the ground and giving us the mileage to target.

But if you know the target TACAN radial and DME, its pretty simple to work up a drop point using TACAN.

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Posted (edited)
14 hours ago, RustBelt said:

We do have level bombing tables. It’s just not in something shareable on this forum.

It is pretty easy to work up some scenarios that work for the F-5 and LGB’s. 
 

I used to have all that but I think its gone 

Edited by =475FG= Dawger

 

 

 

 

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Posted
On 3/27/2025 at 6:01 AM, RustBelt said:

We do have level bombing tables. It’s just not in something shareable on this forum.

Do they work with our F-5? Using real tables in DCS should be possible, but isn't always (though it's not like you need to be very accurate with LGBs).

Posted (edited)
On 4/3/2025 at 12:32 AM, Dragon1-1 said:

Do they work with our F-5? Using real tables in DCS should be possible, but isn't always (though it's not like you need to be very accurate with LGBs).

This guy claims the bombing tables don't match.

https://www.youtube.com/watch?v=8ZfogLnrdwc

What doesn't match what I don't remember. In any case you can use the active pause feature to verify and even adjust depression and create your most useful set of corrections.

Edited by Bucic
Posted

This video is from 2020. Anything could have happened in the intervening four years. We've been through a lot of patches and drag corrections, not to mention the F-5E remaster. It might've been true then, that doesn't mean it's now. It might, or it might not.

Posted
22 minutes ago, Bucic said:

This guy claims the bombing tables don't match.

https://www.youtube.com/watch?v=8ZfogLnrdwc

What doesn't match what I don't remember. In any case you can use the active pause feature to verify and even adjust depression and create your most useful set of corrections.

FWIW, I've never had much luck with the -34 bombing tables either, even being near perfectly on the numbers. I ended up just coming up with my own numbers instead.

Granted, this might be total user error on my part. I can't imagine why the tables would be any different, physics is physics... unless the drag values, or reticle depression are wrong.

Posted

It could be drag values, drag modeling, the ejector (IRL, bombs come off with a kick, which needs to be accounted for), airspeed calibration errors that aren't modeled in our F-5 (but a bombing table would account for), or any of the other factors that affect the bomb and are different between DCS and IRL.

  • 2 months later...
Posted
On 4/8/2025 at 10:53 PM, nairb121 said:

I can't imagine why the tables would be any different, physics is physics... 

well not really, physics is physics in a real F5, physics is software code emulating physics in DCS

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