Jump to content

Recommended Posts

Posted (edited)

Can we get an F/A-18C remaster with it up to the upcoming Mig-29 standards? Laser scanned cockpit and externals, 8k textures, etc.

Edited by Rotor_Vibes
  • Like 2

AMD 9800X3D, G.Skillz 64GB RAM 6000Mhz, 4080 Super, Samsung 990 EVO Plus, BeQuiet! 1000W PSU

  • 1 month later...
Posted

Personally, I think the fa18 texture is fine. The uv layer size is very appropriate. The reason is that when attaching various photoreal // decals, if the texture size is too wide like f16, a lot of noise of texture and .  I think razabam's template is very well made. If the size is too large, there will be serious performance issues and not good for skin makers.
big textuer need big high-res decal 


kim_123456#3214
My awesome liveries user files https://shorturl.at/cdKV5

 

Posted (edited)

Sure, an F-18 remaster would be great - AFTER we get an UH-1, Mi-8, F-86, MiG-15, L-39 remaster, and AFTER the Yak-52 is finished.

Oh and AFTER we get a proper cockpit for the “remastered” F-5, obviously!

Edited by Raven (Elysian Angel)
  • Like 3
  • Thanks 1
Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

Posted
16 минут назад, lee1hy сказал:

Personally, I think the fa18 texture is fine. The uv layer size is very appropriate. The reason is that when attaching various photoreal // decals, if the texture size is too wide like f16, a lot of noise of texture and .  I think razabam's template is very well made. If the size is too large, there will be serious performance issues and not good for skin makers.
big textuer need big high-res decal 

Do you mean the various emblems on the plane? I think that's not a problem. Since they have to be drawn manually

Posted (edited)

Can we expect the Hornet (and a few other recent out of EA planes) to get a 3D scan and render with quality like the current F-4E and now the Mig-29A? Are there any plans to update these models?

Edited by Hammer1-1
  • Like 2

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
 My wallpaper and skins

On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted (edited)

Are the F-18 cockpit dimensions known to be inaccurate?  I was under the impression it was pretty accurate in that regard.
 

As far as rendering, textures and art looks great to me on the Hornet.  The new Fulcrum and Hornet look similar to me, with maybe the Hornet a having slight advantage in clarity and performance (FPS) in VR.

Quality is always subjective though, and it’s a balance in terms of ensuring the final product is well optimized.  Insane levels of details are not fun if it ends up being a low-fps hog.   Case in point, the F5 remaster got the royal treatment in terms of graphics, but the lower frame rates make it less fun to fly.  

My personal opinion (again, in VR) is that the Hornet is the gold-standard module in terms of cockpit art, quality, and efficiency.  I think the Mig29 has come close to matching it. 

 

Edited by Cgjunk2
Posted
17 minutes ago, Cgjunk2 said:

Are the F-18 cockpit dimensions known to be inaccurate?  I was under the impression it was pretty accurate in that regard.

As far as rendering, textures and art looks great to me on the Hornet.  The new Fulcrum and Hornet look similar to me, with maybe the Hornet a having slight advantage in clarity and performance (FPS) in VR.

Quality is always subjective though, and it’s a balance in terms of ensuring the final product is well optimized.  Insane levels of details are not fun if it ends up being a low-fps hog.   Case in point, the F5 remaster got the royal treatment in terms of graphics, but the lower frame rates make it less fun to fly.  

My personal opinion (again, in VR) is that the Hornet is the gold-standard module in terms of cockpit art, quality, and efficiency.  I think the Mig29 has come close to matching it. 

The MiG-29A looks to be significantly higher fidelity than the F/A-18C from everything I've seen.

VR is a whole other conversation. There are fidelity and performance issues unique to that interface.

  • ED Team
Posted
58 minutes ago, AKULA_OPTIMUS said:

The map MFD has been broken for... 4 years now? They just don´t care.

You can be disappointed, but please don't make false statements. We do care, but it is more a matter of resources. I will chase up any plans on any MFD issues. But please keep it constructive. 

Could you DM me the bug report you are referencing? Thanks.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted

I have done it, several times (and many others), and you always say the same, but the bug is still there. 4 YEARS, and you haven´t even attempted to fix an error that prevents the basic use of an instrument on one of your main modules, how is that caring? You surely do for many things, but not for this one, I don´t understand, it seem like the easiest of fixes to do related with maps scale.

No I wont DM, cause the last time I did the same and there was no answer for weeks. So I do it here:

From 2021:

 

Please, don´t say is reported (again), to do nothing about it for years.

 

 

 

  • Like 2
  • ED Team
Posted

Its actually a terrain issue, believe it or not, I am following it up to see what is going on. But the terrain builders, both us and 3rd Parties, need to supply the map levels for each. So while not specifically a F/A-18C bug it does affect it. I am trying to chase up where we are at on this. 

  • Like 1
  • Thanks 1

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted

Yes, that seems to be the problem, but still, is only broken in the Hornet, not on other airframes that can also display maps in their cockpits. Mission editor is fine too, you can see the map at any scale. Could be a map issue, but it only manifests on the F-18 for some reason.

As far as I know, only happens on Syria and Marianas, (which is an ED map, that´s why it seems so strange to me). I also don´t understand the completely lack of priority with this bug, when less important others are fixed in weeks. I know is not a main issue, but it will be really nice to see it sorted out. Thank you for the answer🕵️‍♂️

 

×
×
  • Create New...