Someone Posted Thursday at 03:59 AM Posted Thursday at 03:59 AM (edited) 19 hours ago, TheBiggerBass said: I'm also curious how ED will implement to control four engines with a maximum of two throttles. Group them to pairs inner/outer, left/right ... ? Also how to load and unload cargo, troops ect. I'm exited. Couple things: ED isnt implementing any engines. The Airplane Simulation Company is. But I am pleased to inform you that it is possible to bind throttles in any configuration! Edited Thursday at 06:59 PM by Someone 8
GUCCI Posted Thursday at 12:21 PM Posted Thursday at 12:21 PM I know that at the moment there won't be any paratroops on launch (until ED adds them) But can we transport troops inside? even if for now there's maybe no visual model yet, it would be great to transport troops to and from an airbase/FOB. But i guess that wouldn't be possible unless troops are part of the warehouse system. Might have to CTLD troops in the meantime between points. Just a thought I had 1
Jester986 Posted Thursday at 04:00 PM Posted Thursday at 04:00 PM Silly question but will it be possible to fall to my death as load master? Or will I always have a strap keeping me safe. It’s not an important feature, but it would be kind of amusing. 2
YoYo Posted Thursday at 05:37 PM Posted Thursday at 05:37 PM 5 hours ago, GUCCI said: I know that at the moment there won't be any paratroops on launch (until ED adds them) But can we transport troops inside? even if for now there's maybe no visual model yet, it would be great to transport troops to and from an airbase/FOB. But i guess that wouldn't be possible unless troops are part of the warehouse system. Might have to CTLD troops in the meantime between points. Just a thought I had I hope that current model of trasporting troops works here, but Im not 100% sure, I asked it too but I didnt recive the answer yet. 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Someone Posted Thursday at 07:00 PM Posted Thursday at 07:00 PM 1 hour ago, YoYo said: I hope that current model of trasporting troops works here, but Im not 100% sure, I asked it too but I didnt recive the answer yet. Yes, the current system for troops should work. 3
YoYo Posted Thursday at 07:07 PM Posted Thursday at 07:07 PM 3 minutes ago, Someone said: Yes, the current system for troops should work. Good to know, thanks! 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
GUCCI Posted Thursday at 07:59 PM Posted Thursday at 07:59 PM 58 minutes ago, Someone said: Yes, the current system for troops should work. Awesome thank you very much for the infos. Very excited for this module 1
troberts2009 Posted 22 hours ago Posted 22 hours ago Why do i feel like this is going to be one of the top 5 most sold modules in dcs. 1
Hiob Posted 20 hours ago Posted 20 hours ago 1 hour ago, troberts2009 said: Why do i feel like this is going to be one of the top 5 most sold modules in dcs. ...by pulling in crowds from MSFS and Truck Simulator.... 6 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Robi Hobby Posted 12 hours ago Posted 12 hours ago To properly recreate Strike Commander (Chris Roberts 1993) you need the C-130 Hercules 1
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