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Posted (edited)
19 hours ago, TheBiggerBass said:

I'm also curious how ED will implement to control four engines with a maximum of two throttles. Group them to pairs inner/outer, left/right ... ? Also how to load and unload cargo, troops ect. I'm exited.

Couple things: ED isnt implementing any engines. The Airplane Simulation Company is. But I am pleased to inform you that it is possible to bind throttles in any configuration!

Edited by Someone
  • Like 9
Posted

I know that at the moment there won't be any paratroops on launch (until ED adds them) But can we transport troops inside?

even if for now there's maybe no visual model yet, it would be great to transport troops to and from an airbase/FOB. But i guess that wouldn't be possible unless

troops are part of the warehouse system. Might have to CTLD troops in the meantime between points. 

Just a thought I had

  • Like 2
Posted

Silly question but will it be possible to fall to my death as load master? Or will I always have a strap keeping me safe. It’s not an important feature, but it would be kind of amusing. 

  • Like 3
Posted
5 hours ago, GUCCI said:

I know that at the moment there won't be any paratroops on launch (until ED adds them) But can we transport troops inside?

even if for now there's maybe no visual model yet, it would be great to transport troops to and from an airbase/FOB. But i guess that wouldn't be possible unless

troops are part of the warehouse system. Might have to CTLD troops in the meantime between points. 

Just a thought I had

I hope that current model of trasporting troops works here, but Im not 100% sure, I asked it too but I didnt recive the answer yet.

  • Like 2

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Posted
1 hour ago, YoYo said:

I hope that current model of trasporting troops works here, but Im not 100% sure, I asked it too but I didnt recive the answer yet.

Yes, the current system for troops should work.

  • Like 1
  • Thanks 3
Posted
3 minutes ago, Someone said:

Yes, the current system for troops should work.

Good to know, thanks!

1997541_b58ec.gif

 

  • Like 1

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Posted
58 minutes ago, Someone said:

Yes, the current system for troops should work.

Awesome 😎 thank you very much for the infos. Very excited for this module

  • Like 2
Posted
1 hour ago, troberts2009 said:

Why do i feel like this is going to be one of the top 5 most sold modules in dcs.

...by pulling in crowds from MSFS and Truck Simulator.... 😂
 

🤗🥰

  • Like 9

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

I had a thought, by the way, that ASC deserves a lot of praise anyway. After all, the model is close to release and will appear this year. And looking at some other studios that also started work in 2021/2022, you could say that ASC is Formula 1, while others haven't even given a single screenshot or video, let alone released. They certainly deserve applause for that, even though you're still in the pre-order period.

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  • Like 6

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Posted
6 hours ago, LuseKofte said:

I wasn’t going to buy it. But my character is like a rotten Swiss cheese 

Not just you, at least regarding DCS 😅!

  • Like 2

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Posted
9 hours ago, LuseKofte said:

I wasn’t going to buy it. But my character is like a rotten Swiss cheese 

What was that quote again? Something like

“I wasted half my money, the rest I spent on booze and hookers!“ 😁

  • Like 4

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

I think I actually am going to use this plane, that is not the case for 95% of my other modules. If I use it 57 hours it cost me aone buck an hour witch is not expensive 

  • Like 5
Posted
4 hours ago, LuseKofte said:

I think I actually am going to use this plane, that is not the case for 95% of my other modules. If I use it 57 hours it cost me aone buck an hour witch is not expensive 

 

Oh I'm pretty sure you'll get your money's worth out of it, my friend.

 

And I'm very certain I will. :smoke:

  • Like 3

Some of the planes, but all of the maps!

Posted
13 hours ago, LuseKofte said:

I think I actually am going to use this plane, that is not the case for 95% of my other modules. If I use it 57 hours it cost me aone buck an hour witch is not expensive 

This is probably how long the training itself will take, including exercises and consolidation of knowledge ;).

  • Like 2

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Posted
6 hours ago, Bedouin said:

Gonna be spending a lot hours as in really many 😉 gotta be proficient and skilled to get this patch 😄

 null 

image.png

100 points to the patch designer for creativity... for those who don't see it- squint your eyes and take a good look 🤣

  • Like 1
Posted
7 hours ago, Bedouin said:

Gonna be spending a lot hours as in really many 😉 gotta be proficient and skilled to get this patch 😄

 null 

image.png

People, like me, will understand how big the maps will be when they start flying the C-130J. A flight that was quick to cross the map will become much, much longer and more time-consuming for the C-130J.

  • Like 1

 

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Posted
24 minutes ago, ThorBrasil said:

People, like me, will understand how big the maps will be when they start flying the C-130J. A flight that was quick to cross the map will become much, much longer and more time-consuming for the C-130J.

many of us who enjoy rotary wing or the A10C already know XD.

The C-130J at least will be faster than a fully laden A10C (which is why i prefer opting for more realistic and lighter loadouts in the A10 so im not a flying brick)

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