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Posted

everytime i get on a server you have these yahoos who don't do the training nor they put in the hours to master the ka-50. why are these yahoos so lazy and why do they figure that they can just jump on a server and play around?

they are taking up server space from a pilot who wants to learn to fly the ka-50. where can i fly to be with REAL pilots????? :pilotfly: :mad:

Posted

It used to be best flying on a private server due to all the shenanigans that went on with cheating and such, but with the advent of the anti-cheat system in the new patch, maybe just "maybe" public servers may well be worth flying on again ? it remains to be seen though...

Posted

I have never been online with this master piece and that is because I wan't to be good when I do get online so I pose an asset instead of a threat to my fellow wingmans.

 

Almost three months since start, still training ;)

Go Ugly Early

Posted

i understand you kirai i did the same thing as you did. i train atleast 3 to 4hrs a day. i'm learning how to edit my way points using the abris and other things. the abris will take some time to master.

Posted
It used to be best flying on a private server due to all the shenanigans that went on with cheating and such

 

Cheating? Who would want to cheat, what possible fun could you have? Kids cheat console games, I can't imagine what satisfaction you would get from say being invincible or having unlimited ammo.

 

I only started multiplayer recently and have played perhaps a handful of times. Impressions are that although it's fun, I've seen no real intereaction between pilots. People appear to just take off and do there own thing.

 

Perhaps if you were limited to joining a flight only before mission start. And if you crash or are shot down, you must wait for all players to fail or succeed. This would make those rubbish players practice harder before joining difficult online games, players would fly more cautiously, and also the flight groups would all start on the pad at the same time so more communication and interaction.

 

Also, why is there no voice chat between pilots? My ` key doesn't start text chat either, even though the key is working. This is same as my default radio comms key \ which I also had to rebind.

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Posted (edited)
Cheating? Who would want to cheat, what possible fun could you have? Kids cheat console games, I can't imagine what satisfaction you would get from say being invincible or having unlimited ammo.

 

http://forums.eagle.ru/showpost.php?p=721620&postcount=800

 

:music_whistling:

 

 

But to be honest: It won't stop me from playing online. Most servers are running with server-managers, so just start a kickvote, have him removed by admin or switch servers.

 

Playing online is great, especially because you can teamwork or play head-to-head with real players. You cannot train these things offline.

 

 

But I agree that an inbuilt voice-chat would be really helpful and as I stated in the wishlist: At least with multicrewed aircraft like the Apache or Hind, voice-chat will be a *MUST HAVE*.

Edited by Feuerfalke

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Posted

if you want to play it seriously you should join a group who want the same.

Our group has training together and is running an multiplayer dynamic campaign too.

Posted

 

Also, why is there no voice chat between pilots? My ` key doesn't start text chat either, even though the key is working. This is same as my default radio comms key \ which I also had to rebind.

 

Almost every server has a dedicated TS Server running in Tandem.

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Posted (edited)

Yeah Ryan, I saw you on the Midget server yesterday and on it's server information it does inform you of where to look for the TeamSpeak server.

 

The reason why there's no integrated voice? I can't say for sure, but I suspect that ED reckoned that everybody is already using TS and Ventrilo so there's no point in wasting time to make a client/server of their own to integrate.

 

Though it has to be said I'd love a voice system that considers line-of-sight, information infrastructure on the battlefield and so on. It alsmost feels like cheating when you're getting information over radio from people you have no LOS to in the middle of the mountains. :P

Edited by EtherealN

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Posted
The reason why there's no integrated voice? I can't say for sure
Well with voice integration... It is integrated in AA3 (Americas Army3) and man... same as with "jackoss" who comes on the server and starts killing friendlys, there are kids, who won't shut up when you need silence... or start transmiting music, or singing... or speaking in the bird language non stop... you get the idea? Sure, you can mute them... but then if he shoots at you, you can't tell him "watch your fire, shooting at friendly"... so... There are bonuses of integratet VOIP, there are minuses...

‎"Eagle Dynamics" - simulating human madness since 1991

 

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Posted
everytime i get on a server you have these yahoos who don't do the training nor they put in the hours to master the ka-50. why are these yahoos so lazy and why do they figure that they can just jump on a server and play around?

they are taking up server space from a pilot who wants to learn to fly the ka-50. where can i fly to be with REAL pilots????? :pilotfly: :mad:

 

You can also join a squad dedicated to serious flying and using coms with TS or Vent

  • Like 1
Posted
Yeah Ryan, I saw you on the Midget server yesterday and on it's server information it does inform you of where to look for the TeamSpeak server.

 

In that case I'll take a look at TS. Thanks for the heads up.

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  • 2 weeks later...
Posted

Vent Server

 

For those of you interested I do own a dedicated vent server. Vent is a free download and Im willing to let anyone use it. All that I ask is you please be polite...the server is private and has been used only by (friends)gamers to provide a picklesmoker free environment (those 10 year olds that always join the channel only to spam it with music and shyte). If you want the vent server info please email me at harb@shaw.ca.

Posted (edited)

TS is not the same compared to real voice integration into the sim.

Real voice-integration into the sim means:

- tuning a frequency in the cockpit-com-panel changes the voice-channel in the background (only pilots on the same voice-channel/same frequency can talk to each other)

- for transmitting on the frequency you have to push a push-to-talk key (can be mapped to a joystick-button)

- radio-transmitting-range is not undefinied. So pilots out of range can not talk to each other, regardless the used channel

 

These things which increase the feeling of being real there in a cockpit can not be archieved simply by using TS, Skype etc (but of course: it is better than no voice-comm at all).

 

If somebody has experiences in the VATSIM-network knows the difference (there works radio-voice-communication in the way described above - it is pretty cool).

Edited by -Painter-

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Posted

After few flights I quit flying in BS; the game is a good simulation, but after you've killed 100 tanks, 50 shilka, 10 tunguska; there's nothing left to do to than a touristic trip and trying to land on ships, roofs etc...

 

The lifetime of the game is quite short as the Player versus Player missions can't be very interresting.

 

The main problem is when you use the Vikhr, you're always out of the range of any ground unit. So if your patient, and move slowly, you almost can never die.

Proud to be a [sIGPIC][/sIGPIC] :joystick::pilotfly::book:

Posted (edited)
The main problem is when you use the Vikhr, you're always out of the range of any ground unit. So if your patient, and move slowly, you almost can never die.

What? You`re playing allways the same mission then?!

You know everytime where the enemys are? You see AA (in particular manpads) everytime, also when they hiding behind a building or in a forest? Please tell me how do you do this.:music_whistling:

Yes, in some missions it`s allways the same...some tanks with AA in a moving column. But there are much more and various missions on the servers right now.

 

EDIT: Flying all the time without Labels....of course.

Edited by EagleEye

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Posted
TS is not the same compared to real voice integration into the sim.

Real voice-integration into the sim means:

- tuning a frequency in the cockpit-com-panel changes the voice-channel in the background (only pilots on the same voice-channel/same frequency can talk to each other)

- for transmitting on the frequency you have to push a push-to-talk key (can be mapped to a joystick-button)

- radio-transmitting-range is not undefinied. So pilots out of range can not talk to each other, regardless the used channel

 

These things which increase the feeling of being real there in a cockpit can not be archieved simply by using TS, Skype etc (but of course: it is better than no voice-comm at all).

 

If somebody has experiences in the VATSIM-network knows the difference (there works radio-voice-communication in the way described above - it is pretty cool).

 

I agree with you totaly. This is almost like Chromehaunds, an online multiplayer mech simulator on xbox 360. In this game you hade to activate nods along the way to establish comunications between players and these nods had a sertain range.

Go Ugly Early

Posted

Black Shark boring? Hell, I just recently felt I was getting good enough to handle a campian and this is my AA report after the second mission:

 

I was assigned the mission to escort a transport column along a narrow valley. My job was to take over for a couple of Hind's that were already flying cap. As I arrive they do one more pass ahead of the column and then report that they checked the nearby woods and saw nothing. They wish us luck and head home. I fly over the column to get an idea of their composition and then fly a bit ahead down the valley to scout the place out inspecting all the surrounding woodlands then head back to check on them. I do this two more times when on the third time out I notice that there is a small village near the road up ahead.

 

At that point a little voice in my head says "If I were designing a mission like this, that is where I would have the op-for pop out of the buildings and attack...". So I sit there in a hover on the opposite side of the valley facing that town. Sure enough the convoy comes around the bend and gunfire erupts from the neaby houses. Of course I already had all my rockets armed and ready to go so I let loose all over the town and kill all but a few stragglers that I set my wingman onto. Ahh good times.

 

-----------------

 

Sure I have done some quick missions and blew up stuff for practise and I agree that can get boring after a while, but try one of the campains with icons turned off and I think you will have a different experience.

--Maulkin

 

 

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Posted
Black Shark boring? Hell, I just recently felt I was getting good enough to handle a campian and this is my AA report after the second mission:

 

I was assigned the mission to escort a transport column along a narrow valley. My job was to take over for a couple of Hind's that were already flying cap. As I arrive they do one more pass ahead of the column and then report that they checked the nearby woods and saw nothing. They wish us luck and head home. I fly over the column to get an idea of their composition and then fly a bit ahead down the valley to scout the place out inspecting all the surrounding woodlands then head back to check on them. I do this two more times when on the third time out I notice that there is a small village near the road up ahead.

 

At that point a little voice in my head says "If I were designing a mission like this, that is where I would have the op-for pop out of the buildings and attack...". So I sit there in a hover on the opposite side of the valley facing that town. Sure enough the convoy comes around the bend and gunfire erupts from the neaby houses. Of course I already had all my rockets armed and ready to go so I let loose all over the town and kill all but a few stragglers that I set my wingman onto. Ahh good times.

 

-----------------

 

Sure I have done some quick missions and blew up stuff for practise and I agree that can get boring after a while, but try one of the campains with icons turned off and I think you will have a different experience.

 

I know exactly what you mean but the difference is that I blew it 2 times, concentrating on the men hiding in the treelines just before the village and then out of nowhere those bastards jump out from the building and well I was a sitting duck leaving me haning in a parachute. Well well, thank God its only a sim :thumbup:

Go Ugly Early

Posted

I almost made it online today. Only 14 hours but I'm getting better. My missions usually end in a landing rather than a crash now lol.

 

Speaking of that mission it pissed me off the first time I played. I figured the enemy would come from the city so I scanned all over with my weapons systems but saw nothing. Figuring they wouldn't just spawn out of no where I continued on to the next woodline when suddenly the radio blows up.

  • 2 years later...
Posted

Try to arrange to play with a friend instead of jumping on a random server and hoping you end up with a good group of people. Join the steam group, or ask around on the forums. You'll have much better luck that way.

Posted

But I agree that an inbuilt voice-chat would be really helpful and as I stated in the wishlist: At least with multicrewed aircraft like the Apache or Hind, voice-chat will be a *MUST HAVE*.

 

 

I've been fiddling with Benchmark Sims latest Falcon 4 update--BMS (why not? It's free!). Of all it's coolness, near the top of the list is IVC. This uses the Teamspeak client given freely to BMS by Teamspeak and it allows all radio communications to take place within the game's own radio network. Whatever frequency you transmit on will be heard by players on that frequency. Once you use it, all of this beautiful sim modeling seems a bit wasted by the less than immersive TS3 where "comms" often consists more of boasting, bitching, and whining than practical mission focused verbose communication.

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