jctrnacty Posted October 14, 2009 Posted October 14, 2009 Maybe some day we will have BS physics and FM together with this kind of detailed terrain. [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
GGTharos Posted October 14, 2009 Posted October 14, 2009 Sure,if you want your viewstance limited to 2nm. If that. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
JG-1_Vogel Posted October 14, 2009 Posted October 14, 2009 That kind of detail is a LONG way off for a flight sim. To be honest, the only thing I could wish for from that video in Black Shark is ground AI. If they would scatter and take defensive action after that first Vikhr hits it would be awesome. 1
jctrnacty Posted October 14, 2009 Author Posted October 14, 2009 As I said......someday........ with the increasing speed of graphic cards and multicore CPUs I think it will happen earlier than I think. [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
GGTharos Posted October 14, 2009 Posted October 14, 2009 That's what was said a long, long time ago ;) Not to be a naysayer, but right now graphical detail vs. size of world is a limiting factor that Memory/GPUs/CPUs won't be catching up to any time soon (at least not in an affordable manner, and by affordable I mean the average gamer, not the millionaire with a home pit sporting full dome projection) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
159th_Viper Posted October 14, 2009 Posted October 14, 2009 .......I think it will happen earlier than I think. Quite Right. The almost Quantum Leaps in Techno advancement these days makes it hard to keep up.......I recall the days when I thought Airwolf on the C64 was the best thing since Sliced Cheese: Good Times! Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Migo Posted October 14, 2009 Posted October 14, 2009 Hm it's getting more realistic and more detailed and more expensive everyday, but still same fun as playing Super Nintendo ;-) In my mind you're always best served with that what you have. People always looking for something bigger and better to get instead of having fun with the things they already have. Can remember had a very small TV, maybe 20". Was nice and ok, then got a 32" someday, damn that thing was giant, then got a 37" and the 32" looked so small against it.... and when I maybe someday will have a 50" it will equal the 20" like all others did. You know, things becoming bigger, better, faster but they're still the same. For now I am really happy with DCS. I don't want to have it look more realistic. And if it would look like ArmA 2, the people will yearn again after a look like Crysis and then again after more realistic one. Whole world is running without even know where it's running to, I think in all the fast and stressed life we forgot to appreciate what we already have. That's my oppinion about getting better graphics cards and computers and cars and everything. Some weeks ago found myself digging out old Commodore 64 and having fun playing old stupid games :thumbup:
Doug97 Posted October 14, 2009 Posted October 14, 2009 As I said......someday........ with the increasing speed of graphic cards and multicore CPUs I think it will happen earlier than I think. Just have to utilise them is all ...
sobek Posted October 14, 2009 Posted October 14, 2009 Quantum Leaps in Techno advancement Usually i hate to be a party pooper, but you do realise that a quantum leap is something awfully small? I get goosebumps everytime i read it being used that way. And god do i hate goosebumps. ;) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
McVittees Posted October 14, 2009 Posted October 14, 2009 Usually i hate to be a party pooper, but you do realise that a quantum leap is something awfully small? I get goosebumps everytime i read it being used that way. And god do i hate goosebumps. ;) Haha! I never thought that! :thumbup: [sIGPIC][/sIGPIC] "Great minds think alike; idiots seldom differ.":pilotfly: i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.
McVittees Posted October 14, 2009 Posted October 14, 2009 Sure,if you want your viewstance limited to 2nm. If that. I think he recorded that at more like 10km view distance, but I bet you his fps was loooow teens... you ain't missing anything with the A10 in ArmA2... its companies like ED that make playing with helicopters and planes in other games kinda...pointless. [sIGPIC][/sIGPIC] "Great minds think alike; idiots seldom differ.":pilotfly: i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.
159th_Viper Posted October 14, 2009 Posted October 14, 2009 Usually i hate to be a party pooper, but you do realise that a quantum leap is something awfully small? Not necessarily ;) In the true 'Physics' sense, yes. In the context used, most definitely not :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Pogo Posted October 14, 2009 Posted October 14, 2009 Well, IMHO, software is lagging rather noticeably behind hardware these days. I built an I7 920 machine with 12GB of RAM and dual SLI GX260 for under $2k as my gaming/sim machine, and there is nothing that comes close to making it work even a little hard. This is also noticeable on the Enterprise IT front and is why virtualization companies like VMware are grinning from ear to ear and wearing money hats. Intel I7 920 Std Clock - 6GB DDR3 RAM - 2 x GTX260 SLI - 10K 130GB Velociraptor Drive - Vista 64Bit - Saitek X52 Pro Hotas - Saitek Pro Rudder Pedals - TrackIR 5
26-J39 Posted October 14, 2009 Posted October 14, 2009 Quite Right. The almost Quantum Leaps in Techno advancement these days makes it hard to keep up.......I recall the days when I thought Airwolf on the C64 was the best thing since Sliced Cheese: Good Times! Airwolf was the best..:megalol: lets not forget good ol Falcon Patrol either ;) :P
weasel75 Posted October 14, 2009 Posted October 14, 2009 (edited) Thx for the Falcon Patrol ;-) .. man, back then this was almost a sim. But to be honest - starting from LucasArts' Their finest hour, over Flight of the Intruder and Falcon 4.0 to nowadays - *ten* years past the Falcon ........ no matter how much better the graphics became, the "synthetic" feeling remains. Immersion went up a bit with TrackIR, but the worlds we are flying in are still sterile and "dead". And therefor I think, that MMOSims are the way to go. For me - the best adrenaline-rush I ever had in a "sim"-style game was with ww2online (followed by IL-2 enjoyed in a squad) flying Stukas and Bf-110 .. and that graphic does really suck compared to FC, BS, FSX and ARMA (I&II). Salute! PS: Don't get me wrong, since SU-27 Flanker I love the series for the technical approach and the detailed sim of the individual planes ... and after FC + BS the A-10 will be on my harddrive too :) Edited October 14, 2009 by weasel75 pimping up the grammar basic for translators ...
J3ff Posted October 15, 2009 Posted October 15, 2009 It would be cool if all flight sims looked that way, but then, you are flying in a bound land mass in arma2? So less to process? When I played the demo, and went past a certain point, it would tell me to get back on the map :( Wonder how much processing power you would need if FSX and X-9, was made with the same graphic quality. Using those 2 games as an example since you are not bound to one area and can go anywhere you want in the world :)
TheMoose Posted October 15, 2009 Posted October 15, 2009 Maybe if they built a game engine that REALLY takes advantages of multi-core processors and takes advantages of GPU technology like cuda, with a good OS & PC, then maybe the future does not seems so far away… Just a thought…;) Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.
Ightenhill Posted October 15, 2009 Posted October 15, 2009 Problem usually is the big players/companies now make things that have to be and can be easily changed to consoles or vice evrsa and the specialist simply are not big enough or skilled enough to keep up with all the latest technology to keep rebuilding engines evry few years.. [sIGPIC][/sIGPIC]
sweinhart3 Posted October 15, 2009 Posted October 15, 2009 Quite Right. The almost Quantum Leaps in Techno advancement these days makes it hard to keep up.......I recall the days when I thought Airwolf on the C64 was the best thing since Sliced Cheese: Good Times! Ha I remember that game. Couldnt ever get very far in it but it was awesome. Airwolf was my favorite tv show. With few exceptions processors since the 486 days were 64bit and capable handling 64bit instructions. I have been hearing rumors that a 128bit processor is under development that will make todays processors look like a joke. But I doubt the consumer will see one any time soon. I think initially it will be offered as a high end server chip. Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64 http://picasaweb.google.com/sweinhart
sweinhart3 Posted October 15, 2009 Posted October 15, 2009 It would be cool if all flight sims looked that way, but then, you are flying in a bound land mass in arma2? So less to process? When I played the demo, and went past a certain point, it would tell me to get back on the map :( Wonder how much processing power you would need if FSX and X-9, was made with the same graphic quality. Using those 2 games as an example since you are not bound to one area and can go anywhere you want in the world :) FSX and X-9 use a different approach when it comes to scenery. I think in BS all the scenery is loaded at the beginning of the flight but Im not sure about that. However FSX and X-9 model the entire world and FSX graphics at least dont look too bad but they load textures and maps as you reach them in flight. Its very noticeable when you enter a new metropolis area watch the city load and suddenly appear when your within 10miles. Obviously that loading detracts from the realism but it is still an option to get fairly detailed maps over the span of the entire planet. I know X-9 comes with well over 2GB of terrain data. Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64 http://picasaweb.google.com/sweinhart
GGTharos Posted October 15, 2009 Posted October 15, 2009 It isn't a good option when your sensors and weapons can see things much farther than 10nm ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Prophet Posted October 17, 2009 Posted October 17, 2009 Sure,if you want your viewstance limited to 2nm. If that. Will the enemy AI and sensors, reaction time and such be tuned also? If so, bring it. 2nm, that would be some sphincter clenching stuff.
Feuerfalke Posted October 17, 2009 Posted October 17, 2009 Will the enemy AI and sensors, reaction time and such be tuned also? If so, bring it. 2nm, that would be some sphincter clenching stuff. This game is already available - it's called HAWX. :music_whistling: MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
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