159th_Viper Posted February 4, 2010 Posted February 4, 2010 Q: When will Flaming Cliffs 2.0 be available? A: We plan to make the upgrade available for download from the Eagle Dynamics web site in January 2010. That was edited from the Main F.A.Q. over here on the Official Site faster than a Fart loses Punch in a Perfume Factory......and this was way back at Announcement - So SimHQ is outta date there ;) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Aeroscout Posted February 5, 2010 Posted February 5, 2010 Q: When will Flaming Cliffs 2.0 be available? A: We plan to make the upgrade available for download from the Eagle Dynamics web site in January 2010. Ah ha! Proof! I knew that was floating around here somewhere! Still waiting patiently. Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
Ramstein Posted February 5, 2010 Posted February 5, 2010 The powers that be are probably trying to get as much into the first release of FC 2.0, to avoid too many things that would have to be put into a patch for FC 2.0, if any,, that might be needed.. trying to get it right the first time.. which should please everyone.. :thumbup: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
Slick Twitchy Posted February 5, 2010 Posted February 5, 2010 Probably been asked before....but is there a good site to download and buy LoMAC (I bought it eons past)? It is necessary to play Flaming CLiffs 2.0 correct? CRX-Intel(R) Core(TM) i9-13900K;4090; Varjo Aero; Winwing UFC/HUD/MFDs/Throttle/PTO Panel/Combat Panel; Winwing F-18 joystick; Buttkickers; Monstertech flight seat; PointCTRL.
key_stroked Posted February 5, 2010 Posted February 5, 2010 Ha. You guys are throwing a fit over a few months. Tell you what, take a trip over to a little website called http://www.airsimmer.com which is developing the Airbus A320 family for Microsoft FS9 and FSX. Developement for that project started prior to...September 2007. Yes it was in developement for over 2 years and guess what...FSX users are STILL waiting for their version to be released, me included. 2+ years is ridiculous. 2+ months is not. When you all have waited over 2 years for FC 2.0 then you can complain.
EtherealN Posted February 5, 2010 Posted February 5, 2010 2 years development time for a high-fidelidy product isn't all that much, Halcyon. Unless you meant that it's two years of delays, which was unclear. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
key_stroked Posted February 5, 2010 Posted February 5, 2010 2 years development time for a high-fidelidy product isn't all that much, Halcyon. Unless you meant that it's two years of delays, which was unclear. Yes, 2 years of delays. The product was originally supposed to be released in November of 2007. In September, they said release was imminent and all they had to do was finish the online docs and manuals. Come November, they announced they were completely rebuilding the aircraft from scratch, and here we are in 2010 with no FSX product yet.
ED Team JimMack Posted February 5, 2010 ED Team Posted February 5, 2010 Probably been asked before....but is there a good site to download and buy LoMAC (I bought it eons past)? It is necessary to play Flaming CLiffs 2.0 correct? We have been trying to encourage Ubisoft to make LOMAC more easily available, but for them it is an old title (launched in Nov 2003). The only site where you can buy the boxed version seems to be http://www.kengray.co.uk/lockonbuy.htm You can also try the various Amazon sites or ebay. LOMAC will be necessary to run FC2. Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
Kuky Posted February 5, 2010 Posted February 5, 2010 What are chances that ED would release FC 2.0 for download without missions and campaigns since they are gonna take lot of time... I am sure there are many guys who feel like me when I say I don't care about any missions, I just want to have the sim with its fixed and updates... missions can be made later on as free release and this would in turn speed up the release of the 2.0 considerably... and I would gladly still pay the regular amount already specified for the 2.0 3 PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Renato71 Posted February 5, 2010 Posted February 5, 2010 I second that :D And I raise for a network code that does NOT send all data that I do not need, like truck hitting a speed bump more then 500 km away. (I will not try to propose for a dedicated, remotely operated server. Just in case there are some triggerhappy zealots, like those snobs that gave me negative rep cos I dared to suggest something of my own.) I play only online, never bothered much with campaigns, and if damage models and AI (pathfinding and radar activation) will not be fixed, whats the purpose of delay? Porting FC to DCS environment is good enough for me. Will bring greater modability, at least from what I can see in DCS section of forum. I just hope noone will decide to do anything like "Oh my God! Sergey, you forgot to place 3D screws on license plates on BTR-80! And they have codes from Turkmenistan, not from Kazahstan! Delay! Delay!" Who cares about such details? I plan to either buzz next to them at 350-500 km/h or to blow them up :D 1 I'm selling MiG-21 activation key. Also selling Suncom F-15E Talon HOTAS with MIDI connectors, several sets. Contact via PM.
Boberro Posted February 5, 2010 Posted February 5, 2010 I third that :D I don't care about missions too.... don't play single player against stupid AI. 1 Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Sanch0 Posted February 5, 2010 Posted February 5, 2010 What are chances that ED would release FC 2.0 for download without missions and campaigns since they are gonna take lot of time... I am sure there are many guys who feel like me when I say I don't care about any missions, I just want to have the sim with its fixed and updates... missions can be made later on as free release and this would in turn speed up the release of the 2.0 considerably... and I would gladly still pay the regular amount already specified for the 2.0 Good idea, other things can be downloaded later. I don't even need single player :tomato: 1 PVAF "A fighter without a gun... is like an airplane without a wing" dedicated to F-4 Phantom
159th_Viper Posted February 5, 2010 Posted February 5, 2010 ...I don't even need single player :tomato: Myself.....There is however the OMFGINEVERPLAYONLINEIWANTADYNAMICCAMPAIGNWHATWILLIDOWITHOUTMISSIONSANDCAMPAIGNS Virtual Pilots that have to be catered for at the end of the day....Gotta keep the Customers Happy :D Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
BlackSharkAce Posted February 5, 2010 Posted February 5, 2010 still they're not gonna do it but +1 anyway..
EvilBivol-1 Posted February 5, 2010 Posted February 5, 2010 (edited) What are chances that ED would release FC 2.0 for download without missions and campaigns since they are gonna take lot of time... I am sure there are many guys who feel like me when I say I don't care about any missions... These are traditional and essential elements of a flight sim product and losing out on the quality of the product and company reputation to save a couple of months of development and appease the impatience on the forum is just not rational. For each of the many guys who feel like you, there will be many more who will take the first chance to criticize us for "rushing it out the door", including possibly the various gaming sites/magazines that drive review scores and publicity. Of course Eagle would prefer to have it released sooner rather than later, but there is a quality standard, which the company tries to meet. It's always a balance between features, budgets and time-frames. Edited February 5, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
shu77 Posted February 5, 2010 Posted February 5, 2010 I believe I read somewhere that FC2.0 is not going to address the multi-player refuelling issue about not being able to see the boom/pod. Does anyone know if this is correct? or if a fix is being considered? Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools
104th_Crunch Posted February 5, 2010 Posted February 5, 2010 I believe I read somewhere that FC2.0 is not going to address the multi-player refuelling issue about not being able to see the boom/pod. Does anyone know if this is correct? or if a fix is being considered? Yes, it has been discussed. No, it will not change and BTW it is not an issue as it was never an advertised working feature. Would for sure be nice to have though. Very Nice. 1
Grimes Posted February 5, 2010 Posted February 5, 2010 These are traditional and essential elements of a flight sim product and losing out on the quality of the product and company reputation to save a couple of months of development and appease the impatience on the forum is just not rational. For each of the many guys who feel like you, there will be many more who will take the first chance to criticize us for "rushing it out the door", including possibly the various gaming sites/magazines that drive review scores and publicity. Of course Eagle would prefer to have it released sooner rather than later, but there is a quality standard, which the company tries to meet. It's always a balance between features, budgets and time-frames. I respect that response, but here is my reason why you should consider releasing it as bug free as possible but sans all of the planned missions... As a consumer in the 21st century, I've grown accustomed to the concept of DLC (downloaded content), whether it be part of a patch or a standalone. Now DLC is a pretty new term, I never refered to it as that whenever some old game I played decided to put a few maps and maybe a new game mode in an official patch, and generally speaking I still don't refer to everything as DLC. For the sake of simplicity lets say DLC = patch/content whether it be free or paid. To me, FC2 is a compatibility patch. Yes it has some great bug and other fixes that should normally be free, but the main reason why we are paying for it is because of the extra content. New 3d models, changed area of operation, new ME, etc. I understand the need to have a bunch of missions built in, it is a simple ramification from having a new mission format that you have to throw out all of the old stuff. I'm sure if the old missions were still compatible the number of new missions we would be getting is significantly smaller. But I also like patches, and I like the idea of the developer giving users free content. Why not give each aircraft a few standalone missions and 2 or 3 get a completed campaign. Then release the rest of the missions and campaigns as part of a FREE patch that also adds game tweaks. Lets say.... 1-3 months after the initial FC2 release. All it takes are just a few developers who are working on random improvements and whoever is making the missions. You realize how happy the community would be if we got a patch 1-3 months after release that added MORE mission editor features, or made some change to the AI, or improved flight dynamics slightly? Hell, you could do another contest thing and get players missions/campaigns added officially into the game! For the players releasing another patch after FC2 hits shelves would be like the birth of their second born child, its not as awesome and rewarding as the first time, but damn its still great. I admit, given Eagles Dynamics rate of making patches, which is VERY low when compared to other developers, I can see this idea backfiring horribly. Black Shark has been out over a year and they got the first patch around 4 months after retail release...which was several months after online release. I understand that you probably want FC2 to be the absolute LAST patch given to the series, but its just not possible to be 100% sure about that. Things may crop up that the beta testers nor the devs saw coming. I understand there has to be something in it. You can't release a product that doesn't have missions in it. All I'm saying is give us some of them at first then release more. Chances are if you did that, the reaction for the free DLC patch would be praising Eagle Dynamics for their commitment to the game. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
bengo Posted February 5, 2010 Posted February 5, 2010 http://games.gamepressure.com/game_info.asp?ID=14288 i7 6700k/GTX1070-8G/MSI-Z170A Gaming Pro Carbon/32GB DDR4 Kingston HyperX PREDATOR DDR4 3000MHZ Vengeance 1600/TM Warthog #6106/Samsung SB350_S27B350H/OCZ Agility3 SSD 128GB / Win10-64/TIR5
Pilotasso Posted February 5, 2010 Posted February 5, 2010 Dont believe those dates, they will come and travel further into the future. .
shu77 Posted February 5, 2010 Posted February 5, 2010 Yes, it has been discussed. No, it will not change and BTW it is not an issue as it was never an advertised working feature. Would for sure be nice to have though. Very Nice. From a squad development perspective it becomes quite useful to be able to multi play qualify on A2A refuelling, so while I get the principle that it was never a feature it would be nice if there was something, as it limits FC2.0 as a squad tool over say FF5. It would be good if there was something, even if it was a mid point Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools
borchi_2b Posted February 5, 2010 Posted February 5, 2010 (edited) hi guys, i have read now several times that the engines of all planes will be changed, or improved, who knows whats in your minds :-) just wanted to know which engines you use as referance for the f15c? we have the variations of the -100; -200; -220; -220E; -220LE; -229(f-15) serviceyear 1991; -220P; and the last one -229A without vectorthrust. this would be interesting for me which datas you used, cause i have the papers infront of me right now. which powerplants will be in the mig29c or the su27b, which you say is the one in lomac, although the stock 3d model does not fit that data. the su27p has AL-31F1 AL-31F3, which one will ist be. it does not matter anyways, cause with both engines the su27 has better ratios then any f15c can have. here the dats from both planes. weith to thrust ratio at certain weights, min, normal and max: su27p - F-15c empty weights (16.380 kg) = 1,48 - empty weights (12.973 kg) = 1,68 normal weights (23.430 kg) = 1,07 - normal weights (20.185 kg) = 1,08 max weights (30.450 kg) = 0,82 - max weights (30.844 kg) = 0,70 in terms of flight performances, i really have to think about the fact, that the su27 needs to have better perfromances in lockon too, when the eagles are getting a more realistic fighter in terms of altitudes etc etc etc. (in advance to GG, please do not tell me that the su27 cannot fly that high like an f15. thats not really true cause look at the wingshape and airframe. it is perfect from airplane designers standpoint to fly high and maintain a good manuverablity. the f15 is perfect too, but both can fly above 45000 feet without having that much trouble like in lomac.) if not, i know that we were cheated on. sorry for that, but i am eagerly awaiting the patch to see for myself what has changed also to the red side, cause the only thing i hear is allways the stuff about the upgrades the f15 boys talk about, but nobody has really said anything aboutthe russians, only words like well there will be something, but no specifications like for the f15 drivers, who can say, yes, the update will give us some more realitics. but whats about the russians? any specific stuff there that can be realeased for puplic, besides the pictures of the mig29 carrying r77 6 times, which is no surprise at all. greets borchi Edited February 5, 2010 by borchi_2b http://www.polychop-sims.com
EvilBivol-1 Posted February 5, 2010 Posted February 5, 2010 (edited) To me, FC2 is a compatibility patch. Yes it has some great bug and other fixes that should normally be free, but the main reason why we are paying for it is because of the extra content. New 3d models, changed area of operation, new ME, etc.I am confused here - a compatibility patch that also fixes bugs and adds content? These are all different things. A compatibility patch is one thing, a bug-fixing patch is another, and something that adds content is yet another - usually an add-on or an upgrade. FC2 is the latter of these. It is a payware upgrade to an add-on to a standalone product published by another company. It is DCS: Black Shark, which will receive a compatibility patch to make it online-compatible with FC2. I understand the need to have a bunch of missions built in, it is a simple ramification from having a new mission format that you have to throw out all of the old stuff. I'm sure if the old missions were still compatible the number of new missions we would be getting is significantly smaller.Absolutely not. Missions and campaigns are core content and part of what the customer pays for. Simply including previously available missions could not be reasonably understood as adding new content. Perhaps it would be new to a player who has not played FC, but it would not be new compared to FC itself, which is what FC2 is supposed to upgrade. There is also the additional point that missions and campaigns are now made to take advantage of other new features of the upgrade, such as the trigger system in the ME. Again, given that this is payware product, it is important that it introduces new and enhanced gaming time to the player with features not available previously, be that new aircraft, new missions, new engine features, etc. Why not give each aircraft a few standalone missions and 2 or 3 get a completed campaign.That's exactly what we're doing. I think some of you are just making an erroneous assumption that missions and campaigns are the one thing holding back the release. This is not the case. Testing is still ongoing, the training piece is still ongoing, localizations are still ongoing, radio voice messages are still ongoing. Everything we mentioned in the Jan. 15th update is still ongoing. Then release the rest of the missions and campaigns as part of a FREE patch that also adds game tweaks. Lets say.... 1-3 months after the initial FC2 release. All it takes are just a few developers who are working on random improvements and whoever is making the missions. You realize how happy the community would be if we got a patch 1-3 months after release that added MORE mission editor features, or made some change to the AI, or improved flight dynamics slightly? Hell, you could do another contest thing and get players missions/campaigns added officially into the game! For the players releasing another patch after FC2 hits shelves would be like the birth of their second born child, its not as awesome and rewarding as the first time, but damn its still great.As you know, Eagle does not generally operate on that kind of model. To the extent they do, it would probably fit better with DCS, which is an ongoing major development effort for the company. FC2 is a relatively small-scoped and in all likelihood final product for the Lock-On series. Eagle wants to make it into a solid package well worth the asking price, but it is not something to plan for in the longer-term. Edited February 6, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Rikus Posted February 5, 2010 Posted February 5, 2010 I preffer later launch of FC2 with less bugs, than quick having bugs. We have been flying years since LOMAC and FC, no problem if we wait 2 or 3 more months than we expected Greetings
Kuky Posted February 6, 2010 Posted February 6, 2010 (edited) I think some of you are just making an erroneous assumption that missions and campaigns are the one thing holding back the release. This is not the case. Testing is still ongoing, the training piece is still ongoing, localizations are still ongoing, radio voice messages are still ongoing. Everything we mentioned in the Jan. 15th update is still ongoing. in that case I don't think "Early" 2010 can be likely time for the release... February is ongoing... once we get past March first quarter of the 2010 is gone and we are going into mid 2010... I remember it was said there will be no announcements for the patch (at that time 1.13) until it was pretty much done, which is why I assumed it's missions creating etc what's still left to do for the 2.0 But anyway like I said, I would gladly pay the amount for the 2.0 without the missions and campaigns and I think this would only add another option for the customers. Edited February 6, 2010 by Kuky PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
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