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Next DCS (US) Fixed Wing Aircraft Wish List  

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  1. 1. Next DCS (US) Fixed Wing Aircraft Wish List



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Posted
**** That be the Jaguar GR3a then..

I really love the French birds too, but don't you think it's slightly....emmm...obsolete? :) I'd choose Rafale then.

 

BTW, i'll be very glad to see the french fighters in DCS, but it looks like it's not gonna happen soon.

Posted
And we CAN'T ask ED "please, give us the ten different types of AC's to fullfil all roles in the modern air warfare".

 

Actually, I think that's a more viable path. You mention all the different tasks the multi-roles can perform, but what use is e.g. anti-ship capability if there's only a handful of ships in the game, modeled with low fidelity? Or an F-18 without detailed carrier ops?

 

You want every capability to be as deep as possibility, and fidelity is what DCS is all about. To make a single multi-role fighter, ED essentially has to make 4 or 5 different games. Ground radar, visual ground attack modes, various air-to-air BVR and visual modes, full fidelity of all the missiles and their various operating modes, same for bombs, etc. etc. You also need high-fidelity opponents (even if they're AI) to make air combat realistic. And of course people will immediately scream for a matched OPFOR combatant...

 

Much more sensible to build incrementally, adding aircraft that provide one or two major new challenges to the development team, rather than half a dozen all in one hit. You eat an elephant one bit at a time, after all. I think maybe something like a Longbow could be a good next choice, since they've nailed helo physics, have a lot of Western avionics implemented, and are getting very good at Air-to-Ground; the biggest challenge there would probably be air-to-ground radar, and the fact it's a two-seater.

 

Possibly a single-seat dedicated air-to-air platform would be good if they want to tackle air combat next.

 

Sure, it'll take a long time to cover every role in aerial warfare this way, but it "a long time" is much sooner than "never be completed", which is a real possibility if they try to be everything to everyone with their next release.

Posted
DCS: A-1 Skyraider

That would be EPIC!!! Carrier ops, ground attack, sneak in some air to air, all behind a big, basa$$ radial engine.:weight_lift_2:

 

It flies high...but no AMRAAMs :(

 

 

;)

But what about the air to air missiles that it carried in the test program?

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Posted (edited)
That would be EPIC!!! Carrier ops, ground attack, sneak in some air to air, all behind a big, basa$$ radial engine.:weight_lift_2:

 

 

But what about the air to air missiles that it carried in the test program?

 

The SR-71A/B never carried any A2A missiles, not even in testing. There was however an aircraft based off of the SR-71B airframe with the name A-12 "Ox" (if I remember correctly) in which they took out the recon equipment and inserted provisions for missile guidance systems. This never went past prototyping however, and was deemed useless in real combat since nothing would ever be flying that high or that fast for the A-12 to be able to intercept.

---------------------------------

Also, why does everyone want more CAS aircraft? we already have the Ka-50, soon we will have the A-10C, and yet on top of this, people want more dedicated ground attack aircraft? Maybe they should rename it Digital CAS Simulator :P. I am sure a lot of people here are part of this community because of the exciting air to air conflicts that the fast movers in Flaming Cliffs 2.0 provide, and a multi-role fighter would provide the exciting intensity of air to air combat combined with the hard hitting punch of a strike aircraft. That way, everyone wins :).

Edited by Pyroflash

If you aim for the sky, you will never hit the ground.

Posted

Please make a next DCS module Mi-24. This is my dream copter.

 

Scenario Afghanistan, missions - support, transport , recon.

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Posted

The smart money for ED is obviously in a multi-role single seat jet. F-16c of FA-18c.

 

It appeals to the broadest audience, info is out there, single seat, and they are used by many many countries around the world.

Posted
Actually, I think that's a more viable path. You mention all the different tasks the multi-roles can perform, but what use is e.g. anti-ship capability if there's only a handful of ships in the game, modeled with low fidelity? Or an F-18 without detailed carrier ops?

Ok, forget about the ASuW and Hornet, i did mention them just as a minor 'bonus' task in my list.

 

You want every capability to be as deep as possibility, and fidelity is what DCS is all about. To make a single multi-role fighter, ED essentially has to make 4 or 5 different games. Ground radar, visual ground attack modes, various air-to-air BVR and visual modes, full fidelity of all the missiles and their various operating modes, same for bombs, etc. etc.

The most time-taking part of developing lies in the aspect of modeling and integration of all specific and mostly non-combat systems: general flight equipment and flight controls, avionics, navigation, datalinks, communications, interfaces, mechanization and many-many others, so if you want to develop several ACs, you'll be forced to make this job for each AC, again and again.

 

You also need high-fidelity opponents (even if they're AI) to make air combat realistic.

I think the level of realism and AI, as it is, are enough - you may tell that it may be improved, but please, don't tell me that simulation of the multirole fighter will demand a radically better A2A AI or ACs models than it is in the original FC1/2. Same thing about A2G, which made a giant step in DCS:BS.

 

And of course people will immediately scream for a matched OPFOR combatant...

Well, so be ready for this, right after the Warthog's release, because the first DCS-compatibility patch will bring the FC2 and all of its ACs into the "non-compatible" history. About the counterparts: how do you think, does need a specialized AC an Opfor counterpart? If yes, than we can double the number of ACs that need to be developed by ED.

 

Much more sensible to build incrementally, adding aircraft that provide one or two major new challenges to the development team, rather than half a dozen all in one hit.

As i've already said before, then ED will spend more than decade to develop the specialized ACs of all the types and roles. If you, or me, do like the A2G engagements, it doesn't mean that the others like it too.

 

We can make a poll about the type of the next wished AC. And i'm pretty sure about the result. ;)

 

You eat an elephant one bit at a time, after all. I think maybe something like a Longbow could be a good next choice, since they've nailed helo physics, have a lot of Western avionics implemented, and are getting very good at Air-to-Ground; the biggest challenge there would probably be air-to-ground radar, and the fact it's a two-seater.

Maybe, but taking into account, that BS is the only single-seat attack helicopter in the whole World, during the modeling of the twin-seat Apache, developers may face such challenges(AI-copilot, for example), that may exceed the tedious but routine programming process in the case of the single-seat multirole fighter. Maybe i'm wrong, but i see a bunch of undiscovered problems and very high technological risks here. IMO

 

Possibly a single-seat dedicated air-to-air platform would be good if they want to tackle air combat next.

Anyway, it will take a greater time and resources to develop a few specialized planes, than one or two, even if it's a multirole fighter. IMO

 

Sure, it'll take a long time to cover every role in aerial warfare this way, but it "a long time" is much sooner than "never be completed", which is a real possibility if they try to be everything to everyone with their next release.

It will be better to spend one more year developing all modes of the Falcon's(for example) radar, than spend a decade developing the several separate ACs while the most part of the target audience will be out of the focus.

 

In conclusion. The multirole fighters is a backbone of any modern and future AF, as well as of the modern air-warfare. So, if we want to get within a decade or two a few small private helicopter/bomber/CAS fan-clubs, so, let it be. But i'm pretty sure that one or two multirole fighters will collect more audience than every single specialized AC and all of them together.

 

The most important goal for any business is to make the maximum possible sales with the minimum efforts, funds, and the TIME, which is the most critical factor especially if you works in the such "narrow" market sector, as realistic gaming simulations is, spending years on development. The aviasims market is in the very poor condition - damn casuals and publishers nearly killed it. And ED is an unique company, the only one in the World, so please, don't tell them that they must to ignore the demands of the most part of audience or ask the people, who doesn't like CAS, bombers or pure fighters to wait the next 5-10 years.

 

Multirole fighter is the only compromise for all of us. Period.

Posted
The SR-71A/B never carried any A2A missiles, not even in testing. There was however an aircraft based off of the SR-71B airframe with the name A-12 "Ox" (if I remember correctly) in which they took out the recon equipment and inserted provisions for missile guidance systems. This never went past prototyping however, and was deemed useless in real combat since nothing would ever be flying that high or that fast for the A-12 to be able to intercept.

That's true, I guess I should have made that distinction. It was called "Oxcart" btw. I can't think of a bigger oxymoron! :D

I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!"

 

Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow.

-Robert Goddard

 

"A hybrid. A car for enthusiasts of armpit hair and brown rice." -Jeremy Clarkson

 

"I swear by my pretty floral bonet, I will end you." -Mal from Firefly

Posted (edited)
SR-71? :)

 

If you want SR71, get Alphasim version for FSX. That plane is too fast for DCS world, but perfect for FSX for some long range cruises at the edge of space.

 

As for the wish, the ONLY jet worth it's own sim:

 

"The Block II F/A-18E/F Super Hornet is a multirole aircraft able to perform virtually every mission in the tactical spectrum, including air superiority, day/night strike with precision-guided weapons, fighter escort, close air support, suppression of enemy air defenses, maritime strike, reconnaissance, forward air control and tanker missions"

Edited by PlainSight
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Posted

the obvious next aircraft should be an F-16. Its multirole, not so classified as other aircraft, and has played a major role in aviation history. And its kickass.

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci

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Posted

I still vote for DCS: F-111

A bit different, maybe some support and jamming missions + SEAD... bombing... general coolness.

 

It'll be the F-111. I know... i have magic powers. One of my magic powers is not hitting the seat when i piss... another one is drinking a WHOLE LITRE OF WATER (in two days).

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Posted

I would like to see the FB-111, Keep in mine there are sevral versions of the F-111 and all can't be moddeld. My dad flew the FB-111 that is why I want that one my self. I would like to build a pit for him as a suprise.

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Posted

I would vote for that one as well.:thumbup:

 

DCS: A-1 Skyraider

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Posted

As a new member here, I would vote for my fighter....F-16C/D Blk 52........!!! And I'd be happy if this aircraft is the next DCS fighter...!!!!! Thank you...!

335SQN ''TIGERS DO IT BETTER''

Posted
I still vote for DCS: F-111

A bit different, maybe some support and jamming missions + SEAD... bombing... general coolness.

 

It'll be the F-111. I know... i have magic powers. One of my magic powers is not hitting the seat when i piss... another one is drinking a WHOLE LITRE OF WATER (in two days).

I can drink a liter of water in two hours, with no physical exertion.:D

 

As a new member here, I would vote for my fighter....F-16C/D Blk 52........!!! And I'd be happy if this aircraft is the next DCS fighter...!!!!! Thank you...!

Welcome to the shenanigans that is the ED forums!:joystick::pilotfly:

I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!"

 

Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow.

-Robert Goddard

 

"A hybrid. A car for enthusiasts of armpit hair and brown rice." -Jeremy Clarkson

 

"I swear by my pretty floral bonet, I will end you." -Mal from Firefly

Posted

Welcome to the shenanigans that is the ED forums!:joystick::pilotfly:

 

Yeah, welcome, but you don't count with your F16 suggestion. :lol:

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Posted (edited)

Welcome new one.

 

Hope you know what ever we type in this thread has absolutly no* effect on the outcome of the DCS: Module.

 

*edited in after the next post....

Edited by joey45
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Posted
Welcome new one.

 

Hope you know what ever we type in this thread has absolutly effect on the outcome of the DCS: Module.

 

Yeah, they'l probably just go ahead and do DCS: Harrier, buccanear or Jaguar despite what any of us lot say.. :music_whistling:

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