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Posted
That is sad. You surely investigated this already, but making the necessary changes on your own - in form of a mod - is not possible/viable?

 

For that ED should open A-10C code to modders, which I wouldn't expect in the short term. LUA allows you to tune up some features, but it's impossible to add new ones without access to the cockpit DLL.

 

Regards!



Posted (edited)
For that ED should open A-10C code to modders, which I wouldn't expect in the short term. LUA allows you to tune up some features, but it's impossible to add new ones without access to the cockpit DLL.

 

Regards!

That depends. Unlike in some later (3rd party) aircrafts, the Blackshark and especially the A-10C make extensive use of LUA coding for the implementation of systems that interact with the pilot - HUD, MFDs, CDU, etc. The implementation does not only cover the "user interface" aspects, but also a lot of logic.

 

So, I could imagine, it could be possible to implement a "data cartridge" functionality that injects various data into the systems of the A-10C that you otherwise would either have to enter manually in the cockpit or would have to prepare by the mission editor "mission prepare" function.

 

But, sure, beyond that it could be difficult. For example, graphical elements for, i.e. defining markers like "kill zones", etc. (similar to the BS2 ABRIS functionality) that one could only emulate otherwise (dummy flight plans). But even that could probably implemented purely in LUA - you can draw anything you want into an MFD/TAD screen with LUA, but you would have to do the coding from scratch on your own.

 

Things that directly influence the aircraft or are derieved from dynamic data (of i.e. the flight model) might be impossible to be access by means of scripting. But right now I could not think of something like that that would be of interest for a flight planning software ...

Edited by Flagrum
  • 2 weeks later...
Posted

Hi, guys!

 

Question for you, when then the DCS world finished loading, I flew from Anapa-Vityazevo airbase to Vaziani airbase what I landed at, shut the engines down, I tuned to the tower frequency of 140.00, I requested the ground crew for more fuel (kerosene), the ground crew won't respond. Any solutions for this problem? Thanks!

 

Cheers,

Vincent

Posted

If you make a mission in the mission editor you need to set Airfields from neutral to blue or red respectively. Then you have ground crew available. Or you set some armed vehicles on or near the airfield so they 'conquer' it.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted (edited)
[...] shut the engines down, I tuned to the tower frequency of 140.00, I requested the ground crew for more fuel (kerosene), the ground crew won't respond. Any solutions for this problem?

 

Aside from the airfield belonging to the wrong side as Shagrat suggested, one more thing comes to mind:

 

Ground crew can't hear you.

 

AFAIK there are 3 possible solutions:

 

  • Open canopy. Simple as that. :thumbup:
  • (When canopy is closed): Make sure that electric power is available (*) and be sure to use the "Communication Menu" key, default \
  • (When canopy is closed): Make sure that electric power is available (*), on the Intercom Control Panel set the Rotary Selector Dial to INT and use Mic Switch Forward (the one that usually activates the VHF AM radio).

 

(*) For these to work, the aircraft needs power, either from the battery or the APU generator or the main generators. For cold starts, it's sufficient to just switch on the battery.

 

In reality, ground crew personnel will plug their earphones into a com cord jack that that belongs to the intercom (internal communication) system so that no radios are involved. That's why, when the canopy is closed, you need to use the "Communication Menu" key (I guess they should have labeled it "Intercom") or switch the VHF AM radio to intercom mode.

 

Edit: Corrected mistake regarding several com cord jacks around the aircraft (there's just one); thanks Paul for clarification.

Edited by Yurgon
Corrected mistake regarding com cord jacks
Posted
Just to clarify, the A-10 has only one place to hook up a com cord not several as stated by Yurgon.

 

Doesn't really come I to play in DCS but don't want people to get wrong info.

 

Good to know! I thought there were several earphone jacks but I must have gotten that mixed up with another aircraft (possibly F-16 or AH-64, not sure).

 

Out of curiosity, where does the com cord connect with the A-10?

Posted

Oops! The canopy. How could I forget. So used to that after all these different modules (...btw it works in nearly all planes and helicopters to contact the ground crew).

Ah, and to refuel or rearm it is not required to shutdown the engines, only to repair it is necessary.

Though I'm not sure if real procedures are the same here, maybe PaulrkIII knows?

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

Hi, guys!

 

I'm really getting the hang of flying the A-10C airplane! I know just about where everything is in the A-10C airplane now!!! The 671 page manual that with the A-10C is very interesting!!!

 

Cheers,

Vincent

Posted
F-16 only has one also, have no idea about the Apache but I would take an educated guess it only has one as well.

 

In that case I must have misread or misunderstood something in the past. Again, thanks for clearing things up. :)

 

The A-10s is located just aft of the ladder door.

 

Right below the cockpit? Okay, good to know, thanks. :thumbup:

Posted

Hey guys trying find a pc that will run this well just wondering if this spec will.

 

 

Case : Galaxy Evolution Tower Case With Switchable Red or Blue Led

Power Supply : 500 Watt With Power Cable Supplied

Motherboard : Gigabyte H81M-H

CPU : Intel I7 4790 4th Gen Quad Core 3.6Ghz (turbo 4.0Ghz) CPU

Hard Drive : 1tb Sata Hard Drive

Memory : 8gb DDR3 1600mhz Corsair Vengeance Memory

Graphics Card : Geforce GTX 750 TI 2gb (sreen support for DVI / HDMI / VGA connection)

Optical Drive : 24x Dual Layer DVD Writer

Warranty : 12 Months Return To Base (Parts & Labour)

Connections : 6 x USB 2.0 / 2 x USB 3.0 / LAN / Sound

Software : Drivers Only ( see shop for o/s options)

Posted

Should be doing a good job. i7 is a bit overdressed as the hyperthreading is not used by most games. They barely use more than one or two CPUs, but if you need it for e.g. Video rendering, audio processing etc. HT gives you a little edge.

If you plan on using texture mods or huge missions with different objects, or thinking about 4k resolution monitors, you may consider the video cards memory, 2GB is ok, but with the above you may quickly get to the limits.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
It will stutter on this PC in large fights.

If you refer to multiplayer its not the PC that's the bottleneck usually. More rhw network.

In singleplayer missions there are a lot of aspects that may cause little glitches, but it doesn't change much with better (more hi-end) hardware.

Biggest issue at the moment slow CPU or AMD graphics (AMD no longer supports DirectX9). Second typical problem mission design and/or object polygon count. Don't spawn lots of different objects for the first time in game, any model/texture not present in memory when spawning, needs to be loaded.

Certain objects have a veeeery high polygon count, if you have multiple of these around the direction you're looking then it hits the graphics card pipeline pretty bad... no matter what card.

Currently a large amount of ..static objects also have a very had performance impact, that can't be solved by adding more power...

Since most missions are quote well designed, and the multiplayer I fly are rarely sessions with more than 4 people I have pretty little issues, as have my buddies and they have rig most similar to the mentioned one, just with an GTX 560 Ti 2GB respectively a GTX 660...

So it should be not too bad on that rig.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

Yeah, but only if you build a bad mission or play multiplayer with 32 people... lagging and warping around :D

For flying the A-10C, playing the normal missions and most MP sessions, that rig is quite ok. Just don't expect 120 frames consistent. There is no PC out there who could handle that.

Typically you get around 60fps in air and around 30fps+ near airports with other hi poly aircraft or near huge cities.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

DCS A-10C QUESTIONS

 

Corbett, get a 4790K, a Z97 mobo like the ASUS maximus VII series, and a GTX 780, or wait for the 8xx series (roughly 2 months).

 

As a rule of thumb, the last two digits of the card name should be equal or greater than 70.. Goes for GTX 6xx, 7xx, and 8xx.

i7 4790K: 4.8GHz, 1.328V (manual)

MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory

Posted

If you buy a xxxx K CPU and want to build a custom rig, you usually want to overclock. It is pretty simple with the Z97 (careful! It has to be a 'Z' Chipset to be able to OC).

Don't forget to add a good CPU cooling fan. You should be able to get 4GHz plus...

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

This is where I run into problems lol. Being a console lover for years and now realising how boring they are I'm wanting something where I have to use my brain. I have no idea about computers.

Posted

Do you know somebody who has experience with building PCs from scratch?

I would not advise to build your first PC without any help. At least do a thorough research on hardware compatibility and typical problems you may run into.

It isn't rocket science, but even after decades of building and upgrading my own rig and my buddies' I still have to carefully plan and think...

There is the possibility to find shops which offer customizable PCs... e.g. basic setup and you may switch CPU, add RAM, change Graphics board. They usually take care to detail component dependencies etc. so you're getting a working PC. Then you can start tinkering with upgradingthat rig in a year or two...

If you decide to build from scratch here is a short list of considerations:

- mainboard size ATX/mATX -> need to match the casing. ATX is preferable, bigger but less problems when upgrading.

- matching CPU and Mainboard (socket type). Overclocking requires a 'K' CPU "AND" a 'Z' chipset! That's why 'H' chipsets are cheaper!!! A mix of K CPU and H Mainboard is a waste of money!

- no i3 CPU (missing turbo boost feature)

- CPU cooling fan! For overclocking you should get a better fan. Careful the big ones have problems to fit in between RAM and other components... difficult to say in advance. Ommit flat assemblies preferable is a heatpipe setup with cooling fins starting some 4-5 cm above the CPU... in the end you need to measure and figure it out.

- build cooling so it flows in one general direction. Front intake, back exhaust. This means all fans (CPU, enclosure, graphics board) get the air from the front, or sides and blow them out to the back. Do not mix sucking and blowing fans, so heated air is circulated inside the enclosure!

- consider PSU power (power supply). Modern Graphics boards require a lot of power (watts). The PSU should have at least a maximum of 100 watts MORE than CPU plus Graphics card require on full power! Consider that multiple HDDs also consume power... SSDs though have very little power consumption.

- research the web for hints, known problems for the components you plan to use... the "name" and "problem" in Google works wonders as well as "name" and "compatibility".

- when assembling the stuff read the manual, especially the Mainboard's before assembling! Think what you want to attach before placing it into the enclosure.

- have the correct tool at hand. A set of screwdrivers, a pincer or two (very handy in confined spaces), a torchlight. Have a table or a board to place the PC, on the floor is pretty uncomfortable and difficult to work.

- Read about prevention of electrostatic discharge (Google).

 

Hope that helps.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

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