Jump to content

Recommended Posts

Posted
Correct me if i am mistaken but the SU25t in Flaming cliffs one suffered from "mach tuck"

 

Yes, both Su-25 and Su-25/T suffer from this. If you are nearing the critical Mach number the plane starts to pitch down and you have to work to keep it flying straight.

  • Replies 414
  • Created
  • Last Reply

Top Posters In This Topic

Posted
This is design, not a flaw. Civilian traffic doesn't get in the way of game-units. You can blow them up, but they do not physically interact with the a-10 or ground veh's. I imagine it would be a mini-nightmare of traffic jams, ya know, the tank column stuck on a bridge with a delivery truck going the other way, and the AI is too polite to smoosh the civi's. This was something i noticed in BlackShark, same behavior here.

 

The truck that hit me was civilian traffic.

It hit the nose of my aircraft, pushing it back and out of the way.

My plane was slightly damaged in the incident (hole in the nose), but the truck drove on like nothing happened.

I'll see if I can reproduce this later.

Dutch Flanker Display Team | LLTM 2010 Tiger Spirit Award
Posted

You can land on civilian traffic (buses) with the ka-50 so I don't see why you shouldn't be able to collide with a buss with the a-10.

 

Unless they changed it.

Posted

Catapult cars as AAA ?

HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD.

Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.

Posted

In the real A-10A manual, pg 1-35 describes the automatic rudder travel limit reduction which occurs at 240 KIAS. "at aircraft speeds above 240 KIAS, available rudder travel is automatically reduced from +-25 degrees to +-8 degrees."

 

This occurs in the sim. Impressive! :thumbup:

 

The USAF manual should be required reading!

A-10AFlightManualclean.jpg

http://forums.eagle.ru/showthread.php?t=56080

Lobo's DCS A-10C Normal Checklist & Quick Reference Handbook current version 8D available here:

http://www.digitalcombatsimulator.com/en/files/172905/

Posted

Watching the engines spool up from the cockpit gives me that "ready to kick @**/take names" feeling. (The engines themselves, not the gauges.)

Posted
Watching the engines spool up from the cockpit gives me that "ready to kick @**/take names" feeling. (The engines themselves, not the gauges.)

What's this "take names" feeling you have?. Some sort of bureaucratic soft porn you would like to share with the rest of the world?

Posted

I have noticed the gun rolling a bit on external views when gun mode is selected, don't know if it's arbitrary or happens when you depress the first trigger before firing, or some other reason. But it's a nice touch.

Posted

The wind will turn the cold engine blades when the engines are not running.

[sIGPIC][/sIGPIC]

Aaron

i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5

 

BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109

Posted

If you fly into a power cable, the cable sparks and there's a small explosion.

I hasten to add.... I did this on purpose and don't normally fly into power cables.....

Posted

Yeah right .. nice try on an excuse... :wink:

HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD.

Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.

Posted

Hmm I have flown into the towers with no effect.

[sIGPIC][/sIGPIC]

Aaron

i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5

 

BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109

Posted

The layout in the Nellis Statics Template is almost identical to the Google Earth image of Nellis. Good as any to see how they park the aircraft there.

 

Google can't see the Delta Flyer though. They must have it cloaked ;-)

Online as Hawk 5

Posted
its because the game knows you are a bad pilot, and pity's you.

 

Heh, I suspected this was the case.

[sIGPIC][/sIGPIC]

Aaron

i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5

 

BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109

Posted

Huahahahahaah

HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD.

Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.

Posted

You can hear the boost pumps running when you flip the boost pump switches!

"Simultaneous selection of fuel dump and afterburner during high AOA

maneuvering may cause fuel to ignite with resulting fuselage damage."

Posted

if you try and start the engines before the APU is running at full speed it gets too much load and starts to wind down. Im going to do some more testing but I think it should get too much fuel and catch fire :lol:.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...