lobo Posted February 2, 2011 Share Posted February 2, 2011 (edited) Much beefier sound. Love it. Beta 5 update. :) Tell me that would not be awesome with a buttkicker strapped to your chair. Gau-8 firing at 1:13 Wonder if I could use that as my ring tone? Have that go off as a ringer with vibrate on? lol. Edited February 2, 2011 by lobo** 1 Lobo's DCS A-10C Normal Checklist & Quick Reference Handbook current version 8D available here: http://www.digitalcombatsimulator.com/en/files/172905/ Link to comment Share on other sites More sharing options...
Ryanj73 Posted February 2, 2011 Share Posted February 2, 2011 Sweeeeeeeeeeeeeeeeet!!!! [sIGPIC][/sIGPIC] "For once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return." -Leonerdo da Vinci ________________________ Area-51 X58 Intel Core i7-940 2.93 GHz 8MB Cache 1000 Watt Multi-GPU Power Supply Dual 896MB NVIDIA GeForce GTX 260 6GB DDR3 SDRAM at 1066MHz - 3 x 2048MB Motherboard- Socket 1366 Dual Triple Channel DDR3 Memory Windows 10 (64-bit) Link to comment Share on other sites More sharing options...
the_duality Posted February 2, 2011 Share Posted February 2, 2011 The new sound is simply awesome. I cannot wait for beta 5 just because of that :D Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted February 2, 2011 Share Posted February 2, 2011 Yea I noticed! I think my mod is now redudant :( 2 Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
BoneDust Posted February 2, 2011 Share Posted February 2, 2011 Very nice. I'll be happy when B5 is released so I can run it again...haha. I've already forgot all the switches. Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | G2 Rverb VR Link to comment Share on other sites More sharing options...
BTTW-DratsaB Posted February 3, 2011 Share Posted February 3, 2011 Nice! Another effect I would like to see added is the Cockpit view and HUD vibrating when you fire. Specs: GA-Z87X-UD3H, i7-4770k, 16GB, RTX2060, SB AE-5, 750watt Corsair PSU, X52, Track IR4, Win10x64. Sim Settings: Textures: ? | Scenes: ? |Water: ? | Visibility Range: ? | Heat Blur: ? | Shadows: ? | Res: 1680x1050 | Aspect: 16:10 | Monitors: 1 Screen | MSAA: ? | Tree Visibility: ? | Vsync: On | Mirrors: ? | Civ Traffic: High | Res Of Cockpit Disp: 512 | Clutter: ? | Fullscreen: On Link to comment Share on other sites More sharing options...
104th_Crunch Posted February 3, 2011 Share Posted February 3, 2011 Sounds great! Strange though the tracers appear high up to the right of the canopy. Perhaps I am missing something or it is a know issue. Link to comment Share on other sites More sharing options...
Scout Posted February 3, 2011 Share Posted February 3, 2011 Thats the rounds of the T-72 that fired at Wags before he fired the GAU System Specs: MSI Big Bang Fuzion P55 1156, Intel Core i5-661 OC to 4.17GHz, EVGA GTX660TI 3GB, Corsair 750W PSU, 8 GB Corsair Dominator DDR3 PC3 12800 1600MHz, Creative THX Quantum Wave True Studio, Windows 7 Pro 64bit, Corsair Hydro H70 CPU Cooler, Saitek Pro Flight Yolk System, Pro Flight Rudder Pedals, X52 Pro, TrackIR 5 with Pro Clip Link to comment Share on other sites More sharing options...
SmokeyTheLung Posted February 3, 2011 Share Posted February 3, 2011 Nice! Another effect I would like to see added is the Cockpit view and HUD vibrating when you fire. +1 GAU 8 sounds awesome! System specifications: Computer, joystick, DCS world, Beer Link to comment Share on other sites More sharing options...
leafer Posted February 3, 2011 Share Posted February 3, 2011 It should spin a little faster. ED have been taking my money since 1995. :P Link to comment Share on other sites More sharing options...
hassata Posted February 3, 2011 Share Posted February 3, 2011 (edited) Yea I noticed! I think my mod is now redudant :( Options are always good. Also, competition + the free market = the race to the top ;). Edited February 3, 2011 by hassata [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
andysim Posted February 3, 2011 Share Posted February 3, 2011 new sound = win!:smilewink::lol: Link to comment Share on other sites More sharing options...
genbrien Posted February 3, 2011 Share Posted February 3, 2011 Perhaps I am missing something as Scout said, the tank is firing at him :thumbup: Do you think that getting 9 women pregnant will get you a baby in 1 month?[sIGPIC][/sIGPIC] Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz +Zalman CNPS9900 max Keyboard: Logitech G15 GPU:GTX 980 Strix Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr3 9-9-9-24 @1600mhz Case: 690 SSD: Intel X25m 80gb Link to comment Share on other sites More sharing options...
SmokeyTheLung Posted February 3, 2011 Share Posted February 3, 2011 Why the chaff countermeasures right before the strafe? System specifications: Computer, joystick, DCS world, Beer Link to comment Share on other sites More sharing options...
Apples Posted February 3, 2011 Share Posted February 3, 2011 Sounds great! Strange though the tracers appear high up to the right of the canopy. Perhaps I am missing something or it is a know issue. They are in the upper left at 1:13. what is that? [sIGPIC][/sIGPIC] 6 Monitors, 5 Video Cards, 90inch Flat Screen, Intel Bad Ass 2 @ 72.6Ghz, Atari Hotas!!! Link to comment Share on other sites More sharing options...
nomdeplume Posted February 3, 2011 Share Posted February 3, 2011 Why the chaff countermeasures right before the strafe? Countermeasures are best employed preemptively. It's better to prevent the enemy from launching a missile than to try to evade it after it's launched. Standard practice is to start emitting flares and/or chaff as you roll in on a target, since anything worth blowing up is likely to be defended by something, and you can't generally see MANPADS unless they want to be seen. Even vehicle-based SHORAD can be very difficult to spot. They are in the upper left at 1:13. what is that? Tracers are from the tank firing at the incoming plane. You can see it firing in the external view at 1:52. Link to comment Share on other sites More sharing options...
StrongHarm Posted February 3, 2011 Share Posted February 3, 2011 Wonder if I could use that as my ring tone? Have that go off as a ringer with vibrate on? lol. Here's my GAU8 ringtone. I attached it in the user files section as well.GAU8Ringtone.zip 1 It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm Link to comment Share on other sites More sharing options...
hog_driver111th Posted February 3, 2011 Share Posted February 3, 2011 I definitely like the internal sound, but is it possible to keep the external sound of Beta 4 somehow? I don't know why, but I like that one better than what's in the video for external... just sounds more distant. I could be wrong, but does anyone know where I can save the external sound as a backup? A-10C - FC3 - CA - L-39 - UH1 - P-51 - Hawk - BS2 - F-86 - Gazelle - F-5E - AV8B - F/A-18C i5-4590 - GTX 1060 - Oculus CV1 - TM:Warthog [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic9979_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
Ryanj73 Posted February 3, 2011 Share Posted February 3, 2011 Seriously, I love this sim! It's all the big things and all the little tiny details that make it endless happy time!! ;) [sIGPIC][/sIGPIC] "For once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return." -Leonerdo da Vinci ________________________ Area-51 X58 Intel Core i7-940 2.93 GHz 8MB Cache 1000 Watt Multi-GPU Power Supply Dual 896MB NVIDIA GeForce GTX 260 6GB DDR3 SDRAM at 1066MHz - 3 x 2048MB Motherboard- Socket 1366 Dual Triple Channel DDR3 Memory Windows 10 (64-bit) Link to comment Share on other sites More sharing options...
effte Posted February 3, 2011 Share Posted February 3, 2011 +1 for the old sound. Oh well, can live with the new and a way will probably be found to keep the B4 version as well. ----- Introduction to UTM/MGRS - Trying to get your head around what trim is, how it works and how to use it? - DCS helos vs the real world. Link to comment Share on other sites More sharing options...
Haukka81 Posted February 3, 2011 Share Posted February 3, 2011 New sound is just so realistic !! :) -haukka81 Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
BKLronin Posted February 3, 2011 Share Posted February 3, 2011 Yea I noticed! I think my mod is now redudant You should be happy about that DarkEagle. At leas ti t should be a modders dream that his work is not necessary :) 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mustang Posted February 3, 2011 Share Posted February 3, 2011 (edited) That is a sweet video indeed, the GAU has never sounded better :thumbup: One bugbear though, i wished there was a newer effect for the tank "cooking" prior to explosion (2 mins into video) that wierd strobing flame animation just looks wrong to me. In a perfect world, we'd have effects like this, but i realise that the performace hit would be pretty substancial http://www.youtube.com/watch?v=NJe9mSzC5RQ Anyways GJ ED, and roll on Beta 5 :pilotfly: Edited February 3, 2011 by Mustang Link to comment Share on other sites More sharing options...
Mugenjin Posted February 3, 2011 Share Posted February 3, 2011 Stop teasing us and release it already :thumbup: Link to comment Share on other sites More sharing options...
jazjar Posted February 4, 2011 Share Posted February 4, 2011 WHy is he able to kill that T-72 with so few rounds?! I have to do at least two passes with a rather long burst each time. Did they adjust gun effectiveness in Beta 5 as well? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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