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Posted

First it plays much smoother for me. Specially at the airfields.

 

MP broadcast now works! We tested with 4 guys. LOVE IT

 

Did the contrails get tweaked? They looked a bit better.

Screen_110405_110245.thumb.jpg.11ff67f8659792cc80217aec2c4064dd.jpg

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Posted

I'm in love with the tweaks to the flight model. My hawg is powerful and responsive.

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

Posted

What about your loading times, i have to wait longer to get into a mission, but the framerate drop is very little if i have tgp and maverick displays shown on mfcds. That's very good.

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Posted
What about your loading times, i have to wait longer to get into a mission, but the framerate drop is very little if i have tgp and maverick displays shown on mfcds. That's very good.

 

I noticed loading times have increased a bit. Tradoff I have seen has been well worth it

Posted

Loading time is alot longer!!!

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Posted (edited)

well im happy so far with the patch hehe. Ive not had time to test it properly (its only been out a few hours!!) but I did manage to refuel the full amount from 3000 to 10200lbs with just 1 Disconnet!! (first time ive been able to stay on the boom)

 

Framerate is better, and the stutters are much reduced.

 

 

I posted the refueling track just incase you wanted to see, PS its a bit slow at the start as I was watching the F16s take off so fast forward about 5 mins. The tanker takes damage at the final transfer so they did not fix that yet =)

Edited by andysim
Posted

How did I miss that the patch was released. Great job ED.

 

 

 

Bullet

I7 4790K running at 4390 with a gigabyte board with 16 gigs of ram with an Asus gtx 660-ti and 2 tb of hard drive space on 2 wd hard drives. A X-65F Hotas with trackir4 and pro combat peddles. A kick butt home built machine unfortunately running a windows 7 OS.

Posted

O agree bout loading times its running alot smoother..... Right gonner have a go at refueling ps is there a mission for mid air refueling?

Intel i5 3.2 ghz

8 GB crucial ram

gtx 660 superclocked 2gb

500watt corsair psu

win7 64bit

extreme pro

track ir5

Turtle beach x12

Posted

I've also noticed very smooth panning with trackIR. Sitting on a ramp, just looking around is SMOOOOOTH. Before, i got shutters, like the textures weren't loaded up. If that's a tradeoff for longer loading times, then so be it, it's MUCH better :thumbup:

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Posted

They weren't, and that is the trade-off. ;)

 

Before, i got shutters, like the textures weren't loaded up. If that's a tradeoff for longer loading times, then so be it, it's MUCH better :thumbup:
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Posted

Wow, huge change log for such a short release time, nice one ED. Interesting to see so many bugs I have never heard anyone complain about.

 

Great work.

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Posted
I've also noticed very smooth panning with trackIR. Sitting on a ramp, just looking around is SMOOOOOTH. Before, i got shutters, like the textures weren't loaded up. If that's a tradeoff for longer loading times, then so be it, it's MUCH better :thumbup:

 

That is what I noticed immediately. Excellent.

Heads up if you altered your config for MAXFPS. This is reset;)

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Posted

For me, the Mission Editor lag is still there but noticably improved and makes mission making a lot more enjoyable. I also seem to be getting better framerates but haven't really tested it with FRAPS.

 

As for the loading times, everything seems to be ok. to me, all in all, nice job on the patch! ;)

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Posted (edited)

Apart from the longer loading times, I'm getting 1 second freezes on bomb/missile impacts which I didn't get in 1.1.0.6.

Edited by Mud
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Posted

thanks.

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Posted

heat blur in multimonitor is also fixed! Thank's great patch :thumbup:

 

very smooth performance, dont mind the loading time :pilotfly:

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