obious Posted May 31, 2011 Posted May 31, 2011 Hey guys, Was just flying some sorties the other day and wondered why I cant see any of the tracer rounds from the Avenger cannon. Does anybody know why this is? Possibly due to no tracer rounds or something that may be fixed in a up and coming patch? Cheers Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro AV8B N/A UFC Build Log AV8B N/A PCBs for sale
Sinky Posted May 31, 2011 Posted May 31, 2011 GAU-8 doesn't have tracer rounds as far as I'm aware. [sIGPIC][/sIGPIC] ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4 My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.
Shootist Posted May 31, 2011 Posted May 31, 2011 Every fourth in a mix is an incendiary is it not? So it should show up. Perhaps it's got something to do with the speed? But, your right. I never see anything till it hits the ground. Asus P8P67Pro, Intel i7, 8gb DDR3, OCZ Vertex3, 120gb SSD, GForce GTX 560, Cooler Master GX850, Win 7, Logi X 3D Pro.
obious Posted May 31, 2011 Author Posted May 31, 2011 Yea I was just wondering, maybe A-10C pilot's don't see anything so neither will we. Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro AV8B N/A UFC Build Log AV8B N/A PCBs for sale
deephack Posted May 31, 2011 Posted May 31, 2011 They are HEI not purely incendiary so they go bang then fizz ;-) When firing combat mix you shouldn't see anything, you only get tracers with the training rounds. https://www.youtube.com/user/deephack
WarriorX Posted May 31, 2011 Posted May 31, 2011 It's pretty easy to see where your GAU-8 rounds land. [sIGPIC][/sIGPIC] "Is that you John Wayne?.......Is this me?" Full Metal Jacket //My Mission Data Card//My Cold Start Checklist //Clearing a Hung Store Tutorial //CDU Offset//Asterisk Error Correction Procedure//JTAC UTM Coordinate Entry Tutorial//JTAC 9 Line Lat Long Coordinate Entry Tutorial
Mud Posted May 31, 2011 Posted May 31, 2011 I think that even if the incendiary rounds would have tracer-like attributes, it would be nearly impossible to spot anyway at +1.000 m/s velocity. Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | TM Hotas Warthog MFG Crosswind pedals | Valve Index
SmokeyTheLung Posted May 31, 2011 Posted May 31, 2011 The TP rounds are tracers (white smoke instead of magnesium[?]) As far as I know, tracers (in the sense that you mean) haven't been used since the early testing phase with the A-10. Footage is around confirming this. I can also confirm that some of the ammunition companies that handle the air force contracts offer a 30x173mm tracer round (that is not the standard PGU-15TP round). I guess they are so obscure that it wasn't worth modeling (although it'd be pretty darn cool :)) System specifications: Computer, joystick, DCS world, Beer
deephack Posted May 31, 2011 Posted May 31, 2011 Tracers being fired from a GAU8 would probably look like lightning. https://www.youtube.com/user/deephack
159th_Viper Posted May 31, 2011 Posted May 31, 2011 The PGU-13/B 30mm x 173 HEI round contains a single Incendiary Pellet that ignites upon Impact. As such, it does not have a 'Tracer' effect. Current development sees the removal of the Incendiary Pellet in favour of Explosives incorporating Incendiary qualities as per the following diagrams: Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
ttaylor0024 Posted May 31, 2011 Posted May 31, 2011 It's pretty easy to see where your GAU-8 rounds land. Just look for the tank-sized crater... :music_whistling:
SmokeyTheLung Posted June 1, 2011 Posted June 1, 2011 The PGU-13/B 30mm x 173 HEI round contains a single Incendiary Pellet that ignites upon Impact. As such, it does not have a 'Tracer' effect. Current development sees the removal of the Incendiary Pellet in favour of Explosives incorporating Incendiary qualities as per the following diagrams: Nice post. What's interesting to me is that standard TP rounds also lack a cavity for a tracer element. (at least according to the diagrams one can find online) I have a few PGU-15 lying around, but I've never had the beans to pull the projo from the case (those things aren't cheap!) I'm wondering if the tracer effect we see in sim is modeling vapor trails, or an old-school "smoke" tracer. System specifications: Computer, joystick, DCS world, Beer
Frostiken Posted June 1, 2011 Posted June 1, 2011 Tracers being fired from a GAU8 would probably look like lightning. Pew pew pew! [sIGPIC][/sIGPIC]
The Admiral Posted June 1, 2011 Posted June 1, 2011 Tracers being fired from a GAU8 would probably look like lightning. Like this:
Frostiken Posted June 1, 2011 Posted June 1, 2011 **** I would shoot rockets at that base just to see that again :D [sIGPIC][/sIGPIC]
Bucic Posted June 1, 2011 Posted June 1, 2011 I think that even if the incendiary rounds would have tracer-like attributes, it would be nearly impossible to spot anyway at +1.000 m/s velocity. I guess meteoroids fall speed is lower then ;) I'm sure I've seen tracers from A-10. Is it that they used tracers for some extraordinary event e.g. firing practice range ex.? F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
sobek Posted June 1, 2011 Posted June 1, 2011 I think that even if the incendiary rounds would have tracer-like attributes, it would be nearly impossible to spot anyway at +1.000 m/s velocity. Not true, if you look at it from the shooter's perspective, the round hardly seems to move at all. During my time in the military i have been present at a lot of 20mm cannon live fire exercises, and if your view axis is not orthogonal to the flight path, you can see them just fine, even during daytime. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Mud Posted June 1, 2011 Posted June 1, 2011 Not true, if you look at it from the shooter's perspective, the round hardly seems to move at all. During my time in the military i have been present at a lot of 20mm cannon live fire exercises, and if your view axis is not orthogonal to the flight path, you can see them just fine, even during daytime. Good point, thanks for the info :thumbup: I suppose though, considering the short burst fire, PAC (if used) and HUD sight, tracers would have very little added value though, no? Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | TM Hotas Warthog MFG Crosswind pedals | Valve Index
Tracer2k Posted June 1, 2011 Posted June 1, 2011 (edited) i have seen an A-10 tgp footage from a gun run, and the rounds could be seen, they weren't tracers, but the vapour trails were visible i tried to find the clip, but i have no clue where i saw it.. Edit: well i found one clip.. at the time of 0:40 you can see it pretty well.. I MUST WARN YOU FIRST.. the clip contains some mildly graphic footage, and the site contains some very graphic footage from different wars so if you are like me and dont like to see stuff like that.. dont go wandering around the site :D http://www.apacheclips.com/media/6050/A-10_Targeting_The_Bad_Guys/ Edited June 1, 2011 by Tracer2k WOOOOoooooo ------------------------------------------------------ AMD Phenom II x6 1090T 3.2GHz Black edition 8GB DDR3 1333 GeForce GTX580 Windows 7 64bit ------------------------------------------------------
rextar Posted June 1, 2011 Posted June 1, 2011 Like this: Looks like those rounds are coming from a ac130 spectre gunship. Intel i5 3.2 ghz 8 GB crucial ram gtx 660 superclocked 2gb 500watt corsair psu win7 64bit extreme pro track ir5 Turtle beach x12
Tracer2k Posted June 1, 2011 Posted June 1, 2011 Looks like those rounds are coming from a ac130 spectre gunship. they are going from ground to up.. :) they are coming from Phalanx CIWS like the clip says :) WOOOOoooooo ------------------------------------------------------ AMD Phenom II x6 1090T 3.2GHz Black edition 8GB DDR3 1333 GeForce GTX580 Windows 7 64bit ------------------------------------------------------
rextar Posted June 1, 2011 Posted June 1, 2011 :doh: Intel i5 3.2 ghz 8 GB crucial ram gtx 660 superclocked 2gb 500watt corsair psu win7 64bit extreme pro track ir5 Turtle beach x12
Shootist Posted June 1, 2011 Posted June 1, 2011 I got nowhere with that site. And I'm certainly not going to join it! Asus P8P67Pro, Intel i7, 8gb DDR3, OCZ Vertex3, 120gb SSD, GForce GTX 560, Cooler Master GX850, Win 7, Logi X 3D Pro.
Snoopy Posted June 1, 2011 Posted June 1, 2011 No tracers....TP, HEI, or DU v303d Fighter Group Discord | Virtual 303d Fighter Group Website
Stryker Posted June 23, 2011 Posted June 23, 2011 i have seen an A-10 tgp footage from a gun run, and the rounds could be seen, they weren't tracers, but the vapour trails were visible i tried to find the clip, but i have no clue where i saw it.. Edit: well i found one clip.. at the time of 0:40 you can see it pretty well.. I MUST WARN YOU FIRST.. the clip contains some mildly graphic footage, and the site contains some very graphic footage from different wars so if you are like me and dont like to see stuff like that.. dont go wandering around the site :D http://www.apacheclips.com/media/6050/A-10_Targeting_The_Bad_Guys/ My Uncle flew the A-10. He told me one of the coolest things was seeing the vapor trails from the 30mm going down range. It would be awesome if it were possible to add that detail in the sim.
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