159th_Viper Posted October 19, 2011 Posted October 19, 2011 Actively scan and target individual vehicles. Cannot comment on the degree of randomness as I have not paid close attention to that as of late - it however functions as you would expect of a 97/105 as opposed to the 87/103. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Insanatrix Posted October 19, 2011 Posted October 19, 2011 That's what I wanted to know thanks. I'm actually surprised, I didn't expect to see them try to make the SFW's work like they were supposed to. Kudos to ED for that.
titanium Posted October 19, 2011 Posted October 19, 2011 what about game performance with rhe new cbu units? I hope I dont get stutters and pauses when these things go off. I am the alpha and the omega
Speed Posted October 19, 2011 Posted October 19, 2011 (edited) "Info regarding BS will be posted later" OK, but can you give us any information on the information will be posted later about BS? :D On a serious note: do you know if you guys managed to squeeze in a fix for the occasional CTD on emergency stores jettison? That bug has been bugging me recently. Edited October 19, 2011 by Speed 1 Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Nate--IRL-- Posted October 19, 2011 Posted October 19, 2011 (edited) Yes, can you give us any information on the information will be posted later about BS? :D Yes of course, we've delayed the information another week because you asked :P Edit:- about that crash, if you can show me how to replicate it reliably I'll check if it's fixed. Preferably a short track stopped just before the crash would occur. Nate Edited October 19, 2011 by Nate--IRL-- Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
-NFlight- Posted October 19, 2011 Posted October 19, 2011 On a serious note: do you know if you guys managed to squeeze in a fix for the occasional CTD on emergency stores jettison? That bug has been bugging me recently. The workaround for this bug is to not put yourself in situations that require an emergency jettison of the external stores. - I stole that from a Cisco bug report. :) 2 [sIGPIC][/sIGPIC] Win7 x64, Intel i7-970 6 Core, 12GB, ATI 5970, TrackIR 5 w/Clip, TM Warthog, Saitek Combat Pedals
Speed Posted October 19, 2011 Posted October 19, 2011 The workaround for this bug is to not put yourself in situations that require an emergency jettison of the external stores. - I stole that from a Cisco bug report. :) New Patch note: Emergency Stores Jettison cockpit graphics and keystroke removed. Use selective jettison instead. 1 Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Speed Posted October 19, 2011 Posted October 19, 2011 Yes of course, we've delayed the information another week because you asked :P Edit:- about that crash, if you can show me how to replicate it reliably I'll check if it's fixed. Preferably a short track stopped just before the crash would occur. Nate Well damn, I thought you guys had this one well-characterized :( If I had had any idea you guys were having trouble replicating it, I would have sent you something weeks ago. I have a procedure in a specific test mission that I think gives me a CTD 100% of the time on emergency stores jett... let me test it out and codify the procedure for you, then upload you the mission. Standby a few mikes... Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Nate--IRL-- Posted October 19, 2011 Posted October 19, 2011 Well damn, I thought you guys had this one well-characterized :( If I had had any idea you guys were having trouble replicating it, I would have sent you something weeks ago. I have a procedure in a specific test mission that I think gives me a CTD 100% of the time on emergency stores jett... let me test it out and codify the procedure for you, then upload you the mission. Standby a few mikes... Cool - BTW just because I don't know about it, doesn't mean anything - the test team could have picked up on this ages ago. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Speed Posted October 19, 2011 Posted October 19, 2011 Cool - BTW just because I don't know about it, doesn't mean anything - the test team could have picked up on this ages ago. Nate Here is the test mission. These are the fewest steps I have to take to get the CTD, in 1109: Step 1. Start the mission Step 2. Drop 1 Mk-82 Step 3. Press the emergency stores jettison button Presto: CTD!CTD on emergency jett.miz Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Nate--IRL-- Posted October 19, 2011 Posted October 19, 2011 OK, I can get DCS to crash in 1109 and it seems to work fine in my Test build so I guess it's fixed, but you never know :) Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Eddie Posted October 19, 2011 Posted October 19, 2011 OK, but can you give us any information on the information will be posted later about BS? :D It will be informative. :D
TAIPAN_ Posted October 20, 2011 Posted October 20, 2011 A-10C will be compatible with the forthcoming BS release starting from patch 1.1.1.0. Info regarding BS will be posted later. Awesome! Thanks guys, this is great news Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
LostOblivion Posted October 20, 2011 Posted October 20, 2011 I'm really excited about this patch! Looks like a lot has been done! Awesome job, ED!!! This is why we love you! :D Couple questions though (of course :P)! 1. How will the mission editor work when DCSW and DCSBS are "compatible", will they have the same mission editor with the same amount of choices, etc. Like, will the DCSBS mission editor be the same as the one in A-10? 2. When joining a multiplayer server while having started the DCSW multiplayer executable, will I be able to join in a BS, or will I have to start the DCSBS multiplayer executable first, or will there be one combined DCS MP executable that lets us fly both? 1 Nice plane on that gun... OS764 P930@4 MBUD3R M6GB G5870 SSDX25 CAntec1200 HTMHW
Baggy MacDouche Posted October 20, 2011 Posted October 20, 2011 It's a tiny thing but thanks for fixing the state of the boat switch for us warthog users. I'm hoping that the double ATC messages have been fixed. Did I miss that in the notes? Also, any progress with the flashing white box for radeon 69xx users when HDR is enabled? I understand that you guys have maintained that it is driver issue and out of your control. It seemed to get fixed with the ati 11.6 drivers but got broke again in subsequent releases. Think it is still doing it with 11.9. I think about 90% of the patch I won't even notice.:) Just goes to show how deep down the rabbit hole this sim goes. :) Corsair Graphite 780T / ASUS Maximus VIII Hero / i7-6700K@4.5GHz / Corsair H110i / 32GB DDR4 PC-2666 / ASUS 1080 Strix / EVGA 850 Pro / Samsung 950 Pro M.2 SSD / Win10x64 / Samsung UN48JU7500 4k / Logitech G910/933 KB/Headphones / Razer Naga Epic Mouse / MFG Crosswinds / TM HOTAS Warthog / HTC Vive
boarder2 Posted October 20, 2011 Posted October 20, 2011 (edited) Oh how I hope the radios not responding to LUA scripting makes it into this patch! Lots of frustrated iControl DCS users because the last patch broke it :( Edited October 20, 2011 by boarder2 iControl DCS/DCS Virtual Cockpit - Full featured iPad Cockpit - Now with Android support! A10 Virtual Cockpit Free - Free limited functionality version of iControl DCS! DCS Virtual Cockpit - Android version! Follow on Twitter for all the latest news
sorcer3r Posted October 20, 2011 Posted October 20, 2011 Feel free to ask. :) JTAC issues (Multiplayer) fixed? :) [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
ED Team Olgerd Posted October 20, 2011 ED Team Posted October 20, 2011 JTAC issues (Multiplayer) fixed? :) What issues you are talking about? [sIGPIC][/sIGPIC] К чему стадам дары свободы? Их должно резать или стричь. Наследство их из рода в роды Ярмо с гремушками да бич.
Eddie Posted October 20, 2011 Posted October 20, 2011 JTAC issues (Multiplayer) fixed? :) The only JTAC 'issues' I know of were fixed in 1.1.0.9. What are you reffering to?
sorcer3r Posted October 20, 2011 Posted October 20, 2011 (edited) When groups are activated by trigger JTAC does not "recognize" them. (in MP) http://forums.eagle.ru/showthread.php?t=77621 Edited October 20, 2011 by sorcer3r [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
miguelaco Posted October 20, 2011 Posted October 20, 2011 How about refueling comms issues in MP? I posted a track showing wrong tanker response in this thread: http://forums.eagle.ru/showpost.php?p=1264385&postcount=28 Also, tanker calls "disconnect" when a client is done instead of "transfer complete" and fuel tops around 8000 lbs, which I think is a bug. Tanker is still a bit rough when entering/exiting turns, which makes very difficult to stay connected during transitions. Any word on these particular issues for 1.1.1.0?
ED Team Olgerd Posted October 20, 2011 ED Team Posted October 20, 2011 How about refueling comms issues in MP? I posted a track showing wrong tanker response in this thread: http://forums.eagle.ru/showpost.php?p=1264385&postcount=28 Also, tanker calls "disconnect" when a client is done instead of "transfer complete" and fuel tops around 8000 lbs, which I think is a bug. Tanker is still a bit rough when entering/exiting turns, which makes very difficult to stay connected during transitions. Any word on these particular issues for 1.1.1.0? This one is still in progress. [sIGPIC][/sIGPIC] К чему стадам дары свободы? Их должно резать или стричь. Наследство их из рода в роды Ярмо с гремушками да бич.
miguelaco Posted October 20, 2011 Posted October 20, 2011 This one is still in progress. Ok, thanks. Good to know it's acknowledged. Looking forward to see it solved in upcoming patches.
Eddie Posted October 20, 2011 Posted October 20, 2011 When groups are activated by trigger JTAC does not "recognize" them. (in MP) http://forums.eagle.ru/showthread.php?t=77621 Ah yes, I have seen that one. Not sure on the status of it, will have a check.
Druid_ Posted October 20, 2011 Posted October 20, 2011 (edited) Any news on fixes, changes or enhancements to Mission Editor? As for the JTAC/FAC, I still have problems in some missions where he refuses to designate a target (even with visible unticked), will try and replicate and post. I thought it was known. Edited October 20, 2011 by Druid_ 1 i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
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