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  1. 1. Oculus Rift and DCS World Discussion

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Posted
Where do you get the VR patch to play Cliffs of Dover? I wouldn't mind having a look at that.

 

TF is working on Rift support for TF5.0 which is due out sometime this year. Head over to the ATAG forums, they host us on their forums and servers. Here is a link to the thread about the OR w/ CloD.

 

http://theairtacticalassaultgroup.com/forum/showthread.php?t=21356

 

@KLR, thanks for the photos to show us a first look, can't wait to get mine!. I'd second what has been said though, remember those are taken through a phone being held up to the lens, there will be artifacts. Every time I hear you guys say you'll never go back to a monitor makes the wait all the more harder. Keep sharing!

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Posted

I'm another DK2 user and I also can no longer sim without vr even with the bad resolution and sde. The immersion outweighs anything else. Hopefully with 1.3 readable fonts and kneebaords etc.. will be native. As yet i'm not convinced that an upgrade to cv1 is worth the cost so i'll hapily wait for the next generation.

intel i7 6700k overclocked to 4.6, 16GB DDR4 3200MHz, Asus z170 pro gaming motherboard, Asus strix 1080, Max flight stick(modded), MFG Crosswind pedals.

Posted (edited)

Here are a couple of through-the-lens comparison photos of the DK2. The sim is FSX, and the bird is the Iris F16. If you consider the SDE in my DK2 against what little there is in Rico's CV1, you'd come away with the conclusion that it's a non issue in the latter example. The SDE in the DK2 isn't *that bad* when you're actually wearing it. I'd say that after looking at Rico's photos compared to mine that the improvement in SDE from the DK2 to the CV1 is nothing less than remarkable.

 

IMG_1892.jpg

 

IMG_1893.jpg

 

IMG_1894.jpg

 

Also some qualifiers: The last photo was behind my normal eyepoint when seated; photos were taken manually and without any stands, etc., making it difficult to maintain camera-to-lens distance.

 

I have found that it's not too difficult to read the various instruments just by leaning in some. The HUD itself is nearly entirely readable from the normal position in the seat. Reading it isn't difficult.

Edited by DerekSpeare
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Derek "BoxxMann" Speare

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  • ED Team
Posted (edited)

Nice screenshots, and I agree, when you are wearing the headset (DK 2 in my case) I don't notice the image to be "that bad" at all, so the screenshots are mainly "pointers", and the difference from the DK 2 vs the CV 1 is very noticable, and in a good way of course! :)

 

Edit: Here's a screenshot from the HTC Vive (Super large mind you!):

 

u30Nxzg.jpg

 

And Rico's screenshot:

 

sRS1FkxYOB5SHYHcLd-b8_X48WXYcN2JqvKUDruSUbvfJQ6XH8JY34jeQgEq-tAfzXpn48H3OIB3_5hlEhtmEYIVhIzjDT6OpOlidsd8m_FWQYcKsIbB10UlrvMFhhb9WcHhvMpAbOZYsdGiQGjdPI64ci3LzwW-l1o0gqSFUuBXrvTZK89aRubIYniTiLU5GtSLC82-K2mhDY-qsuw8EFkKQ43_7Cmf5X2VVF5P2QZj02mRG64F9Bp_MT5gCK11aWSrRwg7ZBKgurc_HHnJJc7wxux-rp-smACmhR79n9jCNoHr1td9asHgt407dKCchPp_Es9Q1BPZRB89d7LFLSAsycgdyQhcDsauzT6cUldd9tgzz9roIl4oqBFAXfXEMN37ZiqrhEZu65EJh4vSyN5tzJgMWJVsI2eJjXr2ubrE6KdEkCMLGyYNqHIt9WZBUDNanIdf7YmDv9Fw_kQz1iJla1aL0T1CRJ2m-peO6BvdGdTQbA-bwdFNTgXgsaGDxfYg_BiOHS9fTjHM3yHLpyZHI9FphSLXvN4u-i5_AmzJzWZouABKHqxqaqOZEkgfI40YvQ=w955-h747-no

 

Camera focus and all that aside, they are pretty comparable. :)

Edited by Glowing_Amraam
Posted

Thanks DerekSpeare, the SDE difference is very eye opening, thanks for posting to show us the difference.

 

I have found that it's not too difficult to read the various instruments just by leaning in some.

 

This. I can't read most the instruments on the A-10C at my normal view anyways and lean in to read them already on my monitor. When I first started playing DCS I used zoom all the time and would use the "reset" zoom in/out to get my position in cockpit. Now I let the DCS zoom out at the start, then go another 3-4 zoom out presses and leave it there. Seems like it should be close to where your position is in VR land and I actually enjoy flying much more now and leaning in has just become the new normal.

Posted

The ability to read various instruments hangs much on the size of the objects, the size of the text and the contrast the objects and text have with the background. This is one of those areas where developers can work to improve optimization for VR.

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

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Useful VR settings and tips for DCS HERE

Posted

 

If you do decide to give it a go, can you post updates on how it goes? If it's fairly easy to manage I might be tempted to try too.

 

Cheers,

 

Smirks

Cheers,

 

Smirkza

Posted
If you do decide to give it a go, can you post updates on how it goes? If it's fairly easy to manage I might be tempted to try too.

 

Cheers,

 

Smirks

 

Sure, but I'm also waiting for more info, or someone with more disposable income :)

From the description it seems to have the same spec as Gear VR, 2560x1440 @ 60hz

60 hz is quite bad thb...

Posted

Guys... SDE on the DK2 is not a problem! Hardware mod your DK2 with a privacy screen for 5€ and no SDE. I'm running my Rift like this since Jan'15...

:pilotfly:

 

Warthog HOTAS, Saitek Pedals, Oculus Rift

 

:joystick:

Posted

Privacy screen

 

Guys... SDE on the DK2 is not a problem! Hardware mod your DK2 with a privacy screen for 5€ and no SDE. I'm running my Rift like this since Jan'15...

 

Have you got a link? i'm using a techgear matte screen guard but sit get sde :(

intel i7 6700k overclocked to 4.6, 16GB DDR4 3200MHz, Asus z170 pro gaming motherboard, Asus strix 1080, Max flight stick(modded), MFG Crosswind pedals.

Posted

I'm not that impressed with Gear VR. The rez is not that good and the SDE is bad but the ghosting is what is really noticeable. If CV1 is on par with this then the ONLY reason I would keep it is for DCS and FSX and they would both have to have total stereoscopic support and smooth fps. The only thing I've managed to run so far in stereoscopic on the Gear VR is Titans of Space. Everything else is just 2D on the screen.

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Posted

Anything that has proper Oculus support will be in 3d.

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

Posted
Have you got a link? i'm using a techgear matte screen guard but sit get sde :(

 

I'm hoping this is what he is referring to, as I have just ordered one.

 

I know it's a galaxy note 3 inside the DK2 so this should fit well, and if it doesn't work it's a small loss.

 

Here are a couple of videos that hint at the improvements a matte screen protector could offer

 

 

Will let you know if it makes any difference when it arrives...

 

Cheers,

 

Smirkza

Cheers,

 

Smirkza

Posted (edited)

Filters on the DK2 (Scotch Tape, Privacy Filter, etc) only blur the screen/shift out of focus.

 

However you CAN shift /diffuse the screen enough to remove the SDE Effect without making the image too blurred:

 

http://www.mtbs3d.com/phpbb/viewtopic.php?f=140&t=17927:

 

Trash Bags and Laminating sheets.

Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

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3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted

And that's how to get rid of SDE without new lenses... Focus and blur is not noticeable but less or no SDE is

:pilotfly:

 

Warthog HOTAS, Saitek Pedals, Oculus Rift

 

:joystick:

Posted
I took some pictures through the CV1 today to help illustrate what to expect from the resolution. These are shot through the optics, not screenshots. As you can see, it's fairly usable, but certainly not perfect. One thing you're not going to get from the pictures is the smoothness of the low latency and 90hz refresh rate and the sense of presence. Still, you can get a pretty good idea here of what to expect gauges and stuff to look like.

 

Edit: see the photos at the link for a larger image

https://goo.gl/photos/R84Rxmoie2Nyp55u7

 

 

https://goo.gl/photos/R84Rxmoie2Nyp55u7

 

 

Here's a shot leaned in slightly and cropped to 100%. You can see that the speed tape is quite readable, and the thousands on the altitude tape is easy, but the hundreds and tens are a bit more difficult.

 

Thanks for the photos. As a longtime DK1 and DK2 user, the images do look sharper (accounting for the camera/handholding etc.)

 

I'm chuckling because people w/o DK2 experience only see the image and are saying "it looks terrible" I get that. Based on the camera picture, it's like taking a step back in time.

 

But I can assure you, that the sum total of VR experience *MORE* than outweigh what you may conceive as less than stellar image quality. At the risk of sounding like a fanboy, you just have to try it. For the same reason why I can't explain the color red to a person born blind, I can't explain the VR experience with a 2D picture. It becomes a non-nonsensical comparison. Kind of like showing off 4K and 8K image over a 1080P only TV set. What would be the point? :music_whistling:

hsb

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Posted

SDE

 

Thanks guys for the possible solutions, will give some of these a try.

intel i7 6700k overclocked to 4.6, 16GB DDR4 3200MHz, Asus z170 pro gaming motherboard, Asus strix 1080, Max flight stick(modded), MFG Crosswind pedals.

Posted

I know a company is about to start selling "DK2 Upgrade kits" w/ some new screen and mipi board,

 

Likely cheaper than the $275 Kit out now.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

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3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted (edited)
Post info when/if you hear about them, I would be interested in checking it out.

 

I doubt it's "Official" as it replaces the entire Mipi DSI / Screens.

 

But there was a 2560x1440p 75hz OLED Screen w/ Mipi DSI to HDMI Board for $160 USD,

However, if you're not in China, you'll pay significant shipping + export tax, taking it to around $300 easy.

 

One could scour ebay and the google for 75hz 1440p displays,

Which would be higher res than CV1 BTW.

 

2560x1440 vs 2160x1200

 

The main issue w/ upgrading DK2 screens is the Mipi DSI only supports up to 1080p, otherwise you'd be able to get a compatible 1440p screen without the expensive mipi hdmi board easily.

 

Cheapest I can find now is $250 for 60hz 1440p, 90 day estimated shipping.

Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted

There are a few CV1's on eBay being sold under $400.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted (edited)
I doubt it's "Official" as it replaces the entire Mipi DSI / Screens.

 

But there was a 2560x1440p 75hz OLED Screen w/ Mipi DSI to HDMI Board for $160 USD,

However, if you're not in China, you'll pay significant shipping + export tax, taking it to around $300 easy.

 

One could scour ebay and the google for 75hz 1440p displays,

Which would be higher res than CV1 BTW.

 

2560x1440 vs 2160x1200

 

The main issue w/ upgrading DK2 screens is the Mipi DSI only supports up to 1080p, otherwise you'd be able to get a compatible 1440p screen without the expensive mipi hdmi board easily.

 

If the screen were to be replaced with appropriate mipi board would the option to use that resolution even be available? Or, would the Oculus runtime limit the res somehow?

 

$300 is a lot, but if I can boost my DK2 up to higher than CV1 levels then it is money worth spending.

 

(Your detailed how-to guide on upgrading the screen will be very much appreciated! :thumbup::music_whistling:)

 

Cheers,

 

Smirkza

Edited by smirkza

Cheers,

 

Smirkza

Posted (edited)

MIPI Board is the Board and DSI Chip that Converts HDMI to MIPI Format, which is what all teh small cellphone screens use as a interface.

 

Mipi Board needs replaced w/ screen because DK2's MIPI Chip doesnt support above 1920x1080, and is actually overclocked to get the higher refresh rate.

 

Replacing MiPI Board may or may not break direct to rift, and force you to use the unit as extended monitor.

Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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